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dreiv

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Post Posted: 24-11-2011, 01:47:08 | Translate post to: ... (Click for more languages)

WoW Freakz Link: Mind Flay

Descrierea bugului: Acest post are intentia in a dovedi ca damageul provocat de spelul Mind Flay pe serverul nostru Freakz, nu este corect prin formule de calcul folosite pentru a calcula damageul spelului. Voi explica mecanicile din spatele spelului si v-as ruga sa imi dati feedback daca stiti de alte mecanici care ar putea afecta spelul de care eu n-am tinut cont in aceasta prezentare.

Calculul de damage de mai jos este facut pentru Mind Flay, cu 730 spell power 8 mastery , buffe proprii si doar 1% crit, toate talentele relevante sunt alese. Motivul pentru care am ales sa fac fara gear testul a fost pentru ca nu vroiam sa am procs sau "sanse, ex:crit " care sa influenteze rezultatele, testul afisat fiind desfasurat pe o perioada restransa de timp, de 25 sec. Buffe ce cresc damage over time sunt prezente, acestea fiind Evangelism (wowhead link) si Empowered Shadow (wowhead link), Empowered Shadow (wowhead link) pentru DOT mechanics nu tin cont de numarul de Shadow Orbs (wowhead link) , acesta dand acelasi procent de shadow dmg pentru DOTs indiferent de numarul de Shadow Orbs (wowhead link).

Tinem cont ca procentu de multiplicare care este folosit in a exprima termeni cum ar fi 1.x ex 15% damage in plus va fi 1.15. Procentajele care trebuie sa fie adaugate sunt exprimate in termeni de genul 1.y (ex: 15% + 10% = 0.15 + 0.1 = 0.25 care este exprimat ca 1.25 ca multiplicator)

Schimbari efectuate asupra factorilor din ecuatie dupa 4.0.6:
Patch 4.0.6 Hotfix: Shadow Power (Shadow priest passive) now increases Shadow damage by
15%, down from 25%
Patch 4.2.0: Shadow Orb Power now increases damage by 1.45% for each point, down from 1.5%
Patch 4.2.0: Mind Flay damage has been increased by 12%. From 501 to 561 shadow damage.
Base damage at level 85: Mind Flay – 187.1 per tick
Spell Coefficients: Mind Flay – 0.288 per tick

Formula de damage pentru Mind Flay / TICK este:
(Base_damage + (Spell_Coefficient * Spellpower)) * Shadow Power (wowhead link) * Twisted Faith (wowhead link) * Shadowform (wowhead link) * Twin_Disciplines (wowhead link) * (1 + ((0.015 * Mastery + 0.1) * Shadow Orbs (wowhead link)) + Evangelism (wowhead link) + MF_Glyph)
= (187.1 + (0.288 * 730)) * 1.15 * 1.02 * 1.15 * 1.06 * (1+(((0.015 * 8 + 0.1) * 1) + 0.1 + 0.1))
= (187.1 + 210.24) * 1.429887 * (1+(0.22 + 0.1 + 0.1))
= 397.34 * 1.429887 * 1.42
= 806.7748468236 damage/tick sau aproximativ
807 fata de 679 cat este pe server. De unde reiese o diferenta de aproximativ 19%. Din nou va rog sa ma corectati daca gasiti greseli in coeficienti sau aveti remarci la munca mea.

Linkuri utile:

http://shadowpriest.com/viewtopic.php?f=72&&t=30989
http://www.wowwiki.com/Spell_power_coefficient

Dovada:
https://youtube.com/watch?v=KEjtMnH1VOg:




Last edited by dreiv on 24-11-2011, 11:03:26; edited 1 time in total
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rythmic

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Post Posted: 24-11-2011, 02:43:43 | Translate post to: ... (Click for more languages)

Patch 4.2.0: Shadow Orb Power now increases damage by 1.45% for each point, down from 1.5%
Patch 4.2.0: Mind Flay damage has been increased by 12%. From 501 to 561 shadow damage.
Base damage at level 85: Mind Flay – 187.1 per tick

astea sunt schimbari in 4.2 deci nu sunt luate in calcul


http://eu.battle.net/wow/en/character/stormscale/Rythmic/simple
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gentleman143

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Post Posted: 24-11-2011, 09:31:44 | Translate post to: ... (Click for more languages)

Patch 4.0.6 Hotfix: Shadow Power (Shadow priest passive) now increases Shadow damage by 15%, down from 25%
vezi ca ai pus shadow power de pe wowhead care are 25%... fa calculele fara ce iti adauga patchu 4.2.0 sau 4.1.0





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dreiv

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Post Posted: 24-11-2011, 11:02:06 | Translate post to: ... (Click for more languages)

Am pus toate schimbarile efectuate dupa 4.0.1 asupra mecanicilor ce afecteaza spelul, dar va asigur ca le-am folosit pe cele din 4.0.6 . Si ca base dmg nu am luat 561 ci 501/3=187.1
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impero

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Post Posted: 24-11-2011, 11:38:41 | Translate post to: ... (Click for more languages)

+1
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Csernay

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Post Posted: 24-11-2011, 13:58:11 | Translate post to: ... (Click for more languages)

Please wow freakz , fix my class .
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Groovy

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Post Posted: 24-11-2011, 15:38:17 | Translate post to: ... (Click for more languages)

sfat util: schimba repede culoarea scrisului si fa-l alb ca iti iei 1 warn de la levier xD

Break the rules, don't break the law.But *** the law, that's what I always say

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dreiv

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Post Posted: 26-11-2011, 18:39:51 | Translate post to: ... (Click for more languages)

Va rog sa va dati cu parerea despre chestiunea in cauza, totusi este abilitatea de baza a shadow priestului, cand vine vorba de dmg in pve, si e nerfuita destul de substantial.

Offtopic: Tin sa precizez ca fontul meu nu este font de GM, acestea nefiind disponibile userilor normali din paleta de culori

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kreedz

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Post Posted: 26-11-2011, 23:02:07 | Translate post to: ... (Click for more languages)

nu doar in pve,ci si pvp.


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trilulilu

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Post Posted: 27-11-2011, 16:21:24 | Translate post to: ... (Click for more languages)

+1
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emygx

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Post Posted: 03-12-2011, 09:37:11 | Translate post to: ... (Click for more languages)

asa zisul "cel mai bun al unui shadow priest" nu mai e cel mai bun,e un skill folosit la sictir doar pt a face stacuri de evanghelism.
Must be fixed asap.

Posturi unite automat, 03-12-2011, 09:37:11

"cel mai bun prieten" *
ma bate viteza -

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kreedz

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Post Posted: 04-12-2011, 14:13:12 | Translate post to: ... (Click for more languages)

emygx wrote:
asa zisul "cel mai bun al unui shadow priest" nu mai e cel mai bun,e un skill folosit la sictir doar pt a face stacuri de evanghelism.
Must be fixed asap.

Posturi unite automat, 03-12-2011, 09:37:11

"cel mai bun prieten" *
ma bate viteza -

Este singurul spell al spului care da slow.Eu cred ca e destul de important.



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dreiv

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Post Posted: 17-12-2011, 12:44:47 | Translate post to: ... (Click for more languages)

In primul rand vreau sa ii multumesc lui Shoker pentru ca a adaugat bonusul de 10% la empowered Shadow. Bonus care era trecut in ecuatie.
Aceasta a facut ca dmgul sa creasca la Mind flay dupa cum se vede:
http://imageshack.us/photo/my-images/256/wowscrnshot121711114431.jpg/

Dar raman niste probleme deschise :

Patch 4.2.0: Shadow Orb Power now increases damage by 1.45% for each point, down from 1.5%

La noi pe server se calculeaza Shadow orb power cu coeficienti de pe 4.2, este usor de verificat acest fapt
ex folosind base mastery (8) si max mastery in gearul meu 18.58:
(0.015 * Mastery + 0.1)= 0.22 sau 22% bonus dmg si 0.3787 sau aprox 37% bonus dmg
(0.0145 * Mastery + 0.1)= 0.21 sau 21% bonus dmg si 0.36941 sau aprox 36% cat este si pe server. Va rog verificati si singuri.
Nu e o diferenta majora da e un easy fix.

Alta problema referitoare la ecuatie:
M-am uitat peste parametri i-am rasverificat , si as vrea sa se uite Shoker daca e posibil daca nu cumva e gresit spell power coeficient, din calculele mele reiese ca doar daca este pus coeficientul de spellpower la 24.38% pe tick ar iesi dmg-ul de pe freaks, care coeficient nu l-am gasit niciunde ca fiind corect spelului. Asta sau base dmgul sa fie setat gresit dar de aceasta ma cam indoiesc

Astept un raspuns,



Last edited by dreiv on 18-12-2011, 03:53:47; edited 1 time in total
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redred2
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Post Posted: 17-12-2011, 13:50:40 | Translate post to: ... (Click for more languages)

Eu am 8200~ Spell Power, si coeficientul la spell-uri mi se pare destul de mic :-s posibil la mind flay sa nu fie corect... http://www.wowwiki.com/Spell_power_coefficient daca stii sa testezi verifica cu astea:-s poate ajuta...
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FaithOfDarkness

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Post Posted: 17-12-2011, 20:02:03 | Translate post to: ... (Click for more languages)

ar trebui sa te apuci la verificat fiecare clasa ca descrii spellurile si bugurile foarte detaliat oricum +1 chiar e cam mic dmgu la mind flay
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