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[Druid][PvE][PvP] White damage (weapon damage) in bear form is too low

 
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Pufarinaa

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Post Posted: 29-05-2013, 16:36:14 | Translate post to: ... (Click for more languages)

Wowhead/WoW Freakz Link: White damage in Bear Form

Descrierea bugului / Bug description:
Damage-ul pentru white hits (weapon damage) in Bear Form este prea mic.

Formula pentru white hits in Bear form ar trebui sa fie urmatoarea:
White Damage = (Weapon DPS + AP/14)*2.5
2.5 - este default paw speed in urs.
AP = attack power

Ca sa aflam low-end dps si high-end dps, procedam astfel:
Low-end DPS: Low-end Weapon damage / Weapon speed
High-end DPS: High-end Weapon damage / Weapon speed.

Pe Freakz in Bear Form cu Attack Power = 17084 , Spire of Coagulated Globules si Master Shapeshifter avem asa:

Minim Damage: 4709
Maxim Damage: 4940



Normal ar fi trebuit sa avem asa:
Minim damage: (1918/2.7+17084/14)*2.5 = 4826.64*1.04 = 5020
Maxim damage: (2878/2.7+17084/14)*2.5 = 5715.51*1.04 = 5944


Problema cred ca sta in felul urmator: coeficientul de 2.5 nu cred ca este luat ca fiind unul fix, ci este luat dupa ce a fost influentat de haste.
Dupa cum se observa in screenshot, am un attack speed de 2.35 dupa ce a fost influentat de haste.

Daca aplicam formula folosing coeficientul de 2.35 vom avea:
Minim damage: (1918/2.7+17084/14)*2.35 = 4537*1.04 = 4718
Maxim damage: (2878/2.7+17084/14)*2.35 = 5372*1.04 = 5587

Sunt niste valori asemanatoare cu ce arata @ Freakz pentru minim damage, dar pentru maxim damage tot o valoare mai mare decat ceea ce este @ Freakz a iesit.

Dovada / Proof:
Quote:
Maybe my use of the word "Normalized" was improper. My understanding of Cat / Bear form "Paw Damage" is that you take the low-end damage amount, divide it by weapon speed and then multiply it by 1.0 (cat) or 2.5 (bear). Then you take the high-end damage amount and do the same, and that defines your in-form "weapon damage." This is functionally identical to simply multiplying the weapon DPS by 1.0 or 2.5 since all cataclysm weapons "normalize" to the same 1.0 Speed numbers for a given item level/quality.

Link

Sau ceva mai relevant este acest video:

https://youtube.com/watch?v=K4WOm4G13C0:



In minutul 3:00 se poate observa cum tipul are:
Minim damage: 3432
Maxim damage: 4165
Attack Power: 10605
Arma: Malevolance (heroic)

Daca aplicam formula pe care am zis-o, vom avea:
Minim damage: (1350/2.4+10605/14)*2.5 = 3300.64*1.04 = 3432
Maxim damage: (2027/2.4+10605/14)*2.5 = 4005*1.04 = 4165


Dupa cum se observa, folosind formula pe care am zis-o, se obtin valori IDENTICE cu ceea ce are tipul in character sheet in video.

LE: Mentionez ca in cat form totul functioneaza cum trebuie, calculand tot dupa aceeasi formula, doar ca in loc de 2.5 este 1.

Aceeasi problema despre weapon a fost discutata si in acest topic si a fost rezolvata doar pentru cat form. In bear form damage-ul este prea mic.



Last edited by Pufarinaa on 01-06-2013, 12:07:34; edited 3 times in total
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DChainsaw

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Post Posted: 31-05-2013, 17:23:40 | Translate post to: ... (Click for more languages)

agree and confirm
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crasher

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Post Posted: 31-05-2013, 18:19:22 | Translate post to: ... (Click for more languages)

NU inteleg nimic - damage e low sau HIGH?

Posturi unite automat, 31-05-2013, 19:05:48

STOP! chiar amagesti pe toti
AI adus gresit characteristics la link-ul!

Linkul tau de weapon are 5k damage
Link

Dar este link pe wowhead -
http://web.archive.org/web/20120510002849/http://www.wowhead.com/item=77218

LA wowhead acest staff - are 2k damage ( adica 3)

REJECT IT.

Posturi unite automat, 31-05-2013, 19:19:22

http://cata.openwow.com/item=77218 iaca link normal.





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Pufarinaa

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Post Posted: 31-05-2013, 18:28:34 | Translate post to: ... (Click for more languages)

1. Ce intelegi tu prin "White damage in bear form is too low" ?
2. Nu da hover peste link, da click pe link si uita-te la damage-ul armei.
3. Se vede ca nu ai citit ce am scris, daca te-ai fi uitat peste formula ai fi vazut ca nu am folosit 5k damage (asa cum este pe Pandaria), ci 2878.
4. Daca nu ai citit tot postul cu atentie nu inteleg de ce postezi, ca sa te afli in treaba? Ma enervati cand nu cititi tot dar sariti de cur in sus.

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crasher

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Post Posted: 31-05-2013, 19:22:52 | Translate post to: ... (Click for more languages)

1) CE asta e WHITE DAMAGE
2) eu am dat hover/chiar si pe wowhead arata 5k pt ca pandaria.Nam observat ca formula ai luat normala.
3) am citit.SI next time pune linkul la openwow ca acolo nu sunt gresite stats si altele.
4) ma enervez cind nu scriu exact ce este...numai WHITE DAMAGE si fara lamuriri.
De unde ai luat de exemplu -

Maxim damage: (2878/2.7+17084/14)*2.35 = 5372*1.04 = 5587

Ceea ce cu RED

Sorry ca nu am privit atent la formula,dar raspunde la intrebare.





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Pufarinaa

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Post Posted: 01-06-2013, 02:46:17 | Translate post to: ... (Click for more languages)

Nu cred ca era nevoie de mai multe explicatii dar in fine.

Formula corecta pentru maxim damage este:
(Hewd/ws+AP/14)*as
Hewd = high end weapon damage, adica 2878 pentru staff-ul pe care il am eu.
ws = weapon speed, care este 2.7
ap = attack power, adica 17084 pentru ca atat am eu in bear form fara increas-ul din vengeance si doar cu Mark of the wild
14 = cat attack power inseamna 1 DPS. 14 attack power = 1 DPS. Attack Power
as = attack speed in forma respectiva (viteza cu care dai cu laba), este o valoare fixa si anume 2.5 in urs si 1 in pisica.
Valoarea de 2.35 care ai inrosit-o tu este standard speed influentat de haste, dar in formula ar trebui sa se ia valoarea fixa de 2.5 si nu cea influentata de haste, dar am precizat acest lucru, dar cine sa citeasca.
1.04 = bonusul de 4% physical damage din Master Shapeshifter.

Acestea fiind spuse mi-ai demonstrat ca esti total paralel cu druidul si ca te bagi aiurea in topicuri. Daca ai dovezi SOLIDE ca nu ar trebui sa fie asa cum zic eu, atunci posteaza-le, daca nu, stop spaming my topic.


Problema este la fel ca in acest post, care presupun ca a fost reparat doar pentru cat form. In bear form tot carnatul trebuie sa fie inmultit cu 2.5, dar scrie si acolo fix acelasi lucru pe care l-am zis si eu aici.

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crasher

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Post Posted: 01-06-2013, 10:55:36 | Translate post to: ... (Click for more languages)

aha,e clar)




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Pufarinaa

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Post Posted: 03-08-2013, 14:47:58 | Translate post to: ... (Click for more languages)

Un bump micut, asa ca dupa 63 de zile.
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Pufarinaa

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Post Posted: 16-09-2013, 16:08:05 | Translate post to: ... (Click for more languages)


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Pirinush

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Post Posted: 17-09-2013, 10:31:31 | Translate post to: ... (Click for more languages)

Deci:

Low-end DPS: 2 / 2.9 = 0.6896
High-end DPS: 4 / 2.9 = 1.3793

Minim Damage = ( 0.6896+ 620/14 ) *2.5 = 112.43
Maximum Damage = ( 1.3793+ 620/14 ) *2.5 = 114.13
White Damage = (Weapon DPS + AP/14)*2.5 => ( 1.1 + 620/14 )* 2.5 = 113.46



@Pufarinaa

Diferenta e de 1 melle dmg intre cum trebuia sa dea si cum da acuma




Fixes will be live only after a server restart !

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Pufarinaa

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Post Posted: 17-09-2013, 11:39:22 | Translate post to: ... (Click for more languages)

Am mai testat acum rapid si problema este ca nu se calculeaza bine dps-ul armei, dps-ul luat din attack power este calculat corect.
Tu la arma ta de 1.3 dps nu se cunoaste, dar daca ai o arma cu 1066 high-end DPS, se cunoaste diferenta.
Cred ca problema e la constanta aia cu care ar trebui sa se inmulteasca dps-ul armei (cea de 2.5, cat este standard in urs). Cred ca e influentata de haste @ Freakz si in realitate este undeva pe la 2 sau mai mica, desi nu ar trebui.

Adica gen formula actuala este de forma:

(High-end DPS arma)*x + (AP/14)*2.5, unde x= o valoare mai mica de 2.5 care posibil sa fie influentata de haste.
2.5 = attack speed-ul default in urs.

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Pirinush

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Post Posted: 17-09-2013, 12:41:54 | Translate post to: ... (Click for more languages)

Nu este influentat de haste acel 2.5 (testat cu 30% haste si tot la fel da)

Dar in schimb am testat cu arma Spire of Coagulated Globules si se pare ca cu cat are arma valori mai mari la min-max damage cu atata se decaleaza white damage.



Min Damage :(1918/2.7+1785/14)*2.5 = (710.37+127.5)*2.5 = 2094.67 (noi avem 1796)
Max Damage:(2878/2.7+1785/14)*2.5 = (1065.92+127.5)*2.5 = 2983 (noi avem 2017)
Average Damage:(2392/2.7+1785/14)*2.5 = (885.92+127.5)*2.5 = 2533 (noi avem 1912)

Same weapon different AP



Min Damage :(1918/2.7+5535/14)*2.5 = (710.37+395.35)*2.5 = 2764 (noi avem 2467)
Max Damage:(2878/2.7+5535/14)*2.5 = (1065.92+395.35)*2.5 = 3653 (noi avem 2685)
Average Damage:(2392/2.7+5535/14)*2.5 = (885.92+395.35)*2.5 = 3203 (noi avem 2576)

2094 - 1796 = 298 dps diferenta;2764-2467 = 297 dps diferenta => problema este la weapon damage, deoarece ia increase corect din AP si nu e afectat de haste.




Fixes will be live only after a server restart !

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Locked by Pirinush, 17 September 2013 10:43



 
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