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[Druid] Feral weapon dps contribution

 
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Snowqt

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Post Posted: 25-11-2011, 13:28:39 | Translate post to: ... (Click for more languages)

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Descrierea bugului / Bug description: Feral druids in shapeshift forms do not contribute directly from the weapon dps
Dovada / Proof:

Here you can see the dps in cat form without the weapon:
No Weapon

With the weapon:
Weapon Equipped

Weapon stats:

Stats

As you can see the dps gain is nowhere near 489, the minor gain is caused by the other weapon stats.

How it should work:
The weapon dps should be directly added to your "paw" damage in shapeshift forms.

Proof of how the mechanic works
9.5 covers the subject thoroughly

The weapon top end/low end damage is taken, divided by the weapon swing speed and added to your current paw top end/low end damage (hence the ap/14 thing).In other words, the weapon dps is added to your dps (before haste)

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Spdy

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Post Posted: 25-11-2011, 15:16:47 | Translate post to: ... (Click for more languages)

u're right, this is a disavantage for feral auto-attacks, and melee spells of course, but from your proofs i see that disarm effects does almost nothing on ferals

+1 for this bug

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Whysomadbro
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Post Posted: 27-11-2011, 00:14:58 | Translate post to: ... (Click for more languages)

http://forum.wow-freakz.com/Druid-Weapon-Damage-Contribution-t114967.html

Duplicate.

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moldo

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Post Posted: 27-11-2011, 00:26:24 | Translate post to: ... (Click for more languages)

If weapon doesn't count then https://www.wow-freakz.com/spells.php?spell=80313&&name=pulverize works like shit
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Nerdstomper
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Post Posted: 26-03-2012, 12:47:54 | Translate post to: ... (Click for more languages)

UP si cu asta.



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Mandatory

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Post Posted: 27-03-2012, 09:56:24 | Translate post to: ... (Click for more languages)

+1 must fix
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Nerdst0mper
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Post Posted: 19-05-2012, 01:24:10 | Translate post to: ... (Click for more languages)

Up!
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Naturezftw

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Post Posted: 19-05-2012, 10:36:46 | Translate post to: ... (Click for more languages)

Cel mai important bug negativ al feralilor...De aici rezulta dmgu extrem de mic la auto-attacks, dmgu prea mic la shred si ravage ca sa nu mai zic ca nu e nicio diferenta intre malevolence(hc) si arma de start de lvl 1 (daca facem exceptie de stats..agility crit etc)


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Nerdst0mper
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Post Posted: 22-05-2012, 23:50:57 | Translate post to: ... (Click for more languages)

UP!!!!!!
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Lonn

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Post Posted: 07-08-2012, 18:00:00 | Translate post to: ... (Click for more languages)

Up.

Insa pentru a putea repara bugul asta trebuie modificate formulele ce contin weapon damage.
Shred, Mangle si Ravage au formulele buguite.

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