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[FIXED] Bug Damage Shattering throw si Heroic throw
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FaithOfDarkness

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Post Posted: 10-05-2012, 18:20:25 | Translate post to: ... (Click for more languages)

suckyourself wrote:
Dar ce agitatie pt. 2 spell-uri care au cds 1 minut , respectiv 5 minute , si nu ajuta prea mult ... shattering throw il folosesti pt. a da jos bulele la paladin , nu pt. dmg -

apai cam asta vine ideea au cd mare le folosesti mai rar trebui sa aiba dmg mai mare dupa cum spun ei hm nush eu zic ca dmg-ul e bun si oricum e destul de mare

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STR7

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Post Posted: 14-05-2012, 12:01:50 | Translate post to: ... (Click for more languages)

Lonn wrote:
MorphinG wrote:

Mea culpa, m-am grabit. Uite aici formula:

Code:
12 + AP*0.50


Asta vine:

12+ 10000*0.50 = 5012. Tot cam atat.


Si daca imi explici cum ala de mai sus da 7914 dmg cu 13317 AP ai tot respectu'. (ia in considerare si armura dummy-ului)


Nu ma pricep prea bine la asta dar esti sigur ca videoul ala e de pe 4.06? Nu stii nici macar care sunt formulele de calcul si sustii ca e bug.

Deci sa presupunem ca formula e 12+ Ap*0.75, care afirmi ca ar fi corecta, deci:

12+ 14327*0.75= 12+ 10745 = 10757 dmg pe 0 armura
Si pe 30% dmg redus cat presupui ca are dummy dmg-ul ar fi de ~ 7500+

Poate ca gresesc dar mie asa mi se pare corect, asta bazandu-ma pe formulele date de tine si pe acel video.
Tu la 10k atp cred ca ai dmg-ul corespunzator.





Last edited by STR7 on 14-05-2012, 20:48:02; edited 1 time in total
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Lonn

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Post Posted: 14-05-2012, 13:13:23 | Translate post to: ... (Click for more languages)

Quote:
Nu ma pricep prea bine la asta dar esti sigur ca videoul ala e de pe 4.06? Nu stii nici macar care sunt dormulele de calcul si sustii ca e bug.

Deci sa presupunem ca formula e 12+ Ap*0.75, care afirmi ca ar fi corecta, deci:

12+ 14327*0.75= 12+ 10745 = 10757 dmg pe 0 armura
Si pe 30% dmg redus cat presupui ca are dummy dmg-ul ar fi de ~ 7500+

Poate ca gresesc dar mie asa mi se pare corect, asta bazandu-ma pe formulele date de tine si pe acel video.
Tu la 10k atp cred ca ai dmg-ul corespunzator.


Nu am afirmat ca e pe 4.0.6, e de pe 4.2, si m-am interesat de schimbarile aparute la warrior.

Observ ca nu cunosti abilitatile warriorului. Dual wield specialization creste dmg-ul cu 5% (pe 4.2) si Berserker Stance creste dmg-ul cu 10%.
Respectivul nu avea 14327 AP la momentul castarii. Daca iei frame cu frame observi mai intai activarea Heroic Throw-ului si apoi buful de la Synapse Strings, deci avea 13317 AP.

"Testing* on the Raider's Training Dummy shows 31.55% DR with a reasonable degree of certainty putting it's Armor at 12016." (sursa: http://enhsim.codeplex.com/workitem/7329 )
Hai sa mai calculam odata, poate acum iese 50%:

(12+AP*X)*1.1*1.05*0.6845 = 7914

12+13317*x = 10010.15
x = (10010.15-12) / 13317
x = 75.07809980244 %

Unde: 1.1 -> Berserker Stance
1.05 -> Dual Wield Specialization (pe patch 4.2 este 5%)
0.6845 -> Pe dummy faci 68.45% dmg.

Acum ca am aflat X-ul, calculez dmg-ul pe freakz, sa vezi ca nu da dmg-ul corespunzator.


(Poza postata de MorphinG mai sus)

(12+0.75*10011)*1.2*1.05=
15.12 + 9460.395 =
9475.515 (Guess what... asta scrie si in tooltip... minune)

Unde:
1.2 -> Two Handed Weapon Specialization
1.05 -> Battle Stance

Deci, oricum ai lua-o tot da mai putin.

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STR7

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Post Posted: 14-05-2012, 21:42:48 | Translate post to: ... (Click for more languages)

Deci am cautat pe net formula de calcul si pe wowhead la coments zice cineva ca ar fi (12+AP*0.5) si pe wowpedia in tooltip la spell tot (12+AP*0.5).
https://www.wow-freakz.com/spells.php?spell=57755 (wowhead link)
http://www.wowpedia.org/Heroic_Throw

Am facut niste calcule si se pare ca pe freakz e acceasi formula, nu e cea cu 0.75 si se pare ca heroic throw nu tine cont de https://www.wow-freakz.com/spells.php?spell=12712 pe freakz, nu stiu daca trebuie sau nu dar nu tine cont aici.

Sa vedem cum se comporta spelul aici:

(12+AP*0.5)*1.05=
(12+10673*0.5)*1.05=
(12+5336.5)*1.05=
5348.5*1.05= 5615

Exact atat am dat heroic throw cu warriorul arms pe dummy cu 0 arm si 0 resil.



Daca ar fi bug acela ar fi:
1. Heroic throw nu beneficiaza de dmg-ul bonul din https://www.wow-freakz.com/spells.php?spell=12712 , asta daca ar trebui.
2. Pe freakz formula e (12+AP*0,5) si nu (12+AP*0.75)

EDIT:
Inca ceva, ai zis sa luam frame cu frame videoul:

- Deci minutul 5.04

Sinapse springs era activat inainte sa casteze heroic trow (14335 ATP)

- Minutul 5.06

Sinapse + Battle shout probabil inainte sa casteze heroic trow (15477 ATP) si sigur battle a fost dat inainte sa dea dmg pt ca orice om cu putin creier da intai buffe care cresc dmg-ul apoi dmg.

Parerea mea e ca singurul bug e ca nu tine cont de https://www.wow-freakz.com/spells.php?spell=12712, probabil ca e THROW si de aia, chiar daca iti cere main hand.





Last edited by STR7 on 15-05-2012, 13:53:10; edited 1 time in total
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WDTLOL
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Post Posted: 15-05-2012, 13:44:39 | Translate post to: ... (Click for more languages)

uite ma ce se baga toti haterii in seama , vi se pare ca warru e prea op asa dintro data sau ce, de vi frica si de cele mai mici fixuri? dak ar fi clasa voastra buguita la doua spelluri "mici" nu ati face post nu? cat de negativi puteti fi unii -, off: SUCKYOURSELF am obs ca tu ai fakt postu cu slamu la warr , acu te vad si aici... sa inteleg ca tu ai ceva cu warru pe freakz, nu? vrei sal scoata sau ce? dak tot ti se pare waru asa de op fati un mage frost si calmeazate ce altcv.... PLUS ca e spell reflect buguit si nu tine cat trebe , dak sar repara ai iesi dp sv sau ce?


#patch 4.3 Note: Warriors completely removed from the game due lack of interest of new players to create one cause of better classes.
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Post Posted: 05-06-2012, 18:11:09 | Translate post to: ... (Click for more languages)

BUMP!


#patch 4.3 Note: Warriors completely removed from the game due lack of interest of new players to create one cause of better classes.
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Lonn

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Post Posted: 05-06-2012, 18:54:11 | Translate post to: ... (Click for more languages)

STR7 wrote:
EDIT:
Inca ceva, ai zis sa luam frame cu frame videoul:

- Deci minutul 5.04

Sinapse springs era activat inainte sa casteze heroic trow (14335 ATP)

- Minutul 5.06

Sinapse + Battle shout probabil inainte sa casteze heroic trow (15477 ATP) si sigur battle a fost dat inainte sa dea dmg pt ca orice om cu putin creier da intai buffe care cresc dmg-ul apoi dmg.

Parerea mea e ca singurul bug e ca nu tine cont de https://www.wow-freakz.com/spells.php?spell=12712&&name=two-handed-weapon-specialization, probabil ca e THROW si de aia, chiar daca iti cere main hand.


Vorbesti fara sa calculezi...

Bun frate... sa zicem ca ia 50% din AP... deci calculele ar arata ceva de genu:

(12+15477*0.5) * 1.05*1.1*0.6845= 6127
Tie ti se pare ca ala a dat 6127 ?

Totusi... Hai sa luam video-ul frame cu frame...



Vezi poza? Vezi cum e activat Heroic Throw? Vezi cum apare GCD? Vezi AP-ul? Atunci e clar ca l-a castat inainte sa isi dea strings
Si faza cu Battle Shout e deja ridicola... castase de mult throw-ul cand isi daduse shout-ul... Imi place ca tu vezi doar ce vrei...

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Lonn

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Post Posted: 03-07-2012, 11:05:25 | Translate post to: ... (Click for more languages)

Blizz: (de specificat ca acel caracter nu este al meu)

Poza cu stats: http://img33.imageshack.us/img33/3986/wowscrnshot070312104932.jpg
Poza cu damage: http://img155.imageshack.us/img155/4783/wowscrnshot070312104701.jpg


Are 441 attack power. Da 403 dmg cu Heroic Throw. Acum calculele ar arata asa:

[(441*X)+12]*1.12*1.05=403

Unde:
X = cat % ia din attack power
1.12 = Two Handed Specialization (pe patchul actual al blizzardului este 12%)
1.05 = Battle Stance

Continuand calculele.

441*X+12 = 403/1.12/1.05
441*X+12 = 342.687
441*X = 330.687
X = 330.687/441 = 0.7498 ~ 0.75 (deci ia 75% din attack power)

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Lonn

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Post Posted: 02-08-2012, 21:37:26 | Translate post to: ... (Click for more languages)

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Shocker

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Post Posted: 04-09-2012, 21:03:56 | Translate post to: ... (Click for more languages)

Lonn wrote:

Concluzia: Tooltipul merge bine. HT ia doar 50% din AP si nu beneficiaza de bonusul din Two Handed Specialization

Asa era. Am facut sa ia 75% si am reparat twohanded spec odata cu bugul asta http://forum.wow-freakz.com/FIXED-Warrior-PvE-Single-Minded-Fury-t129890.html, acum se aplica si la shattering throw si la heroic throw

Shattering Throw in schimb pare sa mearga bine (la attack power bonus), faceti alt topic daca inca sunt bugs la el.


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