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[rezolvat]plugin level xp
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Point15
[Mentally Stable]
Status: Offline
(since 01-10-2017 02:51)
Joined: 25 Sep 2014
Posts: 98
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Topics: 14
Location:
Romania
Reputation:
38.7
Votes
: 2
Posted: 15-01-2015, 22:35:29
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Salut.
Am nevoie de un plugin pentru zombie plague advance in genul asta :
Click
Dar sa aiba si clase de human si zombie pe xp , si XP-ul sa se faca si cand tragi in zm.
Multumesc !
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-P!C@-
[Simply Normal]
Status: Offline
(since 21-04-2022 19:07)
Joined: 28 May 2012
Posts: 21086
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Posted: 17-01-2015, 17:24:13
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Incearca ce e
aici.
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Point15
[Mentally Stable]
Status: Offline
(since 01-10-2017 02:51)
Joined: 25 Sep 2014
Posts: 98
,
Topics: 14
Location:
Romania
Reputation:
38.7
Votes
: 2
Posted: 18-01-2015, 03:40:18
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E pluginu zp 5.0.7 ce mi-ai dat tu :\
Am zombie_xp-ul asta :
Spoiler:
Code:
#include <amxmodx>
#include <amxmisc>
#include <nvault>
#include <fakemeta>
#include <zombie_plague_advance>
#include <hamsandwich>
#include <fun>
#define TRIGGER_SAYMENU
//#define ZP_ALIGN_TEXT
//#define ZP_GAMERUINER
#define ZP_BINDMENU "j"
#if defined TRIGGER_ZP_ITEM
new g_TriggerItem
#endif
static const PLUGIN_NAME[] = "Zombie XP"
static const PLUGIN_VERSION[] = "0.8"
new g_fwRoundStart, g_fwDummyResult
new gvault;
#define VAULT_LEVEL 0
#define VAULT_HCLASS 1
#define VAULT_ZCLASS 2
// Internal variables
enum pcvar
{
enable = 0,
packslevelup
}
new pcvars[pcvar];
new userLevel[33], userAuthID[33][32], userNeededPacks[33]
new g_modname[32] // for formating the mod name
new g_maxplayers // max players counter
const MAX_CLASSSES = 40
new g_zclass_name[MAX_CLASSSES][32] // name
new g_zclass_info[MAX_CLASSSES][32] // description
new g_zclass_model[MAX_CLASSSES][32] // player model
new g_zclass_clawmodel[MAX_CLASSSES][32] // claw model
new g_zclass_hp[MAX_CLASSSES] // health
new g_zclass_spd[MAX_CLASSSES] // speed
new g_zclass_lvl[MAX_CLASSSES] // level
new Float:g_zclass_grav[MAX_CLASSSES] // gravity
new Float:g_zclass_kb[MAX_CLASSSES] // knockback
new g_zclass_load[MAX_CLASSSES][40] // loading identifier
new g_zclass_i // loaded zombie classes counter
new g_hclass_name[MAX_CLASSSES][32] // name
new g_hclass_info[MAX_CLASSSES][32] // description
new g_hclass_model[MAX_CLASSSES][32] // player model
new g_hclass_hp[MAX_CLASSSES] // health
new g_hclass_spd[MAX_CLASSSES] // speed
new g_hclass_lvl[MAX_CLASSSES] // level
new Float:g_hclass_grav[MAX_CLASSSES] // gravity
new g_hclass_load[MAX_CLASSSES][40] // loading identifier
new g_hclass_i // loaded zombie classes counter
#define ZCLASSES_STARTID g_menu_data[id][0]
#define ZCLASSES_SELECTION (g_menu_data[id][0]+key)
#define HCLASSES_STARTID g_menu_data[id][1]
#define HCLASSES_SELECTION (g_menu_data[id][1]+key)
new g_menu_data[33][8] // data for various menus
const MENU_KEY_BACK = 7
const MENU_KEY_NEXT = 8
const MENU_KEY_EXIT = 9
const KEYSMENU = (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<5)|(1<<6)|(1<<7)|(1<<8)|(1<<9)
new cvar_welcomemsg, cvar_removexp, cvar_removezombie;
new g_zombieclassnext[33] // zombie class for next infection
new g_humanclassnext[33] // zombie class for next infection
new g_zombieclass[33] // zombie class
new g_humanclass[33] // zombie class
new g_resetparams[33] // reset params?
new bool:g_hclass_showmenu[33]
new bool:g_zclass_showmenu[33]
const PDATA_SAFE = 2
const OFFSET_CSTEAMS = 114
const OFFSET_LINUX = 5 // offsets 5 higher in Linux builds
enum
{
CS_TEAM_UNASSIGNED = 0,
CS_TEAM_T,
CS_TEAM_CT,
CS_TEAM_SPECTATOR
}
new g_freezetime;
new bool:g_human[33];
new bool:loadedZombies
enum (+= 100)
{
TASK_SHOWHUD
}
#define ID_SHOWHUD (taskid - TASK_SHOWHUD)
new g_MsgSync2
new g_msgSayText
const PEV_SPEC_TARGET = pev_iuser2
new const textHeader[] = "[ ZM ]"
new const textHeaderOrig[] = "[ ZM ]" //imitate Zombie Plague alerts
const Float:HUD_EVENT_X = -1.0
const Float:HUD_EVENT_Y = 0.17
const Float:HUD_INFECT_X = 0.05
const Float:HUD_INFECT_Y = 0.45
const Float:HUD_SPECT_X = 0.6
const Float:HUD_SPECT_Y = 0.85
const Float:HUD_STATS_X = 1.0 //changed to right align
const Float:HUD_STATS_Y = 0.2
public plugin_precache()
{
// Register all our cvars
cvar_welcomemsg = register_cvar("zp_xp_welcomemsg", "1");
cvar_removexp = register_cvar("zp_xp_removexp", "0");
cvar_removezombie = register_cvar("zp_xp_removezombie", "0");
}
public plugin_init()
{
register_plugin(PLUGIN_NAME, PLUGIN_VERSION, "Keys")
register_dictionary("zombie_xp.txt")
register_menu("Game Menu", KEYSMENU, "menu_game")
register_menu("Zombie Class Menu", KEYSMENU, "menu_zclass")
register_menu("Human Class Menu", KEYSMENU, "menu_hclass")
register_forward(FM_PlayerPreThink, "fw_PlayerPreThink")
RegisterHam(Ham_Spawn, "player", "fw_PlayerSpawn_Post", 1)
register_logevent("logevent_round_start",2, "1=Round_Start")
register_event("HLTV", "event_round_start", "a", "1=0", "2=0");
g_fwRoundStart = CreateMultiForward("zp_round_started_human", ET_IGNORE, FP_CELL)
set_task(1.0, "set_cvars")
pcvars[enable] = register_cvar("zp_xp_enable", "1")
pcvars[packslevelup] =
register_clcmd("zp_xp_costscale", "SetPacksLevelUp")
register_clcmd("zp_xp_set_level", "SetLevel")
register_clcmd("zp_xp_removexp", "RemoveXP")
register_clcmd("zp_xp_removezombies", "RemoveZombies")
#if defined TRIGGER_SAYMENU
register_clcmd("say xp", "handle_say_xp")
register_clcmd("say level", "handle_say_level")
register_clcmd("say class", "handle_say_class")
register_clcmd("say xpmenu", "handle_say_xpmenu")
#endif
g_msgSayText = get_user_msgid("SayText")
formatex(g_modname, sizeof g_modname - 1, "XP Menu %s", PLUGIN_VERSION)
g_maxplayers = get_maxplayers()
gvault = nvault_open(PLUGIN_NAME);
g_MsgSync2 = CreateHudSyncObj()
}
public set_cvars()
{
if( get_pcvar_num(cvar_removezombie) == 0) set_cvar_num("zp_zombie_classes", 0);
}
public plugin_natives()
{
register_native("zpxp_register_human_class", "native_register_human_class", 1)
register_native("zpxp_register_zombie_class", "native_register_zombie_class", 1)
register_native("zp_get_user_human_class", "native_get_user_human_class", 1)
}
public plugin_end()
{
if( get_pcvar_num(cvar_removexp) == 0)
{
// Save everyone's data first
server_print("%s Saving your clients XP.", textHeader);
for( new o = 1; o < 33; o++)
{
//if ( !is_user_connected(o) || is_user_bot(o) ) continue;
if ( !is_user_connected(o) ) continue;
if ( is_user_bot(o) ) continue;
save_data(o);
}
}
nvault_close(gvault)
if( (loadedZombies == false) && ( get_pcvar_num(cvar_removezombie) == 0 ))
{
set_pcvar_num(cvar_removezombie, 0);
set_cvar_num("zp_zombie_classes", 0)
}
}
#if defined TRIGGER_SAYMENU
public handle_say_xp(id)
{
#if defined ZP_BINDMENU
new strLetter[2];
copy(strLetter, sizeof strLetter - 1, ZP_BINDMENU);
strtoupper(strLetter);
strtoupper(ZP_BINDMENU);
zp_colored_print(id, "^x04%s^x01 %L", textHeader, id, "SAY_INFO_KEY", strLetter)
#else
zp_colored_print(id, "^x04%s^x01 %L", textHeader, id, "SAY_INFO")
#endif
zp_colored_print(id, "^x04%s^x01 %L", textHeader, id, "SAY_XP", pcvars[packslevelup] * userLevel[id], userLevel[id])
return PLUGIN_HANDLED
}
public handle_say_level(id)
{
zp_colored_print(id, "^x04%s^x01 %L", textHeader, id, "SAY_LEVEL", userLevel[id])
return PLUGIN_HANDLED
}
public handle_say_class(id)
{
zp_colored_print(id, "^x04%s^x01 %L", textHeader, id, "SAY_CLASS", g_hclass_name[g_humanclass[id]], g_zclass_name[g_zombieclass[id]])
return PLUGIN_HANDLED
}
public handle_say_xpmenu(id)
{
show_menu_game(id);
return PLUGIN_HANDLED
}
#endif
public getAmmoPacks(id)
{
return zp_get_user_ammo_packs(id);
}
public setAmmoPacks(id, value)
{
return zp_set_user_ammo_packs(id, value);
}
public SetLevel(id)
{
#if defined ZP_GAMERUINER
if ( read_argc() > 3 ) return PLUGIN_HANDLED;
new arg1[32], arg2[10], amount;
read_argv(1, arg1, sizeof(arg1) - 1);
read_argv(2, arg2, sizeof(arg2) - 1);
amount = str_to_num(arg2);
if( amount <= 0) amount = 1;
new target = cmd_target(0, arg1, 2);
if ( target == 0 )
{
zp_colored_print(id, "^x04%s^x01 Could not find the requested user.", textHeader);
return PLUGIN_HANDLED;
} else {
userLevel[id] = amount
ShowHUD(id)
if(id == target)
{
zp_colored_print(id, "^x04%s^x01 You have set yourself to level %d!", textHeader, amount );
} else {
new targetName[64];
get_user_name(target, targetName, 63);
zp_colored_print(id, "^x04%s^x01 You have set %s to level %d!", textHeader , targetName, amount );
zp_colored_print(target, "^x04%s^x01 You have been set to level %d!", textHeader , amount );
}
return PLUGIN_HANDLED;
}
#else
zp_colored_print(id, "^x04%s^x01 This functionality has been disabled.", textHeader);
client_print(id, print_console, "^x04%s^x01 This functionality has been disabled.", textHeader);
#endif
return PLUGIN_HANDLED;
}
public getNeededPacks(id)
{
switch(userLevel[id])
{
case 1 : return 50
case 2 : return 100
case 3 : return 200
case 4 : return 400
case 5 : return 1260
case 6 : return 2420
case 7 : return 4520
case 8 : return 9800
case 9 : return 10702
case 10 : return 12604
case 11 : return 13602
case 12 : return 25630
case 13 : return 38300
case 14 : return 42460
case 15 : return 55640
case 16 : return 60250
case 17 : return 72900
case 18 : return 83300
case 19 : return 94620
case 20 : return 105900
case 21 : return 99999999999999999999
case 22 : return 99999999999999999999
case 23 : return 99999999999999999999
case 24 : return 99999999999999999999
case 25 : return 182400
case 26 : return 233840
case 27 : return 245300
case 28 : return 259520
case 29 : return 310623
case 30 : return 31400
}
return PLUGIN_HANDLED;
}
public SetPacksLevelUp(id, value)
{
new arg[10], arg2
read_argv(1, arg, sizeof arg - 1)
arg2 = str_to_num(arg)
if(arg2 > 0)
{
client_print(id, print_console, "%s %L", textHeader, id, "ADMIN_CONFIRM")
pcvars[packslevelup] = arg2;
for( new o = 1; o < 33; o++)
{
if ( !is_user_connected(o) ) continue;
userNeededPacks[id] = getNeededPacks(id)
}
} else {
zp_colored_print(id, "^x04%s^x01 %L", textHeader, id, "ERR_NEGATIVE");
client_print(id, print_console, "%s %L", textHeader, id, "ERR_NEGATIVE")
}
return PLUGIN_HANDLED;
}
public RemoveXP(id)
{
new arg[10], arg2
read_argv(1, arg, sizeof arg - 1)
arg2 = str_to_num(arg)
if(arg2 >= 0)
{
if(arg2 == 1) {
zp_colored_print(id, "^x04%s^x01 %L", textHeader, id, "ADMIN_CONFIRM");
client_print(id, print_console, "%s %L", textHeader, id, "ADMIN_CONFIRM")
set_pcvar_num(cvar_removexp, arg2);
} else if (arg2 == 0) {
zp_colored_print(id, "^x04%s^x01 %L", textHeader, id, "ADMIN_CONFIRM");
client_print(id, print_console, "%s %L", textHeader, id, "ADMIN_CONFIRM")
set_pcvar_num(cvar_removexp, arg2);
} else {
zp_colored_print(id, "^x04%s^x01 %L", textHeader, id, "ERR_INVALIDENTRY");
client_print(id, print_console, "%s %L", textHeader, id, "ERR_INVALIDENTRY");
return PLUGIN_HANDLED;
}
} else {
zp_colored_print(id, "^x04%s^x01 %L", textHeader, id, "ERR_NEGATIVE");
client_print(id, print_console, "%s %L", textHeader, id, "ERR_NEGATIVE")
}
return PLUGIN_HANDLED;
}
public RemoveZombies(id)
{
new arg[10], arg2
read_argv(1, arg, sizeof arg - 1)
arg2 = str_to_num(arg)
if(arg2 >= 0)
{
if (arg2 == 0) {
if( loadedZombies == true )
{
zp_colored_print(id, "^x04%s^x01 %L", textHeader, id, "ADMIN_CONFIRM");
client_print(id, print_console, "%s %L", textHeader, id, "ADMIN_CONFIRM")
set_pcvar_num(cvar_removezombie, 1);
set_cvar_num("zp_zombie_classes", 1)
} else {
zp_colored_print(id, "^x04%s^x01 %L", textHeader, id, "ADMIN_CONFIRM_NEXTROUND");
client_print(id, print_console, "%s %L", textHeader, id, "ADMIN_CONFIRM_NEXTROUND")
//set_pcvar_num(cvar_removezombie, 1);
//set_cvar_num("zp_zombie_classes", 1)
}
} else if (arg2 == 1) {
zp_colored_print(id, "^x04%s^x01 %L", textHeader, id, "ADMIN_CONFIRM");
client_print(id, print_console, "%s %L", textHeader, id, "ADMIN_CONFIRM")
set_pcvar_num(cvar_removezombie, 1);
set_cvar_num("zp_zombie_classes", 1)
} else if (arg2 == 2) {
zp_colored_print(id, "^x04%s^x01 %L", textHeader, id, "ADMIN_CONFIRM_NEXTROUND");
client_print(id, print_console, "%s %L", textHeader, id, "ADMIN_CONFIRM_NEXTROUND")
set_pcvar_num(cvar_removezombie, 1);
set_cvar_num("zp_zombie_classes", 1)
} else {
zp_colored_print(id, "^x04%s^x01 %L", textHeader, id, "ERR_INVALIDENTRY");
client_print(id, print_console, "%s %L", textHeader, id, "ERR_INVALIDENTRY");
return PLUGIN_HANDLED;
}
} else {
zp_colored_print(id, "^x04%s^x01 %L", textHeader, id, "ERR_NEGATIVE");
client_print(id, print_console, "%s %L", textHeader, id, "ERR_NEGATIVE")
}
return PLUGIN_HANDLED;
}
public show_menu_game(id)
{
static menu[250], len, index;
len = 0
index = 1;
len += formatex(menu[len], sizeof menu - 1 - len, "\y%s^n^n", g_modname)
if( get_pcvar_num(cvar_removexp) == 0 )
{
if(getAmmoPacks(id) >= getNeededPacks(id))
{
len += formatex(menu[len], sizeof menu - 1 - len, "\r%d.\w %L", index, id, "MENU_BUY_XP")
len += formatex(menu[len], sizeof menu - 1 - len, " \y%d %L^n", getNeededPacks(id), id, "AMMO_PACKS_XP")
} else {
len += formatex(menu[len], sizeof menu - 1 - len, "\d%d. %L", index, id, "MENU_BUY_XP")
len += formatex(menu[len], sizeof menu - 1 - len, " \d%d %L^n", getNeededPacks(id), id, "AMMO_PACKS_XP")
}
index++;
}
len += formatex(menu[len], sizeof menu - 1 - len, "\r%d.\w %L^n", index, id,"MENU_HCLASS")
if (get_pcvar_num(cvar_removezombie) == 0)
{
index++;
len += formatex(menu[len], sizeof menu - 1 - len, "\r%d.\w %L^n", index, id,"MENU_ZCLASS")
}
len += formatex(menu[len], sizeof menu - 1 - len, "^n^n\r0.\w %L", id, "MENU_EXIT")
show_menu(id, KEYSMENU, menu, -1, "Game Menu")
}
public save_data(id)
{
new vaultkey[40],vaultData[256];
new g_selected_zclass[sizeof g_zclass_load[]] , g_selected_hclass[sizeof g_hclass_load[]] //bug fix for not showing menu if the user hasnt picked a zombie
if( g_hclass_showmenu[id] == true) { g_selected_hclass = "-1"; } else { formatex(g_selected_hclass, sizeof g_selected_hclass - 1, g_hclass_load[g_humanclassnext[id]]); }
if( g_zclass_showmenu[id] == true) { g_selected_zclass = "-1"; } else { formatex(g_selected_zclass, sizeof g_selected_zclass -1, g_zclass_load[g_zombieclassnext[id]]); }
formatex( vaultkey, sizeof vaultkey - 1, "%s_stats", userAuthID[id]);
formatex( vaultData, sizeof vaultData - 1, "0=%i;1=%s;2=%s;", userLevel[id], g_selected_hclass, g_selected_zclass);
nvault_set(gvault, vaultkey, vaultData);
}
public load_data(id)
{
if( get_pcvar_num(cvar_removexp) != 0)
{
g_hclass_showmenu[id] = true;
g_zclass_showmenu[id] = true;
return;
}
new vaultkey[40], vaultReturn[256];
new vaultData[4][40], vaultResults[3][40];
format(vaultkey, sizeof vaultkey - 1, "%s_stats", userAuthID[id]);
nvault_get(gvault, vaultkey, vaultReturn, sizeof vaultReturn - 1);
new Count = ExplodeString(vaultData, sizeof vaultData - 1, sizeof vaultData[] - 1, vaultReturn, ';')
if(Count == sizeof vaultResults - 1)
{
new ivaultLevel, i_hclass_id = -1, i_zclass_id = -1;
for( new i = 0; i < sizeof vaultData - 1; i++)
{
ExplodeString(vaultResults, sizeof vaultResults - 1, sizeof vaultResults[] - 1, vaultData[i], '=');
switch (str_to_num(vaultResults[0]))
{
case VAULT_LEVEL:
{
ivaultLevel = str_to_num(vaultResults[1]);
if (ivaultLevel == 0) ivaultLevel = 1;
userLevel[id] = ivaultLevel
}
case VAULT_HCLASS:
{
if( !equali(vaultResults[1], "-1") )
{
for (new i2 = 0; i2 < g_hclass_i; i2++)
{
if( equali(vaultResults[1], g_hclass_load[i2]) )
{
i_hclass_id = i2;
break;
}
}
}
if ( i_hclass_id == -1)
{
g_hclass_showmenu[id] = true;
} else {
g_humanclassnext[id] = i_hclass_id;
g_hclass_showmenu[id] = false;
}
}
case VAULT_ZCLASS:
{
if( !equali(vaultResults[1], "-1") )
{
for (new i2 = 0; i2 < g_zclass_i; i2++)
{
if( equali(vaultResults[1], g_zclass_load[i2]) )
{
i_zclass_id = i2;
break;
}
}
}
if ( i_zclass_id == -1)
{
g_zclass_showmenu[id] = true;
} else {
g_zombieclassnext[id] = i_zclass_id;
g_zclass_showmenu[id] = false;
zp_set_user_zombie_class(id, i_zclass_id);
}
}
}
}
} else {
g_hclass_showmenu[id] = true;
g_zclass_showmenu[id] = true;
}
}
public client_connect(id)
{
#if defined ZP_BINDMENU
client_cmd(id,"bind %s ^"say xpmenu^"", ZP_BINDMENU);
#endif
}
public client_putinserver(id)
{
resetvars(id)
zp_set_user_zombie_class(id, 0)
load_data(id);
userNeededPacks[id] = getNeededPacks(id)
set_task(1.0, "ShowHUD", id+TASK_SHOWHUD, _, _, "b")
}
public client_disconnect(id)
{
save_data(id);
remove_task(id+TASK_SHOWHUD)
}
public fw_PlayerSpawn_Post(id)
{
if (zp_get_user_zombie(id))
return FMRES_IGNORED;
if (!is_user_alive(id)) // you could also use is_user_connected()
return FMRES_IGNORED;
g_humanclass[id] = g_humanclassnext[id]
g_zombieclass[id] = g_zombieclassnext[id]
humanme(id)
// We know for sure they are a human, only give guns+speed+grav if they've picked a class
if (( g_hclass_showmenu[id] == false))
{
set_task(0.5, "setHumanParameters", id)
}
return FMRES_IGNORED;
}
public setHumanParameters(id)
{
set_pev(id, pev_gravity, g_hclass_grav[g_humanclass[id]])
fm_set_user_health(id, g_hclass_hp[g_humanclass[id]])
}
public event_round_start()
{
static team;
for( new o = 1; o < 33; o++)
{
if ( !is_user_connected(o) ) continue;
team = fm_get_user_team(o)
if (team == CS_TEAM_SPECTATOR || team == CS_TEAM_UNASSIGNED) continue;
//humanme(o)
// Our next vars are now current
//g_humanclass[o] = g_humanclassnext[o]
//g_zombieclass[o] = g_zombieclassnext[o]
ExecuteForward(g_fwRoundStart, g_fwDummyResult, o);
}
g_freezetime = true
if( get_pcvar_num(cvar_welcomemsg) )
set_task(2.0, "welcome_msg")
}
public zp_user_infected_pre(id, infector)
{
g_human[id] = false
}
public zp_user_infected_post(id, infector)
{
if ((g_zclass_showmenu[id] == true) && get_pcvar_num(cvar_removezombie) ==0) show_menu_zclass(id);
}
public zp_user_humanized_pre(id)
{
g_humanclass[id] = g_humanclassnext[id];
g_zombieclass[id] = g_zombieclassnext[id];
}
public zp_user_humanized_post(id)
{
if(!zp_get_user_survivor(id) && !zp_get_user_sniper(id))
{
humanme(id)
set_task(0.5, "setHumanParameters", id)
}else {
g_human[id] = false
}
ShowHUD(id)
}
public humanme(id)
{
if( g_hclass_showmenu[id] == true)
{
if (get_pcvar_num(cvar_removezombie) == 0){
set_task(0.1, "show_menu_hclass", id);
}else {
set_task(0.5, "show_menu_hclass", id);
}
}
g_human[id] = true;
}
public resetvars(id)
{
g_zombieclassnext[id] = 0;
g_humanclassnext[id] = 0;
g_zombieclass[id] = 0;
g_humanclass[id] = 0;
g_hclass_showmenu[id] = false;
g_zclass_showmenu[id] = false;
userLevel[id] = 1;
get_user_name(id, userAuthID[id], 31)
g_resetparams[id] = false
}
stock ExplodeString( Output[][], Max, Size, Input[], Delimiter )
{
new Idx, l = strlen(Input), Len;
do Len += (1 + copyc( Output[Idx], Size, Input[Len], Delimiter ));
while( (Len < l) && (++Idx < Max) )
return Idx;
}
stock fm_set_user_health(id, health)
{
(health > 0) ? set_pev(id, pev_health, float(health)) : dllfunc(DLLFunc_ClientKill, id);
}
public fw_PlayerPreThink(id)
{
if (!is_user_alive(id)) return;
if(!g_human[id]) return;
if (!g_freezetime)
{
if (g_human[id])
{
set_pev(id, pev_maxspeed, float(g_hclass_spd[g_humanclass[id]]))
return
}
}
}
public show_menu_zclass(id)
{
if (!is_user_connected(id))
return;
if (is_user_bot(id))
{
g_zombieclassnext[id] = 0 //basic zombie
return;
}
static menu[800], len, class, removexp;
new curClassIcon[2];
len = 0
removexp = get_pcvar_num(cvar_removexp);
len += formatex(menu[len], sizeof menu - 1 - len, "\y%L \r [%d-%d]^n^n", id, "MENU_ZCLASS_TITLE", ZCLASSES_STARTID+1, min(ZCLASSES_STARTID+7, g_zclass_i))
#if defined ZP_ALIGN_TEXT
new spacers[400], g_zclass_spacers1, g_zclass_spacers2
new maxSpace1, maxSpace2, curSpace1[32], curSpace2[32]
for (class = ZCLASSES_STARTID; class < min(ZCLASSES_STARTID+7, g_zclass_i); class++)
{
formatex(spacers, sizeof spacers - 1, "%d. %s", class-ZCLASSES_STARTID+1, g_zclass_name[class])
g_zclass_spacers1 = strlen(spacers)
g_zclass_spacers2 = strlen(g_zclass_info[class])
if(g_zclass_spacers1 > maxSpace1) maxSpace1 = g_zclass_spacers1
if(g_zclass_spacers2 > maxSpace2) maxSpace2 = g_zclass_spacers2
}
for (class = ZCLASSES_STARTID; class < min(ZCLASSES_STARTID+7, g_zclass_i); class++)
{
formatex(spacers, sizeof spacers - 1, "%d. %s", class-ZCLASSES_STARTID+1, g_zclass_name[class])
g_zclass_spacers1 = maxSpace1 - strlen(spacers)
g_zclass_spacers2 = maxSpace2 - strlen(g_zclass_info[class])
arrayset(curSpace1, '^0', sizeof curSpace1 - 1)
arrayset(curSpace2, '^0', sizeof curSpace2 - 1)
if(g_zclass_spacers1 != 0) arrayset(curSpace1, '^t', g_zclass_spacers1)
if(g_zclass_spacers2 != 0) arrayset(curSpace2, '^t', g_zclass_spacers2)
if (((class == g_zombieclassnext[id] && g_zclass_showmenu[id] == false) || (userLevel[id] < g_zclass_lvl[class])) && (removexp == 0))
{
if (class == g_zombieclassnext[id]) { curClassIcon = "*"; } else { curClassIcon = ""; }
len += formatex(menu[len], sizeof menu - 1 - len, "\d%s%d. %s %s %s %s %L %d^n", curClassIcon, class-ZCLASSES_STARTID+1, g_zclass_name[class], curSpace1, g_zclass_info[class], curSpace2, id, "BOTH_ATTRIB_LEVEL", g_zclass_lvl[class])
} else if (removexp == 1) {
len += formatex(menu[len], sizeof menu - 1 - len, "\r%d.\w %s\y %s %s^n", class-ZCLASSES_STARTID+1, g_zclass_name[class], curSpace1, g_zclass_info[class])
} else {
len += formatex(menu[len], sizeof menu - 1 - len, "\r%d.\w %s\y %s %s\w %s %L %d^n", class-ZCLASSES_STARTID+1, g_zclass_name[class], curSpace1, g_zclass_info[class], curSpace2, id, "BOTH_ATTRIB_LEVEL", g_zclass_lvl[class])
}
}
#else
for (class = ZCLASSES_STARTID; class < min(ZCLASSES_STARTID+7, g_zclass_i); class++)
{
if (((class == g_zombieclassnext[id] && g_zclass_showmenu[id] == false) || (userLevel[id] < g_zclass_lvl[class])) && (removexp == 0))
{
if (class == g_zombieclassnext[id]) { curClassIcon = "*"; } else { curClassIcon = ""; }
len += formatex(menu[len], sizeof menu - 1 - len, "\d%s%d. %s - %s - %L %d^n", curClassIcon, class-ZCLASSES_STARTID+1, g_zclass_name[class], g_zclass_info[class], id, "BOTH_ATTRIB_LEVEL", g_zclass_lvl[class])
} else if (removexp == 1) {
len += formatex(menu[len], sizeof menu - 1 - len, "\r%d.\w %s -\y %s^n", class-ZCLASSES_STARTID+1, g_zclass_name[class], g_zclass_info[class]);
} else {
len += formatex(menu[len], sizeof menu - 1 - len, "\r%d.\w %s -\y %s\w - %L %d^n", class-ZCLASSES_STARTID+1, g_zclass_name[class], g_zclass_info[class], id, "BOTH_ATTRIB_LEVEL", g_zclass_lvl[class]);
}
}
#endif
len += formatex(menu[len], sizeof menu - 1 - len, "^n\r8.\w %L^n\r9.\w %L^n^n\r0.\w %L", id, "MENU_BACK", id, "MENU_NEXT", id, "MENU_EXIT")
show_menu(id, KEYSMENU, menu, -1, "Zombie Class Menu")
}
public show_menu_hclass(id)
{
if (!is_user_connected(id))
return;
if (is_user_bot(id))
{
g_humanclassnext[id] = 0
return;
}
static menu[800], len, class, removexp
new curClassIcon[2]
len = 0
removexp = get_pcvar_num(cvar_removexp);
len += formatex(menu[len], sizeof menu - 1 - len, "\y%L \r[%d-%d]^n^n", id, "MENU_HCLASS_TITLE", HCLASSES_STARTID+1, min(HCLASSES_STARTID+7, g_hclass_i))
#if defined ZP_ALIGN_TEXT
new spacers[400], g_hclass_spacers1, g_hclass_spacers2
new maxSpace1, maxSpace2, curSpace1[32], curSpace2[32]
for (class = HCLASSES_STARTID; class < min(HCLASSES_STARTID+7, g_hclass_i); class++)
{
formatex(spacers, sizeof spacers - 1, "%d. %s", class-HCLASSES_STARTID+1, g_hclass_name[class])
g_hclass_spacers1 = strlen(spacers)
g_hclass_spacers2 = strlen(g_hclass_info[class])
if(g_hclass_spacers1 > maxSpace1) maxSpace1 = g_hclass_spacers1
if(g_hclass_spacers2 > maxSpace2) maxSpace2 = g_hclass_spacers2
}
for (class = HCLASSES_STARTID; class < min(HCLASSES_STARTID+7, g_hclass_i); class++)
{
formatex(spacers, sizeof spacers - 1, "%d. %s", class-HCLASSES_STARTID+1, g_hclass_name[class])
g_hclass_spacers1 = maxSpace1 - strlen(spacers)
g_hclass_spacers2 = maxSpace2 - strlen(g_hclass_info[class])
arrayset(curSpace1, '^0', sizeof curSpace1 - 1)
arrayset(curSpace2, '^0', sizeof curSpace2 - 1)
if(g_hclass_spacers1 != 0) arrayset(curSpace1, '^t', g_hclass_spacers1)
if(g_hclass_spacers2 != 0) arrayset(curSpace2, '^t', g_hclass_spacers2)
if (((class == g_humanclassnext[id] && g_hclass_showmenu[id] == false) || (userLevel[id] < g_hclass_lvl[class])) && (removexp == 0))
{
if (class == g_humanclassnext[id]) { curClassIcon = "*"; } else { curClassIcon = ""; }
len += formatex(menu[len], sizeof menu - 1 - len, "\d%s%d. %s %s %s %s %L %d^n", curClassIcon, class-HCLASSES_STARTID+1, g_hclass_name[class], curSpace1, g_hclass_info[class], curSpace2, id, "BOTH_ATTRIB_LEVEL", g_hclass_lvl[class])
} else if (removexp == 1) {
len += formatex(menu[len], sizeof menu - 1 - len, "\r%d.\w %s\y %s %s^n", class-HCLASSES_STARTID+1, g_hclass_name[class], curSpace1, g_hclass_info[class])
} else {
len += formatex(menu[len], sizeof menu - 1 - len, "\r%d.\w %s\y %s %s\w %s %L %d^n", class-HCLASSES_STARTID+1, g_hclass_name[class], curSpace1, g_hclass_info[class], curSpace2, id, "BOTH_ATTRIB_LEVEL", g_hclass_lvl[class])
}
}
#else
for (class = HCLASSES_STARTID; class < min(HCLASSES_STARTID+7, g_hclass_i); class++)
{
if (((class == g_humanclassnext[id] && g_hclass_showmenu[id] == false) || (userLevel[id] < g_hclass_lvl[class])) && (removexp == 0))
{
if (class == g_humanclassnext[id]) { curClassIcon = "*"; } else { curClassIcon = ""; }
len += formatex(menu[len], sizeof menu - 1 - len, "\d%s%d. %s - %s - %L %d^n", curClassIcon, class-HCLASSES_STARTID+1, g_hclass_name[class], g_hclass_info[class], id, "BOTH_ATTRIB_LEVEL", g_hclass_lvl[class])
} else if (removexp == 1) {
len += formatex(menu[len], sizeof menu - 1 - len, "\r%d.\w %s -\y %s^n", class-HCLASSES_STARTID+1, g_hclass_name[class], g_hclass_info[class]);
} else {
len += formatex(menu[len], sizeof menu - 1 - len, "\r%d.\w %s -\y %s\w - %L %d^n", class-HCLASSES_STARTID+1, g_hclass_name[class], g_hclass_info[class], id, "BOTH_ATTRIB_LEVEL", g_hclass_lvl[class])
}
}
#endif
len += formatex(menu[len], sizeof menu - 1 - len, "^n\r8.\w %L^n\r9.\w %L^n^n\r0.\w %L", id, "MENU_BACK", id, "MENU_NEXT", id, "MENU_EXIT")
show_menu(id, KEYSMENU, menu, -1, "Human Class Menu")
}
public menu_game(id, key)
{
if(get_pcvar_num(cvar_removexp) == 1) key++;
switch (key)
{
case 0:
{
if(getAmmoPacks(id) >= getNeededPacks(id))
{
setAmmoPacks(id, getAmmoPacks(id) - getNeededPacks(id))
userLevel[id] += 1
save_data(id)
zp_colored_print(id, "^x04%s^x01 %L %d", textHeader, id ,"MENU_BUY_LEVEL", userLevel[id])
ShowHUD(id)
} else {
zp_colored_print(id, "^x04%s^x01 %L", textHeader, id ,"ERR_NOTENOUGHPACKS")
}
show_menu_game(id);
}
case 1:
{
show_menu_hclass(id)
}
case 2:
{
if (get_pcvar_num(cvar_removezombie) == 0)
{
show_menu_zclass(id)
}
}
}
return PLUGIN_HANDLED;
}
public menu_zclass(id, key)
{
if (key >= MENU_KEY_BACK || ZCLASSES_SELECTION >= g_zclass_i)
{
switch (key)
{
case MENU_KEY_BACK:
{
if (ZCLASSES_STARTID-7 >= 0) ZCLASSES_STARTID -= 7
}
case MENU_KEY_NEXT:
{
if (ZCLASSES_STARTID+7 < g_zclass_i) ZCLASSES_STARTID += 7
}
case MENU_KEY_EXIT:
{
return PLUGIN_HANDLED;
}
}
show_menu_zclass(id)
return PLUGIN_HANDLED;
}
if (ZCLASSES_SELECTION == g_zombieclassnext[id])
{
if( g_zclass_showmenu[id] == false)
{
zp_colored_print(id, "^x04%s^x01 %L", textHeader, id, "ERR_ALREADYSELECTED")
show_menu_zclass(id)
return PLUGIN_HANDLED;
}
}
if (get_pcvar_num(cvar_removexp) == 0)
{
if (g_zclass_lvl[ZCLASSES_SELECTION] > userLevel[id])
{
zp_colored_print(id, "^x04%s^x01 %L", textHeader, id, "ERR_NOTLEVEL")
show_menu_zclass(id)
return PLUGIN_HANDLED;
}
}
g_zombieclassnext[id] = ZCLASSES_SELECTION;
g_zclass_showmenu[id] = false;
zp_colored_print(id, "^x04%s^x01 %L: %s", textHeader, id, "ZOMBIE_SELECT_XP", g_zclass_name[g_zombieclassnext[id]])
zp_colored_print(id, "^x04%s^x01 %L: %d %L: %d %L: %d %L: %d%%", textHeader, id, "ZOMBIE_ATTRIB1_XP", g_zclass_hp[g_zombieclassnext[id]], id, "ZOMBIE_ATTRIB2_XP", g_zclass_spd[g_zombieclassnext[id]],
id, "ZOMBIE_ATTRIB3_XP", floatround(g_zclass_grav[g_zombieclassnext[id]]*800), id, "ZOMBIE_ATTRIB4_XP", floatround(g_zclass_kb[g_zombieclassnext[id]]*100))
zp_set_user_zombie_class(id, g_zombieclassnext[id])
return PLUGIN_HANDLED;
}
public menu_hclass(id, key)
{
if (key >= MENU_KEY_BACK || HCLASSES_SELECTION >= g_hclass_i)
{
switch (key)
{
case MENU_KEY_BACK:
{
if (HCLASSES_STARTID-7 >= 0) HCLASSES_STARTID -= 7
}
case MENU_KEY_NEXT:
{
if (HCLASSES_STARTID+7 < g_hclass_i) HCLASSES_STARTID += 7
}
case MENU_KEY_EXIT:
{
return PLUGIN_HANDLED;
}
}
show_menu_hclass(id)
return PLUGIN_HANDLED;
}
if (HCLASSES_SELECTION == g_humanclassnext[id])
{
if( g_hclass_showmenu[id] == false)
{
zp_colored_print(id, "^x04%s^x01 %L", textHeader, id, "ERR_ALREADYSELECTED")
show_menu_hclass(id)
return PLUGIN_HANDLED;
}
}
if (get_pcvar_num(cvar_removexp) == 0)
{
if (g_hclass_lvl[HCLASSES_SELECTION] > userLevel[id])
{
zp_colored_print(id, "^x04%s^x01 %L", textHeader, id, "ERR_NOTLEVEL")
show_menu_hclass(id)
return PLUGIN_HANDLED;
}
}
g_humanclassnext[id] = HCLASSES_SELECTION;
g_hclass_showmenu[id] = false;
zp_colored_print(id, "^x04%s^x01 %L: %s", textHeader, id, "HUMAN_SELECT_XP", g_hclass_name[g_humanclassnext[id]])
zp_colored_print(id, "^x04%s^x01 %L: %d %L: %d %L: %d", textHeader, id, "HUMAN_ATTRIB1_XP", g_hclass_hp[g_humanclassnext[id]], id, "HUMAN_ATTRIB2_XP", g_hclass_spd[g_humanclassnext[id]],
id, "HUMAN_ATTRIB3_XP", floatround(g_hclass_grav[g_humanclassnext[id]]*800), id)
return PLUGIN_HANDLED;
}
public ShowHUD(taskid)
{
//if (get_pcvar_num(cvar_removexp) == 1 ) return;
static id;
id = ID_SHOWHUD;
if (!is_user_alive(id))
{
id = pev(id, PEV_SPEC_TARGET) //other persons ID
if (!is_user_alive(id)) return;
}
static red, green, blue, g_name[sizeof g_hclass_name];
if ( g_human[id] == false )
{
red = 200
green = 250
blue = 0
formatex(g_name, sizeof g_name - 1, "%L", id, "HUD_ZOMBIE");
}
else
{
red = 0
green = 0
blue = 255
copy(g_name, sizeof g_name - 1, g_hclass_name[g_humanclass[id]]);
}
if (id != ID_SHOWHUD)
{
if (get_pcvar_num(cvar_removexp) == 0 )
{
set_hudmessage(0, 255, 255, HUD_SPECT_X, HUD_SPECT_Y, 0.32, 0.90, 0, 6.0, 12.0);
ShowSyncHudMsg(ID_SHOWHUD, g_MsgSync2, "[%L]: %s / [%L]: %d", ID_SHOWHUD, "HUD_CLASS", g_name, ID_SHOWHUD, "HUD_LEVEL", userLevel[id]);
} else
{
set_hudmessage(255, 255, 255, HUD_SPECT_X, HUD_SPECT_Y, 0.32, 0.90, 0, 6.0, 12.0);
ShowSyncHudMsg(ID_SHOWHUD, g_MsgSync2, "%L: %s", ID_SHOWHUD, "HUD_CLASS", g_name);
}
} else {
if (get_pcvar_num(cvar_removexp) == 0 )
{
set_hudmessage(255, 255, 255, HUD_STATS_X, HUD_STATS_Y, 0.32, 0.90, 0, 6.0, 12.0);
ShowSyncHudMsg(id, g_MsgSync2, "[%L]: %s / [%L]: %d^t^t^t", id, "HUD_CLASS", g_name, id, "HUD_LEVEL", userLevel[id]);
} else {
set_hudmessage(255, 255, 255, HUD_STATS_X, HUD_STATS_Y, 0.32, 0.90, 0, 6.0, 12.0);
ShowSyncHudMsg(id, g_MsgSync2, "[%L]: %s^t^t^t", id, "HUD_CLASS", g_name);
}
}
}
public native_get_user_human_class(id)
{
return g_humanclass[id];
}
public native_register_human_class(const name[], const info[], const model[], hp, speed, Float:gravity, level)
{
// Reached human classes limit
if (g_hclass_i >= sizeof g_hclass_name)
return -1;
// Strings passed byref
param_convert(1)
param_convert(2)
param_convert(3)
// Add the class
copy(g_hclass_name[g_hclass_i], sizeof g_hclass_name[] - 1, name)
copy(g_hclass_info[g_hclass_i], sizeof g_hclass_info[] - 1, info)
copy(g_hclass_model[g_hclass_i], sizeof g_hclass_model[] - 1, model)
g_hclass_hp[g_hclass_i] = hp
g_hclass_spd[g_hclass_i] = speed
g_hclass_grav[g_hclass_i] = gravity
g_hclass_lvl[g_hclass_i] = level
new tSave[40]
formatex(tSave, sizeof tSave - 1, "%s%s", name, info);
replace_all(tSave, sizeof tSave - 1, ";", "")
replace_all(tSave, sizeof tSave - 1, " ", "")
g_hclass_load[g_hclass_i] = tSave;
g_hclass_i++
return g_hclass_i-1;
}
public native_register_zombie_class(const name[], const info[], const model[], const clawmodel[], hp, speed, Float:gravity, Float:knockback, level)
{
if( get_pcvar_num(cvar_removezombie) == 2) return 0;
loadedZombies = true;
param_convert(1)
param_convert(2)
param_convert(3)
param_convert(4)
copy(g_zclass_name[g_zclass_i], sizeof g_zclass_name[] - 1, name)
copy(g_zclass_info[g_zclass_i], sizeof g_zclass_info[] - 1, info)
copy(g_zclass_model[g_zclass_i], sizeof g_zclass_model[] - 1, model)
copy(g_zclass_clawmodel[g_zclass_i], sizeof g_zclass_clawmodel[] - 1, clawmodel)
g_zclass_hp[g_zclass_i] = hp
g_zclass_spd[g_zclass_i] = speed
g_zclass_grav[g_zclass_i] = gravity
g_zclass_kb[g_zclass_i] = knockback
g_zclass_lvl[g_zclass_i] = level
new tSave[40]
formatex(tSave, sizeof tSave - 1, "%s%s", name, info);
replace_all(tSave, sizeof tSave - 1, ";", "")
replace_all(tSave, sizeof tSave - 1, " ", "")
g_zclass_load[g_zclass_i] = tSave;
new g_returnclass_id;
g_returnclass_id = zp_register_zombie_class(g_zclass_name[g_zclass_i], g_zclass_info[g_zclass_i], g_zclass_model[g_zclass_i], g_zclass_clawmodel[g_zclass_i], g_zclass_hp[g_zclass_i] / 2, g_zclass_spd[g_zclass_i], g_zclass_grav[g_zclass_i], g_zclass_kb[g_zclass_i]);
if( g_returnclass_id == -1 )
{
server_print("%s %L", textHeader, LANG_PLAYER, "ERR_BADRETURN");
return -1
}
g_zclass_i++
return g_zclass_i-1;
}
public welcome_msg()
{
zp_colored_print(0, "^x04%s^x01 %L", textHeaderOrig, LANG_PLAYER, "NOTICE_INFO_XP")
}
public logevent_round_start()
{
g_freezetime = false
}
stock fm_get_user_team(id)
{
if (pev_valid(id) != PDATA_SAFE)
return CS_TEAM_UNASSIGNED;
return get_pdata_int(id, OFFSET_CSTEAMS, OFFSET_LINUX);
}
zp_colored_print(target, const message[], any:...)
{
static buffer[512], i, argscount
argscount = numargs()
if (!target)
{
static player
for (player = 1; player <= g_maxplayers; player++)
{
if (!is_user_connected(player))
continue;
static changed[5], changedcount // [5] = max LANG_PLAYER occurencies
changedcount = 0
for (i = 2; i < argscount; i++)
{
if (getarg(i) == LANG_PLAYER)
{
setarg(i, 0, player)
changed[changedcount] = i
changedcount++
}
}
vformat(buffer, sizeof buffer - 1, message, 3)
message_begin(MSG_ONE, g_msgSayText, _, player)
write_byte(player)
write_string(buffer)
message_end()
for (i = 0; i < changedcount; i++)
setarg(changed[i], 0, LANG_PLAYER)
}
}
else
{
for (i = 2; i < argscount; i++)
{
if (getarg(i) == LANG_PLAYER)
setarg(i, 0, target)
}
vformat(buffer, sizeof buffer - 1, message, 3)
message_begin(MSG_ONE, g_msgSayText, _, target)
write_byte(target)
write_string(buffer)
message_end()
}
}
stock drop_weapons(id, dropwhat)
{
static weapons[32], num, i, weaponid
num = 0
get_user_weapons(id, weapons, num)
for (i = 0; i < num; i++)
{
weaponid = weapons[i]
if ((dropwhat == 1 && ((1<<weaponid) & PRIMARY_WEAPONS_BIT_SUM)) || (dropwhat == 2 && ((1<<weaponid) & SECONDARY_WEAPONS_BIT_SUM)))
{
static wname[32], weapon_ent
get_weaponname(weaponid, wname, sizeof wname - 1)
weapon_ent = fm_find_ent_by_owner(-1, wname, id);
set_pev(weapon_ent, PEV_ADDITIONAL_AMMO, fm_get_user_bpammo(id, weaponid))
engclient_cmd(id, "drop", wname)
fm_set_user_bpammo(id, weaponid, 0)
}
}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
*/
poti sa imi faci o clasa de zm si una de human ? am incercat eu cateva dar nu au mers.
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EDUTz
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Posted: 19-01-2015, 06:23:22
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AICI
ai arhiva originala, ai si cateva exemple de hm/zm
Pentru pluginuri complicate le fac cu $$ pe paypal/psc. PM
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destroi112
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Posted: 21-01-2015, 20:26:59
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Iti pot face eu doar spune-mi ce fel de clase doresti.
Retired from Amxmodx
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Point15
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Posted: 24-01-2015, 15:14:01
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Am rezolvat , puteti da TC
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EDUTz
, 24 January 2015 14:42
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