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wayn3

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Post Posted: 13-04-2009, 20:08:25 | Translate post to: ... (Click for more languages)

Am facut si eu o harta misto tare si nu stiu cum sai fac cerul ca pe dust2 ... ceva vreun tutorial for me ?
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Clocks

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Post Posted: 21-04-2009, 22:11:01 | Translate post to: ... (Click for more languages)

Ia si tu o mapa, desfao(tranzform-o in .map) si deschide-o cu hammer editor(bine sa fie o mapa cu cer), de ex ia d2.Copiaza brushurile care reprezinta cerul, redimensioneaza-le pentru mapa ta si gata
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Burner01

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Post Posted: 03-06-2009, 14:25:23 | Translate post to: ... (Click for more languages)

am o problema fratilor am facut o mapa la cs si cand dau run sa se transfoorme in bsp imi apre eroarea asta - ce fac? id meu este burner_gangsta_rap

** Executing...
** Command: Change Directory
** Parameters: D:\Bogdan\Jocuri\Counter Strike


** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Valve Hammer Editor\maps\aim_burner.map" "C:\Program Files\Valve Hammer Editor\TERMINATE\aim_burner.map"


** Executing...
** Command: C:\PROGRA~1\Valve Hammer Editor\tools\qcsg.exe
** Parameters: "C:\Program Files\Valve Hammer Editor\TERMINATE\aim_burner"

qcsg.exe v2.8 (Jan 31 2000)
---- qcsg ----

************ ERROR ************
usage: qcsg [-nowadtextures] [-wadinclude <name>] [-draw] [-glview] [-noclip] [-onlyents] [-proj <name>] [-threads #] [-v] [-hullfile <name>] mapfile

** Executing...
** Command: C:\PROGRA~1\Valve Hammer Editor\tools\qbsp2.exe
** Parameters: "C:\Program Files\Valve Hammer Editor\TERMINATE\aim_burner"

qbsp2.exe v2.2 (Dec 28 1998)
---- qbsp2 ----

************ ERROR ************
usage: qbsp [-draw] [-leakonly] [-noclip] [-nofill] [-nogfx] [-notjunc] [-proj name] [-subdivide size] [-threads n] [-v] [-watervis] sourcefile

** Executing...
** Command: C:\PROGRA~1\Valve Hammer Editor\tools\vis.exe
** Parameters: "C:\Program Files\Valve Hammer Editor\TERMINATE\aim_burner"

vis.exe v1.3 (Dec 30 1998)
---- vis ----

************ ERROR ************
usage: vis [-threads #] [-level 0-4] [-fast] [-v] bspfile

** Executing...
** Command: C:\PROGRA~1\Valve Hammer Editor\tools\qrad.exe
** Parameters: "C:\Program Files\Valve Hammer Editor\TERMINATE\aim_burner"

qrad.exe v 1.5 (Apr 6 2000)
----- Radiosity ----
1 threads

************ ERROR ************
usage: qrad [-dump] [-inc] [-bounce n] [-threads n] [-verbose] [-terse] [-chop n] [-maxchop n] [-scale n] [-ambient red green blue] [-proj file] [-maxlight n] [-threads n] [-lights file] [-gamma n] [-dlight n] [-extra] [-smooth n] [-coring n] [-notexscale] bspfile

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Burner01

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Post Posted: 04-06-2009, 13:05:57 | Translate post to: ... (Click for more languages)

gata am rezolvat problema
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ChAoS

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Post Posted: 23-06-2009, 22:16:58 | Translate post to: ... (Click for more languages)

Clocks wrote:
Ia si tu o mapa, desfao(tranzform-o in .map) si deschide-o cu hammer editor(bine sa fie o mapa cu cer), de ex ia d2.Copiaza brushurile care reprezinta cerul, redimensioneaza-le pentru mapa ta si gata



Nu te mai baga aiurea ... nu trebuie sa copieze nimic.

Sky daca ai facut o harta si nai ales ce sky sa pui , compilatorul til pune pe cel default , adica cel de pe dust2

daca vrei alt sky,uite aici o lista : http://mapping.ro/viewtopic.php?f=117&&t=12694



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