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[PvP] Arms Warrior 4.3 Discussion
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bigblackjoey
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Post Posted: 05-02-2013, 17:50:04 | Translate post to: ... (Click for more languages)

Nrultimate wrote:
pana acum prin bg-uri am reusit sa bat orice heal cu warru atat timp cat ne apropiam de gear, mi se pare foarte nesimtit warru...
cat despre bugul de care ai vorbit cred ca este doar ca nu se share-uie acelasi cd la recklessness si retaliation...insa nu vad o idee buna sa le folosesti in acelasi timp...


Nu stiu ce heal ai putut sa bati tu in bg cu warrul , dar in bg sunteti multi . Incearca in arena si iti astept parerea.



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Nrultimate

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Post Posted: 05-02-2013, 18:00:07 | Translate post to: ... (Click for more languages)

bigblackjoey wrote:
Nrultimate wrote:
pana acum prin bg-uri am reusit sa bat orice heal cu warru atat timp cat ne apropiam de gear, mi se pare foarte nesimtit warru...
cat despre bugul de care ai vorbit cred ca este doar ca nu se share-uie acelasi cd la recklessness si retaliation...insa nu vad o idee buna sa le folosesti in acelasi timp...


Nu stiu ce heal ai putut sa bati tu in bg cu warrul , dar in bg sunteti multi . Incearca in arena si iti astept parerea.


same s.hit daca il prinzi singur, tu si cu el sa te bati, va sta doar la heal ca nu se va putea tine la dmg + interupt...


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Battlewings

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Post Posted: 05-02-2013, 18:31:32 | Translate post to: ... (Click for more languages)

Nush cum ai putut tu bate heal da ma rog daca e asa cum zici nu inteleg de ce nu se reflecta asta in scorurile tale de arena.
PS Is it me sau nu iei rage din dmg done pe absorb, or does this work as intended, really grinds my gears.

Posturi unite automat, 05-02-2013, 18:31:32

Patch 4.3.0 (2011-11-29): Several Rage generating abilities now briefly interrupt rage decay when they are cast.
Patch 4.0.1 (2010-10-12): Rage is being normalized so that its generation is no longer based on damage done by auto-attacks. Each auto-attack will provide a set amount of Rage, with off-hand weapons granting 50% of the Rage main-hand weapons do. Haste will allow Rage to generate more rapidly by increasing attack speed. In addition, while taking damage, the amount of Rage generated will now be based on the Warrior's health rather than the opponent's level. The essence of this change is to improve the scaling that occurs with Warrior gear. With Warriors balanced around the top tiers of items, we've found that the class tends to underperform more drastically than others in lower-quality items. These changes should correct that.
Patch 3.1.0 (2009-04-14): Attacks that are absorbed (such as by [Power Word: Shield]) will now generate rage.
Patch 1.3.0 (2005-03-07): Fixed a bug where rage was not being generated when normal melee attacks were parried, dodged, and blocked.



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bigblackjoey
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Post Posted: 05-02-2013, 19:51:09 | Translate post to: ... (Click for more languages)

Battlewings wrote:
Nush cum ai putut tu bate heal da ma rog daca e asa cum zici nu inteleg de ce nu se reflecta asta in scorurile tale de arena.
PS Is it me sau nu iei rage din dmg done pe absorb, or does this work as intended, really grinds my gears.

Posturi unite automat, 05-02-2013, 18:31:32

Patch 4.3.0 (2011-11-29): Several Rage generating abilities now briefly interrupt rage decay when they are cast.
Patch 4.0.1 (2010-10-12): Rage is being normalized so that its generation is no longer based on damage done by auto-attacks. Each auto-attack will provide a set amount of Rage, with off-hand weapons granting 50% of the Rage main-hand weapons do. Haste will allow Rage to generate more rapidly by increasing attack speed. In addition, while taking damage, the amount of Rage generated will now be based on the Warrior's health rather than the opponent's level. The essence of this change is to improve the scaling that occurs with Warrior gear. With Warriors balanced around the top tiers of items, we've found that the class tends to underperform more drastically than others in lower-quality items. These changes should correct that.
Patch 3.1.0 (2009-04-14): Attacks that are absorbed (such as by [Power Word: Shield]) will now generate rage.
Patch 1.3.0 (2005-03-07): Fixed a bug where rage was not being generated when normal melee attacks were parried, dodged, and blocked.



AMIN Not Worthy Not Worthy



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Nrultimate

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Post Posted: 05-02-2013, 21:17:56 | Translate post to: ... (Click for more languages)

deci in primul rand eu fac arene doar ca sa imi fac conquestu, nu stau sa imi fac draci pe coechipier si invers ca eu gresesc la ceva si el la altceva, la bg-uri macar imi consum nervii prin injuraturile pe care le trag pe chat - -.
tot ce puteti face impotriva buguilui de rage (sa speram ca este bug undeva) este sa veniti cu un video de pe blizz si cu unul de pe server sa demonstrati ca warru supus la acelasi dmg pe blizz i-a mai mult rage decat pe freakz (cred ca asta ar fi cea mai simpla idee). Ei au gasit formula, dar daca este bug undeva, trebuie sa gasim unde este, formula pare sa fie corecta, cea care a postat-o Doru.


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ShortyBoy

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Post Posted: 06-02-2013, 00:36:28 | Translate post to: ... (Click for more languages)

Nush frate unde ti-se pare ca formula e buna... cand stau ca prostu in bg ca nu am un ***** de rage e nasol.. si ce heal pici tu usor mai exact ? ma refer la veku ca eu in afara de druizi nup ii pic ma rog si priest dar cam greu... shamy si pala nici numa ombosesc sa dau in ei , mai bine imi vad de drum si ii dau pace...



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predy665

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Post Posted: 06-02-2013, 01:53:43 | Translate post to: ... (Click for more languages)

simplu si la obiect vorbind de cum era 4.3.4 pe retail si cum reiese pvp arms war 4.3.4 din diferite videouri skill capped sau youtube, nimic nu merge corect, e o realitate, rage nu e destul pt clasa in sine,iar dmg-ul e broken intr-un fel sau altul,o fi clasa ,o fi vreo mecanica la core.asta este. o sa mai dureze sa se rezolve toate.asa ca fiti relaxati -.toate cele bune.
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divinity4uuu
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Post Posted: 06-02-2013, 11:13:26 | Translate post to: ... (Click for more languages)

eu pe training dummy cu 10k armura si 4k rezil dau si crituri de 30k la burst cu ms,overpower si vreo 17k cu hs dar pe un player nu trec de 10k,problema e ceva la armura playerilor sau cv de genu cu rezist dar sa se uite si ei odata ,pentru ca in momentu de fata waru efectiv nu se poate juca,in bg vezi doar magi si shamani care iti prind 30k asa constant iar in arene doar resto shamani si paladini , lasati si voi bugurile cu talent points ca nu se vad si reparati waru,sau macar daca il lasati asa sa ne ziceti si la noi sa stim sa nu ne mai obosim


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ENJ

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Post Posted: 06-02-2013, 18:49:38 | Translate post to: ... (Click for more languages)

Pe scurt,nu vrem mult,vrem dmgu de la feral.

Cum se fac fixurile pe blizzard:

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Thrashwarr

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Post Posted: 07-02-2013, 01:43:23 | Translate post to: ... (Click for more languages)

ENJ wrote:
Pe scurt,nu vrem mult,vrem dmgu de la feral.



Dmg la feral este exagerat,eu ca warr in full s9 + 3 bucati ruth primesc intre 30 si 45k crit de la feral druid,crituri de 12-13k de la bleeduri/de la balance dru,hunter magi si warlock cate 20-30k.Daca ar ajunge la dmg asta warru iar vezi oameni ca pe 4.0.6 care au facut warr doar pt fury pentru ca avea dmg ala(oameni care acum au feral druid).Trebuie redus putin dmg la feral.

In cloth,leather,mail si plate cand dau depasesc 10k crit cu toate cd date, colossus smash,3 stackuri de slaughter si landslide si abia ajunge la 15k-17,in rest intre 5 si 7 k crituri.ciudat pentru ca ar trebui sa fie diferenta destul de mare de la un fel de armura la altul.

Dmg nu este nici macar decent,ca warr sa nu mai pot pune presiune pe healer nici macar cu toate cd...asa ceva nu este normal,orice clasa ar trebui sa poata face un healer sa se chinuie putin(cu toate cd mai mult).
Pentru cei ce o sa inceapa iar"dar cat vrei sa dai 50k?" 1-druidu feral mai are putin si ajunge acolo,dot-urile lui dau dmg cat da warru cu ms si 3 stackuri de slaughter,rogue cu dagger da crituri mai mari ca warrioru cu 2h weapon.Absurd.

Joc warr pe freakz de cand a aparut wotlk,sa renunti acum sa mai joci warr doar din cauza ca lumea are impresia ca atat trebuie sa dea si dev-ii se pare ca au aceeasi impresie(toti cei care nu joaca warr ca deh,le convine sa vina un warr pe ei sa isi dea toate cd si ei sa se scobeasca in nas sa apese 2-3 butoane sa dea 2 clickuri si sa ii ia jumate din HP sau sa isi dea cate un heal dupa ce le scade 20k HP si sa se faca full).Este bataie de joc,8% reduced dmg nu este mult,din criturile de 20-30k(pe cloth cu toate cd) acum ar trebui sa dea la crituri cu 1600-2400 mai putin dmg,teoretic.Atat ca acum da de 2 ori mai putin dmg ca inainte.

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Mistmare

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Post Posted: 07-02-2013, 02:53:48 | Translate post to: ... (Click for more languages)

Sa speram ca o sa se umble putin la formula de dmg pt ca intradevar este un calvar sa pici heal/dps in 2s ori trb sa fie combo de inutili ori cva fara rshamy sau hpala sa zicem ca dpriest e acceptabil desi rage generate in atatea absorburi e minuscul in fine destul de dezamagitor.... - [i]



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gazi

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Post Posted: 07-02-2013, 09:36:07 | Translate post to: ... (Click for more languages)

Va luptati degeaba,eu m-am obsinuit cu ideea ca rage-ul nu merge.


Am dat duel cu un feral special sa vad daca fac rage,a inceput baiatu cu stun shred si ce a mai dat acolo si aveam 0 rage,cool.

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Nrultimate

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Post Posted: 07-02-2013, 09:59:16 | Translate post to: ... (Click for more languages)

eu cred ca am gasit bugul de rage datorita unui comentariu, dar nu gasesc pe google nimic despre asta pe blizz, va rog daca gasiti ceva aratati-mi ca sa pot posta bugul.
atat timp cat rage generation este bazat pe hp-ul care il ai este normal sa ai generate mic la el, totodata ajungand foarte mic generat-ul automat va trebui sa primesti foarte multe dmg-uri ca sa ajungi sa ai 1 rage, dar problema este ca pierzi 1 rage / sec asta inseamna ca si rage-ul ala care il faci tot pe 0 o sa fie.
ideea este ca la orice dmg indiferent cat de mic sau absorb sau def (parry / block / dodge / miss) ar trebui sa generezi 1 rage, ceea ce nu se intampla, daca gasiti ceva pe blizz despre asta dati un link....
In rest va spun ca warrior-ul merge destul de bine din pct de vedere al dmg-ului, cel putin mie imi convine cum merge, si l-as crede op daca ar da mai bine decat acum...


VEKU
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bigblackjoey
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Post Posted: 07-02-2013, 12:16:17 | Translate post to: ... (Click for more languages)

Nrultimate wrote:
In rest va spun ca warrior-ul merge destul de bine din pct de vedere al dmg-ului, cel putin mie imi convine cum merge, si l-as crede op daca ar da mai bine decat acum...


not sure if srs or troll...



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Post Posted: 07-02-2013, 18:11:38 | Translate post to: ... (Click for more languages)

bugul este la armura playerilor ma, e post facut deja.Reduce dmg cu 10% mai mult gen.Sa asteptam un fix la armura playerilor si sa vedem dupaia dmg'ul...Va spun ca skillurile in sine merg ok, dau dmg'ul care trebuie...am testat si eu si doru si cred ca majoritatea...problema este in alta parte.


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