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[FIXED] Chimera Shot ignora resil pe playeri
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odi

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Post Posted: 07-10-2011, 16:46:04 | Translate post to: ... (Click for more languages)

Shay wrote:
Pana acum de la hunteri am vazut numai argumente de toata jena :
- de ce ne plangem de aimed shot si chimera shot cand fury warr da asa mult damage ( de ce vb de fury warr damage in discutie de hunter? )
- de ce ne plangem de aimed shot si chimera shot cand arcane si steady shot dau asa putin damage ( faceti Bug Report ca restul )
- 2-3k resil e amarat si de verzaturi ( 3.8k resil e penibil, nu ? )
- video din 4.06 ( care de fapt era 4.1) cu hunter in BG vs targets care nu imi pot da seama cat resil au si ce gear are hunterul dar pare sa fie video cu "Swifty rerolled hunter"

Ce legatura au toate astea cu situatia de pe freakz si cu ignore damage reduction effects? E cumva freakz : blizzlike server+ damage fix pentru hunteri ?
Verificati pozele mele + Tianna si aduceti dovezi ca damageul e cum ar trebui sa fie ( cam greu, nu ? )

In legatura cu Instantglad: la momentul cand am facut screenshot zicea ca are 9k RAP cu tot cu aura. Consideram 2k AP din Marked for Death -> 11k AP ( plusez in draci dar in fine) si avea Vicious Gladiator's Longbow

11000*0.732+1620+ (1496 to 2245 )= 9672 + (1496 to 2245) = 11168 to 11917 --> 23834 damage critical! Am uitat ceva? Am gresit vreun calcul?
Eu primesc hit de 23256 cu 40% damage reduction cand ar fi trebuit sa primesc vreo 14.5k!

Nu sunt numerele exacte pana la ultimul 1 damage, dar diferenta e imensa!

Are hunterul vreo abilitate speciala de cataclysm : Troll Shot : "Your next shot ignores resilience and allows you to troll people by telling them to l2p" ? De ce joc cu resil daca hunterul imi da acelasi damage cu sau fara?

LF PVE Guild to farm PVE Gear! ( resil is useless )

11650*0.723+1620+(3801 to 4924)=10042.95+(3801 to 4924)=13848 to 14966.95-->29933.9 cri,asta fara sa luam la calcule ap din scope(800+ap din mark 1772+un trinket de 1520agi si acel 3%crit de la meta socket).una e ca trece prin dispersion si wall..alta e ca nu da pe resil cum trebe,dumyurile alea de pe lk tot erau prea fain facute cand testam arp pe ele.o sa fac si io nish poze sa vedem ce tot va ...pe voi

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Shay

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Post Posted: 07-10-2011, 17:01:32 | Translate post to: ... (Click for more languages)

odi wrote:

11650*0.723+1620+(3801 to 4924)=10042.95+(3801 to 4924)=13848 to 14966.95-->29933.9 cri,asta fara sa luam la calcule ap din scope(800+ap din mark 1772+un trinket de 1520agi si acel 3%crit de la meta socket).una e ca trece prin dispersion si wall..alta e ca nu da pe resil cum trebe,dumyurile alea de pe lk tot erau prea fain facute cand testam arp pe ele.o sa fac si io nish poze sa vedem ce tot va ...pe voi


3801 to 4924, de ce? -
Vicious Gladiator's Longbow
Ranged Bow
1496 - 2245 Damage Speed 3.00

Si de ce 11650, si nu 11000? 9k RAP + 1772 - eu l-am aproximat la 11k pentru ca nu sunt sigur daca era fix 9k ( el a zis 9k, nu 9000)
Instantglad are Heart of the Vile care da agility flat si chance for critical strike rating, so no change here.
Intr-adevar am uitat de Scope 800 AP si 3% crit din metagem. O sa refac calculele cu astea 2 ---> ~25.2k si eu am primit 23.2k pe 40% damage reduction cand tb sa fie vreo 15-16k maxim.

P.S. mersi, primul hunter care se implica in discutia asta serios si nu incearca doar sa faca misto.

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odi

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Post Posted: 07-10-2011, 17:17:33 | Translate post to: ... (Click for more languages)

Shay wrote:
odi wrote:

11650*0.723+1620+(3801 to 4924)=10042.95+(3801 to 4924)=13848 to 14966.95-->29933.9 cri,asta fara sa luam la calcule ap din scope(800+ap din mark 1772+un trinket de 1520agi si acel 3%crit de la meta socket).una e ca trece prin dispersion si wall..alta e ca nu da pe resil cum trebe,dumyurile alea de pe lk tot erau prea fain facute cand testam arp pe ele.o sa fac si io nish poze sa vedem ce tot va ...pe voi


3801 to 4924, de ce? -
Vicious Gladiator's Longbow
Ranged Bow
1496 - 2245 Damage Speed 3.00

Si de ce 11650, si nu 11000? 9k RAP + 1772 - eu l-am aproximat la 11k pentru ca nu sunt sigur daca era fix 9k ( el a zis 9k, nu 9000)
Instantglad are Heart of the Vile care da agility flat si chance for critical strike rating, so no change here.
Intr-adevar am uitat de Scope 800 AP si 3% crit din metagem. O sa refac calculele cu astea 2 ---> ~25.2k si eu am primit 23.2k pe 40% damage reduction cand tb sa fie vreo 15-16k maxim.

P.S. mersi, primul hunter care se implica in discutia asta serios si nu incearca doar sa faca misto.


11650 ranged atack power al meu +1772 mark+800 scope+1520 agi(3511 ranged ap) toate astea mici de +rap modifica si ele raged wep dmgu +atack powerut

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Kyvy

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Post Posted: 07-10-2011, 17:24:08 | Translate post to: ... (Click for more languages)

-) funny

 
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Shay

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Post Posted: 12-10-2011, 01:46:42 | Translate post to: ... (Click for more languages)

odi wrote:

11650 ranged atack power al meu +1772 mark+800 scope+1520 agi(3511 ranged ap) toate astea mici de +rap modifica si ele raged wep dmgu +atack powerut


So... tested Odi? 11k prin dispersion ( 90% damage reduce) chimera shot si 9k aimed shot - doesn't seem too right.
Pare sa reduca o mica parte din damage dar muuult mai putin decat trebuie.

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dwarf

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Post Posted: 12-10-2011, 11:16:06 | Translate post to: ... (Click for more languages)

e normal 39k Chimera Shot pe 3300 resil?
http://imageshack.us/f/593/wowscrnshot101011100605.jpg/

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Excentric

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Post Posted: 12-10-2011, 12:15:26 | Translate post to: ... (Click for more languages)

kidd wrote:
ma omule tu te plangi ca hunterul iti da 23k la 9 secunde,in timp ce warr-ul iti da 50k pe hit ? Adik nuj ce ti se pare asa de absurd...totusi nu e un spell pe care sa il spamezi gen Icelance care daca il spamezi cand ai diverse procuri active dai cate 20k pe hit...cam ce dmg ai vrea sa dea hunterul pe chimera shot,10k ? Atat dadea pana sa repare critul de la spell...totusi ar fii mult prea unballance daca s-ar nerfuii si chimera shot,adik warr-ul fury are dreptul sa iti dea charge si 2 hituri de cate 50k iar hunterul nu poate da un spell de 23k la 9 sec ...

am jucat pe retail si hunteru nu da atata damage.. si warrioru in nici un caz nu da atata damage. aici e buguit ..prea mult damage pe resilince



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Post Posted: 12-10-2011, 17:43:50 | Translate post to: ... (Click for more languages)

Fixed, era o problema mai generala

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