#include <vault>
public client_putinserver(id)
{
load_ip(id);
}
public client_disconnect(id)
{
save_ip(id);
}
save_ip(id)
{
new name_player[32],ip[32];
get_user_name(id, name_player, 31);
get_user_ip(id,ip,31);
new vaultkey[64],vaultdata[64];
format(vaultkey, 63, "Ip_%s", name_player);
format(vaultdata, 63, "%d",ip);
set_vaultdata(vaultkey, vaultdata);
}
load_ip(id)
{
new name[32],ip[32];
get_user_name(id, name, 31);
get_user_ip(id,ip,31);
new vaultkey[64], vaultdata[64];
format(vaultkey, 63, "Ip_%s", name);
get_vaultdata(vaultkey, vaultdata, 63);
if(ip == str_no_num(vaultdata))
//executa ce vrei tu ...
}