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pletosu
[Banned user]
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(since 10-12-2011 14:27)
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Posted: 02-10-2011, 13:57:56
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M-am hotarat sa postez pe forum cateva reguli de conduita care se aplica in general ptr raiduri dar nu numai.
Ar fi cam urmatoarele:
1. Prioritatea la doborarea mobilor
De obicei, ca si pe TBC si WotLK, prioritatea e urmatoarea : intai casterii, apoi restu de mobi. Daca grupele de mobi nu sunt de mai multe feluri ( de ex: o grupa de 3 melee ) se va dobora intai si intai targetul tankului. La grupele mai mari de mobi unde se doboara cu usurinta din AoE spells, se va face focus intai pe mobii care au cel mai putin HP. Am observat ca de cele mai multe ori lumea ignora un mob care mai are de exemplu 200k
HP
si se concentreaza pe unu care are 2 milioane hp...
2. Pregatirea inainte de raiduri/dungeons
Fiecare membru al grupului trebuie sa vina pregatit la raiduri cu :
-
Echipamentul de rigoare -full enchant, full socketat
(pe spec-ul respectiv bineinteles) si REPARAT FULL. Inainte de fiecare raid, faci o vizita la un vendor si ti-l repari.
-
Flask/foods
(din nou ptr spec-ul respectiv);
-
Folosirea de potions
- ptr maxarea dps-ului, asigurarea unui boost de mana, etc.
-
Reagents
- pe Cataclysm acestea au disparut in mare parte, dar mai sunt cateva care inca exista (Maple Seed de ex), desi exista glyphuri minore care inlocuiesc trebuinta lor. In caz ca n-ai glyph-ul respectiv, esti obligat sa ai regeants.
-
Pregatirea spec-ului
- asta inseamna ca talentele trebuie sa fie full pve cand vine vorba de raiduri, si sa ai glyphurile cele mai bune ptr eficienta ta in raid! ( Prime, Major, Minor)
3. Obligatia de a cunoaste scripturile si nu numai
La orice encounter trebuie sa stii ce te asteapta. Nu vii cu mana-n buzunar si basca pe cap si astepti sa-ti explice toata lumea ce trebuie sa faci. Sunt site-uri care explica exact ce face boss-ul (
http://www.wowhead.com
) precum si filmulete (
https://www.youtube.com
). De asemenea, folosirea addons-urile gen Deadly Boss Mode care va avertizeaza de fazele boss-ului ( cand trebuie dat interrupt, cand trebuie dat dispel, cand trebuie sa fugiti, etc.).
4. Encounters
Pe langa Deadly Boss Mode, mai sunt addon-uri care te avertizeaza in privinta Agrro-ului (Omen), addon-uri care iti usureaza healingul (Heal-Bot), precum si addon-uri care te ajuta sa-ti mentii rotatia de dps. Desi ptr agrro si healing, Blizzard a usurat foarte mult lucrurile prin adaugarea optiunilor de UI din meniul jocului. Nu conteaza ce si cum preferati, ideea e sa va descurcati cu ce aveti ( si daca nu aveti... faceti rost)!
Fiecare membru al raidului trebuie sa-si cunoasca FOARTE BINE clasa pe care o joaca!!!!!!
Imi pare rau... mai clar de atat nu am cum sa fiu. Trebuie sa stii ca de ex: ca hunter trebuie sa dai dispel la enrage, ca rogue trebuie sa dai interrupt la spelluri, ca mage sa pui inainte de boss o masa cu biscuiti, ca healer sa-ti faci conserv de mana. Nu este admis sa nu stii ce iti face clasa.
GRIJA LA AGRRO!
Toate clasele de dps au abilitati de diminuarea a agrro-ului. Feint, Feign Death, Hand of Salvation, etc, precum si abilitati de transferare a agrro-ului in cazul hunterului si rogue-ului (Missdirection si Tricks). Use them when necessary!!
CROWD CONTROL sau C.C
- Sunt abilitatile care au grija ca unii mobi sa fie scosi din joc ptr o perioada de timp. Ma refer aici la : Entangling Roots - de la druid, Polimorph - de la mage, Traps - de la hunter, Sap - de la rogue , MIND CONTROL - de la priest, Fear, Flee Undead, Hex, ETC. Acestea nu ar trebuii sa dispara din arsenalul vostru. De ex : vezi un mob care vine pe healer, iar tankul nu reuseste sa dea taunt la timp sau ceva, NU EZITA - CC THAT MADAFACA! Daca din nou, intr-un encounter nu se poate face pull intreg, atunci CC o parte din mobi.
BUFF UP
- Mai ales ca in Cataclysm regeants au disparut, nu mai exista scuza ca "ah... a venit fiscul m-a lasat fara bani si n-am avut cum sa iau reagents". *** that! Ai un buff folositor grupului tau? Share it!
ATENTIE ATENTIE ATENTIE
- E o vorba in popor: Casca ochii sau belesti... Cam asa merge treaba si in WoW. Vigilenta maxima. So... move away from the fire, dispel when necessary si din nou, GRIJA LA AGRRO! Lipsa ta de atentie costa timp si nervi ptr tot restul grupului.
5. Coordonare si intelegere
WoW este un joc de echipa, de aceea coordonarea este foarte importanta. Din acest motiv ptr un timing foarte bun folosim un server de Team-Speak ( Guild Info ptr detalii). Important este sa nu abuzam cand suntem cu totii pe el de faptul ca ne-a dat Dumnezeu gura si sa vorbim despre cate oua ti-a clocit tie gaina acas' sau mai stiu eu ce , ci sa ne putem intelege cat mai bine si cat mai rapid despre ce urmeaza sa facem. Folosirea serverului de Team-Speak, in cazul raidurilor, ESTE OBLIGATORIE. In mod normal mai putin se vorbeste si mai mult se asculta! Cine vorbeste sa aiba ceva important de spus! Idioteniile si brain-farts-urile vor fi satirizate si pedepsite!
Si cam atat. M-am plictisit sa va mai scriu. Pentru sugestii, intrebari sau reclamatii...
http://WWW.GOOGLE.COM
P.S : Cine nu respecta cele scrise mai sus va sanctionat cu flotari la paralele! (sa va vad grasilor!)
ENGLISH
I decided to post on the forum a few rules of conduct that apply in generally into the game but mostly to the raids.
Like the following:
1.Killing Mobs
Usually, in TBC and WotLK, the priority is as follows: first casters and healers, then the rest of the mobs. If the group of mobs doesn’t have different types of mobs in it (eg a group of three melee) first killed will be the tanks target. If the group is bigger than 3 and you can easily kill them with AoE spells, you focus first the mob that has less hp. Don’t ignore mobs that have for example 20k
HP
to attack one that has 100k hp.
2.Preparation for raids / dungeons:
Each group member must come prepared to raids with:
-
The necessary equipment
- full enchanted, full socketed (on the Main Spec, of course) and FULLY REPAIRED. Before each raid, make a visit to a vendor and repair your gear.
-
Flask / foods
(for your current spec, of course); - self explained. When we get the guild achievements for Cauldrons and Feast you won't need to worry about that anymore.
-
Potions
; for a better Dps burst, or for to replenish mana when needed.
-
Reagents
- In Cata, most of them we're replaced or are not needed anymore. However there are still some that exists ( Maple seed for example), although there are glyphs that make these reagents unnecessary. In case you don't have the glyph, you better have the reagents.
-
Preparing Spec's
- that means to be full pve talents when it comes to raids, and have the best glyphs for your efficiency in raids! (Prime, Major, Minor)
3. Learn the Scripts
In any encounter you need to know what to expect. There are sites that explain exactly what the boss does and how the engage takes place (
http://www.wowhead.com
) and you can also watch videos of the fights (
https://www.youtube.com
). Also, use addons like Deadly Boss Mode will warn you about all different stuff (when you have to interrupt, when you have to dispel something, when to run, and so on.).
4. Encounters
Besides Deadly Boss Mode, there are a few other addons that help you keep track of your Aggro (Omen Threat), addons that help you heal easier (Heal-Bot) and addons that help you keep track of your rotation and procs (Tellmewhen, Power Aura). Although Blizzard made the UI easier for tracking aggro and heal from the User Interface Panel in Options Meniu, the addons are also a big help. It doesn’t matter what you prefer to use the point is to do your job well when it gets down to it.
Every member of the raid group must KNOW HIS OWN CLASS AT PERFECTION.
That means that : Hunters – have to dispel Enrages, Rogues must Interrupt, Mages have to put down a Table of Refreshments, Healers have to know how to conserve mana, and so on… Not knowing this things will be pe punished by removing dkp’s, loosing loot or worse.
Watch the AGGRO!
All DPS classes have abilities that mitigates the aggro (Feint, Feign Death, Hand of Salvation, and so on), or abilities that transfers the aggro - Hunter and Rogue's (Missdirection and Tricks). Use them when necessary!!
Crowd control or CC
- are skills that make sure that some mobs are delayed or removed from the fight. I’m referring here to abilities like: Entangling Roots - for the Druids, Polimorph – for the mages, Traps - the hunter, Sap - from rogues, MIND CONTROL - the priests, Fear, Flee Undead, Hex, and so on. This abilities are a MUST HAVE in your arsenal. For example: you see a mob that is on the healer and the tank fails to taunt it, do not hesitate – CC it! If, in an encounter you can’t pull the whole group of mobs, then CC part of that group.
Buff Up.
It is very clear what that means. If you see that one player doesn’t have a buff that your class can give, than you give it to them. Keep in mind in case that in a fight, a tank or a healer dies, and it is Combat resurrected you must give them buffs like Bok, Fortitude, Intellect, so get those minor glyphs that give you 50% reduced mana cost to those spells.
PAY ATTENTION.
Vigilance! Move away from the fire, Dispel, Interrupt, and WATCH THE AGGRO. Your lack of attention will cost all of us time and patience.
5.Coordination and understanding
WoW is a team-based game, so coordination, understanding and timing is very important. That why we use Team-Speak 3 ( check Guild Info for more details). Using TS when we have raids it’s mandatory! Do not abuse TS and start talking continuously. Speak less, listen more. Brain farts will be satirized and laughed at.
And that it’s about it. For more informations,
http://WWW.GOOGLE.COm
.
P.S: Who doesn't follow the above, will do push-ups until he'll die!
Last edited by
pletosu
on 15-10-2011, 12:39:29; edited 1 time in total
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outerlimits
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(since 19-09-2015 11:58)
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Posted: 02-10-2011, 14:54:09
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Epic advice/warning is epic !!1
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sundaysfantasy
[The Human Equation]
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Posted: 14-10-2011, 22:28:23
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translate it into english pls.
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pletosu
[Banned user]
Status: Offline
(since 10-12-2011 14:27)
Joined: 11 Apr 2010
Posts: 126
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Posted: 15-10-2011, 08:00:24
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okey boss... se face
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Cesar
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(since 03-07-2012 22:21)
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Posted: 06-12-2011, 00:03:39
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bun bun
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