Existing user? Sign in
Sign up
Games
Servers
Useful
User
Pass
2FA
TCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC+COSSSSSSSSSSSSSSSSSS
Freakz Forum Index
->
Trash Bin
->
CS 2006-2019 (Archived)
->
Resources
Author
Message
1189
anoniM.xD
[Banned user]
Status: Offline
(since 15-03-2015 21:43)
Joined: 04 Feb 2015
Posts: 92
,
Topics: 19
Location:
Pitesti
Reputation:
-103.8
Votes
: 21
Posted: 11-02-2015, 12:33:33
| Translate post to:
... (
Click for more languages
)
dati tc , nu meritati voi nimic
Last edited by
anoniM.xD
on 11-02-2015, 17:49:03; edited 2 times in total
0
0
Back to top
destroi112
[DEV]
Status: Offline
(since 12-03-2020 22:13)
Joined: 24 May 2014
Posts: 4042
,
Topics: 119
Location:
---------
Reputation:
515.9
Votes
: 118
Posted: 11-02-2015, 16:20:43
| Translate post to:
... (
Click for more languages
)
Greseli:
1)
Code:
give_weapon_harry(id)
Asta e un nativ nu?Daca tu il pui in plugin asa fara sa declari nativul folosind un inc sau
Code:
native give_weapon_harry(id)//la inceput
+ trebuie sa pui si pluginul care sa aiba nativul asta altfel nu va merge.
Asta 1.
2)Tu ai folosit nvalut dar nu am vazut ca ai salvat/luat(load) creditele/xp/lv atunci cand se conecteaza sau se deconecteaza cu alte cuvinte tie nu o sa iti mearga ,nvalutu ala e pus ca sa fie.
Altceva cutitele sunt luate dintr-un plugin de VIP facut de Crash94 macar dai credite...
Spoiler:
#include <amxmodx>
#include <fun>
#include <cstrike>
#include <hamsandwich>
#include <fakemeta>
#include <engine>
new const VERSION[] = "1.0";
#define FROST_RADIUS 240.0
#define FROST_R 0
#define FROST_G 206
#define FROST_B 209
#define MAX_DISTANCE 100.0
#define MAX_DAMAGE 25.0
new Float:g_TotemPoleDelay[33];
#define is_user(%1) (1 <= %1 <= maxPlayers)
new const g_vipflag = ADMIN_LEVEL_G
new bool:blockrevive[33], opens[33], u_knife[33], blockopens[33], blockspechmenu[33], knifespeed[33], blockknife[33], blocklight[33], blocklov[33], traps[33]
new block,hp,armor,speed,gravity,money, blockspech, exploSpr, blocklights, blocklovy, g_lighton
new maxPlayers, g_ScreenFade;
public plugin_init()
{
register_plugin("VIP MENU", "3.0", "Autor: Crash94")
register_clcmd("vip_menu_zona", "open_vipmenu")
register_clcmd("say /vipmenu", "open_vipmenu")
register_clcmd("say /vips", "ShowVipsOnline", ADMIN_ALL, "Show Vips Online");
block = register_cvar( "jb_vipmenu_blockopens", "10" )
blockspech = register_cvar( "jb_vipmenu_blockspech", "5" )
blocklights = register_cvar( "jb_vipmenu_blocklight", "15" )
blocklovy = register_cvar( "jb_vipmenu_blocklovyshka", "10" )
hp = register_cvar( "jb_vipmenu_hp", "170" )
armor = register_cvar( "jb_vipmenu_armor", "130" )
speed = register_cvar( "jb_vipmenu_speed", "800.0" )
gravity = register_cvar( "jb_vipmenu_gravity", "0.4" )
money = register_cvar( "jb_vipmenu_money", "16000" )
RegisterHam(Ham_TraceAttack, "func_door_rotating", "open_door")
RegisterHam(Ham_TraceAttack, "func_door", "open_door")
register_event("CurWeapon", "Event_CurWeapon", "be", "1=1")
register_event("CurWeapon","switchweapon","be","1=1","2!29")
register_forward(FM_EmitSound, "fw_EmitSound")
RegisterHam(Ham_Spawn, "player", "Spawn_player", 1)
RegisterHam(Ham_TakeDamage, "player", "Player_TakeDamage")
register_event("ResetHUD","ResetHUD","abe")
register_message( get_user_msgid( "ScoreAttrib" ), "VipStatus" );
g_ScreenFade = get_user_msgid("ScreenFade");
register_dictionary( "vipmenu.txt" );
maxPlayers = get_maxplayers();
}
public Spawn_player(id)
{
if(is_user_alive(id) && is_user_connected(id))
{
blockrevive[id] = false;
blockknife[id] = false;
--blockspechmenu[id]
--blockopens[id]
--blocklight[id]
--blocklov[id]
u_knife[id] = 0
}
}
public plugin_precache()
{
precache_model("models/JbVipMenu/v_axe.mdl")
precache_model("models/JbVipMenu/v_hammer.mdl")
precache_model("models/JbVipMenu/v_stik.mdl")
precache_model("models/JbVipMenu/v_knifevip.mdl")
precache_model("models/JbVipMenu/v_kogti.mdl")
precache_model("models/JbVipMenu/p_axe.mdl")
precache_model("models/JbVipMenu/p_hammer.mdl")
precache_model("models/JbVipMenu/p_stik.mdl")
precache_model("models/JbVipMenu/p_knifevip.mdl")
precache_model("models/JbVipMenu/p_kogti.mdl")
precache_model("models/JbVipMenu/trap/trap.mdl")
precache_sound( "JbVipMenu/hammer/knife_slash1_off.wav" )
precache_sound( "JbVipMenu/hammer/hit2.wav" )
precache_sound( "JbVipMenu/hammer/hit1.wav" )
precache_sound( "JbVipMenu/hammer/knifedeploy.wav" )
precache_sound( "JbVipMenu/hammer/knife_stab123.wav" )
precache_sound( "JbVipMenu/strong/knife_slash1.wav" )
precache_sound( "JbVipMenu/strong/knife_hit1.wav" )
precache_sound( "JbVipMenu/strong/knife_hit2.wav" )
precache_sound( "JbVipMenu/strong/knife_stab.wav" )
precache_sound( "JbVipMenu/strong/knife_deploy1.wav" )
precache_sound( "JbVipMenu/strong/frostnova.wav" )
precache_sound( "JbVipMenu/axe/knife_slash1.wav" )
precache_sound( "JbVipMenu/axe/knife_hit1.wav" )
precache_sound( "JbVipMenu/axe/knife_hit2.wav")
precache_sound( "JbVipMenu/axe/knife_stab.wav" )
precache_sound( "JbVipMenu/axe/knife_deploy1.wav" )
precache_sound( "JbVipMenu/m9co/knife_slash1.wav" )
precache_sound( "JbVipMenu/m9co/knife_hit1.wav" )
precache_sound( "JbVipMenu/m9co/knife_hit2.wav" )
precache_sound( "JbVipMenu/m9co/knife_stab.wav" )
precache_sound( "JbVipMenu/m9co/knife_deploy1.wav" )
precache_sound( "JbVipMenu/Skull/knife_wall.wav" )
precache_sound( "JbVipMenu/Skull/knife_draw.wav" )
precache_sound( "JbVipMenu/Skull/knife_hit.wav" )
precache_sound( "JbVipMenu/Skull/knife_hit.wav" )
precache_sound( "JbVipMenu/Skull/knife_miss.wav" )
precache_sound( "JbVipMenu/trap/trap.wav" )
exploSpr = precache_model("sprites/shockwave.spr");
}
stock ChatColor(const id, const input[], any:...)
{
new count = 1, players[32]
static msg[191]
vformat(msg, 190, input, 3)
replace_all(msg, 190, "!g", "^4")
replace_all(msg, 190, "!y", "^1")
replace_all(msg, 190, "!team", "^3")
if (id) players[0] = id; else get_players(players, count, "ch")
{
for (new i = 0; i < count; i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]);
write_byte(players[i]);
write_string(msg);
message_end();
}
}
}
}
public ResetHUD(id)
{
knifeblock(id)
return PLUGIN_CONTINUE
}
public knifeblock(id)
{
new ts;
for(new i = 0; i <= get_maxplayers(); i++)
if(is_user_alive(i) && get_user_team(i) == 1)
ts++;
if(ts == 1)
{
u_knife[id] = 0
}
return PLUGIN_CONTINUE
}
bool:is_user_vip(id)
{
if(id < 0 || id > 32)
return false
if( !(get_user_flags(id) & g_vipflag) )
return false
return true
}
public Event_CurWeapon(player)
{
if(!u_knife[player])
return PLUGIN_CONTINUE
if(!is_user_vip(player) || !is_user_alive(player))
return PLUGIN_CONTINUE
if(read_data(2) == CSW_KNIFE && u_knife[player] == 1)
{
set_pev(player, pev_viewmodel2, "models/JbVipMenu/v_stik.mdl")
set_pev(player, pev_weaponmodel2, "models/JbVipMenu/p_stik.mdl")
}
if(read_data(2) == CSW_KNIFE && u_knife[player] == 2)
{
set_pev(player, pev_viewmodel2, "models/JbVipMenu/v_axe.mdl")
set_pev(player, pev_weaponmodel2, "models/JbVipMenu/p_axe.mdl")
}
if(read_data(2) == CSW_KNIFE && u_knife[player] == 3)
{
set_pev(player, pev_viewmodel2, "models/JbVipMenu/v_hammer.mdl")
set_pev(player, pev_weaponmodel2, "models/JbVipMenu/p_hammer.mdl")
}
if(read_data(2) == CSW_KNIFE && u_knife[player] == 4)
{
set_pev(player, pev_viewmodel2, "models/JbVipMenu/v_knifevip.mdl")
set_pev(player, pev_weaponmodel2, "models/JbVipMenu/p_knifevip.mdl")
}
if(read_data(2) == CSW_KNIFE && u_knife[player] == 5)
{
set_pev(player, pev_viewmodel2, "models/JbVipMenu/v_kogti.mdl")
set_pev(player, pev_weaponmodel2, "models/JbVipMenu/p_kogti.mdl")
}
return PLUGIN_CONTINUE
}
public open_vipmenu(id)
{
if(!is_user_vip(id))
{
ChatColor(id, "%L",0,"NO_ASSES")
return PLUGIN_HANDLED
} new szText[ 555 char ];
formatex( szText, charsmax( szText ), "%L", id, "MAIN_MENU_TITLE");
new menu = menu_create( szText, "vipmenu_handler" );
formatex( szText, charsmax( szText ), "%L", id, "ITEM_1" );
menu_additem( menu, szText, "1", 0 );
if(get_user_team(id)==1)
{
formatex( szText, charsmax( szText ), "%L", id, "ITEM_2" );
menu_additem( menu, szText, "2", 0 );
}else{
formatex( szText, charsmax( szText ), "%L", id, "ITEM_2_2" );
menu_additem( menu, szText, "2", ADMIN_ADMIN );
}
if(!blockrevive[id])
{
formatex( szText, charsmax( szText ), "%L", id, "ITEM_3" );
menu_additem( menu, szText, "3", 0 );
}else{
formatex( szText, charsmax( szText ), "%L", id, "ITEM_3_3" );
menu_additem( menu, szText, "3", ADMIN_ADMIN );
}
formatex( szText, charsmax( szText ), "%L", id, "ITEM_4" );
menu_additem( menu, szText, "4", 0 );
formatex( szText, charsmax( szText ), "%L", id, "ITEM_5" );
menu_additem( menu, szText, "5", 0 );
formatex( szText, charsmax( szText ), "%L", id, "ITEM_6" );
menu_additem( menu, szText, "6", 0 );
formatex( szText, charsmax( szText ), "%L", id, "ITEM_7" );
menu_additem( menu, szText, "7", 0 );
formatex( szText, charsmax( szText ), "%L", id, "ITEM_8" );
menu_additem( menu, szText, "8", 0 );
formatex( szText, charsmax( szText ), "%L", id, "ITEM_9" );
menu_additem( menu, szText, "9", 0 );
formatex( szText, charsmax( szText ), "%L", id, "ITEM_10" );
menu_additem( menu, szText, "10", 0 );
formatex( szText, charsmax( szText ), "%L", id, "ITEM_11" );
menu_additem( menu, szText, "11", 0 );
menu_setprop( menu, MPROP_EXIT, MEXIT_ALL );
menu_setprop( menu, MPROP_NEXTNAME, "Далее")
menu_setprop( menu, MPROP_BACKNAME, "Назад")
menu_setprop( menu, MPROP_EXITNAME, "Выход")
menu_display( id, menu, 0 );
return PLUGIN_CONTINUE;
}
public vipmenu_handler( id, menu, item )
{
if( item == MENU_EXIT )
{
menu_destroy( menu );
return PLUGIN_HANDLED;
}
new data[ 6 ], iName[ 64 ], access, callback;
menu_item_getinfo( menu, item, access, data, charsmax( data ), iName, charsmax( iName ), callback );
new key = str_to_num( data );
switch( key )
{
case 1:
{
if(is_user_alive(id))
{
weapon(id)
ChatColor(id, "%L",0,"WEAPONS")
}
else
{
ChatColor(id, "%L",0,"YOUR_DEAD")
}
}
case 2:
{
if(is_user_alive(id))
{
begmenu(id)
}
else
{
ChatColor(id, "%L",0,"YOUR_DEAD")
}
}
case 3:
{
if(!is_user_alive(id))
{
ExecuteHamB(Ham_CS_RoundRespawn, id)
blockrevive[id] = true
ChatColor(id, "%L",0,"ALIVE")
}
else
{
ChatColor(id, "%L",0,"YOUR_ALIVE")
}
}
case 4:
{
if(is_user_alive(id))
{
set_user_health(id, get_pcvar_num(hp))
set_user_armor(id, get_pcvar_num(armor))
ChatColor(id, "%L",0,"HP_AR")
}
else
{
ChatColor(id, "%L",0,"YOUR_DEAD")
}
}
case 5:
{
if(is_user_alive(id))
{
cs_set_user_money(id, get_pcvar_num(money), 1)
ChatColor(id, "%L",0,"MONEY")
}
else
{
ChatColor(id, "%L",0,"YOUR_DEAD")
}
}
case 6:
{
if(is_user_alive(id))
{
message_begin(MSG_ONE, get_user_msgid("SetFOV"), { 0, 0, 0 }, id)
write_byte(180)
message_end()
ChatColor(id, "%L",0,"NARK")
}
else
{
ChatColor(id, "%L",0,"YOUR_DEAD")
}
}
case 7:
{
if(is_user_alive(id))
{
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "weapon_flashbang")
give_item(id, "weapon_smokegrenade")
ChatColor(id, "%L",0,"GRENADE")
}
else
{
ChatColor(id, "%L",0,"YOUR_DEAD")
}
}
case 8:
{
if(is_user_alive(id))
{
give_item(id, "weapon_shield")
set_user_armor(id, 100)
ChatColor(id, "%L",0,"SPECH")
}
else
{
ChatColor(id, "%L",0,"YOUR_DEAD")
}
}
case 9:
{
if(is_user_alive(id))
{
set_user_maxspeed(id, get_pcvar_float(speed))
ChatColor(id, "%L",0,"SPEED")
}
else
{
ChatColor(id, "%L",0,"YOUR_DEAD")
}
}
case 10:
{
if(is_user_alive(id))
{
set_user_gravity(id, get_pcvar_float(gravity))
ChatColor(id, "%L",0,"GRAVITY")
}
else
{
ChatColor(id, "%L",0,"YOUR_DEAD")
}
}
case 11:
{
if(is_user_alive(id))
{
cs_set_user_bpammo(id,CSW_AK47,5000)
cs_set_user_bpammo(id,CSW_AWP,5000)
cs_set_user_bpammo(id,CSW_DEAGLE,5000)
cs_set_user_bpammo(id,CSW_M249,5000)
cs_set_user_bpammo(id,CSW_FAMAS,5000)
cs_set_user_bpammo(id,CSW_GALIL,5000)
cs_set_user_bpammo(id,CSW_GLOCK18,5000)
cs_set_user_bpammo(id,CSW_XM1014,5000)
cs_set_user_bpammo(id,CSW_MP5NAVY,5000)
cs_set_user_bpammo(id,CSW_M4A1,5000)
ChatColor(id, "%L",0,"AMMO")
}
else
{
ChatColor(id, "%L",0,"YOUR_DEAD")
}
}
}
return PLUGIN_HANDLED;
}
public open_door(this, idattacker, Float:damage, Float:direction[3], tracehandle, damagebits)
{
if(opens[idattacker])
{
dllfunc(DLLFunc_Use, this, idattacker)
opens[idattacker] = 0
}
}
public weapon(id)
{
new szText[ 555 char ];
formatex( szText, charsmax( szText ), "%L", id, "MENU_WEAPON_TITLE", VERSION);
new menu = menu_create( szText, "weapon_handler" );
if(get_user_team(id) == 1 && get_user_flags(id) & ADMIN_CVAR)
{
formatex( szText, charsmax( szText ), "%L", id, "WEAPON_ITEM_1_3" );
menu_additem( menu, szText, "2", ADMIN_ADMIN );
}else
if(get_user_flags(id) & ADMIN_CVAR && get_user_team(id) == 2)
{
if(blockspechmenu[id]<=0)
{
formatex( szText, charsmax( szText ), "%L", id, "WEAPON_ITEM_1" );
menu_additem( menu, szText, "1", 0 );
}else{
formatex( szText, charsmax( szText ), "%L", id, "WEAPON_ITEM_1_1", blockspechmenu[id]);
menu_additem( menu, szText, "1", ADMIN_ADMIN );
}
}else{
formatex( szText, charsmax( szText ), "%L", id, "WEAPON_ITEM_1_2");
menu_additem( menu, szText, "1", ADMIN_ADMIN );
}
if(!blockknife[id])
{
formatex( szText, charsmax( szText ), "%L", id, "WEAPON_ITEM_2" );
menu_additem( menu, szText, "2", 0 );
}else{
formatex( szText, charsmax( szText ), "%L", id, "WEAPON_ITEM_2_1" );
menu_additem( menu, szText, "2", ADMIN_ADMIN );
}
menu_display( id, menu, 0 );
menu_setprop( menu, MPROP_EXIT, MEXIT_ALL );
menu_setprop( menu, MPROP_NEXTNAME, "Далее")
menu_setprop( menu, MPROP_BACKNAME, "Назад")
menu_setprop( menu, MPROP_EXITNAME, "Выход")
return PLUGIN_CONTINUE;
}
public weapon_handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy( menu );
return PLUGIN_HANDLED;
}
new data[ 6 ], iName[ 64 ], access, callback;
menu_item_getinfo( menu, item, access, data, charsmax( data ), iName, charsmax( iName ), callback );
new key = str_to_num( data );
switch( key )
{
case 1:
{
weaponct(id)
}
case 2:
{
knifeweapon(id)
}
}
return PLUGIN_CONTINUE;
}
public weaponct(id)
{
new szText[ 555 char ];
formatex( szText, charsmax( szText ), "%L", id, "MENU_CPES_TITLE");
new menu = menu_create( szText, "weaponct_handler" );
formatex( szText, charsmax( szText ), "%L", id, "CPES_ITEM_1" );
menu_additem( menu, szText, "1", 0 );
formatex( szText, charsmax( szText ), "%L", id, "CPES_ITEM_2" );
menu_additem( menu, szText, "2", 0 );
formatex( szText, charsmax( szText ), "%L", id, "CPES_ITEM_3" );
menu_additem( menu, szText, "3", 0 );
menu_display( id, menu, 0 );
menu_setprop( menu, MPROP_EXIT, MEXIT_ALL );
menu_setprop( menu, MPROP_NEXTNAME, "Далее")
menu_setprop( menu, MPROP_BACKNAME, "Назад")
menu_setprop( menu, MPROP_EXITNAME, "Выход")
return PLUGIN_CONTINUE;
}
public weaponct_handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy( menu );
return PLUGIN_HANDLED;
}
new data[ 6 ], iName[ 64 ], access, callback;
menu_item_getinfo( menu, item, access, data, charsmax( data ), iName, charsmax( iName ), callback );
new key = str_to_num( data );
switch( key )
{
case 1:
{
client_cmd(id,"playerweapon_cpech1")
blockspechmenu[id] = get_pcvar_num(blockspech)
}
case 2:
{
client_cmd(id,"playerweapon_cpech2")
blockspechmenu[id] = get_pcvar_num(blockspech)
}
case 3:
{
client_cmd(id,"playerweapon_cpech3")
blockspechmenu[id] = get_pcvar_num(blockspech)
}
}
return PLUGIN_CONTINUE;
}
public knifeweapon(id)
{
new szText[ 555 char ];
formatex( szText, charsmax( szText ), "%L", id, "MENU_KNIFE_TITLE", VERSION);
new menu = menu_create( szText, "knifeweapon_handler" );
formatex( szText, charsmax( szText ), "%L", id, "KNIFE_ITEM_1" );
menu_additem( menu, szText, "1", 0 );
formatex( szText, charsmax( szText ), "%L", id, "KNIFE_ITEM_2" );
menu_additem( menu, szText, "2", 0 );
formatex( szText, charsmax( szText ), "%L", id, "KNIFE_ITEM_3" );
menu_additem( menu, szText, "3", 0 );
formatex( szText, charsmax( szText ), "%L", id, "KNIFE_ITEM_4" );
menu_additem( menu, szText, "4", 0 );
formatex( szText, charsmax( szText ), "%L", id, "KNIFE_ITEM_5" );
menu_additem( menu, szText, "5", 0 );
menu_display( id, menu, 0 );
menu_setprop( menu, MPROP_EXIT, MEXIT_ALL );
menu_setprop( menu, MPROP_NEXTNAME, "Далее")
menu_setprop( menu, MPROP_BACKNAME, "Назад")
menu_setprop( menu, MPROP_EXITNAME, "Выход")
return PLUGIN_CONTINUE;
}
public knifeweapon_handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy( menu );
return PLUGIN_HANDLED;
}
new data[ 6 ], iName[ 64 ], access, callback;
menu_item_getinfo( menu, item, access, data, charsmax( data ), iName, charsmax( iName ), callback );
new key = str_to_num( data );
switch( key )
{
case 1:
{
engclient_cmd(id, "weapon_knife")
u_knife[id] = 1
blockknife[id] = true
set_pev(id, pev_viewmodel2, "models/JbVipMenu/v_stik.mdl")
set_pev(id, pev_weaponmodel2, "models/JbVipMenu/p_stik.mdl")
}
case 2:
{
engclient_cmd(id, "weapon_knife")
u_knife[id] = 2
blockknife[id] = true
set_pev(id, pev_viewmodel2, "models/JbVipMenu/v_axe.mdl")
set_pev(id, pev_weaponmodel2, "models/JbVipMenu/p_axe.mdl")
}
case 3:
{
engclient_cmd(id, "weapon_knife")
u_knife[id] = 3
blockknife[id] = true
set_pev(id, pev_viewmodel2, "models/JbVipMenu/v_hammer.mdl")
set_pev(id, pev_weaponmodel2, "models/JbVipMenu/p_hammer.mdl")
}
case 4:
{
engclient_cmd(id, "weapon_knife")
u_knife[id] = 4
blockknife[id] = true
set_pev(id, pev_viewmodel2, "models/JbVipMenu/v_knifevip.mdl")
set_pev(id, pev_weaponmodel2, "models/JbVipMenu/p_knifevip.mdl")
}
case 5:
{
engclient_cmd(id, "weapon_knife")
u_knife[id] = 5
blockknife[id] = true
set_pev(id, pev_viewmodel2, "models/JbVipMenu/v_kogti.mdl")
set_pev(id, pev_weaponmodel2, "models/JbVipMenu/p_kogti.mdl")
}
}
return PLUGIN_CONTINUE;
}
public VipStatus(const MsgId, const MsgType, const MsgDest)
{
static id;
id = get_msg_arg_int(1);
if(is_user_vip(id) && !get_msg_arg_int(2))
set_msg_arg_int(2, ARG_BYTE, (1 << 2 ));
}
public ShowVipsOnline(id)
{
new message[256], name[32], count = 0;
new len = format(message, charsmax(message), "VIP игроки в сети: ");
for (new player = 1; player <= maxPlayers; player++)
{
if (is_user_connected(player) && is_user_vip(player))
{
get_user_name(player, name, charsmax(name));
if (count && len)
{
len += format(message[len], 255 - len, ", ");
}
len += format(message[len], 255 - len, "%s", name);
if (len > 96) {
client_print(id, print_chat, "%s", message);
len = format(message, charsmax(message), "");
}
count++;
}
}
if (len)
{
if (!count)
{
len += format(message[len], 255 - len, "Нет в сети.");
}
client_print(id, print_chat, "%s", message);
}
return PLUGIN_HANDLED;
}
public fw_EmitSound(id, channel, const sample[], Float:volume, Float:attn, flags, pitch)
{
if (!is_user_connected(id))
return FMRES_IGNORED;
if (u_knife[id] == 3 &&equal(sample[8], "kni", 3))
{
volume = 0.6;
if (equal(sample[14], "sla", 3))
{
engfunc(EngFunc_EmitSound, id, channel, "JbVipMenu/hammer/knife_slash1_off.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
if(equal(sample,"weapons/knife_deploy1.wav"))
{
engfunc(EngFunc_EmitSound, id, channel, "JbVipMenu/hammer/knifedeploy.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
if (equal(sample[14], "hit", 3))
{
if (sample[17] == 'w')
{
engfunc(EngFunc_EmitSound, id, channel,"JbVipMenu/hammer/hit1.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
else
{
engfunc(EngFunc_EmitSound, id, channel, "JbVipMenu/hammer/hit2.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
}
if (equal(sample[14], "sta", 3))
{
engfunc(EngFunc_EmitSound, id, channel, "JbVipMenu/hammer/knife_stab123.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
}
if (u_knife[id] == 1 &&equal(sample[8], "kni", 3))
{
volume = 0.6;
if (equal(sample[14], "sla", 3))
{
engfunc(EngFunc_EmitSound, id, channel, "JbVipMenu/strong/knife_slash1.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
if(equal(sample,"weapons/knife_deploy1.wav"))
{
engfunc(EngFunc_EmitSound, id, channel, "JbVipMenu/strong/knife_deploy1.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
if (equal(sample[14], "hit", 3))
{
if (sample[17] == 'w')
{
engfunc(EngFunc_EmitSound, id, channel,"JbVipMenu/strong/knife_hit1.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
else
{
engfunc(EngFunc_EmitSound, id, channel, "JbVipMenu/strong/knife_hit2.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
}
if (equal(sample[14], "sta", 3))
{
engfunc(EngFunc_EmitSound, id, channel, "JbVipMenu/strong/knife_stab.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
}
if (u_knife[id] == 2 &&equal(sample[8], "kni", 3))
{
volume = 0.6;
if (equal(sample[14], "sla", 3))
{
engfunc(EngFunc_EmitSound, id, channel, "JbVipMenu/axe/knife_slash1.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
if(equal(sample,"weapons/knife_deploy1.wav"))
{
engfunc(EngFunc_EmitSound, id, channel, "JbVipMenu/axe/knife_deploy1.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
if (equal(sample[14], "hit", 3))
{
if (sample[17] == 'w')
{
engfunc(EngFunc_EmitSound, id, channel,"JbVipMenu/axe/knife_hit1.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
else
{
engfunc(EngFunc_EmitSound, id, channel, "JbVipMenu/axe/knife_hit2.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
}
if (equal(sample[14], "sta", 3))
{
engfunc(EngFunc_EmitSound, id, channel, "JbVipMenu/axe/knife_stab.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
}
if (u_knife[id] == 4 &&equal(sample[8], "kni", 3))
{
volume = 0.6;
if (equal(sample[14], "sla", 3))
{
engfunc(EngFunc_EmitSound, id, channel, "JbVipMenu/axe/knife_slash1.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
if(equal(sample,"weapons/knife_deploy1.wav"))
{
engfunc(EngFunc_EmitSound, id, channel, "JbVipMenu/axe/knife_deploy1.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
if (equal(sample[14], "hit", 3))
{
if (sample[17] == 'w')
{
engfunc(EngFunc_EmitSound, id, channel,"JbVipMenu/axe/knife_hit1.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
else
{
engfunc(EngFunc_EmitSound, id, channel, "JbVipMenu/axe/knife_hit2.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
}
if (equal(sample[14], "sta", 3))
{
engfunc(EngFunc_EmitSound, id, channel, "JbVipMenu/axe/knife_stab.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
}
if (u_knife[id] == 5 &&equal(sample[8], "kni", 3))
{
volume = 0.6;
if (equal(sample[14], "sla", 3))
{
engfunc(EngFunc_EmitSound, id, channel, "JbVipMenu/Skull/knife_wall.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
if(equal(sample,"weapons/knife_deploy1.wav"))
{
engfunc(EngFunc_EmitSound, id, channel, "JbVipMenu/Skull/knife_draw.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
if (equal(sample[14], "hit", 3))
{
if (sample[17] == 'w')
{
engfunc(EngFunc_EmitSound, id, channel,"JbVipMenu/Skull/knife_hit.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
else
{
engfunc(EngFunc_EmitSound, id, channel, "JbVipMenu/Skull/knife_hit.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
}
if (equal(sample[14], "sta", 3))
{
engfunc(EngFunc_EmitSound, id, channel, "JbVipMenu/Skull/knife_miss.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
}
return FMRES_IGNORED;
}
public Player_TakeDamage(victim, inflicator, attacker, Float:damage, damage_type, bitsDamage)
{
if (!is_user(attacker) || !is_user(victim))
return;
if(get_user_weapon(attacker) != CSW_KNIFE)
return;
if(pev(attacker, pev_button) & IN_ATTACK && u_knife[attacker] == 3)
{
user_slap(victim,0,0)
user_slap(victim,0,0)
user_slap(victim,0,0)
user_slap(victim,0,0)
}
else if(pev(attacker, pev_button) & IN_ATTACK2 && u_knife[attacker] == 3)
{
user_slap(victim,0,0)
user_slap(victim,0,0)
user_slap(victim,0,0)
user_slap(victim,0,0)
user_slap(victim,0,0)
user_slap(victim,0,0)
}
if(pev(attacker, pev_button) & IN_ATTACK && u_knife[attacker] == 1)
{
if(get_user_team(attacker) == get_user_team(victim))
return;
knifespeed[victim] = victim
set_user_maxspeed(knifespeed[victim], 1.0)
set_task(3.0, "speeds", knifespeed[victim]);
client_cmd(0, "spk JbVipMenu/strong/frostnova.wav")
new origin[3];
get_user_origin(knifespeed[victim], origin);
create_explosion(origin);
}
else if(pev(attacker, pev_button) & IN_ATTACK2 && u_knife[attacker] == 1)
{
if(get_user_team(attacker) == get_user_team(victim))
return;
knifespeed[victim] = victim
set_user_maxspeed(knifespeed[victim], 1.0)
set_task(3.0, "speeds", knifespeed[victim]);
client_cmd(0, "spk JbVipMenu/strong/frostnova.wav")
}
if(pev(attacker, pev_button) & IN_ATTACK && u_knife[attacker] == 4)
{
if(get_user_team(attacker) == get_user_team(victim))
return;
new vorigin[ 3 ];
get_user_origin( victim, vorigin );
Blood( vorigin );
}
else if(pev(attacker, pev_button) & IN_ATTACK2 && u_knife[attacker] == 4)
{
if(get_user_team(attacker) == get_user_team(victim))
return;
new vorigin[ 3 ];
get_user_origin( victim, vorigin );
Blood( vorigin );
}
if(pev(attacker, pev_button) & IN_ATTACK && u_knife[attacker] == 5)
{
if(get_user_team(attacker) == get_user_team(victim))
return;
SetHamParamFloat(4, damage = 80.0)
}
else if(pev(attacker, pev_button) & IN_ATTACK2 && u_knife[attacker] == 5)
{
if(get_user_team(attacker) == get_user_team(victim))
return;
SetHamParamFloat(4, damage = 80.0)
}
}
public speeds(id)
{
if (is_user_connected(id))
{
set_user_maxspeed(id, 220.0)
}
knifespeed[id] = false
}
stock create_explosion(const origin[3])
{
message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
write_byte(21);
write_coord(origin[0]);
write_coord(origin[1]);
write_coord(origin[2]);
write_coord(origin[0]);
write_coord(origin[1]);
write_coord(origin[2] + 385);
write_short(exploSpr);
write_byte(0);
write_byte(0);
write_byte(4);
write_byte(60);
write_byte(0);
write_byte(FROST_R);
write_byte(FROST_G);
write_byte(FROST_B);
write_byte(100);
write_byte(0);
message_end();
message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
write_byte(21);
write_coord(origin[0]);
write_coord(origin[1]);
write_coord(origin[2]);
write_coord(origin[0]);
write_coord(origin[1]);
write_coord(origin[2] + 470);
write_short(exploSpr);
write_byte(0);
write_byte(0);
write_byte(4);
write_byte(60);
write_byte(0);
write_byte(FROST_R);
write_byte(FROST_G);
write_byte(FROST_B);
write_byte(100);
write_byte(0);
message_end();
message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
write_byte(21);
write_coord(origin[0]);
write_coord(origin[1]);
write_coord(origin[2]);
write_coord(origin[0]);
write_coord(origin[1]);
write_coord(origin[2] + 555);
write_short(exploSpr);
write_byte(0);
write_byte(0);
write_byte(4);
write_byte(60);
write_byte(0);
write_byte(FROST_R);
write_byte(FROST_G);
write_byte(FROST_B);
write_byte(100);
write_byte(0);
message_end();
message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
write_byte(27);
write_coord(origin[0]);
write_coord(origin[1]);
write_coord(origin[2]);
write_byte(floatround(FROST_RADIUS/5.0));
write_byte(FROST_R);
write_byte(FROST_G);
write_byte(FROST_B);
write_byte(8);
write_byte(60);
message_end();
}
Blood( iorigin[ 3 ] )
{
message_begin( MSG_BROADCAST, SVC_TEMPENTITY );
write_byte( TE_LAVASPLASH );
write_coord( iorigin[ 0 ] );
write_coord( iorigin[ 1 ] );
write_coord( iorigin[ 2 ] );
message_end();
}
public begmenu(id)
{
new szText[ 555 char ];
formatex( szText, charsmax( szText ), "%L", id, "MENU_BEG_TITLE");
new menu = menu_create( szText, "begmenu_handler" );
if(blockopens[id]<=0)
{
formatex( szText, charsmax( szText ), "%L", id, "BEG_ITEM_1" );
menu_additem( menu, szText, "1", 0 );
}else{
formatex( szText, charsmax( szText ), "%L", id, "BEG_ITEM_1_1", blockopens[id]);
menu_additem( menu, szText, "1", ADMIN_ADMIN );
}
if(blocklight[id]<=0)
{
formatex( szText, charsmax( szText ), "%L", id, "BEG_ITEM_2" );
menu_additem( menu, szText, "2", 0 );
}else{
formatex( szText, charsmax( szText ), "%L", id, "BEG_ITEM_2_1", blocklight[id]);
menu_additem( menu, szText, "2", ADMIN_ADMIN );
}
if(blocklov[id]<=0)
{
formatex( szText, charsmax( szText ), "%L", id, "BEG_ITEM_3");
menu_additem( menu, szText, "3", 0 );
}else{
formatex( szText, charsmax( szText ), "%L", id, "BEG_ITEM_3_1", blocklov[id]);
menu_additem( menu, szText, "3", ADMIN_ADMIN );
}
menu_display( id, menu, 0 );
menu_setprop( menu, MPROP_EXIT, MEXIT_ALL );
menu_setprop( menu, MPROP_NEXTNAME, "Далее")
menu_setprop( menu, MPROP_BACKNAME, "Назад")
menu_setprop( menu, MPROP_EXITNAME, "Выход")
return PLUGIN_CONTINUE;
}
public begmenu_handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy( menu );
return PLUGIN_HANDLED;
}
new data[ 6 ], iName[ 64 ], access, callback;
menu_item_getinfo( menu, item, access, data, charsmax( data ), iName, charsmax( iName ), callback );
new key = str_to_num( data );
switch( key )
{
case 1:
{
opens[id] = 1
blockopens[id] = get_pcvar_num(block)
ChatColor(id, "%L",0,"BEG")
}
case 2:
{
light(id)
blocklight[id] = get_pcvar_num(blocklights)
ChatColor(id, "%L",0,"BEG_2")
}
case 3:
{
trap(id)
blocklov[id] = get_pcvar_num(blocklovy)
ChatColor(id, "%L",0,"BEG_3")
}
}
return PLUGIN_CONTINUE;
}
public light(id)
{
new iPlayer[32], iNum
get_players(iPlayer, iNum)
for(new i; i < iNum; i++)
{
if(get_user_team(iPlayer[i]) == 2)
{
new names[33]
message_begin(MSG_ONE, g_ScreenFade, _, iPlayer[i]);
write_short(1 << 0);
write_short(1 << 0);
write_short(1 << 2);
write_byte(0);
write_byte(0);
write_byte(0);
write_byte(255);
message_end();
get_user_name(id, names, 32)
set_hudmessage(255, 255, 255, -1.0, 0.4, 0, 6.0, 5.0)
show_hudmessage(iPlayer[i], "%L",0, "LIGHT_NAME", names)
set_task(10.0, "light_off", iPlayer[i]);
g_lighton = true
}
}
}
public light_off(id)
{
new iPlayer[32], iNum
get_players(iPlayer, iNum)
for(new i; i < iNum; i++)
{
if(get_user_team(iPlayer[i]) == 2)
{
message_begin(MSG_ONE, g_ScreenFade, _, iPlayer[i]);
write_short(1 << 12);
write_short(1 << 9);
write_short(1 << 0);
write_byte(0);
write_byte(0);
write_byte(0);
write_byte(0);
message_end();
g_lighton = false
}
}
}
public trap(id)
{
new Float:origin[3]
entity_get_vector(id,EV_VEC_origin,origin)
new ent = create_entity("info_target")
entity_set_origin(ent,origin);
origin[2] += 100.0
entity_set_origin(id,origin)
entity_set_float(ent,EV_FL_takedamage,0.0)
entity_set_string(ent,EV_SZ_classname,"npc_totem");
entity_set_model(ent,"models/JbVipMenu/trap/trap.mdl");
entity_set_int(ent,EV_INT_solid, 2)
entity_set_byte(ent,EV_BYTE_controller1,125);
entity_set_byte(ent,EV_BYTE_controller2,125);
entity_set_byte(ent,EV_BYTE_controller3,125);
entity_set_byte(ent,EV_BYTE_controller4,125);
new Float:maxs[3] = {16.0,16.0,36.0}
new Float:mins[3] = {-16.0,-16.0,-36.0}
entity_set_size(ent,mins,maxs)
entity_set_float(ent,EV_FL_animtime,2.0)
entity_set_float(ent,EV_FL_framerate,1.0)
entity_set_int(ent,EV_INT_sequence,0);
entity_set_float(ent,EV_FL_nextthink,halflife_time() + 0.01)
drop_to_floor(ent)
return 1;
}
public client_PreThink(id)
{
if(!is_user_alive(id))
return PLUGIN_CONTINUE;
new Float:gametime = get_gametime();
if(g_TotemPoleDelay[id] > gametime)
return PLUGIN_CONTINUE;
new ent = -1
new Float:vOrigin[3], Float:pOrigin[3], Float:distance;
entity_get_vector(id, EV_VEC_origin, pOrigin);
while((ent = find_ent_by_class(ent, "npc_totem")))
{
entity_get_vector(ent, EV_VEC_origin, vOrigin);
distance = get_distance_f(pOrigin, vOrigin);
if(distance < MAX_DISTANCE && get_user_team(id) == 2)
{
set_user_maxspeed(id, 1.0 );
strip_user_weapons(id)
if(!traps[id])
{
traps[id] = id
client_cmd(id, "spk JbVipMenu/trap/trap.wav")
ChatColor(id, "%L",0,"CT_TRAP")
set_task(10.0, "trap_off", traps[id]);
}
}
}
return PLUGIN_CONTINUE;
}
public trap_off(id)
{
remove_entity_name( "npc_totem" );
set_user_maxspeed(id, 240.0 );
give_item(traps[id], "weapon_knife")
give_item(traps[id],"weapon_deagle")
give_item(traps[id],"weapon_m4a1")
cs_set_user_bpammo(traps[id],CSW_M4A1, 90)
cs_set_user_bpammo(traps[id],CSW_DEAGLE, 35)
ChatColor(traps[id], "%L",0,"CT_TRAP_OFF")
traps[id] = false
}
public switchweapon(id)
{
if(get_user_team(id)==2 && g_lighton)
{
engclient_cmd(id,"weapon_knife")
}
return PLUGIN_CONTINUE
}
Acum te rog doar sa nu critici pe altii cum isi fac munca ,sper ca ti-am atras atentia asupra problemelor si ca o sa le rezolv (doar e pluginul tau )nu?
Retired from Amxmodx
0
0
Back to top
anoniM.xD
[Banned user]
Status: Offline
(since 15-03-2015 21:43)
Joined: 04 Feb 2015
Posts: 92
,
Topics: 19
Location:
Pitesti
Reputation:
-103.8
Votes
: 21
Posted: 11-02-2015, 17:46:53
| Translate post to:
... (
Click for more languages
)
Am fost grabit. w0w , asta a fost un fost shop de jailbreak(al meu) , mama ce ai putut sa faci .. chiar ma mir. Si vezi ca creditele si lvl se salveaza ia incearca
si faza cu nativu am gresit. te fac la orice ora la scripting mai baiatule.
0
0
Back to top
destroi112
[DEV]
Status: Offline
(since 12-03-2020 22:13)
Joined: 24 May 2014
Posts: 4042
,
Topics: 119
Location:
---------
Reputation:
515.9
Votes
: 118
Posted: 11-02-2015, 18:23:56
| Translate post to:
... (
Click for more languages
)
arata-mi tu in nvalutu asta unde e client_putinserver sau client_disconect pentru salvare respectiv load ??O fi fost un fost shop dar knife-urile din cate ai vazut sunt facute de altcine ,crezi ca macar credite ar merita persoana aia ,sa ziceam
Spoiler:
/* ====== SHOP =========
==================Talk To The Hand
===== FURIEN SHOP;
==================Talk To The Hand
===== FURIEN ;
==================Talk To The Hand*/
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <hamsandwich>
#include <engine>
#include <cstrike>
#include <fun>
#include <nvault>
#define PLUGIN "SHOP + XP + CREDITE + LEVEL"
#define VERSION "1.0"
#define AUTHOR "anoniM."
#define Taskid_ShowHud 6560326
#define FROST_RADIUS 240.0
#define FROST_R 0
#define FROST_G 206
#define FROST_B 209
#define MAX_DISTANCE 100.0
#define MAX_DAMAGE 25.0
#pragma tabsize 0
new const PREFIX[] = {"!g[ FURIEN ]!n"};
new KnifeXP[33], w_benzo[33], w_electrosoc[33], w_cutit[33];
new bool:blockrevive[33], knifespeed[33];
new iVault, exploSpr;
new shopcvar
new Float:HudTime[33];
new Player_XP[33], Player_LVL[33];
new const Levele_XP[10] =
{
10,
50,
100,
175,
250,
375,
500,
650,
800,
1000
}
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_forward(FM_EmitSound, "fw_EmitSound")
register_forward(FM_ClientUserInfoChanged, "fwClientUserInfoChanged");
register_event("CurWeapon", "Event_CurWeapon", "be", "1=1")
RegisterHam(Ham_TakeDamage, "player", "Player_TakeDamage")
RegisterHam(Ham_Spawn, "player", "Spawn_player", 1)
RegisterHam(Ham_Player_PreThink, "player", "bacon_PlayerPreThink");
RegisterHam(Ham_Killed, "player", "fw_player_killed")
RegisterHam( Ham_Spawn, "player", "fwPlayerSpawn", 1 );
set_task(1.0, "check_time", _, _, _, "b")
shopcvar = register_cvar("shop_on", "1")
iVault = nvault_open( "shop" );
if( iVault == INVALID_HANDLE )
{
set_fail_state( "nValut returned invalid handle!" );
}
register_clcmd("say /xpshop", "ShopXP")
register_clcmd("say /shop", "ShopKnifeXP")
}
stock ChatColor(const id, const input[], any:...)
{
new count = 1, players[32]
static msg[191]
vformat(msg, 190, input, 3)
replace_all(msg, 190, "!g", "^4")
replace_all(msg, 190, "!n", "^1")
replace_all(msg, 190, "!t", "^3")
if (id) players[0] = id; else get_players(players, count, "ch")
{
for (new i = 0; i < count; i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]);
write_byte(players[i]);
write_string(msg);
message_end();
}
}
}
}
public fwPlayerSpawn( id ) {
if( get_user_team ( id ) == 2 ) {
AlreadyChoose[ id ] = false;
ShowWeaponsMenu( id );
}
return 0;
}
public CheckLVL(id)
{
if((Player_LVL[id] < 10 && (Player_XP[id] > g_szLEVELS[Player_LVL[id]])))
{
while(Player_XP[id] > g_szLEVELS[Player_LVL[id]])
{
Player_LVL[id] += 1;
ChatColor(id, "%s Felicitari, acum ai level !t%d!n!", Player_LVL[id]);
}
}
}
public Spawn_player(id)
{
if(is_user_alive(id) && is_user_connected(id))
{
w_benzo[id] = false
w_electrosoc[id] = false
w_cutit[id] = false
}
}
public Status(id)
{
new name[18]
get_user_name(id, name, 17)
ChatColor(id, "%s Nume: !t%s!n | Level: !t%i!n | XP: !t%i!n/!t%i!n | Credite: !t%i!n |", PREFIX, name, Player_LVL[id], Player_XP[id], g_szLEVELS[Player_LVL[id]], cherep[id]);
return PLUGIN_HANDLED;
}
public plugin_precache()
{
precache_model("models/KnifeXP/v_inghetat.mdl")
precache_model("models/KnifeXP/p_inghetat.mdl")
precache_model("models/KnifeXP/v_baros.mdl")
precache_model("models/KnifeXP/p_baros.mdl")
precache_model("models/KnifeXP/v_fatalau.mdl")
precache_model("models/KnifeXP/p_fatalau.mdl")
precache_sound( "KnifeXP/hammer/knife_slash1_off.wav" )
precache_sound( "KnifeXP/hammer/hit2.wav" )
precache_sound( "KnifeXP/hammer/hit1.wav" )
precache_sound( "KnifeXP/hammer/knifedeploy.wav" )
precache_sound( "KnifeXP/hammer/knife_stab123.wav" )
precache_sound( "KnifeXP/strong/knife_slash1.wav" )
precache_sound( "KnifeXP/strong/knife_hit1.wav" )
precache_sound( "KnifeXP/strong/knife_hit2.wav" )
precache_sound( "KnifeXP/strong/knife_stab.wav" )
precache_sound( "KnifeXP/strong/knife_deploy1.wav" )
precache_sound( "KnifeXP/strong/frostnova.wav" )
precache_sound( "KnifeXP/axe/knife_slash1.wav" )
precache_sound( "KnifeXP/axe/knife_hit1.wav" )
precache_sound( "KnifeXP/axe/knife_hit2.wav")
precache_sound( "KnifeXP/axe/knife_stab.wav" )
precache_sound( "KnifeXP/axe/knife_deploy1.wav" )
exploSpr = precache_model("sprites/shockwave.spr");
}
public fw_player_killed(victim, attacker, shouldgib)
{
if(get_user_team(attacker) == 1)
{
KnifeXP[attacker] += 10
if(get_pdata_int(victim, 75) == HIT_HEAD)
{
KnifeXP[attacker] += 20
}
}
}
public fw_EmitSound(id, channel, const sample[], Float:volume, Float:attn, flags, pitch)
{
if (!is_user_connected(id))
return FMRES_IGNORED;
if (w_benzo[id] && equal(sample[8], "kni", 3))
{
volume = 0.6;
if (equal(sample[14], "sla", 3))
{
engfunc(EngFunc_EmitSound, id, channel, "KnifeXP/strong/knife_slash1.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
if(equal(sample,"weapons/knife_deploy1.wav"))
{
engfunc(EngFunc_EmitSound, id, channel, "KnifeXP/strong/knife_deploy1.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
if (equal(sample[14], "hit", 3))
{
if (sample[17] == 'w')
{
engfunc(EngFunc_EmitSound, id, channel,"KnifeXP/strong/knife_hit1.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
else
{
engfunc(EngFunc_EmitSound, id, channel, "KnifeXP/strong/knife_hit2.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
}
if (equal(sample[14], "sta", 3))
{
engfunc(EngFunc_EmitSound, id, channel, "KnifeXP/strong/knife_stab.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
}
if (w_electrosoc[id] && equal(sample[8], "kni", 3))
{
volume = 0.6;
if (equal(sample[14], "sla", 3))
{
engfunc(EngFunc_EmitSound, id, channel, "KnifeXP/hammer/knife_slash1_off.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
if(equal(sample,"weapons/knife_deploy1.wav"))
{
engfunc(EngFunc_EmitSound, id, channel, "KnifeXP/hammer/knifedeploy.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
if (equal(sample[14], "hit", 3))
{
if (sample[17] == 'w')
{
engfunc(EngFunc_EmitSound, id, channel,"KnifeXP/hammer/hit1.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
else
{
engfunc(EngFunc_EmitSound, id, channel, "KnifeXP/hammer/hit2.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
}
if (equal(sample[14], "sta", 3))
{
engfunc(EngFunc_EmitSound, id, channel, "KnifeXP/hammer/knife_stab123.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
}
if (w_cutit[id] && equal(sample[8], "kni", 3))
{
volume = 0.6;
if (equal(sample[14], "sla", 3))
{
engfunc(EngFunc_EmitSound, id, channel, "KnifeXP/axe/knife_slash1.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
if(equal(sample,"weapons/knife_deploy1.wav"))
{
engfunc(EngFunc_EmitSound, id, channel, "KnifeXP/axe/knife_deploy1.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
if (equal(sample[14], "hit", 3))
{
if (sample[17] == 'w')
{
engfunc(EngFunc_EmitSound, id, channel,"KnifeXP/axe/knife_hit1.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
else
{
engfunc(EngFunc_EmitSound, id, channel, "KnifeXP/axe/knife_hit2.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
}
if (equal(sample[14], "sta", 3))
{
engfunc(EngFunc_EmitSound, id, channel, "KnifeXP/axe/knife_stab.wav", volume, attn, flags, pitch);
return FMRES_SUPERCEDE;
}
}
return FMRES_IGNORED;
}
public Player_TakeDamage(victim, inflicator, attacker, Float:damage, damage_type, bitsDamage)
{
if(is_user_connected(attacker) && get_user_weapon(attacker) != CSW_KNIFE)
return;
if(pev(attacker, pev_button) & IN_ATTACK && w_benzo[attacker])
{
if(get_user_team(attacker) == get_user_team(victim))
return;
knifespeed[victim] = victim
set_user_maxspeed(knifespeed[victim], 1.0)
set_task(3.0, "speeds", knifespeed[victim]);
client_cmd(0, "spk JbVipMenu/strong/frostnova.wav")
new origin[3];
get_user_origin(knifespeed[victim], origin);
create_explosion(origin);
}
else if(pev(attacker, pev_button) & IN_ATTACK2 && w_benzo[attacker])
{
if(get_user_team(attacker) == get_user_team(victim))
return;
knifespeed[victim] = victim
set_user_maxspeed(knifespeed[victim], 1.0)
set_task(3.0, "speeds", knifespeed[victim]);
client_cmd(0, "spk JbVipMenu/strong/frostnova.wav")
}
if(pev(attacker, pev_button) & IN_ATTACK && w_cutit[attacker])
{
if(get_user_team(attacker) == get_user_team(victim))
return;
user_slap(victim,0,0)
user_slap(victim,0,0)
user_slap(victim,0,0)
user_slap(victim,0,0)
}
else if(pev(attacker, pev_button) & IN_ATTACK2 && w_cutit[attacker])
{
user_slap(victim,0,0)
user_slap(victim,0,0)
user_slap(victim,0,0)
user_slap(victim,0,0)
user_slap(victim,0,0)
user_slap(victim,0,0)
}
if(pev(attacker, pev_button) & IN_ATTACK && w_electrosoc[attacker])
{
if(get_user_team(attacker) == get_user_team(victim))
return;
SetHamParamFloat(4, damage = 50.0)
}
else if(pev(attacker, pev_button) & IN_ATTACK2 && w_electrosoc[attacker])
{
SetHamParamFloat(4, damage = 90.0)
}
}
public Event_CurWeapon(player)
{
if(!is_user_alive(player))
return PLUGIN_CONTINUE
if(read_data(2) == CSW_KNIFE && w_benzo[player])
{
set_pev(player, pev_viewmodel2, "models/KnifeXP/v_inghetat.mdl")
set_pev(player, pev_weaponmodel2, "models/KnifeXP/p_inghetat.mdl")
}
if(read_data(2) == CSW_KNIFE && w_cutit[player])
{
set_pev(player, pev_viewmodel2, "models/KnifeXP/p_baros.mdl")
set_pev(player, pev_weaponmodel2, "models/KnifeXP/v_baros.mdl")
}
if(read_data(2) == CSW_KNIFE && w_electrosoc[player])
{
set_pev(player, pev_viewmodel2, "models/KnifeXP/p_fatalau.mdl")
set_pev(player, pev_weaponmodel2, "models/KnifeXP/v_fatalau.mdl")
}
return PLUGIN_CONTINUE
}
public Credite(id)
{
if(get_pcvar_num(cvarShop) == 1)
{
new szText[ 555 char ];
formatex( szText, charsmax( szText ), "Magazin \rXP");
new shop_v2 = menu_create( szText, "t_t" );
formatex( szText, charsmax( szText ), "25 HP - 10 Credite" );
menu_additem( shop_v2, szText, "1", 0 );
formatex( szText, charsmax( szText ), "25 AP - 5 Credite" );
menu_additem( shop_v2, szText, "2", 0 );
formatex( szText, charsmax( szText ), "Defuse Kit - 5 Credite \r[CT]" );
menu_additem( shop_v2, szText, "3", 0 );
if(!blockrevive[id])
{
formatex( szText, charsmax( szText ), "Respawn - 100 Credite" );
menu_additem( shop_v2, szText, "4", 0 );
}else{
formatex( szText, charsmax( szText ),"Respawn[Next Round]" );
}
formatex( szText, charsmax( szText ), "Fumeaza Marijuana - 100 Credite" );
menu_additem( shop_v2, szText, "5", 0 );
formatex( szText, charsmax( szText ), "Harry Potters \r[CT] - 100 Credite" );
menu_additem( shop_v2, szText, "6", 0 );
menu_display( id, shop_v2, 0)
}
else
{
ChatColor(id, "%s credite este momentan dezactivat!", PREFIX)
}
return PLUGIN_HANDLED;
}
public t_t( id, menu, item )
{
if( item == MENU_EXIT )
{
menu_destroy( menu )
return PLUGIN_HANDLED
}
new data[6], iName[64]
new access, callback
menu_item_getinfo( menu, item, access, data,5, iName, 63, callback )
new key = str_to_num( data )
switch( key )
{
case 1:
{
if(is_user_alive(id))
{
if(KnifeXP[id]>=10)
{
set_user_health(id, 25)
ChatColor(id, "%s Ai primit 25HP!", PREFIX)
KnifeXP[id]=KnifeXP[id]-10
}
else
{
ChatColor(id, "%s Nu ai destule KnifeXP!", PREFIX)
}
}
else
{
ChatColor(id, "%s Nu poti cumpara asta cand esti mort.", PREFIX)
}
}
case 2:
{
if(is_user_alive(id))
{
if(KnifeXP[id]>=5)
{
set_user_armor(id, 25)
ChatColor(id, "%s Ai primit 25HP!", PREFIX)
KnifeXP[id]=KnifeXP[id]-5
}
else
{
ChatColor(id, "%s Nu ai destule KnifeXP!", PREFIX)
}
}
else
{
ChatColor(id, "%s Nu poti cumpara asta cand esti mort.", PREFIX)
}
}
case 3:
{
if(is_user_alive(id))
{
if(KnifeXP[id]>=5)
{
give_item(id, "item_thighpack")
ChatColor(id, "%s Ai luat Defuse Kit!", PREFIX)
KnifeXP[id]=KnifeXP[id]-5
}
else
{
ChatColor(id, "%s Nu ai destule KnifeXP!", PREFIX)
}
}
else
{
ChatColor(id, "%s Nu poti cumpara asta cand esti mort.", PREFIX)
}
}
case 4:
{
if(is_user_alive(id))
{
if(KnifeXP[id]>=100)
{
ExecuteHamB(Ham_CS_RoundRespawn, id)
blockrevive[id] = true
ChatColor(id, "%s Ai cumparat Revive", PREFIX)
KnifeXP[id]=KnifeXP[id]-100
}
else
{
ChatColor(id, "%s Nu ai destule KnifeXP!", PREFIX)
}
}
else
{
ChatColor(id, "%s Nu poti cumpara asta cand esti mort.", PREFIX)
}
}
case 5:
{
if(is_user_alive(id))
{
if(KnifeXP[id]>=100)
{
message_begin(MSG_ONE, get_user_msgid("SetFOV"), { 0, 0, 0 }, id)
write_byte(180)
message_end()
ChatColor(id, "%s Ai cumparat Marijuana", PREFIX)
KnifeXP[id]=KnifeXP[id]-100
}
else
{
ChatColor(id, "%s Nu ai destule KnifeXP!", PREFIX)
}
}
else
{
ChatColor(id, "%s Nu poti cumpara asta cand esti mort.", PREFIX)
}
}
case 6:
{
if(get_user_team(id)== 2)
{
if(KnifeXP[id]>=100)
{
give_weapon_harry(id)
ChatColor(id, "%s Ai cumparat Harry Potters", PREFIX)
KnifeXP[id]=KnifeXP[id]-100
}
else
{
ChatColor(id, "%s Nu ai destule KnifeXP!", PREFIX)
}
}
else
{
ChatColor(id, "%s Nu poti cumpara asta cand esti mort.", PREFIX)
}
}
}
menu_destroy( menu )
return PLUGIN_HANDLED
}
public ShopXP(id)
{
if(get_pcvar_num(shopcvar) == 1)
{
new szText[ 555 char ];
formatex( szText, charsmax( szText ), "Magazin \rXP");
new shop_v2 = menu_create( szText, "Shioo_handler" );
formatex( szText, charsmax( szText ), "Cutit De Gheata - 5000 XP" );
menu_additem( shop_v2, szText, "1", 0 );
formatex( szText, charsmax( szText ), "Baros - 2000 XP" );
menu_additem( shop_v2, szText, "2", 0 );
formatex( szText, charsmax( szText ), "Cutit Foaie - 500 XP" );
menu_additem( shop_v2, szText, "3", 0 );
formatex( szText, charsmax( szText ), "Chameleon - 2000XP" );
menu_additem( shop_v2, szText, "4", 0 );
menu_display( id, shop_v2, 0)
}
else
{
ChatColor(id, "%s xpul este momentan dezactivat!", PREFIX)
}
return PLUGIN_HANDLED;
}
public Shioo_handler( id, menu, item )
{
if( item == MENU_EXIT )
{
menu_destroy( menu )
return PLUGIN_HANDLED
}
new data[6], iName[64]
new access, callback
menu_item_getinfo( menu, item, access, data,5, iName, 63, callback )
new key = str_to_num( data )
switch( key )
{
case 1:
{
if(is_user_alive(id))
{
if(Player_XP[id]>=5000)
{
engclient_cmd(id, "weapon_knife")
w_benzo[id] = 1
set_pev(id, pev_viewmodel2, "models/KnifeXP/v_inghetat.mdl")
set_pev(id, pev_weaponmodel2, "models/KnifeXP/p_inghetat.mdl")
Player_XP[id]=Player_XP[id]-5000
}
else
{
ChatColor(id, "%s Nu ai destule XP!", PREFIX)
}
}
else
{
ChatColor(id, "%s Nu poti cumpara asta cand esti mort.", PREFIX)
}
}
case 2:
{
if(is_user_alive(id))
{
if(Player_XP[id]>=2000)
{
engclient_cmd(id, "weapon_knife")
w_cutit[id] = 2
set_pev(id, pev_viewmodel2, "models/KnifeXP/v_baros.mdl")
set_pev(id, pev_weaponmodel2, "models/KnifeXP/p_baros.mdl")
Player_XP[id]=Player_XP[id]-2000
}
else
{
ChatColor(id, "%s Nu ai destule XP!", PREFIX)
}
}
else
{
ChatColor(id, "%s Nu poti cumpara asta cand esti mort.", PREFIX)
}
}
case 3:
{
if(is_user_alive(id))
{
if(Player_XP[id]>=500)
{
engclient_cmd(id, "weapon_knife")
w_electrosoc[id] = 3
set_pev(id, pev_viewmodel2, "models/KnifeXP/v_fatalau.mdl")
set_pev(id, pev_weaponmodel2, "models/KnifeXP/p_fatalau.mdl")
Player_XP[id]=Player_XP[id]-500
}
else
{
ChatColor(id, "%s Nu ai destule XP!", PREFIX)
}
}
else
{
ChatColor(id, "%s Nu poti cumpara asta cand esti mort.", PREFIX)
}
}
case 4:
{
if(is_user_alive(id))
{
if(Player_XP[id]>=100)
{
entity_set_int(id, EV_INT_body, 3)
ChatColor(id, "%s Ai cumparat Marijuana", PREFIX)
Player_XP[id]=Player_XP[id]-100
}
else
{
ChatColor(id, "%s Nu ai destule XP!", PREFIX)
}
}
else
{
ChatColor(id, "%s Nu poti cumpara asta cand esti mort.", PREFIX)
}
}
}
menu_destroy( menu )
return PLUGIN_HANDLED
}
public bacon_PlayerPreThink(id)
{
if( is_user_alive( id ) && !is_user_bot( id ) && get_user_team(id) == 1)
{
new Float:flGameTime = get_gametime ( );
if( flGameTime - HudTime[ id ] >= 1.2 )
{
HudTime[ id ] = flGameTime;
set_hudmessage( 255, 127, 42, 0.84, 0.70, 0, 6.0, 1.2);
show_hudmessage(id, "Credite = [%i]^nLevel = [%i]^nXP = [%i/%i]", cherep[id], Player_LVL[id], Player_XP[id], g_szLEVELS[Player_LVL[id]]);
}
}
}
public speeds(id)
{
if (is_user_connected(id))
{
set_user_maxspeed(id, 500.0)
}
knifespeed[id] = false
}
stock create_explosion(const origin[3])
{
message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
write_byte(21);
write_coord(origin[0]);
write_coord(origin[1]);
write_coord(origin[2]);
write_coord(origin[0]);
write_coord(origin[1]);
write_coord(origin[2] + 385);
write_short(exploSpr);
write_byte(0);
write_byte(0);
write_byte(4);
write_byte(60);
write_byte(0);
write_byte(FROST_R);
write_byte(FROST_G);
write_byte(FROST_B);
write_byte(100);
write_byte(0);
message_end();
message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
write_byte(21);
write_coord(origin[0]);
write_coord(origin[1]);
write_coord(origin[2]);
write_coord(origin[0]);
write_coord(origin[1]);
write_coord(origin[2] + 470);
write_short(exploSpr);
write_byte(0);
write_byte(0);
write_byte(4);
write_byte(60);
write_byte(0);
write_byte(FROST_R);
write_byte(FROST_G);
write_byte(FROST_B);
write_byte(100);
write_byte(0);
message_end();
message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
write_byte(21);
write_coord(origin[0]);
write_coord(origin[1]);
write_coord(origin[2]);
write_coord(origin[0]);
write_coord(origin[1]);
write_coord(origin[2] + 555);
write_short(exploSpr);
write_byte(0);
write_byte(0);
write_byte(4);
write_byte(60);
write_byte(0);
write_byte(FROST_R);
write_byte(FROST_G);
write_byte(FROST_B);
write_byte(100);
write_byte(0);
message_end();
message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
write_byte(27);
write_coord(origin[0]);
write_coord(origin[1]);
write_coord(origin[2]);
write_byte(floatround(FROST_RADIUS/5.0));
write_byte(FROST_R);
write_byte(FROST_G);
write_byte(FROST_B);
write_byte(8);
write_byte(60);
message_end();
}
+ ai si niste erori banale,cred ca nici macar nu l-ai compilat nu?
1) ai uitat sa declari :
Code:
AlreadyChoose[ id ]
2)
Code:
ShowWeaponsMenu( id );
ce cauta aici ?
nu vroiai sa pui
Code:
Credite(id)
3) si asta?
Code:
g_szLEVELS
nu ai declarat altceva?
Code:
Levele_XP
4)constanta asta e din skullshop,nu?
Code:
cherep[id]
ce cauta aici ,cand tu ai pentru xp:
Code:
KnifeXP[id]
5) bagi cvar degeaba nu il declari si nici nu il inregistrezi..
Code:
cvarShop
Si cam atat nu am mai vazut altceva.
Ma acuzi pe mine ca iau pluginele de pe net dar din cate vad tot ce faci e sa dai copy paste fara sa gandesti putin codul.Fixeaza astea si o sa rezolvam asta simplu cu un plugin alege tu ce vrei sistem puncte /shop/vip/day-uri pentru jb etc.
Retired from Amxmodx
0
0
Back to top
Topic locked
Topic is closed, you cannot post any messages in it anymore
Locked by
-P!C@-
, 11 February 2015 16:31
Freakz Forum Index
->
Trash Bin
->
CS 2006-2019 (Archived)
->
Resources
The time now is 23-09-2024, 17:34:53
Copyright info
Based on phpBB
ro
/
com
B
Login
I forgot my password
World of Warcraft
Login for more...
Download WoW 7.3.5
Misc
eSports
Achievements
Buy reputation with votes
Reputation trades
Forum rules
Ban list
Members list
User guide (FAQ)
World of Warcraft
View details