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Tutoarial Transformare fisiere de tip .bsp in .map
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RedFighter
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Posted: 12-01-2007, 19:16:13
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Tutoarial Transformare fisiere de tip .bsp in fisiere de tip .map
Desi se numeste furt, sa iei munca altuia si tu sa faci modificari, m-am gandit sa va ajut (cu conditia ca pe viitor sa joc si eu pe hartile voastre, care sper ca vor fi cunoscute) sa transformati fisierele .bsp( hartile de cs) in fisiere .map (cele de la valve hammer editor).
Pentru inceput avem nevoie de programul winbspc12 (
link
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Sa trecem la treaba .. mai intai deschidem programul si da-m file -> convert, acum alegem un fisier de tip .bsp (din cstrike/maps) si ii dam open hartii alese. Ne apare ceva de genu’ :
Cand apare asa inseamna ca s-a convertit:
Success.. sper ca va ajutat.. nu uitati .. SE NUMESTE FURT !!
by RedFighter
In varianta PDF:
Aici
In varianta TEXT:
Aici
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anetoiu
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Posted: 11-02-2007, 15:30:14
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mdah dar pt ce e folositor pt. ca cu valve map creator nu poti sa modifici .map
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MaZ
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Posted: 11-02-2007, 16:01:08
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Defapt cu Valve Hammer Editor se pot edita fisiere .map
"It is far better to grasp the unniverse as it really is than to persist in delusion, however satisfaying and reassuring." - Carl Sagan
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anetoiu
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Posted: 11-02-2007, 17:52:58
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da? inseamna ca numai stiu eu bine ca mi-am formatat calcu si nu am mai lucrat cu el o sa incerc..
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anetoiu
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Posted: 11-02-2007, 18:19:58
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cad ca link-ul de download nu merge.... l-am gasit yo pe google si il puteti downloada de
AICI
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tudor_asasinul
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Posted: 11-09-2007, 19:03:22
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Am o intrebare: Cand dai convert... knd se face .map si knd o deschizi cu valve hammer editor o vezi si cu textura? sau totul e alb si trebuie sa pui tu texturile?
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Clocks
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Posted: 21-04-2009, 10:12:53
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tudor_asasinul wrote:
Am o intrebare: Cand dai convert... knd se face .map si knd o deschizi cu valve hammer editor o vezi si cu textura? sau totul e alb si trebuie sa pui tu texturile?
si la mine am dat convert la 35hp ca sa iau niste cutii naveau texturi, dar la cs_assault a iesit totul cu testuri.Presupun ca daca tu nu ai fisierul WAD pe in care se afleatexturile mapei respective atunci brushurile nu vor avea textura(nu are de unde sa ia texturile)
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CobReX
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Posted: 21-04-2009, 14:33:00
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Pai nu vi se pare normal sa nu ai texturi ? Texturile sunt produse de catre un membru/echipaj.
Pai nu vi se pare normal sa ai texturile la de_dust2,train,inferno etc? De ce? Simplu,pentru ca sunt alcatuite pentru joc.
Daca downloadezi o harta cu tot cu .wad-ul acesteia,normal ca ai texturile.
Cum sa faci film Counter Strike
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RIWIX
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Clocks
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Posted: 21-04-2009, 22:08:25
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CobReX wrote:
Pai nu vi se pare normal sa nu ai texturi ? Texturile sunt produse de catre un membru/echipaj.
Pai nu vi se pare normal sa ai texturile la de_dust2,train,inferno etc? De ce? Simplu,pentru ca sunt alcatuite pentru joc.
Daca downloadezi o harta cu tot cu .wad-ul acesteia,normal ca ai texturile.
pai normal ar fi sa ai si o textura in arhiva in care [rimesti harta respectiva lol
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