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[Aprobat]cereri unban

 
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Author Message2045
yo.riddle

[Mentally Stable]



Status: Offline
(since 30-04-2013 18:15)
Joined: 05 Oct 2012
Posts: 18, Topics: 5
Location: Romania

Reputation: -29.5
Votes: 9

Post Posted: 23-04-2013, 09:16:03 | Translate post to: ... (Click for more languages)

jur ca nu mai joc cu cfg aim atunci cand am jucat cu cfg aim lam luat de pe codlea

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+moveup"
bind "w" "+forward"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F2" "timeleft"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "MWHEELDOWN" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "3"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "0"
cl_crosshair_color "999 999 999"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_lw "1"
cl_minmodels "1"
cl_radartype "0"
cl_righthand "1"
cl_shadows "0"
cl_timeout "305"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "999 999 999"
console "1"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "300"
name "qLs;x"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2.5"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "0"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.2"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
setinfo ""
setinfo "" "1"
+mlook
+jlook
ex_interp "0.01"

//^BooM^ MP5 nice One
alias nicemp5 "avadd 0 23 6 2.7 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 24.5 2.3 2.2 24 6.1 2.8 22.4 6.1 0.8 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias nice "avclear 0;avclear 1;toca;txt *** ^BooM^ MP5 nice ***"

//^BooM^ Shot
alias shot111 "avadd 0 20.6 6 1.7 14 3 7 14 3 -7 15 -1 0; avadd 1 23 -3 -2.5 16 -7 6 16 -7 -10 19 -8 0"
alias God111 "avclear;shot111; txt ***^BooM^ Shot 5h1t ***"

//^BooM^ Mix 3
alias ip0 "avadd 0 23 6 2.7 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 24.5 2.3 2.2 24 6.1 2.8 22.4 6.1 0.8 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias ip1 "avadd 0 20.6 6 1.7 14 3 7 14 3 -7 15 -1 0; avadd 1 23 -3 -2.5 16 -7 6 16 -7 -10 19 -8 0"
alias ipmp5 "avclear 0;avclear 1;ip0;ip1;txt *** ^BooM^ New Mix ***"

//^BooM^ UnKnowN PoWeR
alias dunno "avadd 0 20.37 7.5 3.5; avadd 1 19.75 7.5 1.5"
alias dunno1 "avadd 0 21.326 6.435 3; avadd 1 25. 4 1"
alias dunno2 "avadd 0 21.1 6.49 3.47; avadd 1 19.41 5.13 1.17"
alias dunno3 "avadd 0 22.56 7 2.71;avadd 1 27.46 5.6 2.6"
alias dunno4 "avadd 0 23.5 4.8 3.4; avadd 1 21.32 6.79 2.8"
alias dunno5 "avadd 0 22.2 8 3.3;avadd 1 23.5 6 4"
alias dunno6 "avadd 0 23.64 6.99 0.13;avadd 1 25.25 6.29 0.01"
alias dunno7 "avadd 0 23.5 8.5 1.39; avadd 1 24 5.1 2.8"
alias dahouse "avclear 0;avclear 1;dunno;dunno1;dunno2;dunno3;dunno4;dunno5;dunno6; dunno7;recoil 0.85;aspeed 2.15567;txt ***^BooM^ dunno that power****"

//Mp5 ^BooM^ Shot
alias MyNaMe "avclear; avadd 0 22.1337 6.1337 3.1337; avadd 1 25.1337 6.001337 3.13337;aspeed 1.8; txt Mp5 ^BooM^ Scrim LOaded"

// X|treme ^BooM^ mp5
alias super "avclear;avadd 0 24.5 4.7 1.59;avadd 1 24.2 3.97 1.30;sdelay 0;rdelay 0.0; txt *** X|treme ^BooM^ Mp5 ***"

// ^BooM^ OnE sHOt
alias Love "avclear;avadd 0 21.18 5.45 1.35;avadd 1 24.1 2.3 1.75;sdelay 0;rdelay 0.0; txt *** ^BooM^ Love OnE ShOt ***"

//vis0r the great
alias V1 "avadd 0 22.259 7.20 1.8;avadd 1 25.3 6.1 0"
alias V2 "avadd 0 22.260 7.20 1.8;avadd 1 25.3 6.1 0"
alias V3 "avadd 0 22.261 7.20 1.8;avadd 1 25.3 6.1 0"
alias V4 "avadd 0 22.262 7.20 1.8;avadd 1 25.3 6.1 0"
alias V5 "avadd 0 22.263 7.20 1.8;avadd 1 25.3 6.1 0"
alias V6 "avadd 0 22.264 7.20 1.8;avadd 1 25.3 6.1 0"
alias V7 "avadd 0 22.265 7.20 1.8;avadd 1 25.3 6.1 0"
alias V8 "avadd 0 22.266 7.20 1.8;avadd 1 25.3 6.1 0"
alias V9 "avadd 0 22.267 7.20 1.8;avadd 1 25.3 6.1 0"
alias V10 "avadd 0 22.268 7.20 1.8;avadd 1 25.3 6.1 0"
alias V11 "avadd 0 22.269 7.20 1.8;avadd 1 25.3 6.1 0"
alias V12 "avadd 0 22.270 7.20 1.8;avadd 1 25.3 6.1 0"
alias V13 "avadd 0 22.271 7.20 1.8;avadd 1 25.3 6.1 0"
alias V14 "avadd 0 22.272 7.20 1.8;avadd 1 25.3 6.1 0"
alias V15 "avadd 0 22.273 7.20 1.8;avadd 1 25.3 6.1 0"
alias V16 "avadd 0 22.274 7.20 1.8;avadd 1 25.3 6.1 0"
alias V17 "avadd 0 22.275 7.20 1.8;avadd 1 25.3 6.1 0"
alias V18 "avadd 0 22.276 7.20 1.8;avadd 1 25.3 6.1 0"
alias V19 "avadd 0 22.277 7.20 1.8;avadd 1 25.3 6.1 0"
alias V20 "avadd 0 22.278 7.20 1.8;avadd 1 25.3 6.1 0"
alias V21 "avadd 0 22.279 7.20 1.8;avadd 1 25.3 6.1 0"
alias V22 "avadd 0 22.280 7.20 1.8;avadd 1 25.3 6.1 0"
alias boo "#say ***vis0r the great loading...."
alias boo2 "later 2 #say Password Please..."
alias boo3 "later 3 #say Password Entered: vis0rkicksass"
alias boo4 "later 4 #say Password accepted: access granted"
alias boo5 "later 5 #say Vec Loaded"
alias Vsh0t! "avclear;avclear 0;avclear 1;V1;V2;V3;V4;V5;V6;V7;V8;V9;V10;V11;V12;V13;V14;V 15;V16;V17;V18;V19;V20;V21;V22;boo;boo2;

boo3;boo4;boo5;recoil 1.5;txt vis0r the great"

alias xat-mp5a "avadd 0 22.4 4.6 3.7;avadd 1 26.9 3.2 2.6"
alias xat-mp5b "avadd 0 24 8 2;avadd 1 27 4 1"
alias xat-mp5c "avadd 0 20.29 5.2 1.7;avadd 1 27.31 4.6 3.5"
alias xat-mp5x "avclear;xat-mp5a;xat-mp5b;xat-mp5c;recoil 1.8;txt -)(- [JAPS]Ani(V)al*ThUG w0w [MP5] -)(-"

//Wolf + vec
alias wolf+1 "avadd 0 20 6 5; avadd 0 20 6 4; avadd 0 20 6 3; avadd 0 20 6 2; avadd 0 20 6 1; avadd 0 20 6 0; avadd 0 20 6 -1; avadd 0 20 6 -2; avadd 0 20 6 -3; avadd 0 20 6 -4; avadd 0 20 6 -5"
alias wolf+2 "avadd 1 24 2 2; avadd 1 24 3 2; avadd 1 24 4 2; avadd 1 24 5 2; avadd 1 24 6 2; avadd 1 24 7 2; avadd 1 24 8 2; avadd 1 24 9 2; avadd 1 24 10 2"
alias wolf+3 "avadd 1 24 6 5; avadd 1 24 6 4; avadd 1 24 6 3; avadd 1 24 6 2; avadd 1 24 6 1; avadd 1 24 6 0; avadd 1 24 6 -1; avadd 1 24 6 -2; avadd 1 24 6 -3; avadd 0 20 6 -4; avadd 0 20 6 -5"
alias wolf+4 "avadd 0 20 2 2; avadd 0 20 3 2; avadd 0 20 4 2; avadd 0 20 5 2; avadd 0 20 6 2; avadd 0 20 7 2; avadd 0 20 8 2; avadd 0 20 9 2; avadd 0 20 10 2"
alias wolf+ "avclear; wolf+1; wolf+2; wolf+3; wolf+4; txt Night_Wolf's + sh0t; recoil 1.3"

alias *::]ma41[:-1 "avadd 0 22.3 6.5 3 22.4 6.5 3 22.5 6.5 3 22.6 6.5 3 22.7 6.5 3 22.8 6.5 3 21.4 6.5 3 20 6.5 3 19.1 6.5 3 20.2 6.5 3 21.1 6.5 3 21.3 6.5 3"
alias *::]ma41[:-2 "avadd 1 25.4 6.1 2 28.1 6.1 2 27.1 6.1 2 26.1 6.1 2 29.3 6.1 2 26.5 6.1 2 27.6 6.1 2 28.4 6.1 29.4 6.1 2 27.3 6.1 2 25.6 6.1 2 24.1 6.1 2"
alias *::]ma41[:-0 "avclear;*::]ma41[:-1;*::]ma41[:-2;recoil 1.333; txt ]ma41[ aim"

//***|ife RAMPAGE MP5***
alias mpin "avadd 0 23.76 7.2 3.26 23.99 6.8 2.91 23.95 6.9 2.43"
alias mpin2 "avadd 1 27.3 6.3 2.47 25.9 7.2 2.55 26.74 6.88 2.33"
alias rampag3 "avclear;init aim rampag3;recoil 2;height_correction 0;mpin;mpin2;txt |ife Mp5 w0ah sHIT!!!;#say ***|ife RAMPAGE MP5***"

alias Nighty <Mp5>
alias nighty1 "avadd 0 20.7654 5.31 -.6754; avadd 0 21.654 6.31 1.65"
alias nighty2 "avadd 1 23.1269 8.49 -.1916; avadd 1 24.237 9.72 1.34"
alias nighty "avclear; nighty1; nighty2; recoil 1.3; txt Night_Wolf Mp5 XxX Sho0t; #say Night_Wolf Mp5 XxX Sho0t"

//Aura Version 1 **Secret Shot**
alias aura1 "avadd 0 24 6.46 3.23"
alias aura2 "avadd 0 23 6.46 3.23"
alias aura3 "avadd 0 22 6.46 3.23"
alias aura4 "avadd 0 21 6.46 3.23"
alias aura5 "avadd 0 20 6.46 3.23"
alias aura6 "avadd 0 19 6.46 3.23"
alias aura7 "avadd 0 18 6.46 3.23"
alias aura8 "avadd 0 17 6.46 3.23"
alias aura9 "avadd 0 16 6.46 3.23"
alias auraA "avadd 0 15 6.46 3.23"
alias auraB "avadd 0 14 6.46 3.23"
alias auraC "avadd 0 13 6.46 3.23"
alias auraD "avadd 0 12 6.46 3.23"
alias auraE "avadd 0 11 6.46 3.23"
alias auraF "avadd 0 10 6.46 3.23"
alias auraG "avadd 0 09 6.46 3.23"
alias auraH "avadd 0 08 6.46 3.23"
alias auraI "avadd 0 07 6.46 3.23"
alias auraJ "avadd 0 06 6.46 3.23"
alias auraK "avadd 0 05 6.46 3.23"
alias auraL "avadd 0 04 6.46 3.23"
alias auraM "avadd 0 03 6.46 3.23"
alias auraN "avadd 0 02 6.46 3.23"
alias auraO "avadd 0 01 6.46 3.23"
alias auraP "avadd 0 00 6.46 3.23"
alias auraQ "avadd 1 26 6.46 3.23"
alias auraR "avadd 1 25 6.46 3.23"
alias auraS "aura1;aura2;aura3;aura4;aura5;aura6;aura7;aura8;au ra9;auraA;auraB;auraC;auraD;auraE;aur
aF;auraG;auraH;auraI;auraJ;auraK;auraL;auraM;auraN ;auraO;auraP;auraQ;auraR"
alias auraT "#cl_bob 0.5;#cl_bobup 0.5;pred 0;aspeed 2;recoil 1.65;#impulse 101"
alias auraU "auraS;auraT;txt +(-]-=AURA VERSION 1.1=-[-)+"
alias AURA "auraU"

//Ace's f@5t k1ll (mp5)
alias qa99 "avadd 0 21.3 3.5 1.5; avadd 1 25.4 6 2"
alias qa100 "avadd 0 21.7 3.8 1.8; avadd 1 25.2 5.5 1.9"
alias qa101 "avadd 0 21.5 4 2; avadd 1 25.7 4.6 2.3"
alias qa102 "avclear 0;avclear 1;qa99;qa100;qa101; txt Ace's f@5t k1ll (Mp5)"

//-x]SiC[x-cHr0n1K pR!v473 Colt-M4A1
alias cHr0Colts1 "avadd 0 22.96 5.84 2.87 22.99 5.99 4.02 23.35 5.36 -2.22 24.32 10.61 1.29 23.31 6.01 3.51"
alias cHr0Colts2 "avadd 0 23.39 6.21 4.53 23.49 8.32 3.53 23.51 10.21 -1.23 23.59 7.01 2.07 0 24.04 7.34 3.89"
alias cHr0Coltd1 "avadd 1 23.04 6.44 3.32 23.42 6.64 4.12 23.57 2.14 2.37 23.94 6.83 3.27 24.02 6.35 3.24"
alias cHr0Coltd2 "avadd 1 24.33 6.43 2.43 24.67 5.09 1.87 25.49 5.72 4.21 25.47 5.43 2.67 26.98 6.01 3.01 28.02 8.51 1.19"
alias cHr0Coltstand "cHr0Colts1;cHr0Colts2"
alias cHr0Coltduck "cHr0Coltd1;cHr0Coltd2"
alias cHr0Coltsay "#say ||| -x]SiC[x-cHr0n1K pR!v473 Colt-M4A1 L04d3D |||"
alias cHr0Colt "avclear;cHr0Coltstand;cHr0Coltduck;cHr0Coltsay;rec oil 1.258;txt -x]SiC[x-cHr0n1K pR!v473 Colt-M4A1"

// -]| -[X]7rEmE-Regulator |[- OwN YoU aLL! ***** 100% Pure OwnAGE!!! *******
alias ownuall-a "avadd 0 23.9 6.1 1.1;avadd 0 23.5 6.2 1.3"
alias ownuall-b "avadd 0 23.9 6.3 1.1;avadd 0 23.5 6.4 1.3"
alias ownuall-c "avadd 0 23.9 6.3 2.1;avadd 0 23.5 6.4 2.3"
alias ownuall-d "avadd 0 23.9 6.1 3.1;avadd 0 23.5 6.2 3.3"
alias ownuall-e "avadd 0 23.9 6.3 3.1;avadd 0 23.5 6.4 3.3"
alias ownuall-f "avadd 0 23.9 6.1 4.1;avadd 0 23.5 6.2 4.3"
alias ownuall-g "avadd 0 23.9 6.3 4.1;avadd 0 23.5 6.4 4.3"
alias ownuadd-a "avadd 0 23.9 6.1 5.1;avadd 0 23.5 6.2 5.3"
alias ownuadd-b "avadd 0 23.9 6.3 5.1;avadd 0 23.5 6.4 5.3"

alias ownuall-h "avadd 1 27.5 6.1 1.1;avadd 1 27 6.2 1.3"
alias ownuall-i "avadd 1 27.5 6.3 1.1;avadd 1 27 6.4 1.3"
alias ownuall-j "avadd 1 27.5 6.3 2.1;avadd 1 27 6.4 2.3"
alias ownuall-k "avadd 1 27.5 6.1 3.1;avadd 1 27 6.2 3.3"
alias ownuall-l "avadd 1 27.5 6.3 3.1;avadd 1 27 6.4 3.3"
alias ownuall-m "avadd 1 27.5 6.1 4.1;avadd 1 27 6.2 4.3"
alias ownuall-n "avadd 1 27.5 6.3 4.1;avadd 1 27 6.4 4.3"
alias ownuadd-c "avadd 1 27.5 6.1 5.1;avadd 1 27 6.2 5.3"
alias ownuadd-d "avadd 1 27.5 6.3 5.1;avadd 1 27 6.4 5.3"

alias ownuall-o "avadd 0 23 6.1 1.1;avadd 0 22.5 6.2 1.3"
alias ownuall-p "avadd 0 23 6.3 1.1;avadd 0 22.5 6.4 1.3"
alias ownuall-q "avadd 0 23 6.3 2.1;avadd 0 22.5 6.4 2.3"
alias ownuall-r "avadd 0 23 6.1 3.1;avadd 0 22.5 6.2 3.3"
alias ownuall-s "avadd 0 23 6.3 3.1;avadd 0 22.5 6.4 3.3"
alias ownuall-t "avadd 0 23 6.1 4.1;avadd 0 22.5 6.2 4.3"
alias ownuall-u "avadd 0 23 6.3 4.1;avadd 0 22.5 6.4 4.3"
alias ownuadd-e "avadd 0 23 6.1 5.1;avadd 0 22.5 6.2 5.3"
alias ownuadd-f "avadd 0 23 6.3 5.1;avadd 0 22.5 6.4 5.3"

alias ownuall-v "avadd 1 26.5 6.1 1.1;avadd 1 26 6.2 1.3"
alias ownuall-w "avadd 1 26.5 6.3 1.1;avadd 1 26 6.4 1.3"
alias ownuall-x "avadd 1 26.5 6.3 2.1;avadd 1 26 6.4 2.3"
alias ownuall-y "avadd 1 26.5 6.1 3.1;avadd 1 26 6.2 3.3"
alias ownuall-z "avadd 1 26.5 6.3 3.1;avadd 1 26 6.4 3.3"
alias ownuall-aa "avadd 1 26.5 6.1 4.1;avadd 1 26 6.2 4.3"
alias ownuall-bb "avadd 1 26.5 6.3 4.1;avadd 1 26 6.4 4.3"
alias ownuadd-g "avadd 1 26.5 6.1 5.1;avadd 1 26 6.2 5.3"
alias ownuadd-h "avadd 1 26.5 6.3 5.1;avadd 1 26 6.4 5.3"



alias ownuall-jj "avadd 0 22 6.1 1.1;avadd 0 21.5 6.2 1.3"
alias ownuall-kk "avadd 0 22 6.3 1.1;avadd 0 21.5 6.4 1.3"
alias ownuall-ll "avadd 0 22 6.3 2.1;avadd 0 21.5 6.4 2.3"
alias ownuall-mm "avadd 0 22 6.1 3.1;avadd 0 21.5 6.2 3.3"
alias ownuall-nn "avadd 0 22 6.3 3.1;avadd 0 21.5 6.4 3.3"
alias ownuall-oo "avadd 0 22 6.1 4.1;avadd 0 21.5 6.2 4.3"
alias ownuall-pp "avadd 0 22 6.3 4.1;avadd 0 21.5 6.4 4.3"
alias ownuadd-k "avadd 0 22 6.1 5.1;avadd 0 21.5 6.2 5.3"
alias ownuadd-l "avadd 0 22 6.3 5.1;avadd 0 21.5 6.4 5.3"



alias ownuall-qq "avadd 0 20 6.1 1.1;avadd 0 19.5 6.2 1.3"
alias ownuall-rr "avadd 0 20 6.3 1.1;avadd 0 19.5 6.4 1.3"
alias ownuall-ss "avadd 0 20 6.3 2.1;avadd 0 19.5 6.4 2.3"
alias ownuall-tt "avadd 0 20 6.1 3.1;avadd 0 19.5 6.2 3.3"
alias ownuall-uu "avadd 0 20 6.3 3.1;avadd 0 19.5 6.4 3.3"
alias ownuall-vv "avadd 0 20 6.1 4.1;avadd 0 19.5 6.2 4.3"
alias ownuall-ww "avadd 0 20 6.3 4.1;avadd 0 19.5 6.4 4.3"
alias ownuadd-m "avadd 0 20 6.1 5.1;avadd 0 19.5 6.2 5.3"
alias ownuadd-n "avadd 0 20 6.3 5.1;avadd 0 19.5 6.4 5.3"

alias ownuall-xx "avadd 0 19 6.2 1.3"
alias ownuall-yy "avadd 0 19 6.4 1.3"
alias ownuall-zz "avadd 0 19 6.4 2.3"
alias ownuall-aaa "avadd 0 19 6.2 3.3"
alias ownuall-bbb "avadd 0 19 6.4 3.3"
alias ownuall-ccc "avadd 0 19 6.2 4.3"
alias ownuall-ddd "avadd 0 19 6.4 4.3"
alias ownuadd-o "avadd 0 19 6.1 5.1"
alias ownuadd-p "avadd 0 19 6.3 5.1"

alias ownuallsetup1 "height_correction 0;recoil 1.62;better_pi 1;#cl_bob 0; #cl_bobup 0; autoburst 0;sdelay 0.05;rdelay 0.25;dtime 0.0;ftime 0.3;burstflags 0"
alias ownuallsetup2 "avclear;ownuall-zz;ownuall-aaa;ownuall-bbb;ownuall-ccc;ownuall-ddd;ownuadd-o;ownuadd-p"
alias ownuallsetup3 "ownuall-pp;ownuadd-k;ownuadd-l;ownuall-qq;ownuall-rr;ownuall-ss;ownuall-tt;ownuall-uu;ownuall-vv;ownuall-ww;ownuadd-m;ownuadd-n;ownuall-xx;ownuall-yy"
alias ownuallsetup4 "ownuall-ff;ownuall-gg;ownuall-hh;ownuall-ii;ownuadd-i;ownuadd-j;ownuall-jj;ownuall-kk;ownuall-ll;ownuall-mm;ownuall-nn;ownuall-oo"
alias ownuallsetup5 "ownuadd-e;ownuadd-f;ownuall-v;ownuall-w;ownuall-x;ownuall-y;ownuall-z;ownuall-aa;ownuall-bb;ownuadd-g;ownuadd-h;ownuall-cc;ownuall-dd;ownuall-ee"
alias ownuallsetup6 "ownuall-k;ownuall-l;ownuall-m;ownuall-n;ownuadd-c;ownuadd-d;ownuall-o;ownuall-p;ownuall-q;ownuall-r;ownuall-s;ownuall-t;ownuall-u"
alias ownuallsetup7 "ownuall-a;ownuall-b;ownuall-c;ownuall-d;ownuall-e;ownuall-f;ownuall-g;ownuadd-a;ownuadd-b;ownuall-h;ownuall-i;ownuall-j"
alias ownuallfinal "ownuallsetup1;ownuallsetup2;ownuallsetup3;ownualls etup4;ownuallsetup5;ownuallsetup6;ownuallsetup7;#s ay -]| -[X]7rEmE-Regulator *Private* 100% Pure OwnaGe! LoaDeD! |[-"

alias NewAimHead "init aim NewAimHead;avclear; avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
NewAimHead;txt "*** AIMING FSU STYLE W00t***"


alias FSUAimHead "init aim FSUAimHead;avclear; avadd 0 20.1 8.09 3.3 13.7 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.7 6.05 3.9 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUAimHead; txt "** FSU HEADSHOT**"

alias FSUHead "init aim FSUHead;avclear; avadd 0 20.2 8.01 3.7 13.3 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.2; avadd 1 22.5 7.01 4.2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUHead;txt "AIMING AT HEAD"

alias FSUHead2 "init aim FSUHead2;avclear; avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.3 6.02 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUHead2;txt "AIMING AT HEAD 2"

alias FSUHead3 "init aim FSUHead3;avclear; avadd 0 23 6 2.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 2 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUHead3;txt "FSU AIMING"

alias FSUHead4 "init aim FSUHead4;avclear; avadd 0 23 6 2.7 13.4 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.8; avadd 1 21.3 2 3.1 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUHead4;txt "FSU HEADSHOT"

alias FSUHead5 "init aim FSUHead5;avclear; avadd 0 23.6 6 3.2 13.4 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -5.1; avadd 1 22.3 2 3.8 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5.1"
FSUHead5;txt "FSU HEADSHOT"

alias FSUHead6 "init aim FSUHead6;avclear; avadd 0 24.1 6 1.9 13.4 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -5.4; avadd 1 21.7 2 3.9 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUHead6;txt "FSU HEADSHOT"

alias FSUHead7 "init aim FSUHead7;avclear; avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
FSUHead7;txt "FSU HEADSHOT"

alias FSUHead8 "init aim FSUHead8;avclear; avadd 0 17.5 5.5 1 12.5 5 -6 13 5 5 8 -3 0 -30 -7 4.5 -30 5 -3.5; avadd 1 17 2 1 15 -2 -5 13 -5 6.5 -17 -1 -8 -13.5 -15 4" FSUHead8;txt "FSU HEADSHOT"

alias FSUHead9 "init aim FSUHead9;avclear; avadd 0 20.5 6 3 13.5 6 -6 15 6 6 10 -3 0 12 -7 5 12 5 -4.5; avadd 1 22.4 6 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" FSUHead9;txt "FSU HEADSHOT"

alias FSUHead10 "init aim FSUHead10;avclear; avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" FSUHead10;txt "FSU HEADSHOT"

alias FSUHead11 "init aim FSUHead11;avclear; avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" FSUHead11;txt "FSU HEADSHOT"

//http://WWW.GOD-CLAN.BL.AM.com - [-)(-G()dZ-)(-]V3.5
alias $ONEHEAD "avadd 0 20 7 1.2;avadd 1 25 4 2;txt |- ONEHEAD -|"
alias $ONEHEAD2 "avadd 0 18.89 6 3;avadd 1 25.34 3.34 1;avadd 0 22.6 5 1;txt |- ONEHEAD2 -|;"
alias $ONEHEAD3 "avadd 0 20.2 5 2.0987;avadd 1 24.98 7 5;txt |- ONEHEAD3 -|"
alias $ONEwall "avadd 0 24.3 10.6 1.2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.5 13 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5; txt ** |- ONEwall - | **"
alias $K40SHS "avadd 0 23.4 10 .2 ; avadd 1 22 9.3 .7;txt |- K40SHS -|"
alias $1ONE1 "avadd 0 24.3 10.6 1.2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.5 13 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5; txt |- 1ONE1 -|"
alias $2ONE2 "avclear 0; avadd 1; avadd 0 23.8 10.1 0; avadd 1 23 10.8 -1; txt |- 2ONE2 -|"
alias $GODZX "avclear 0; avclear 1; avadd 1 23.9 11.1 .4; avadd 0 22.1 9.5 .2; txt |- GODZX -|"
alias $xONeSHot "avclear 0; avclear 1; avadd 0 22 9 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 24 9 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5; txt **| WARNING: PURE HEADSHOT TURNED ON!! |**"
alias $GODZHEAD "avclear 0; avclear 1; avadd 0 17 12 0; avadd 0 12 4 0; avadd 0 -5 -2 0; avadd 0 -9 -2 6; txt *** [-)(-G()dZ-)(-] HS 1 ***"
alias $GODZHEAD2 "avclear 0; avclear 1; avadd 0 -9 2 -4; avadd 0 -24 -4 6.5; avadd 0 -22 7 -4; avadd 0 -32 -7 5; avadd 0 -33 5 -4; txt *** [-)(-G()dZ-)(-] HS 2 ***"
alias $GODZHEAD3 "avclear 0; avclear 1; avadd 1 23 3 0; avadd 1 15 -5 -4; avadd 1 8 -7 -2; avadd 1 4 -16 2; avadd 1 5 0 -8; txt *** [-)(-G()dZ-)(-] HS 3 ***"
alias $GODZHEAD4 "avclear 0; avclear 1; avadd 1 -5 -12 11; avadd 1 -5 4 -7; avadd 1 -13 -17 5; avadd 1 -13 0 -7; txt *** [-)(-G()dZ-)(-] HS 4 ***"
alias $SACREDONEHS "avadd 0 20 9.5 .7; avadd 1 23 4 2"
alias $SACREDONEHSX "avclear 0; avclear 1; $SCAREDONEHS; txt *** AIMING: THE ONE PURE HEADSHOT ***"
alias $xONEx "avclear 0; avclear 1; avadd 1 23 7 3; avadd 0 21.1 3.5 2; txt *** WARNING: THE ONE XTREME HEADSHOT! ***;#say*** WARNING: THE ONE XTREME HEADSHOT! ***"
alias xHSx1 "avadd 0 21.57 6.9 3.6; avadd 1 23.5 3.7 2.6"
alias xHSx2 "avadd 0 21 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias xHSx "avclear;xHSx1;xHSx2;init aim xHSx;txt *** h3aDsH0T ***"
alias OnEm4XHs1 "avadd 0 22.89 7.46 3.90;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5"
alias OnEm4XHs2 "avadd 1 26.24 5 2;avadd 1 13 -2 -5;avadd 1 11 -5 8;avadd 1 -21 0 -8;avadd 1 -19 -16 5"
alias OnEm4XHs "avclear 0; avclear 1;OnEm4XHs1;OnEm4XHs2;txt AIMING: THE ONE MAXIMUM HE4DSHOT!"
alias $ONEHitKill1 "avadd 0 22.5 5.1 1; avadd 1 22.5 3 2"
alias $ONEHitKill "avclear;$ONEHitKill1;recoil 2.0;aspeed 2.8;pred 0;init 0 $ONEHitKill;txt *** Aiming: [-)(-G()dZ-)(-] 1 HIT SHOT!!;"
alias g0dzpureHead1 "avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5"
alias g0dzpurehead "avclear 0; avclear 1; g0dzpureHead1; txt *** Aiming: GODZ L33T HEAD VEC LOADED.***;"
alias g0dzpurehead3 "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias g0dzpurehead2 "avclear 0; avclear 1; g0dzpurehead3; txt *** Aiming: 100% PURE HEADSHOT LOADED***"
alias $CrZyOnEhe4d1 "avadd 0 20 6 2; avadd 0 13.5 6 -6; avadd 0 15 6 6; avadd 0 10 -3 0; avadd 0 -32 -7 5; avadd 0 -32 5 -4.5"
alias $CrZyOnEhe4d2 "avadd 1 20 3 2; avadd 1 17 -2 -5; avadd 1 15 -5 8; avadd 1 -17 0 -8; avadd 1 -15 -16 5"
alias $CrZyOnEhe4d "avclear 0; avclear 1; $CrZyOnEhe4d1; $CrZyOnEhe4d2; txt *** AIMING: THE ONE CRAZY *** HEAD VEC!!***"
alias ultimateONE1 "avadd 0 22.25 7.1 3.5 13.98 6.5 4"
alias ultimateONE2 "avadd 0 22.45 7.1 3 15.1 6.5 6"
alias ultimateONE3 "avadd 0 24 7 3.6 10.99 -3.2 .1"
alias ultimateONE4 "avadd 1 25.4 6.7 4 13.2 -3 -4.98"
alias ultimateONE5 "avadd 1 26 8.3 3.78 11.3 -5 8"
alias ultimateONE6 "avadd 1 22 6.2 3.333 -21.1 4.5 -8.1"
alias ultimateONE7 "avadd 1 -19 -16.5 4.2"
alias ultimateONE8 "head1;head2;head3;head4;head5;head6;head7"
alias ultimateONE "avclear; ultimateONE8 ;init 0 ultimateONE; txt *** AIMING: THE ONE'S ULTIMATE HEADSHOT LOADED***"
alias $xONEx1 "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias $xONEx "avclear;$xONEx1;init 0 $xONEx;txt *** WARNING: THE ONE'S L33T XTREME HEADSHOT ACTIVATED!!!;"
alias $k40sScOUtHs1 "avadd 0 22.2 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.2 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias $K40sScOUtHs "avclear;$k40sScOUtHs1;init 0 $K40sScOUtHs;txt *** [-)(-G()dZ-)(-]K40s ScoUt KillEr LoaDeD***"
alias $kIleROnE1 "avadd 0 22.3 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.5 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias $kIleROnE "avclear;$kIleROnE1;init 0 $kIleROnE;txt *** Aiming: Mp5 OwNagE Vec(THE ONE) ActiVaTEd!***"
alias $D34thTlMe1 "avadd 0 22.5 7 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.2 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias $D34thTlMe "avclear;$D34thTlMe1;init 0 $D34thTlMe;txt *** TIMe f0r De4Th HeAdSh0t lOaDed***"
alias $h1 "avadd 0 22.123456 7 2; avadd 1 23.45231 6.9 1.9"
alias $h2 "avadd 1 23.45231 7 2"
alias $h3 "avclear;$h1;$h2"
alias $h4 "$h3;txt NEWEST HEAD BY THE G()D LOADED"
alias $head2 "avadd 0 22.234 4.457237 3.2145564; avadd 1 23 2 5.4564"
alias $ohead "avclear;$head2;txt -=)>OWNAGE HEAD LOADED<(=-"
alias $head1 "avadd 0 21.22232234 8.32458456 3.21; avadd 1 23 8.3254564 3.21556"
alias $headshot "avclear;$head1;txt .::New h3dsh0t by THE G()D::."

// NASTE - SuRprEm v 1.0 [ c0Lt ] h3AdSh0t
alias SuRprEm1 "avadd 0 22.468 5.783 3.267;avadd 1 25.362 3.284 3.173"
alias SuRprEm2 "avclear;SuRprEm1;recoil 1.53;#say --]|| NASTE - SuRprEm v 1.0 [ c0Lt ] h3AdSh0t ||[--"

// NASTE - GraPhiTe v 1.0 [ Ak ] h3AdSh0t
alias GraPhiTe1 "avadd 0 20.782 8.764 1.028; avadd 1 25.683 6.342 0.247"
alias GraPhiTe2 "avclear;GraPhiTe1;recoil 1.75;#say --]|| NASTE - GraPhiTe v 1.0 [ Ak ] h3AdSh0t ||[--"

// NASTE - m3n!s` v 1.0 [ uSp ] h3AdSh0t
alias m3n!s1 "avadd 0 20.584 5.526 1.262;avadd 1 21.484 4.528 3.493"
alias m3n!s2 "avclear;m3n!s1;recoil 0.84;#say --]|| NASTE - m3n!s` v 1.0 [ uSp ] h3AdSh0t ||[--"

// NASTE - AlpHa v 1.0 [ sIg ] h3AdSh0t
alias AlpHa1 "avadd 0 22.026 4.447 3.472;avadd 1 21.678 4.002 1.976"
alias AlpHa2 "avclear;AlpHa1;recoil 1.48;#say --]|| NASTE - AlpHa v 1.0 [ sIg ] h3AdSh0t ||[--"

//JeDI f0rc3
alias f0rc3a "avadd 0 22.7 5 1; avadd 0 22.8 7 3; avadd 0 23.4 8 4; avadd 1 27.5 6 2"
alias f0rc3 "avclear;f0rc3a;recoil 1.8;txt *** -=]S&J[=- [[f0rc3 vec]] [[JeDI]] ***"

//Jedi High Head
alias high "avadd 0 23.965 8 4; avadd 27.8 4 4"
alias highthead "avclear;high;recoil 2.1;txt *** -=]S&J[=- [[HighHead Vec]] [[JeDI]] ***"

//Veulated v2
alias vec2 "avadd 0 23.2 8 2; avadd 0 22.5 6 2; avadd 1 27.5 9 1"
alias veculated2 "avclear;vec2;recoil 2;txt *** -=]S&J[=- [[Veculated v2]] [[JeDI]] ***"

//1sh0t
alias 1sh0tx "avadd 0 22.7686 6 2; avadd 0 22.5676 6 2; avadd 1 25 4 4"

alias 1sh0t "avclear;1sh0tx;recoil 1.7;aspeed 2.3;txt *** ]v[ad ]-[ax v1 || 1sh0t *ON || JeDI{X} ***"

//neckulated
alias neckulatedx "avadd 0 18.8 6 2; avadd 0 18.7 6 2; avadd 0 17.9 6 2; avadd 0 18.8 5 2; avadd 0 18.8 6 1; avadd 0 18.8 7 2; avadd 0 18.8 6 3; avadd 1 20 6 2; avadd 0 21.7 6 2"
alias neckulated "avclear;neckulatedx;recoil 1.5;txt *** ]v[ad ]-[ax v1 || Neckulated || JeDI{X} ***"

//headshooter
alias headshooterx "avadd 0 23.3 8 4; avadd 0 23.5677 8 4; avadd 0 22.4 6 2; avadd 0 22.6 5 1; avadd 0 22.765 7 3"
alias headshooter "avclear;headshooterx;recoil 2;aspeed 2.3;txt *** ]v[ad ]-[ax v1 || HeadShooter || JeDI{X}"
//JeDI{X} Vecs
alias JeDIHeaD1 "avadd 0 23.7647 8 4; avadd 1 27.45 4 4; avadd 0 22.785 6 2; avadd 0 22.345"
alias JeDIHeaDx "avclear;JeDIHeaD1;fov 9999;aspeed 2.275;wall 1;mode1;txt ** [[JeDI.cOLLeCTiOn.v1]] [[JeDIHeaD v1]] **

>>>>>>>>>>>>>>>>>>>>>>>>>>>> NEW UNTESTED

//JeDI S1ic3'n'Dic3
alias Snd "avadd 0 22.765 7 3; avadd 0 40.5436 6 2; avadd 0 27.54 6 2"
alias Snd2 "avclear;Snd;recoil 40.4; fov 9999; aspeed 2.4;txt ** [[JeDI.cOLLeCTiOn]] [[S1ic3'n'Dic3]] **"

<<<<<<<<<<<<<<<<<<<<<<<<<<<< Old Tested 100%

//Veculat3d
alias veculated "avadd 0 23.456 8 4; avadd 0 22.9 6 2"
alias veculated2 "avclear;veculated;recoil 2;txt ** [[JeDI.cOLLeCTiOn]] [[Vecul4t3d]] **"

//HeaD****eD
alias hf "avadd 0 22.6 6 2; avadd 1 26.7 4 4"
alias hf2 "avclear;hf;txt ** [[JeDI.cOLLeCTiOn]] [[HeAD****eD]] **"

alias chr-ak4a "avadd 0 21.76 7.65 2.52 22.13 5.69 -1.85 22.42 7.32 1.86 22.79 7.23 1.79 21.45 8.27 1.65"
alias chr-ak4b "avadd 0 22.01 8.01 5.87 23.11 7.65 2.01 23.23 4.33 2.56 23.31 5.37 2.38 23.34 5.44 2.25"
alias chr-ak4c "avadd 1 22.67 6.01 4.44 23.35 5.32 2.35 23.42 6.23 3.12 23.68 7.45 2.76 24.32 3.56 2.12"
alias chr-ak4d "avadd 1 23.01 5.23 2.99 24.78 5.7 1.78 25.42 7.82 1.55 25.21 4.23 2.32 25.81 8.27 0.55"
alias chr-ak4e "chr-ak4a;chr-ak4b;chr-ak4c;chr-ak4d"
alias chr-ak4x "avclear;chr-ak4e;recoil 1.4;txt -x] cHr0n1K (pR!v473 AK47) [x-"
alias PhAt "avclear 0; avadd 1; avadd 0 23 6 2.7; avadd 1 21.3 2 3.1;recoil 1.4; txt PhAtWrX test shot"

//NEW BONE AIMING BY RETARD TWEAKED FOR THIS BY ICE CONFIG******************************************** ******************************
alias bone-f "mdl ov 2.8372784 1.8234325 4.5264235"
alias bone-b "mdl ov 2.3312231 1.8234325 4.5264235"
alias bone-r "mdl ov 2.8342234 1.2234325 4.5234235"
alias bone-l "mdl ov 2.8342234 1.9894325 4.5234235"
alias bone-c "mdl ov 2.9342234 1.8234325 4.5264235"
//NEW BONE AIMING BY RETARD TWEAKED FOR THIS BY ICE ACTIVATION**************************************** ******************************
alias bonestart "bone-1;bone-2;bone-3;bone-4;bone-5;height_correction 1;modelaim 1;init aim bonestart"
alias bone-1 "alias what-left bone-l"
alias bone-2 "alias what-right bone-r"
alias bone-3 "alias what-backward bone-b"
alias bone-4 "alias what-forward bone-f"
alias bone-5 "alias what-croutch bone-c"
alias vectext11 "txt2 BoNeZ HeaDieZ 1 Loaded"
alias vecsay11 "#say BoNeZ HeaDieZ 1 Loaded"
//AK VEC BY AUDIO VERY L33T********************************************** ************************************************** *********
alias akbone-f "mdl ov 4.70001 -1.02002 0.13001"
alias akbone-b "mdl ov 4.30001 -1.02002 0.13001"
alias akbone-r "mdl ov 4.60001 -0.02002 0.13001"
alias akbone-l "mdl ov 4.60001 -2.02002 0.13001"
alias akbone-c "mdl ov 4.90001 -1.02002 0.13001"
//AK VEC ACTIVATION**************************************** ************************************************** ***********************
alias akbonestart "akbone-1;akbone-2;akbone-3;akbone-4;akbone-5;height_correction 0;modelaim 1;init aim akbonestart"
alias akbone-1 "alias what-left akbone-l"
alias akbone-2 "alias what-right akbone-r"
alias akbone-3 "alias what-backward akbone-b"
alias akbone-4 "alias what-forward akbone-f"
alias akbone-5 "alias what-croutch akbone-c"
alias vectext12 "txt2 AK BoNe VeC By AuDiO + iCe LoaDeD"
alias vecsay12 "#say AK BoNe VeC By AuDiO + iCe LoaDeD"
//AK VEC V2 BY AUDIO VERY L33T********************************************** ************************************************** *****
alias ak2bone-f "mdl ov 4.60000 1.02001 0.01002"
alias ak2bone-b "mdl ov 4.52001 -1.02002 0.13001"
alias ak2bone-r "mdl ov 4.60001 -0.12002 0.13001"
alias ak2bone-l "mdl ov 4.60001 -2.00002 0.13001"
alias ak2bone-c "mdl ov 5.00001 -1.02002 0.13001"
//AK VEC V2 ACTIVATION**************************************** ************************************************** ********************
alias ak2bonestart "ak2bone-1;ak2bone-2;ak2bone-3;ak2bone-4;ak2bone-5;height_correction 0;modelaim 1;init aim ak2bonestart"
alias ak2bone-1 "alias what-left ak2bone-l"
alias ak2bone-2 "alias what-right ak2bone-r"
alias ak2bone-3 "alias what-backward ak2bone-b"
alias ak2bone-4 "alias what-forward ak2bone-f"
alias ak2bone-5 "alias what-croutch ak2bone-c"
alias vectext13 "txt2 AK BoNe VeC V2 By AuDiO + iCe LoaDeD"
alias vecsay13 "#say AK BoNe VeC V2 By AuDiO + iCe LoaDeD"

//[S]lu[7]z-[COLT]-[OWNAGE]
alias u-coltown-a "avadd 0 22.590 6.25 1.3;avadd 1 26.709 5.11 2.03"
alias u-coltown-x "avclear 0;avclear 1;u-coltown-a;recoil 1.45;pred 1;sdelay 0;rdelay 0;ftime 0.1;dtime 0;fps_max 100"

//COLT ANNIALATION*************************************** ************************************************
alias colt-f "avadd 0 21.56 5.93 -0.72;avadd 1 25.4 5.5 0"
alias colt-b "avadd 0 22.44 5.93 -0.72;avadd 1 26.7 5.5 0"
alias colt-r "avadd 0 22.112 5.93 -1.2;avadd 1 26.2 5.5 0"
alias colt-l "avadd 0 22.112 5.93 0.662;avadd 1 26.2 5.5 0"
alias colt-c "avadd 0 22.44 5.93 -0.72;avadd 1 26.7 5.5 0"

// [h|s]D34gl3 d34gl3 sh0t v2.5
alias Deag2.5 "avadd 0 21.35 8.8 4.88; avadd 1 24.21 -2.1 -5.31"
alias HSD2.5 "avclear; Deag2.5; recoil 1.35; aspeed 2.78; txt :: [h|s]D34gl3 d34gl3 sh0t v2.5 l04d3d ::"

/up,down,left,right(all round perfection -) hehe should be awesome for mp5 or other fast guns
alias HeadADVaaaSD "avadd 0 20.15 5.12 3.42 23.5 6 3 18 6 2 20 3 -1 23 7 -1 20 5 -4.5; avadd 1 25.15 7.84 0.42 17 2 3 15 5 4 23 4 -2 -15 -16 5"
alias HeadADVbbbSD "avadd 0 20.15 6.84 1.42 22.5 7 -2 19 5 -1 21 6 1 22 6 1 22 5 -4.5; avadd 1 26.15 7.84 0.42 17 9 -1 15 4 3 19 3 -1 26 6 5"
alias HeadADVcccSD "avadd 0 20.15 8.6 2.03 20.5 8 -1 17 9 3 23 7 3 21 4 2 18 8 2.5; avadd 1 27.15 7.84 0.42 17 6 4 15 3 2 18 2 1 24 -6 5"
alias HeadADVdddSD "avadd 0 21.15 6.44 1.23 19.5 9 2 21 8 1 22 2 1 20 5 3 19 5 -1.5; avadd 1 25.15 7.84 0.42 17 7 5 15 2 1 17 1 2 25 -6 5"
alias HeadADVeeeSD "avadd 0 22.15 8.02 0.17 19.5 6 2 21 6 2 20 5 2 22 7 1 19 7 3.5; avadd 1 24.15 7.84 0.42 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias HeadADVeee "avclear; HeadADVaaaSD; HeadADVbbbSD; HeadADVcccSD; HeadADVdddSD; HeadADVeeeSD;recoil 1.76; txt Pwnin mp5 vec (tweaked by Night_Wolf)"
///////////////////////////////////COLT VECS/////////////////////////////////////////
//mex's quitting vec
alias quiter "avadd 0 23 6 2; avadd 1 25 5 3"
alias quiter1 "avadd 0 23.5 6 2; avadd 1 25.5 5 3"
alias quiter2 "avadd 0 22.5 6 2; avadd 1 24.5 5 3"
alias quiter3 "avadd 0 24 6 2; avadd 1 26 5 3"
alias quitter "avclear; quiter;quiter1;quiter2;quiter3; txt ka0s mex's quitting ves"

///////////////////////////////////AK47 VECS//////////////////////////////////////////
//mex's done vec
alias dunne "avadd 0 21.5 6 2; avadd 1 23 5 3"
alias dunne1 "avadd 0 21.7 6 2; avadd 1 23.2 5 3"
alias dunne2 "avadd 0 21.9 6 2; avadd 1 23.4 5 3"
alias dunne3 "avadd 0 22.3 6 2; avadd 1 23.7 5 3"
alias mexdunne "avclear 0; avclear 1; dunne;dunne1;dunne2;dunne3; txt ka0s mex's done vec"

///////////////////////////////////UMP VECS///////////////////////////////////////////
//mex's over vec
alias ovver "avadd 0 24 6 2; avadd 1 25 5 3"
alias ovver1 "avadd 0 24.3 6 2; avadd 1 25.2 5 3"
alias ovver2 "avadd 0 24.5 6 2; avadd 1 25.4 5 3"
alias ovver3 "avadd 0 23.5 6 2; avadd 1 24.9 5 3"
alias over "avclear 0; avclear 1; ovver;ovver1;ovver2;ovver3; txt ka0s mex's over vec"

///////////////////////////////////MP5 VECS///////////////////////////////////////////
//mex's late vec
alias latte "avadd 0 20 6 2; avadd 1 22 5 3"
alias latte1 "avadd 0 20.4 6 2; avadd 1 22.3 5 3"
alias latte2 "avadd 0 20.7 6 2; avadd 1 22.5 5 3"
alias latte3 "avadd 0 20.999 6 2; avadd 1 22.999 5 3"
alias late "avclear 0; avclear 1; latte;latte1;latte2;latte3; txt ka0s mex's late vec"

///////////////////////////////////SCOUT VECS/////////////////////////////////////////
//mex's past vec
alias passed "avadd 0 23.5 6 2; avadd 1 24.5 5 3"
alias passed1 "avadd 0 23.7 6 2; avadd 1 24.7 5 3"
alias passed2 "avadd 0 23.8 6 2; avadd 1 24.8 5 3"
alias passed3 "avadd 0 24 6 2; avadd 1 25 5 3"
alias past "avclear 0; avclear 1; passed;passed1;passed2;passed3; txt ka0s mex's past vec"

///////////////////////////////////AUG & SIG VECS/////////////////////////////////////
//mex's byebye vec
alias bye "avadd 0 22 6 2; avadd 1 23.5 5 3"
alias bye1 "avadd 0 22.3 6 2; avadd 1 23.7 5 3"
alias bye2 "avadd 0 22.5 6 2; avadd 1 23.8 5 3"
alias bye3 "avadd 0 22.999 6 2; avadd 1 24 5 3"
alias byebye "avclear; bye;bye1;bye2;bye3; txt ka0s mex's byebye vec"
//Toker One Shot (Tweaked By: {B}ust{A} -added 2 more vecS)
alias toker1shota "avadd 0 21.2 6.2 4.2"
alias toker1shotc "avadd 0 23.33 6.8 4.15
alias toker1shotb "avadd 1 25.611 6.5 4.1"
alias toker1shotd "avadd 1 25.44 7.37 3.17
alias toker1shottweak "avclear;toker1shota;toker1shotb;toker1shotc;toker1 shotd;txt (:-{T}oker{O}ne{S}hot--"

alias Tacomp51 "avadd 0 20 7.600 1;avadd 1 24 1.5340 1"
alias TaCOmp52 "avadd 0 19.5 6.559 1;avadd 1 24 3.4899 1"
alias TaCOmp5 "avclear ; Tacomp51; TaCOmp52; recoil 1.7;txt | [TacO Mp5 VEc }|"
//KilljoY Vec Colt Vec
alias Killjoy123 "avclear;recoil 1.9;avadd 0 22.34 7.22 2.43;avadd 1 24.2 4.7 1.6;txt |||||||||||-)>KilljoY'S Colt Vec Loaded<(-|||||||||||"

//-=)>.].=-Ace & -=)>.].=-KilljoY ak v3c v1
alias Acekill1 "avadd 0 21.45 8.2 1.6; avadd 1 25.4 7.8 1.5"
alias Acekill2 "avadd 0 23.1 7.6 2.01; avadd 1 24.78 5.7 1.78"
alias Acekill3 "avadd 0 22.1 5.9 -1.8; avadd 1 25.8 8.2 0.5"
alias Acekill "avclear;Acekill1;Acekill2;Acekill3; txt -=)>.].=-Ace & -=)>.].=-KilljoY ak v3c v1"

alias clps "cl_pitchspeed 5.050"
alias cl_pitchspeed "dev1; echo They Are Searching For Anti-Recoil; dev0"
alias +asdfcirus "fire"
alias -asdfcirus "****pff"
alias fire ".+attack; .+lookdown"
alias ****pff ".-attack; .-lookdown"
alias nrecoils "clps;cl_pitchspeed;bind mouse1 +asdfcirus"

//Toker One Shot (Tweaked By: {B}ust{A} -added 2 more vecS)
alias toker1shota "avadd 0 21.2 6.2 4.2"
alias toker1shotc "avadd 0 23.33 6.8 4.15
alias toker1shotb "avadd 1 25.611 6.5 4.1"
alias toker1shotd "avadd 1 25.44 7.37 3.17
alias toker1shottweak "avclear;toker1shota;toker1shotb;toker1shotc;toker1 shotd;txt (:-{T}oker{O}ne{S}hot--"

//NoFx SIG/COLT Vec
alias sig "avadd 0 20.9443 7.45 1.5 ;avadd 1 22.554 6.42 2"
alias colt "avadd 0 19.8442 9.34 2 ;avadd 1 22.84 9.4 1.7"
alias aug "avadd 0 21.334 8.42 2.3 ;avadd 1 23.54 7.5 1.3"
alias ak "avadd 0 20.54 6.932 10 1.3 ;avadd 1 22.85 10 2.122"
alias sh0t "avclear 0;avclear 1;sig;colt;aug;ak; txt NoFx SIG/COLT Vec Loaded"

alias Charmp52 "avadd 0 20.92 9.89 2.89 avadd 0 17.5 8 -2; avadd 0 17.46 8 -2; avadd 1 24.78 3.23 3.3 4 -3.4 1 28 3 0 21 3 0 19 3 0.75"
alias Charmp5 "avclear;recoil 1.6; Charmp52; #say_team -[Shadow Assassin]- mp5 vec No.2"

//DaRk DyNaMiC
alias dd2 "avclear 0; avclear 1; avadd 0 22.5 8.2 3.4; avadd 1 24.9 8.3 4.9 ; txt ***DaRk DyNaMiC***"

//Weed's Scout Vec *****
alias meow1 "avadd 0 22.2 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23.2 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias meow "avclear;meow1;init 0 meow1;txt *** W33dMaN!!! Scout Vec Loaded:***;#say W33dMaN Scout Vec LoaDeD:"

//W33d Ak Vec
alias W33d "avclear;avadd 0 21.76 7.65 2.52 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 23.68 7.45 2.76; txt ***-]W33dMan Ak Vec[-***;#say W33dMaN Ak Vec LoaDeD:"

//cHr0n1c sH0t v3
alias Chr0n "avadd 0 23.5 7.5 -3.75;avadd 1 25.5418 -4.75 -5"
alias Shotv3 "avclear;Chr0n;recoil 2.3;aspeed 3.5;pred 0;randmax .6;randspeed 2;.say t3h chr0n v3 is l0aded;txt ch0rn sh0t v3 l0aded"

ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
AWP ownage
awp 1 3 1 0 0.02 0
awp 2 5 1 0 0.04 16
awp 3 999 1 0 0.45 28
DEAGLE ownage
deagle 1 999 0.01 0.01 0.02 0
GLOCK ownage
glock18 1 999 0.01 0.01 0.02 0
M4A1 ownage
m4a1 1 10 1 0 0.05 0
m4a1 2 20 0.25 0.35 0.05 0
m4a1 3 80 0.15 0.45 0.05 0
m4a1 4 999 0.07 0.4 0.05 4
MP5 ownage
mp5 1 40 1 0 0.05 0
mp5 2 120 0.45 0.25 0.05 0
mp5 3 999 0.11 0.25 0.05 4


alias +doaim "aim 1"
alias -doaim "aim 0"
alias +thru "aimthru 1"
alias -thru "aimthru 0"
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 1"
"alias +csgaim "aim 1;#+attack;aim 1"
alias -csgaim "#wait;#-attack"



// Ak47 NoRecoil

//AK
alias ak "avadd 0 21.51 3.11 -2.6"
alias ak1 "avadd 1 25.52 5.94 3.13"
alias ak2 "avadd 2 15.12 4.31 3.53"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias ak4324 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"

//4k
alias f "avadd 0 21.11 8.2 2.1"
alias fa "avadd 1 26.4 2.15 2.0"
alias far "avadd 2 12 8 2"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias fart "avclear;f;fa;ak3;far;height_correction 0"


//4K
alias ak "avadd 0 21.41 5.2 1.8"
alias ak1 "avadd 1 25.4 5.7 2.8"
alias ak2 "avadd 2 13.72 3.8 2.91"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias ak1 "avclear;ak;ak1;ak2;ak3;height_correction 1;nospread 2;recoil 1.710201"

//4K
alias ak "avadd 0 19.81 8.9 2.4"
alias ak1 "avadd 1 24.3 4.2 2.1"
alias ak2 "avadd 2 15.12 5.8 2.91"
alias ak3 "avadd 3 19.631 6.281 2.183"
alias ak3 "avadd 3 21.5 6.8 2.0"
alias akvec11 "avclear;ak;ak1;ak2;ak3;height_correction 0;nospread 2;recoil 1.74;txt $(-)!7 Ak Incorperated!!!!;#say $(-)!7 Ak Incorperated."




// Deagle AIM
alias pist1 "avadd 0 20.82 7.53 2.04"
alias pist2 "avadd 1 26.1 4.2 2.49"
alias pist3 "avadd 2 15.31 7.52 2.36"
alias pistsetup "recoil 0.015;pred 0"
alias deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4"
alias pistolvec "deaglevec"


//Deagle AIM
alias cripset "avadd 0 22.4 5.87 1.09"
alias bloods "avadd 1 26.6 5.7 3.2"
alias gangsta "avadd 2 9.12 6.12 3.431"
alias respect "avadd 3 21 8 3.4"
alias setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-"
alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2"
alias deaglevec "setup;setup2"

//FAMAS AIM
alias o "avadd 0 19.8 8.65 1.79863"
alias osho "avadd 1 23.9542 1.8265 -.74942"
alias osho1 "avadd 2 18.72351 8.65 1.67"
alias HYDro "avadd 3 21.2 8.6 1.68"
alias oshofo "avclear;o;osho;osho1;hydro;recoil 1.32;gsaim 1"



//Deagle AIM
alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1"
alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"

cl_pitchspeed 4 //No recoil factor defaults to medium
bind f10 "rec2"
bind mouse1 +attack //incase left on when quit from previous game
bind alt on
alias echoon "developer 1"
alias echooff "developer 0"

//No recoil factor aliases
alias rec1 "cl_pitchspeed 2; echoon; echo -Super Low-; echooff; bind f1 rec2"
alias rec2 "cl_pitchspeed 3; echoon; echo -Low-; echooff; bind f1 rec3"
alias rec3 "cl_pitchspeed 4; echoon; echo -Medium-; echooff; bind f1 rec4"
alias rec4 "cl_pitchspeed 5; echoon; echo -High-; echooff; bind f1 rec5"
alias rec5 "cl_pitchspeed 6; echoon; echo -Extremely High-; echooff; bind f1 rec1"


//No recoil toggling aliases
alias on "bind mouse1 +recoilshoot; bind alt off; echoon; echo -No Recoil On-; echooff"
alias off "bind mouse1 +attack; bind alt on; echoon; echo -No Recoil Off-; echooff"
alias +recoilshoot "+attack; +lookdown"
alias -recoilshoot "-attack; -lookdown"
sv_aim 1

/// Ak Norecoil ////
alias +reak
"cl_pitchspeed 3.9;
cl_yawspeed 0.7;
+attack; +lookdown;
+right" alias -reak
"cl_pitchspeed 300;
cl_yawspeed 250;
-attack; -lookdown;
-right" bind mouse1 "+reak"

// GSAIM FOR DEAGLE
alias DEAG1 "avadd 0 20 10.1 0;"
alias DEAG2 "avadd 1 26.5 3 -1;"
alias DEAG3 "avadd 2 20 10.5 4;"
alias DEAG4 "avadd 3 20.25 9.5 -1.5;"
alias DEAG5 "avadd 4 30.25 3.75 -2;"
alias DEAG6 "avadd 5 10.75 10.75 0.5;"
alias gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"

// GSAIM FOR M4A1
alias M4A11 "avadd 0 21 10.1 0;"
alias M4A12 "avadd 1 23 4 4.5;"
alias M4A13 "avadd 2 20 7 6;"
alias M4A14 "avadd 3 20.75 6.5 2.1;"
alias M4A15 "avadd 4 27 4.25 3.5;"
alias M4A16 "avadd 5 11.5 8 2.5;"
alias gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded"

// GSAIM FOR AK47
alias AK471 "avadd 0 20 10.1 0;"
alias AK472 "avadd 1 25.25 1.5 3;"
alias AK473 "avadd 2 22.5 7.25 4.25;"
alias AK474 "avadd 3 22.5 3 2.25;"
alias AK475 "avadd 4 29 1.5 2.25;"
alias AK476 "avadd 5 14 4 3;"
alias gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"

// GSAIM FOR SCOUT
alias SCOUT1 "avadd 0 20 10.1 0;"
alias SCOUT2 "avadd 1 23 4 4.5;"
alias SCOUT3 "avadd 2 20 7 6;"
alias SCOUT4 "avadd 3 20.75 6.5 2.1;"
alias SCOUT5 "avadd 4 27 4.25 3.5;"
alias SCOUT6 "avadd 5 11.5 8 2.5;"
alias gsaimSCOUT "avclear; SCOUT1; SCOUT2; SCOUT3; SCOUT4; SCOUT5; SCOUT6; txt GSAIM FOR SCOUT Loaded"

// GSAIM FOR USP
alias USP1 "avadd 0 21 10.1 0;"
alias USP2 "avadd 1 26.5 3 -1;"
alias USP3 "avadd 2 20 7 4;"
alias USP4 "avadd 3 20.25 9.5 -1.5;"
alias USP5 "avadd 4 30.25 3.75 -2;"
alias USP6 "avadd 5 10.75 10.75 0.5;"
alias gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded"

// GSAIM FOR GLOCK
alias GLOCK1 "avadd 0 21 10.1 0;"
alias GLOCK2 "avadd 1 26.5 3 -1;"
alias GLOCK3 "avadd 2 20 7 4;"
alias GLOCK4 "avadd 3 20.25 9.5 -1.5;"
alias GLOCK5 "avadd 4 30.25 3.75 -2;"
alias GLOCK6 "avadd 5 10.75 10.75 0.5;"
alias gsaimGLOCK "avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded"


//COLT
alias colt "rate 95150; cl_cmdrate 190; cl_updaterate 491; cl_cmdbackup 2; ex_interp -9999999;later 3"

//COLT vec
alias CripThugcolt "avadd 0 19.876 6.781 2.381;avadd 1 22 5.25 3.02;avadd 2 10.81 6.8 3.28"
alias coltvec "avclear;CripThugcolt;recoil 1.81;height_correction 0;#ex_interp 0.03;txt [-Colt-]"

// M4A1
alias M4A11 "avadd 0 21 10.1 0;"
alias M4A12 "avadd 1 23 4 4.5;"
alias M4A13 "avadd 2 20 7 6;"
alias M4A14 "avadd 3 20.75 6.5 2.1;"
alias M4A15 "avadd 4 27 4.25 3.5;"
alias M4A16 "avadd 5 11.5 8 2.5;"
alias M4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt VEC FOR M4A1 Loaded"

//Yuckfou OWNAGE COLT
alias Crack26 "avclear;avadd 0 23.8 5.7 2.5;avadd 0 22.5 4.4 1.3;avadd 0 24.4 6.5 3.5;avadd 1 26.179 3.051 5.12;avadd 2 14.786 6.232 2.985;recoil 1.53;avadd 0 20.189 6.83 2.624;avadd 3 21.845 4.534 2;height_correction 0;recoil 1.67;txt yuck colt"
alias 1SHOT "avclear;gsaim 1;avadd 0 21.3 5.26 1.487;avadd 1 25.5 7.5 4.5;avadd 1 26.4 8.3 5.3;avadd 1 28.6 4.4 1.3;avadd 2 13.5 6.5 3.64;avadd 3 21 8.4 2.68;recoil 0.08;#say -=::[JAPS]PurpleHaze::=- [Deagle 1 $hot] -=::Loaded::=-"


//// M4a1 Norecoil //// alias +reak2 "cl_pitchspeed 3.6; cl_yawspeed
0.2; +attack; +lookdown; +left" alias -reak2 "cl_pitchspeed 255;
cl_yawspeed 210; -attack; -lookdown; -left" bind mouse1 "+reak2"

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==================================================================================================

// AK ÅäÖÃÎļþ£¬²»ÒªÔÚµÈÓںźó·Å׍ÊÍ£¬²»ÒªÔÚµÈÓÚºÅÇ°·Å¿Õ¸ñ¡£±ØÐëÃüÃûÎļþÃûÓë¿ÉÖ´ÐÐÎļþ(exe)ÃûÒ»ÖÂ,±¾Îļþ²»ÒªÔö¼Ó¹ý³¤µÄÐÐÊý(40ÐÐ)·ñÔò»á±ÀÀ£¡£
//dont put remark back of "=number",dont put space before "=".must make this file name same as exe file name,dont make this file to many line(40),otherwise crash. .
//͸ÊÓģʽ// wallhack mode 0-6
wallhack=3
//ÎÞºó×øÁ¦½¡0-¹Ø 1-×ÜÊÇ¿ª 2-ÓÐÄ¿±êʱ´ò¿ª// recoil mode 0-2 0-off 1-alway 2-target
recoilmode=2
//ÎÞºó×øÁ¦ÊýÖµ£¬²úÉúѹµ¯µÀЧ¹ûµÄÇ¿Èõ£¬Ä¬ÈÏΪ6 // norecoil 1-10 default is 6
recoil=6
//±ä½¹½¨0-off 1-alt 2-mouse2 3-mouse3 // zoom key 0-off 1-alt 2-mouse2 3-mouse3
zoom=0
//×î´ó±ä½¹·Χ150-490ĬÈÏΪ300 //maxzoom150-490 default is 300
maxzoom=280
//±ä½¹ËÙÈ// zoomspeed 1-9
zoomspeed=3
//aimsmooth 2-38 ÖØÒª£¬²»Òª°ÑSmoothÉèµÃ³¬¹ý26Èç¹ûÄãûºÜàcdkey //aimsmooth 2-38 importance keep below 26 if u not alot of cdkey
aimsmooth=26
//Ä¿±êËÑË÷·Χ//target scan area X Y
scanareaX=40
scanareaY=80
//belowhead 0-10 Ä¿±êÉíÌåλÖÃ0Ϊͷ6Ϊ¾± //0-head 6-neck / 0-10
belowhead=0
//active 0-8 ¼¤»î¼ü 0-mouse2 1-mouse1 2-auto 3-mouse3 4,5,6,7,8-¨Ê±Æ÷ //active 0-8 aimbot by 0-mouse2 1-mouse1 2-auto 3-mouse3 4,5,6,7,8-timer
active=6
// windageÔÊÐíÃé׼ƫ²î£¬²úÉúËæ»úµ¯µÀ£¬Ä¬ÈÏΪ4 // windage 1-9 make random ballistic trajectory, default is 4.
windage=2
// ÉèÖÃ×Ô¯Éä»÷¼ü 0-off 1-auto 2-Alt 3-mouse2 4-mouse3// auto fire key 0-4 / 0-off 1-auto 2-Alt 3-mouse2 4-mouse3
autoshoot=3
// ÉèÖÃ×Ô¯Éä»÷·Χ4-20£¬Ä¬ÈÏΪ10//auto fire area 4-20
firearea=10
//aimthru 1-´ˆÇ½ 0-no
aimthru=1
//aimbotmode 1-¿ìËÙÃé×¼/fast 0-ok
aimbotmode=0
//µŽÒ»Ä£ÐÍ¿ª¹Ø//minmodels switch 1-on 0-off
minmodels=0
//aimbot¿ª¹Ø//aimbot switch 1-on 0-off
aimboton=1
//ÁÁÈË//lambert 1-on 0-off
lambert=1
//ÀˆÕ¹×¼ÐÇ//crosshair 1-on 0-off
crosshair=1
// end config
#hideradar
#console 1

echo LOAD qLs;x .cFg



dar acum juc ca joc cu cfg defaut adica cu asta


unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "say /rank"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "say /resetscore"
bind "\" "say /top15"
bind "]" "say /rs"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "say guns"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "say_team /me"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F9" "disconnect"
bind "F10" "quit prompt"
bind "F12" "disconnect"
bind "INS" "disconnect"
bind "DEL" "disconnect"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "disconnect"
bind "MWHEELDOWN" "+duck;wait"
bind "MWHEELUP" "+jump;wait"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
bgmvolume "1.000000"
bottomcolor "6"
brightness "5"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "0"
cl_timeout "305"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 255 255"
console "1"
crosshair "1.000000"
d_spriteskip "0"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
gamma "3"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2"
MP3Volume "2"
mp_decals "300"
name "HOME"
net_graph "0"
net_graphpos "3"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "1"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.5"
setinfo "xredir" "1"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
setinfo "lang" "ro"
+mlook
+jlook


deci daca mai joc cu cfg aim imi dati ban si nu mil mai scoateti niciodata
deci va rog ma ajuta cnv?
- -

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yo.riddle

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Post Posted: 23-04-2013, 09:55:47 | Translate post to: ... (Click for more languages)

89.32.221.77 ip meu
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AvAnTaJ

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Post Posted: 24-04-2013, 10:15:02 | Translate post to: ... (Click for more languages)

Cine crezi ca poate avea incredere in tine ?
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|HD|*Drak3

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Post Posted: 24-04-2013, 17:02:28 | Translate post to: ... (Click for more languages)

Acest player a fost prins cu cod si banat de adminul costy !! eram mai multi admini pe server cand a intrat el, degeaba vine el cu tot felul de scuze !!!




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Adelyn9

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Post Posted: 24-04-2013, 18:37:27 | Translate post to: ... (Click for more languages)

cine poate fi atat de "inteligent" sa bage porcariile astea in cfg ?


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^AIM^

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Post Posted: 29-04-2013, 23:54:11 | Translate post to: ... (Click for more languages)

Contra..
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anu8is

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Post Posted: 01-05-2013, 19:39:35 | Translate post to: ... (Click for more languages)

eu zis sai mai dam o shansa pt ca a fost sincer si promite ca nu se va mai intampla...
pt atata lucru (sinceritate si regret)...pana la proba contrarie (de dezamagire)...sunt pro unban. (desi ma mira si pe mine aceasta propunere)

cu stima ....anu8is


http://steamcommunity.com/id/anu8is/
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hyp-iulian

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Post Posted: 01-05-2013, 20:31:41 | Translate post to: ... (Click for more languages)

Pro unban!

†∩(◕_◕)†∩
Xbox.freakz.ro Votati!



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costy21x

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Post Posted: 02-05-2013, 21:43:54 | Translate post to: ... (Click for more languages)

Ce sa zic eu ma mir cum de i-a incaput "pomelnicul" ala de cfg in pc -,dar intadevar cred ca se poate acorda o noua sansa,sigur s-a invatat minte ca nu pt coduri e acest joc,deci pana la urma sunt si eu P R O unban sper sa nu ma insel.
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n2

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Post Posted: 03-05-2013, 14:13:15 | Translate post to: ... (Click for more languages)

Ai o noua sansa , sper sa nu ne dezamagesti .
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Topic is closed, you cannot post any messages in it anymore

Locked by n2, 03 May 2013 12:14



 
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