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[FIXED] [hunter][Survival][Spell] Explosive shot vs Tick Stack

 
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Woodlife

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Post Posted: 31-03-2015, 18:12:19 | Translate post to: ... (Click for more languages)

WoW Freakz spell link: https://www.wow-freakz.com/spells.php?spell=53301 (wowhead link)
Bug description: Explosive Shot's duration should be extended if you cast it on someone who already has Explosive Shot on him.
Proof:

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makaveli123

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Post Posted: 01-04-2015, 13:17:42 | Translate post to: ... (Click for more languages)

De asemenea, poti cauta o formula pentru explosive shot , am impresia ca da mult mai putin damage decat ar trebui...


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exploit12

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Post Posted: 02-04-2015, 09:43:32 | Translate post to: ... (Click for more languages)

Explosive Shot: RAP * .4301 + 536.8 (per tick, there are 3 ticks) - updated for hotfix on 2013-09-24 nu m ai stiu daca am testat o mai verificati si voi odata
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emilian3192

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Post Posted: 18-04-2015, 17:20:37 | Translate post to: ... (Click for more languages)

Explosive Shot damage has been increased by 27%. detalii linkul de mai jos

http://us.battle.net/wow/en/blog/10788364/#hunter

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Amirith

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Post Posted: 12-06-2015, 13:42:30 | Translate post to: ... (Click for more languages)

BUMP ...??? Cam necesita un major fix aici -
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Shocker

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Post Posted: 20-07-2015, 19:58:35 | Translate post to: ... (Click for more languages)

Woodlife wrote:
WoW Freakz spell link: https://www.wow-freakz.com/spells.php?spell=53301 (wowhead link)
Bug description: Explosive Shot's duration should be extended if you cast it on someone who already has Explosive Shot on him.
Proof:
A new DoT is added instead of extending the duration, should be the same thing

@damage, any proof the damage isn't already correct?


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Dreadblade

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Post Posted: 20-07-2015, 21:43:54 | Translate post to: ... (Click for more languages)

De fapt ar trebui sa fie asa: Dai un explosive shot care da 30k damage in 3 secunde. Cand DoT-ul tau mai are 1 secunda, sa zicem, (deci 10k damage ramas) si dai iar explosive shot - asta o sa dea 30k damage + ce a mai ramas din DoT-ul vechi (adica 10k, deci overall 40k in 3 secunde).

https://youtube.com/watch?v=dN9d4ozuf5M:


@12:07

https://youtube.com/watch?v=xbBTXaR3ZFI:


@ ~1:00

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Shodan
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Post Posted: 20-07-2015, 23:53:07 | Translate post to: ... (Click for more languages)

emilian3192 wrote:
Explosive Shot damage has been increased by 27%. detalii linkul de mai jos

http://us.battle.net/wow/en/blog/10788364/#hunter


Ala e patch note 5.4 ... ar trebui sa fie .. Ar

asta e formula RAP * .4301 + 536.8 unde se adauga 10% de la un hotfix( https://www.wow-freakz.com/spells.php?spell=137014&&name=hotfix-passive e deja bagat pe freakz) si mastery modifier si 2p din tier daca ai ....

Source : http://forums.elitistjerks.com/topic/129409-hunter-faq-mop-edition-updated-for-54-read-this-before-asking-questions/

EDIT :
Spoiler:


I have 57467 RAP so : (57467 * .4301 + 536.8)*1.10*1.05*1.08=31501 (1.10 e hotfix , 1.08 e mastery modifier , 1.05 e bonusul de 2 piese)

Spoiler:


Nicio problema la dmg ... Mai ramane problema cu dotul . Casuta : Shocker




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Shocker

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Post Posted: 21-07-2015, 15:34:50 | Translate post to: ... (Click for more languages)

Fixed.

O mentiune
Dreadblade wrote:
De fapt ar trebui sa fie asa: Dai un explosive shot care da 30k damage in 3 secunde. Cand DoT-ul tau mai are 1 secunda, sa zicem, (deci 10k damage ramas) si dai iar explosive shot - asta o sa dea 30k damage + ce a mai ramas din DoT-ul vechi (adica 10k, deci overall 40k in 3 secunde).

DoT-ul are doar 2 tickuri si durata 2 secunde (1 tick pe secunda). Sunt 3 damage-uri pentru ca e unul initial + 2 din DoT.


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