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[FIXED] [Death Knight][PvE][PvP] Scourge Strike
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Pirinush

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Post Posted: 14-09-2013, 21:36:53 | Translate post to: ... (Click for more languages)

http://www.worldoflogs.com/reports/rt-2dzuo5ogsofd8tos/details/17/?s=6898&&e=7058

Difference between Scourge Strike Shadow and Scourge Strike Melle is 3.3% on worldoflogs



Difference between Scourge Strike Shadow and Scourge Strike Melle is 6.8% on freakz (probably because of random crit)



Imagine what was the difference before.

Rage ON ! Discuss




Fixes will be live only after a server restart !

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kabutozero

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Post Posted: 15-09-2013, 01:50:11 | Translate post to: ... (Click for more languages)

you must be reaaaaaally really lucky because I don't get that bug much to start with

what I know is that before that "Fix" , I was dealing to the dummy without any kind of buff 12k melee 16k shadow SS's, which more or less make sense with the recount of that log (14k and 20k) , now I get 12k and 11k which DOESNT make sense , just use 1 SS without crit of any of the 2 parts and check , the shadow part will deal less damage than the melee part ,which means we are right and the fix must be undone


Anyways if that's the problem then fix the bug and revert the other "Fix" and everyone happy

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Needlegunxz

[Dominus Nox]



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Post Posted: 18-09-2013, 21:24:15 | Translate post to: ... (Click for more languages)

up



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khezu

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Post Posted: 19-09-2013, 00:07:48 | Translate post to: ... (Click for more languages)

up , sper sa se rezolve cat mai repede pentru ca se simte la dps
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Scott

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Post Posted: 19-09-2013, 00:36:34 | Translate post to: ... (Click for more languages)

khezu wrote:
up , sper sa se rezolve cat mai repede pentru ca se simte la dps


Voi realizati ca defapt cand o sa repare bugul asta cu double dmg la shadow part fara ca ss physical sa dea crit o sa scada dps-ul nu creste - Cat despre faza cu dublu increase ss shadow e doar un vis nu are sens si nu aveti dovezi decat doi insi care au vorbit pe un forum.

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Pirinush

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Post Posted: 19-09-2013, 10:27:00 | Translate post to: ... (Click for more languages)

Bug reportul acesta nu va merge nici la rejected nici la confirmed pana nu gasim o cale sa reproducem 100% random crit, sau pana nu ne dam seama de la ce da crit, sa stim unde e problema. Cat despre partea cu double dip din rage of rivendare, o sa vedem dupa ce se repara faza cu random crit cum ii cu damageul, cum am postat si mai sus, aici diferenta dintre scourge strike shadow damage si scourge strike psihical damage ii mai mare cu 6.8% fata de 3.4% cat ii pe world of logs , deci daca se repara partea cu random crit ar trebui sa revina la 3.4% diferenta de dmg intre cele doua , exact cum ii pe world of logs.



Fixes will be live only after a server restart !

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kabutozero

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Post Posted: 19-09-2013, 11:05:27 | Translate post to: ... (Click for more languages)

what other evidence can we bring ? there's no rage of rivendare anymore in mop ( scourge strike got boosted the same amount as baseline)


BUT I don't know if you have checked the logs some kind person posted , they show shadow ss is always dealing more damage than melee ss , and that CANT happen if RoR doesn't double dip


What I love is that there's NO evidence that RoR shouldn't double dip , there's no discussion , no statement , NOTHING , there isn't proof EVERYWHERE that RoR should work AS IT IS NOW

Check any dps vids logs etc, all will show shadow ss doing quite a bit more damage than melee ss



ED : You posted while I was idling piri

There's no way to reproduce it 100 %.... it's a crit , if I had to say I THINK it goes based on your melee crit , since people say they have been experiencing the high damage on pve , where you get lots of buffs and auras with crit.

Second , you got on a recount more shadow damage overall because of that bug..... Just use 1 or 2 SS ALONE and they will do LESS damage shadow than melee , which is a BUG

Third , Just get in contact with shocker at once... the critical "problem" arised from the fix to ss he did... only ss melee should crit and if it does it doubles automatically the shadow part

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Pirinush

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Post Posted: 19-09-2013, 12:08:16 | Translate post to: ... (Click for more languages)

Quote:
What I love is that there's NO evidence that RoR shouldn't double dip , there's no discussion , no statement , NOTHING , there isn't proof EVERYWHERE that RoR should work AS IT IS NOW


I can say that about the fact that RoR should double dip -

Anyway I will try and tell shocker about the crit part and after the fix we will compare damage again

Ps: the worldoflogs damage is from 4.3.4 not from MOP




Fixes will be live only after a server restart !

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kabutozero

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Post Posted: 19-09-2013, 12:32:14 | Translate post to: ... (Click for more languages)

it's for 4.3.4 , then it's the same for this LOL

and no , you can see way more threads we posted saying it should double dip ,even one with zohlomg posting in retail forum LOL


There's no way the shadow part is going to do more damage if you fix the crit to be owrking correctly

Ss melee 10k , ss shadow 9k

if crit will be 20 and 18k

right now it can be 10k and 18k really easily and that's why the recount

if you fix it there's no way in the world shadow is gonna surpass melee as it will only get increased at the same time melee gets increased too



Last edited by kabutozero on 19-09-2013, 12:41:58; edited 1 time in total
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Zohlomg

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Post Posted: 19-09-2013, 12:41:28 | Translate post to: ... (Click for more languages)

^^

can't figure the lol out, but it's funny you saw me

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kabutozero

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Post Posted: 19-09-2013, 12:49:12 | Translate post to: ... (Click for more languages)

lol piri posted this http://forum.wow-freakz.com/FIXED-dk-4.0.6-Scourge-Strike-damage-t126110-60.html and I checked it and you posted that retail thread -

anyways on page 4 of this there's my post where I posted MANY threads stating RoR double dips but piri was centered in testing random crits instead..

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Needlegunxz

[Dominus Nox]



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Post Posted: 19-09-2013, 12:51:31 | Translate post to: ... (Click for more languages)

random crits are proven on 1st page anyway idk what else u need to see them



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kabutozero

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Post Posted: 19-09-2013, 13:45:46 | Translate post to: ... (Click for more languages)

He thinks that after "Fixing" Rage of rivendare the crit problem of SS got magically fixed, when I said 30 times that there are 2 different things and the random crit problem is a product of the SS critical "Fix"


But anyways I proved after ror "Fix" that random crits were still happening and he is fixated on reproducing it .... something he can't do it seems....

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Needlegunxz

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Post Posted: 26-09-2013, 21:46:02 | Translate post to: ... (Click for more languages)

fixing baseline spells is too mainstream ,huh?



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kabutozero

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Post Posted: 27-09-2013, 01:42:32 | Translate post to: ... (Click for more languages)

he said until they fix the crit bug they won't unfix RoR.... which is noobish since... if SS shadow crits alongside the phys one , there's no way it's going to do more damage than ss melee total , because right now and at least for me SS is doing less damage for the shadow part than for the melee one ( thanks to the "Fix")


anyways

/cast !Lurk mode

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