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Author Message3135
XFTP

[Mentally Stable]



Status: Offline
(since 24-02-2015 21:40)
Joined: 03 Feb 2015
Posts: 24, Topics: 5
Location: Romania

Reputation: 31.8
Votes: 1

Post Posted: 03-02-2015, 18:22:18 | Translate post to: ... (Click for more languages)

Nume: XFTP
Descriere plugin: Plugin VIP
Alte detalii: Va rog frumos daca puteti sa adaugati /vipmenu pentru ca am un plugin winer team benefici si daca esti in echipa castigatoare apare meniul acela la winer team cu beneficile si intra peste meniul vip si dispare deastea vreau /vipmenu Multumesk.
Exemplu: Sursa:

#define DAMAGE_RECIEVED
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>

static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new CurrentRound
new bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
new g_MsgSync2
#endif

public plugin_init()
{
register_plugin("VIP Eng Version", "3.0", "Dunno")
mpd = register_cvar("money_per_damage","3")
mkb = register_cvar("money_kill_bonus","200")
mhb = register_cvar("money_hs_bonus","500")
health_add = register_cvar("amx_vip_hp", "15")
health_hs_add = register_cvar("amx_vip_hp_hs", "30")
health_max = register_cvar("amx_vip_max_hp", "100")
g_awp_active = register_cvar("awp_active", "1")
g_menu_active = register_cvar("menu_active", "1")
register_event("Damage","Damage","b")
register_event("DeathMsg","death_msg","a")
register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
register_clcmd("awp","HandleCmd")
register_clcmd("sg550","HandleCmd")
register_clcmd("g3sg1","HandleCmd")
register_clcmd("say /wantvip","ShowMotd")
maxplayers = get_maxplayers()
gmsgSayText = get_user_msgid("SayText")
register_clcmd("say", "handle_say")
register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
register_logevent("LogEvent_RoundStart", 2, "1=Round_Start" );
register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
register_event("TextMsg","Event_RoundRestart","a","2&#Game_C");
register_event("DeathMsg", "hook_death", "a", "1>0")
register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
g_MsgSync = CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
g_MsgSync2 = CreateHudSyncObj()
#endif
}

public on_damage(id)
{
new attacker = get_user_attacker(id)

#if defined DAMAGE_RECIEVED
// id should be connected if this message is sent, but lets check anyway
if ( is_user_connected(id) && is_user_connected(attacker) )
if (get_user_flags(attacker) & ADMIN_LEVEL_H)
{
new damage = read_data(2)

set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)
#else
if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
{
new damage = read_data(2)
#endif
set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
}
}

public Damage(id)
{
new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
if (get_user_flags(attacker) & ADMIN_LEVEL_H)
{
new money = read_data(2) * get_pcvar_num(mpd)
if(hitpoint==1) money += get_pcvar_num(mhb)
cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
}
}

public death_msg()
{
if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}

public LogEvent_RoundStart()
{
CurrentRound++;
new players[32], player, pnum;
get_players(players, pnum, "a");
for(new i = 0; i < pnum; i++)
{
player = players;
if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
{
give_item(player, "weapon_hegrenade")
give_item(player, "weapon_flashbang")
give_item(player, "weapon_flashbang")
give_item(player, "weapon_smokegrenade")
give_item(player, "item_assaultsuit")
give_item(player, "item_thighpack")

if (!get_pcvar_num(g_menu_active))
return PLUGIN_CONTINUE

if(CurrentRound >= 3)
{
Showrod(player);
}
}
}
return PLUGIN_HANDLED
}

public Event_RoundRestart()
{
CurrentRound=0;
}

public hook_death()
{
// Killer id
nKiller = read_data(1)

if ( (read_data(3) == 1) && (read_data(5) == 0) )
{
nHp_add = get_pcvar_num (health_hs_add)
}
else
nHp_add = get_pcvar_num (health_add)
nHp_max = get_pcvar_num (health_max)
// Updating Killer HP
if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
return;

nKiller_hp = get_user_health(nKiller)
nKiller_hp += nHp_add
// Maximum HP check
if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
set_user_health(nKiller, nKiller_hp)
// Hud message "Healed +15/+30 hp"
set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
// Screen fading
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
write_short(1<<10)
write_short(1<<10)
write_short(0x0000)
write_byte(0)
write_byte(0)
write_byte(200)
write_byte(75)
message_end()

}

public Showrod(id) {
show_menu(id, Keysrod, "Arme Speciala VIP^n\w1. Vreau M4A1+Deagle ^n\w2. Vreau AK47+Deagle^n0. Nu doresc nimic^n", -1, "rod") // Display menu
}
public Pressedrod(id, key) {
/* Menu:
* VIP Menu
* 1. Vreau M4a1+Deagle+Nades
* 2. Vreau AK47+Deagle+Nades
* 0. Nu vreau Nimic
*/
switch (key) {
case 0: {
if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
HasC4[id] = true;
else
HasC4[id] = false;

strip_user_weapons (id)
give_item(id,"weapon_m4a1")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_knife")
give_item(id,"weapon_hegrenade")
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
give_item(id, "item_assaultsuit");
give_item(id, "item_thighpack");
client_print(id, print_center, "Ai Primit Beneficiul , Andy Te Saluta")

if (HasC4[id])
{
give_item(id, "weapon_c4");
cs_set_user_plant( id );
}
}
case 1: {
if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
HasC4[id] = true;
else
HasC4[id] = false;

strip_user_weapons (id)
give_item(id,"weapon_ak47")
give_item(id,"ammo_762nato")
give_item(id,"ammo_762nato")
give_item(id,"ammo_762nato")
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_knife")
give_item(id,"weapon_hegrenade")
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
give_item(id, "item_assaultsuit");
give_item(id, "item_thighpack");
client_print(id, print_center, "Ai Primit Beneficiul , Andy Te Saluta")

if (HasC4[id])
{
give_item(id, "weapon_c4");
cs_set_user_plant( id );
}
}
case 9: {
}
}
return PLUGIN_CONTINUE
}

public HandleCmd(id){
if (!get_pcvar_num(g_awp_active))
return PLUGIN_CONTINUE
if(get_user_flags(id) & ADMIN_LEVEL_H)
return PLUGIN_CONTINUE
client_print(id, print_center, "Nu esti VIP doar VIPI au awp")
return PLUGIN_HANDLED
}

public ShowMotd(id)
{
show_motd(id, "vip.txt")
}
public client_authorized(id)
{
set_task(30.0, "PrintText" ,id)
}
public PrintText(id)
{
client_print(id, print_chat, "[VIP] Scrie /wantvip pentru a vedea beneficile VIP.")
}

public handle_say(id) {
new said[192]
read_args(said,192)
if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
set_task(0.1,"print_adminlist",id)
return PLUGIN_CONTINUE
}

public print_adminlist(user)
{
new adminnames[33][32]
new message[256]
new contactinfo[256], contact[112]
new id, count, x, len

for(id = 1 ; id <= maxplayers ; id++)
if(is_user_connected(id))
if(get_user_flags(id) & ADMIN_LEVEL_H)
get_user_name(id, adminnames[count++], 31)

len = format(message, 255, "%s VIP ONLINE: ",COLOR)
if(count > 0) {
for(x = 0 ; x < count ; x++) {
len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
if(len > 96 ) {
print_message(user, message)
len = format(message, 255, "%s ",COLOR)
}
}
print_message(user, message)
}
else {
len += format(message[len], 255-len, "No VIP online.")
print_message(user, message)
}

get_cvar_string("amx_contactinfo", contact, 63)
if(contact[0]) {
format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact)
print_message(user, contactinfo)
}
}

print_message(id, msg[]) {
message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
write_byte(id)
write_string(msg)
message_end()
}

/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1063\\ f0\\ fs16 \n\\ par }
*/

[i]Posturi unite automat, 03-02-2015, 18:22:18


N-am putat da edit va rog frumos daca puteti adauga si awp + deagle la meniul vip scuze pentru dublu post

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EDUTz

[HardcoreAmxxScripter]



Status: Offline
(since 15-08-2021 16:34)
Joined: 27 Dec 2010
Posts: 4306, Topics: 244
Location: Jud. Miserupia, sat Bagadanc

Reputation: 4085
Votes: 179

         
Post Posted: 03-02-2015, 18:35:10 | Translate post to: ... (Click for more languages)

XFTP wrote:


Code:

#define DAMAGE_RECIEVED
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>

static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new CurrentRound
new bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
   new g_MsgSync2
#endif

public plugin_init()
{
   register_plugin("VIP Eng Version", "3.0", "Dunno")
   mpd = register_cvar("money_per_damage","3")
   mkb = register_cvar("money_kill_bonus","200")
   mhb = register_cvar("money_hs_bonus","500")
   health_add = register_cvar("amx_vip_hp", "15")
   health_hs_add = register_cvar("amx_vip_hp_hs", "30")
   health_max = register_cvar("amx_vip_max_hp", "100")
   g_awp_active = register_cvar("awp_active", "1")
   g_menu_active = register_cvar("menu_active", "1")
   register_event("Damage","Damage","b")
   register_event("DeathMsg","death_msg","a")
   register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
   register_clcmd("awp","HandleCmd")
       register_clcmd("sg550","HandleCmd")
       register_clcmd("g3sg1","HandleCmd")
   register_clcmd("say /wantvip","ShowMotd")
        register_clcmd("say /vipmenu","Showrod")
   maxplayers = get_maxplayers()
   gmsgSayText = get_user_msgid("SayText")
   register_clcmd("say", "handle_say")
   register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
   register_logevent("LogEvent_RoundStart", 2, "1=Round_Start" );
   register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
   register_event("TextMsg","Event_RoundRestart","a","2&#Game_C");
   register_event("DeathMsg", "hook_death", "a", "1>0")
   register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
   g_MsgSync = CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
   g_MsgSync2 = CreateHudSyncObj()
#endif   
}

public on_damage(id)
{
   new attacker = get_user_attacker(id)

#if defined DAMAGE_RECIEVED
   // id should be connected if this message is sent, but lets check anyway
   if ( is_user_connected(id) && is_user_connected(attacker) )
   if (get_user_flags(attacker) & ADMIN_LEVEL_H)
   {
      new damage = read_data(2)

      set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
      ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)
#else
   if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
   {
      new damage = read_data(2)
#endif
      set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
      ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
   }
}

public Damage(id)
{
   new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
   if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
   if (get_user_flags(attacker) & ADMIN_LEVEL_H)
   {
      new money = read_data(2) * get_pcvar_num(mpd)
      if(hitpoint==1) money += get_pcvar_num(mhb)
      cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
   }
}

public death_msg()
{
   if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}

public LogEvent_RoundStart()
{
   CurrentRound++;
   new players[32], player, pnum;
   get_players(players, pnum, "a");
   for(new i = 0; i < pnum; i++)
   {
      player = players[i];
      if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
      {
         give_item(player, "weapon_hegrenade")
         give_item(player, "weapon_flashbang")
         give_item(player, "weapon_flashbang")
         give_item(player, "weapon_smokegrenade")
         give_item(player, "item_assaultsuit")
         give_item(player, "item_thighpack")
      
      }
   }
   return PLUGIN_HANDLED
}

public Event_RoundRestart()
{
   CurrentRound=0;
}

public hook_death()
{
   // Killer id
   nKiller = read_data(1)
   
   if ( (read_data(3) == 1) && (read_data(5) == 0) )
   {
      nHp_add = get_pcvar_num (health_hs_add)
   }
   else
      nHp_add = get_pcvar_num (health_add)
   nHp_max = get_pcvar_num (health_max)
   // Updating Killer HP
   if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
   return;

   nKiller_hp = get_user_health(nKiller)
   nKiller_hp += nHp_add
   // Maximum HP check
   if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
   set_user_health(nKiller, nKiller_hp)
   // Hud message "Healed +15/+30 hp"
   set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
   show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
   // Screen fading
   message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
   write_short(1<<10)
   write_short(1<<10)
   write_short(0x0000)
   write_byte(0)
   write_byte(0)
   write_byte(200)
   write_byte(75)
   message_end()
 
}

public Showrod(id) {
if (!get_pcvar_num(g_menu_active)) return
if(CurrentRound < 3) return
         
show_menu(id, Keysrod, "Arme Speciala VIP^n\w1. Vreau M4A1+Deagle ^n\w2. Vreau AK47+Deagle^n\w3. Vreau AWP+Deagle^n0. Nu doresc nimic^n", -1, "rod") // Display menu
}
public Pressedrod(id, key) {
   switch (key) {
      case 0: {
         if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
            HasC4[id] = true;
         else
            HasC4[id] = false;
           
         strip_user_weapons (id)
         give_item(id,"weapon_m4a1")
         give_item(id,"ammo_556nato")
         give_item(id,"ammo_556nato")
         give_item(id,"ammo_556nato")
         give_item(id,"weapon_deagle")
         give_item(id,"ammo_50ae")
         give_item(id,"ammo_50ae")
         give_item(id,"ammo_50ae")
         give_item(id,"ammo_50ae")
         give_item(id,"ammo_50ae")
         give_item(id,"ammo_50ae")
         give_item(id,"ammo_50ae")
         give_item(id,"weapon_knife")
         give_item(id,"weapon_hegrenade")
         give_item(id, "weapon_flashbang");
         give_item(id, "weapon_flashbang");
         give_item(id, "weapon_smokegrenade");
         give_item(id, "item_assaultsuit");
         give_item(id, "item_thighpack");
         client_print(id, print_center, "Ai Primit Beneficiul , Andy Te Saluta")
         
         if (HasC4[id])
         {
            give_item(id, "weapon_c4");
            cs_set_user_plant( id );
         }
         }
      case 1: {
         if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
            HasC4[id] = true;
         else
            HasC4[id] = false;
           
         strip_user_weapons (id)
         give_item(id,"weapon_ak47")
         give_item(id,"ammo_762nato")
         give_item(id,"ammo_762nato")
         give_item(id,"ammo_762nato")
         give_item(id,"weapon_deagle")
         give_item(id,"ammo_50ae")
         give_item(id,"ammo_50ae")
         give_item(id,"ammo_50ae")
         give_item(id,"ammo_50ae")
         give_item(id,"ammo_50ae")
         give_item(id,"ammo_50ae")
         give_item(id,"ammo_50ae")
         give_item(id,"weapon_knife")
         give_item(id,"weapon_hegrenade")
         give_item(id, "weapon_flashbang");
         give_item(id, "weapon_flashbang");
         give_item(id, "weapon_smokegrenade");
         give_item(id, "item_assaultsuit");
         give_item(id, "item_thighpack");
         client_print(id, print_center, "Ai Primit Beneficiul , Andy Te Saluta")
         
         if (HasC4[id])
         {
            give_item(id, "weapon_c4");
            cs_set_user_plant( id );
         }
         }
         case 2: {
         if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
            HasC4[id] = true;
         else
            HasC4[id] = false;
           
         strip_user_weapons (id)
         give_item(id,"weapon_awp")
         give_item(id,"ammo_338magnum")
         give_item(id,"ammo_338magnum")
         give_item(id,"ammo_338magnum")
         give_item(id,"weapon_deagle")
         give_item(id,"ammo_50ae")
         give_item(id,"ammo_50ae")
         give_item(id,"ammo_50ae")
         give_item(id,"ammo_50ae")
         give_item(id,"ammo_50ae")
         give_item(id,"ammo_50ae")
         give_item(id,"ammo_50ae")
         give_item(id,"weapon_knife")
         give_item(id,"weapon_hegrenade")
         give_item(id, "weapon_flashbang");
         give_item(id, "weapon_flashbang");
         give_item(id, "weapon_smokegrenade");
         give_item(id, "item_assaultsuit");
         give_item(id, "item_thighpack");
         client_print(id, print_center, "Ai Primit Beneficiul , Andy Te Saluta")
         
         if (HasC4[id])
         {
            give_item(id, "weapon_c4");
            cs_set_user_plant( id );
         }
         }
      case 9: {          
      }
   }
   return PLUGIN_CONTINUE
}

public HandleCmd(id){
   if (!get_pcvar_num(g_awp_active))
      return PLUGIN_CONTINUE
   if(get_user_flags(id) & ADMIN_LEVEL_H)
      return PLUGIN_CONTINUE
   client_print(id, print_center, "Nu esti VIP doar VIPI au awp")
   return PLUGIN_HANDLED
}

public ShowMotd(id)
{
 show_motd(id, "vip.txt")
}
public client_authorized(id)
{
 set_task(30.0, "PrintText" ,id)
}
public PrintText(id)
{
 client_print(id, print_chat, "[VIP] Scrie /wantvip pentru a vedea beneficile VIP.")
}

public handle_say(id) {
   new said[192]
   read_args(said,192)
   if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
      set_task(0.1,"print_adminlist",id)
   return PLUGIN_CONTINUE
}

public print_adminlist(user)
{
   new adminnames[33][32]
   new message[256]
   new contactinfo[256], contact[112]
   new id, count, x, len
   
   for(id = 1 ; id <= maxplayers ; id++)
      if(is_user_connected(id))
         if(get_user_flags(id) & ADMIN_LEVEL_H)
            get_user_name(id, adminnames[count++], 31)

   len = format(message, 255, "%s VIP ONLINE: ",COLOR)
   if(count > 0) {
      for(x = 0 ; x < count ; x++) {
         len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
         if(len > 96 ) {
            print_message(user, message)
            len = format(message, 255, "%s ",COLOR)
         }
      }
      print_message(user, message)
   }
   else {
      len += format(message[len], 255-len, "No VIP online.")
      print_message(user, message)
   }
   
   get_cvar_string("amx_contactinfo", contact, 63)
   if(contact[0])  {
      format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact)
      print_message(user, contactinfo)
   }
}

print_message(id, msg[]) {
   message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
   write_byte(id)
   write_string(msg)
   message_end()
}

/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1063\\ f0\\ fs16 \n\\ par }
*/




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XFTP

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Post Posted: 03-02-2015, 21:14:57 | Translate post to: ... (Click for more languages)

Scuze x2 post dar imi 4.warning la complie si o eroare
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EDUTz

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Post Posted: 03-02-2015, 21:44:01 | Translate post to: ... (Click for more languages)

Warnurile sunt legate de aranjarea in pagina, nu influenteaza cu absolut cu nimic, iar legat de erori NU E NICI O EROARE

Spoiler:


Ti-l mai pun o data, poate ai dat tu copy paste gresit.

Spoiler:




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destroi112

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Post Posted: 03-02-2015, 21:45:52 | Translate post to: ... (Click for more languages)

XFTP wrote:
Scuze x2 post dar imi 4.warning la complie si o eroare

Acele erori sunt loose identation nu fac nimic rau daca vrei sa le rezolvi scrie #pragma tabsize 0



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Post Posted: 03-02-2015, 21:54:43 | Translate post to: ... (Click for more languages)

Da, Cred ca am dat eu gresit imi dadea o eroare Internat eror.
Mai am si eu o rugaminte am loat un plugin amx_super cu 45 de comenzi admini si am gradurile si accesele urmatoare
"=== Detintaor Craciun ====",
"=== Mos Craciun+VIP ===",
"=== Mos Craciun ===",
"=== Moderator Craciun +VIP ===",
"=== Moderator Craciun ==="
"=== Helper Craciun +VIP ===",
"=== Helper Craciun ===",
"=== Incepator Craciun ===",
"=== V.I.P Craciun ===",
"=== Rezervat Craciun ==="

"abcdefghijklmnopqrstu",
"abcdefghijklmnopqrst",
"abcdefghijklmnopqrs",
"bcdefghijklmnopqrst",
"bcdefghijklmnopqrs",
"bcdefghijmnopqrst",
"bcdefghijmnopqrs",
"bcdefij",
"bit",
"bi"


Treaba este ca , admini de la Helper Craciun au acces la acele comenzi si imi este frica sa nu isi dea heal sau alte prosti la playeri sau la ei insusi daca puteti sa puneti la pluginul amx_super flagul z sau x ceva ca numai Detinatorul Craciun sa aiva acces .

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Post Posted: 03-02-2015, 21:57:36 | Translate post to: ... (Click for more languages)

Deschide cmdaccess.ini din folderul plugins, cauta comanda amx_heal si schimba litera care o are cu care vrei tu. Nu e nevoie de nici o modificare.



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Post Posted: 03-02-2015, 22:02:32 | Translate post to: ... (Click for more languages)

Am testat pluginul VIP merge /vipmenu dar daca apas pe 3 nu imi da awp+deagle nu face nimic o fi din cauza ca este awp only vip dar nu cred ca are treaba ca daca sunt vip normal ma lasa ...
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Post Posted: 03-02-2015, 23:44:25 | Translate post to: ... (Click for more languages)

Inca o problema /vipmenu merge pentru toti playeri chiar daca nu au vip. -
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Faydwer

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Post Posted: 04-02-2015, 02:06:33 | Translate post to: ... (Click for more languages)

XFTP wrote:
Inca o problema /vipmenu merge pentru toti playeri chiar daca nu au vip. -

Vezi cu pluginul acesta, eu l-am avut pe server foarte mult timp si era only vip/admin , am pus manual /vipmenu in el.
Comenzi: /vipmenu sau /vm (merg si in say si in say_team)

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Post Posted: 04-02-2015, 11:31:30 | Translate post to: ... (Click for more languages)

Imi poti lasa te rog o descriere despre el si beneficile lui?
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Post Posted: 04-02-2015, 13:00:38 | Translate post to: ... (Click for more languages)

XFTP wrote:
Imi poti lasa te rog o descriere despre el si beneficile lui?

Code:
+10 damage la orice arma, ca vip (pot scoate aceasta optiune)
Accesul la meniu doar vip.
HE + 2 FB in fiecare runda
Armura + Helm
400$ kill normal si 300$ head
7 HP kill normal si 15 HP head
Vezi damage in timp real (bullet damage)
Apari in lista de VIP cand scrii in chat /vips
Poti utiliza admin chat (aici va trebui ca tu sa pui flagul de amx_chat daca doresti)
Slot

Damage tot eu l-am adaugat , am cautat pe net pana ma plictisisem,etc...
Daca vrei modificat la el sa-mi zici ce mai exact. Iti ofer si vip.txt (acel motd)

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Post Posted: 04-02-2015, 14:07:21 | Translate post to: ... (Click for more languages)

Ce contine meniul vip? si daca poti adauga la el
M4a1 + Deagle
Aka47+Deagle
AWP+Deagle

si la dmg daca poti adaua 25% mai mult dmg pe orice arma sau +25 pe orice arma

si lasami si vip.txt -

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Post Posted: 04-02-2015, 14:11:54 | Translate post to: ... (Click for more languages)

este
Code:

menu_additem( hMenu, "M4A1 + Deagle", "1");
menu_additem( hMenu, "AK47 + Deagle", "2");
menu_additem( hMenu, "AWP + Deagle", "3");
menu_additem( hMenu, "Deagle", "4");


Si cred ca are 2xDmg



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Post Posted: 04-02-2015, 15:15:14 | Translate post to: ... (Click for more languages)

Mai am o problema pentru scripteri daca puteti sa imi faceti un sistem cu puncte pentru un server classic
am incercat points system si este server classic cand intra cineva pe sv cade de la plugin .
Pluginul sa contina o comanda /points pentru puncte
si /buypoints sa cumperi 1 punct sa coste 1000$
la head sa dea 2 punte la kill normal 1 punct si la dezamorsare / plantare / explodare 1 points multumesc.

si flagul la vipul acela care este "t"?

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Topic is closed, you cannot post any messages in it anymore

Locked by TwisTer, 16 March 2015 13:52



 
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