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[REJECTED] [PvP][Battleground] Battleground queue entry system limit players

 
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Iguanar

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Post Posted: 05-04-2015, 23:03:54 | Translate post to: ... (Click for more languages)

WoW Freakz link:
Bug description:
The Battleground system seems to offer the maximum amount of people for the battleground entry at once. This makes unfair and unbalanced games when one faction simply has more people that queue. The result is fast battlegrounds that almost every time end with a dominance for the faction with the larger queue. Will be nice with the larger battleground when they will become 8 vs 40 or so.
Sadly the wikis offer no insight in the battleground queue system and how it determines the entry of players. however I cannot imagine that the queue system should allow access to a number of horde/alliance that is equal to the maximum of the battleground when the otehr faction lacks the amount of people.

Proof:
Screenshot shows the 'start' of the battleground on the PTR, 6 vs 14. No shock that the battleground was won by the 14 hordes before the alliance even had 14 players.



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Shocker

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Post Posted: 06-04-2015, 13:00:08 | Translate post to: ... (Click for more languages)

That's strange, I already fixed this behavior long time ago. I just tested and can't reproduce this:
Quote:
[13:59:23] Join failed because battleground is already full. Please join queue again


How was the battleground started EXACTLY? Random bg / call to arms / specific bg / wargame ? Did this happen multiple times?


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apehar1

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Post Posted: 06-04-2015, 16:39:15 | Translate post to: ... (Click for more languages)

Confirm. In most of the Bgs it is like it was posted; 5alliance vs 10-15 hordes. The que start requarement should be 10:10 not 5:5 since most bgs are 10vs 10 big and the result is in the pic in the first post.


P.S. : 1 min ago
http://i.imgur.com/Uc4dHcr.jpg

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Shocker

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Post Posted: 06-04-2015, 18:08:39 | Translate post to: ... (Click for more languages)

Oh I just realize now what happening. The screenshot is taken from ARATHI BASIN where limit of players is 15vs15 not 10-10 like the initial poster said.

The only issue here is MINIMUM REQUIRED MEMBERS which is not really an issue, but something I set low during the test realm, otherwise the server would have to wait for at least ~10+ members from each team joined, but this is only for the test realm where we don't have enough players, will be ok on live


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