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[FIXED] Warlock Haste and DoTs on cata (maybe all dots not
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Thunderstormm

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Post Posted: 17-09-2011, 08:41:57 | Translate post to: ... (Click for more languages)

Its not a thing that gets fixed over night,..
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Serjah

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Post Posted: 17-09-2011, 08:51:36 | Translate post to: ... (Click for more languages)

chestia e ca eu joc demo si am ajuns la un gear la care din cauza bugului nu mai pot da refresh la immo cu hand of gul'dan (in loc sa creasca nr de ticks scade timpu cat e pe target :/)
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Thunderstormm

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Post Posted: 17-09-2011, 10:11:12 | Translate post to: ... (Click for more languages)

E vechiul sistem de haste. E dificil sa rezolvi asta, mai ales ca e doar un Developer. Va lua timp + teste + resurse.
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aodzilla

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Post Posted: 01-10-2011, 14:49:45 | Translate post to: ... (Click for more languages)

Bump !

Are you a saviour , or a warning?
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Groovy

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Post Posted: 02-10-2011, 04:24:52 | Translate post to: ... (Click for more languages)

poate cineva sa-l faca sticky?

Break the rules, don't break the law.But *** the law, that's what I always say

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Incze

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Post Posted: 02-10-2011, 08:00:35 | Translate post to: ... (Click for more languages)

Serjah wrote:
chestia e ca eu joc demo si am ajuns la un gear la care din cauza bugului nu mai pot da refresh la immo cu hand of gul'dan (in loc sa creasca nr de ticks scade timpu cat e pe target :/)



Exact. Acum sunt obligat ori sa dau reforge DIN haste, in loc de invers, cum e normal, ori sa dau respec.

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chaoscrum

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Post Posted: 02-10-2011, 18:42:35 | Translate post to: ... (Click for more languages)

Come on , fix this bug, its a universal bug affecting almost all classes, like spriests warlocks and other classes that their dots are affected by haste.
Its a mechanic of the Cataclysm, not a single class related bug.

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redred2
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Post Posted: 02-10-2011, 20:47:27 | Translate post to: ... (Click for more languages)

Problema este la toate clasele, priest,druid,lock dots/hots; inclusiv rogue... ma refer la rupture.
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violentj

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Post Posted: 02-10-2011, 21:32:00 | Translate post to: ... (Click for more languages)

+1
Problema e la toate clasele ce folosesc dots si hots, ar trebuie sa dea extra tickuri, fara sa-i scada din durata.
Reference: http://www.tentonhammer.com/wow/guides/stats/haste-hots-dots


ViolentJ - Frost Mage
Lunacy - Frost Death Knight
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anonima

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Post Posted: 03-10-2011, 01:03:00 | Translate post to: ... (Click for more languages)

am citit pe undeva ca si la heleri trebuie sa dea hasteul extra hoturi la healurile over time ...si nu merge nici in cazul helarilor .
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whispers
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Post Posted: 03-10-2011, 10:17:14 | Translate post to: ... (Click for more languages)

anonima wrote:
am citit pe undeva ca si la heleri trebuie sa dea hasteul extra hoturi la healurile over time ...si nu merge nici in cazul helarilor .


exact asta scrie in postul de deasupra ta





Ghid warlock affliction PVE - Cataclysm
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SilverDart

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Post Posted: 03-10-2011, 20:07:07 | Translate post to: ... (Click for more languages)

Regulile cu dot ticking si haste si aplica si la unholy death knight?
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Anca

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Post Posted: 04-10-2011, 05:17:59 | Translate post to: ... (Click for more languages)

fa un test si vezi ...

dar presupun ca e asa la toate clasele -




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Embrace the Shadow

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Post Posted: 04-10-2011, 07:32:31 | Translate post to: ... (Click for more languages)

nu e 100% numai aff ci si destro de ex am 1000 haste immolateu meu tine 10 sec pe target ... mi se procuieste hurricane 450 haste
reaplic iar immolate si tine 8 sec - wth is this ?? nu ar trb sa functoneze asa ... hasteul ar trb sa mareasca dotul de ticks nu durata debufului -...si din cate stiu e cam la toate dots haste formula wrong i think..


Greetings from THE GRAVEYARD
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Thunderstormm

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Post Posted: 04-10-2011, 13:20:11 | Translate post to: ... (Click for more languages)

Lol, ce posturi..
Concluzia - Pe Freakz, se merge pe vechiul sistem de Haste, unde haste-ul scade doar intervalul de timp dintre Tick-uri, implicit durata DoT-ului in cauza.
Noul sistem, adauga un Extra Tick sau mai multe [depinde de Haste], pentru a preveni durata DoT-ului care devine foarte scurta si nevoia de refresh.
Also, o revalorificare a DoT-urilor si HoT-urilor overall. -
E un lucru mai greu de fixat, cred, sa fie calculat mereu Haste-ul la fiecare refresh si sa se adauge Extra Tick-ul.., E playable si fara haste mechanics de Cataclysm, deocamdata.

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