Existing user? Sign in
Sign up
Games
Servers
Useful
User
Pass
2FA
Cerere modificare plugin
Freakz Forum Index
->
Trash Bin
->
CS 2006-2019 (Archived)
->
Plugins - Help / Support
Author
Message
620
Gaby*
[Mentally Stable]
Status: Offline
(since 14-10-2018 13:46)
Joined: 13 Jul 2015
Posts: 95
,
Topics: 25
Location:
Romania
Reputation:
122.1
Votes
: 4
Posted: 01-09-2015, 10:09:50
| Translate post to:
... (
Click for more languages
)
Salut vreau ca acest plugin sa aiba /wantvip pentru a se putea vedea avantajele..
Spoiler:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <cstrike>
#include <fun>
#include <hamsandwich>
#include <fakemeta>
#include <engine>
#include <colorchat>
#pragma semicolon 1
const MAX_PLAYERS = 32;
static Author[] = "eNd.";
static Plugin[] = "Furien VIP";
static TAG[] = "[ViP]";
enum _: g_iCvars
{
cvar_furien_messages,
cvar_furien_bind,
cvar_furien_flags,
cvar_ap_value,
cvar_hp_value,
cvar_lifesteal_value,
cvar_damage_value,
cvar_money_value,
cvar_limita
};
new \
g_AllCvars [ g_iCvars ] ,
g_iLimita [ MAX_PLAYERS + 1 ] ,
g_iWeapon [ MAX_PLAYERS + 1 ][4] ,
g_iPowerT [ MAX_PLAYERS + 1 ][3] ,
g_iPowerCT [ MAX_PLAYERS + 1 ][3] ;
new const Ak47Models[][] = { "models/p_golden_ak47.mdl", "models/v_golden_ak47.mdl" };
new const DeagleModels[][] = { "models/p_golden_deagle.mdl", "models/v_golden_deagle.mdl" };
new const KatanaModels[][] = { "models/p_katana.mdl", "models/v_katana.mdl" };
new const KSoundList[][] = { "katana/katana_deploy1.wav", "katana/katana1.wav", "katana/katana2.wav", "katana/katana2.wav",
"katana/katana_hwall.wav", "katana/katana_slash1.wav" , "katana/katana_slash1.wav", "katana/katana_stab.wav" };
new const szPickSound[] = { "items/9mmclip1.wav" };
public plugin_init() {
register_plugin(Plugin, "0.2.beta", Author);
register_clcmd("say", "hook_say");
register_clcmd("say_team", "hook_say");
register_forward(FM_EmitSound, "sound_emit");
register_forward(FM_AddToFullPack, "Fwd_AddToFullPack", 1);
register_forward(FM_PlayerPreThink, "Fwd_PlayerPreThink");
register_event("CurWeapon", "CurWeapon", "be", "1=1");
register_event("NVGToggle", "NVGToggle", "be");
register_event("ScreenFade", "ScreenFade", "b", "7=255");
RegisterHam(Ham_TakeDamage, "player", "PlayerDamage");
RegisterHam(Ham_Spawn, "player", "Ham_PlayerSpawn", 1);
}
public hook_say(id) {
static iArg[192];
read_args(iArg, sizeof(iArg) - 1);
remove_quotes(iArg);
if(szFlags(id) & get_pcvar_flags(g_AllCvars[cvar_furien_flags]) )
if( (containi(iArg, "vipmenu") != -1) || (containi(iArg, "vm") != -1) || (containi(iArg, "furienvip") != -1))
{
replace( iArg , sizeof( iArg ) - 1, "/", "" );
set_task( 0.1 , "VipMenu" , id);
}
return 0;
}
new g_Kamikaze;
public plugin_precache()
{
g_AllCvars[ cvar_furien_messages ] = register_cvar("furien_messages", "1");
g_AllCvars[ cvar_furien_bind ] = register_cvar("furien_bind", "1");
g_AllCvars[ cvar_furien_flags ] = register_cvar("furien_flags", "a");
g_AllCvars[ cvar_hp_value ] = register_cvar("furien_health", "150");
g_AllCvars[ cvar_ap_value ] = register_cvar("furien_armor", "150");
g_AllCvars[ cvar_lifesteal_value ] = register_cvar("furien_stealhp", "10");
g_AllCvars[ cvar_damage_value ] = register_cvar("furien_damage", "15");
g_AllCvars[ cvar_money_value ] = register_cvar("furien_money", "16000");
g_AllCvars[ cvar_limita ] = register_cvar("furien_limita", "1");
static i;
for(i = 0; i <= charsmax(KSoundList); i++)
precache_sound(KSoundList[i]);
for(i = 0; i < sizeof(KatanaModels); i++)
precache_model(KatanaModels[i]);
for(i = 0; i < sizeof(Ak47Models); i++)
precache_model(Ak47Models[i]);
for(i = 0; i < sizeof(DeagleModels); i++)
precache_model(DeagleModels[i]);
precache_sound(szPickSound);
}
public client_putinserver(id)
{
if(get_pcvar_num(g_AllCvars[cvar_furien_messages]))
set_task(1.0, "client_putinserver_vip", id);
if(get_pcvar_num(g_AllCvars[cvar_furien_bind]))
set_task(1.5, "client_set_binds", id);
return 1;
}
public client_disconnect(id)
{
if(get_pcvar_num(g_AllCvars[cvar_furien_messages]))
set_task(1.0, "client_disconnect_vip", id);
return 1;
}
public client_set_bind(id)
{
if(szFlags(id) & get_pcvar_flags(g_AllCvars[cvar_furien_flags]) )
{
client_cmd(id, "bind p say /furienvip");
ColorChat(id, GREEN, "%s^x03 %s^x01 ai fost bindat apasa^x03 p ^x01", TAG, szName(id));
}
return 1;
}
public client_putinserver_vip(id)
{
if(szFlags(id) & get_pcvar_flags(g_AllCvars[cvar_furien_flags]) )
ColorChat(id, GREEN, "%s^x03 %s^x01 a intrat pe^x03 %s ^x01", TAG, szName(id), szHost());
return 1;
}
public client_disconnect_vip(id)
{
if(szFlags(id) & get_pcvar_flags(g_AllCvars[cvar_furien_flags]) )
ColorChat(id, GREEN, "%s^x03 %s^x01 a iesit de pe^x03 %s ^x01", TAG, szName(id), szHost());
return 1;
}
new const oldknife_sounds[][] =
{
"weapons/knife_deploy1.wav",
"weapons/knife_hit1.wav",
"weapons/knife_hit2.wav",
"weapons/knife_hit3.wav",
"weapons/knife_hit4.wav",
"weapons/knife_hitwall1.wav",
"weapons/knife_slash1.wav",
"weapons/knife_slash2.wav",
"weapons/knife_stab.wav"
};
public sound_emit(const id, const channel, const sample[])
{
if(is_user_connected(id) && is_user_alive(id))
if(g_iWeapon[id][3])
{
for(new i = 0; i < sizeof KSoundList; i++)
{
if(equal(sample, oldknife_sounds[i]))
{
emit_sound(id, channel, KSoundList[i], 1.0, ATTN_NORM, 0, PITCH_NORM);
return FMRES_SUPERCEDE;
}
}
}
return FMRES_IGNORED;
}
public Fwd_PlayerPreThink(id)
{
if(g_iPowerT[id][2])
{
new button = get_user_button(id);
if(button & IN_USE )
explode_me(id);
}
return FMRES_IGNORED;
}
public Ham_PlayerSpawn(const id)
{
if(is_user_alive(id) && is_user_connected(id))
{
g_iLimita[id] = 0;
g_iWeapon[id][1] = 0;
g_iWeapon[id][2] = 0;
g_iPowerT[id][1] = 0;
g_iWeapon[id][3] = 0;
g_iPowerT[id][2] = 0;
g_iPowerCT[id][1] = 0;
g_iPowerCT[id][2] = 0;
cs_set_user_nvg(id,false);
}
}
public Fwd_AddToFullPack(es_handle, e, ent, host, hostflags, player, pSet)
{
if(player && is_user_alive(host))
{
if(g_iPowerCT[1][host])
{
static CsTeams:team; team = cs_get_user_team(ent);
static CsTeams:teamhost; teamhost = cs_get_user_team(host);
static color[3];
switch (team)
{
case CS_TEAM_CT:
{
color[0] = 0;
color[1] = 0;
color[2] = 255;
}
case CS_TEAM_T:
{
color[0] = 255;
color[1] = 0;
color[2] = 0;
}
}
if(team != teamhost)
{
set_es(es_handle, ES_RenderFx, 19);
set_es(es_handle, ES_RenderColor, color);
set_es(es_handle, ES_RenderMode, 0);
set_es(es_handle, ES_RenderAmt, 25);
}
}
}
return FMRES_IGNORED;
}
public NVGToggle(id)
g_iPowerCT[1][id] = read_data(1);
public ScreenFade(id){
if(g_iPowerCT[id][2] == 1 && is_user_alive(id))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid( "ScreenFade" ), { 0, 0, 0 }, id );
write_short(0);
write_short(0);
write_short(0);
write_byte(0);
write_byte(0);
write_byte(0);
write_byte(0);
message_end();
}
return 0;
}
public CurWeapon(id)
{
new szWeapon = get_user_weapon( id );
if(is_user_alive(id))
{
if(szWeapon == CSW_KNIFE && g_iWeapon[id][3])
{
set_pev(id, pev_viewmodel2,KatanaModels[1]);
set_pev(id, pev_weaponmodel2,KatanaModels[0]);
}
if(szWeapon == CSW_AK47 && g_iWeapon[id][1])
{
set_pev(id, pev_viewmodel2,Ak47Models[1]);
set_pev(id, pev_weaponmodel2,Ak47Models[0]);
}
if(szWeapon == CSW_DEAGLE && g_iWeapon[id][2])
{
set_pev(id, pev_viewmodel2, DeagleModels[1]);
set_pev(id, pev_weaponmodel2,DeagleModels[0]);
}
}
}
public PlayerDamage(iVictim, iInflictor, iAttacker, Float:fDamage, iDamageBits )
{
new szWeapon = get_user_weapon(iAttacker);
if(!is_user_alive(iAttacker) || is_user_bot(iAttacker))
return HAM_IGNORED;
if(iInflictor == iAttacker)
{
new DVal = get_pcvar_num(g_AllCvars[cvar_damage_value]);
if(g_iPowerT[iAttacker][1])
{
new LsVal = get_pcvar_num(g_AllCvars[cvar_lifesteal_value]);
set_user_health(iAttacker, get_user_health(iAttacker) + LsVal);
set_user_health(iVictim, get_user_health(iVictim) - LsVal);
}
if(szWeapon == CSW_KNIFE && g_iWeapon[iAttacker][3])
SetHamParamFloat( 4, fDamage + DVal);
if(szWeapon == CSW_AK47 && g_iWeapon[iAttacker][1])
SetHamParamFloat( 4, fDamage + DVal);
else if(szWeapon == CSW_DEAGLE && g_iWeapon[iAttacker][2])
SetHamParamFloat( 4, fDamage + DVal);
}
return HAM_HANDLED;
}
public VipMenu(id)
{
if(!is_user_alive(id))
{
ColorChat(id, GREEN, "%s^x03 %s^x01 esti mort..", TAG, szName(id));
return 1;
}
if(g_iLimita[id] < get_pcvar_num(g_AllCvars[cvar_limita]))
switch(cs_get_user_team(id))
{
case CS_TEAM_T:
{
new szText[555 char];
formatex(szText, charsmax(szText), "\dFurien VIP^n \r%s", szName(id));
new szMenu = menu_create(szText, "TSMenu_Submenu");
formatex(szText, charsmax(szText), "\d+ \y[\w%d\y] \rHP",get_pcvar_num(g_AllCvars[cvar_hp_value]));
menu_additem(szMenu, szText, "1", 0);
formatex(szText, charsmax(szText), "\d+ \y[\w%d\y] \rAP",get_pcvar_num(g_AllCvars[cvar_ap_value]));
menu_additem(szMenu, szText, "2", 0);
formatex(szText, charsmax(szText), "\dNade \yPACK");
menu_additem(szMenu, szText, "3", 0);
formatex(szText, charsmax(szText), "\rKATANA!");
menu_additem(szMenu, szText, "4", 0);
formatex(szText, charsmax(szText), "\dLife \rSteal \y[\w%d/Hit\y]",get_pcvar_num(g_AllCvars[cvar_lifesteal_value]));
menu_additem(szMenu, szText, "5", 0);
formatex(szText, charsmax(szText), "\dKamikaze");
menu_additem(szMenu, szText, "6", 0);
menu_setprop(szMenu, MPROP_EXIT , MEXIT_ALL);
menu_display(id, szMenu, 0);
}
case CS_TEAM_CT:
{
new szTexts[555 char];
formatex(szTexts, charsmax(szTexts), "\dFurien VIP^n \r%s", szName(id));
new szMenus = menu_create(szTexts, "CTMenu_Submenu");
formatex(szTexts, charsmax(szTexts), "\d+ \y[\w%d\y] \rHP",get_pcvar_num(g_AllCvars[cvar_hp_value]));
menu_additem(szMenus, szTexts, "1", 0);
formatex(szTexts, charsmax(szTexts), "\d+ \y[\w%d\y] \rAP",get_pcvar_num(g_AllCvars[cvar_ap_value]));
menu_additem(szMenus, szTexts, "2", 0);
formatex(szTexts, charsmax(szTexts), "\dAk47+Deagle\r[\yGOLD\r]");
menu_additem(szMenus, szTexts, "3", 0);
formatex(szTexts, charsmax(szTexts), "\rThermal \dNightVision");
menu_additem(szMenus, szTexts, "4", 0);
formatex(szTexts, charsmax(szTexts), "\dNo Flash");
menu_additem(szMenus, szTexts, "5", 0);
formatex(szTexts, charsmax(szTexts), "\d+ \y[\w%d\y] \r$",get_pcvar_num(g_AllCvars[cvar_money_value]));
menu_additem(szMenus, szTexts, "6", 0);
menu_setprop(szMenus, MPROP_EXIT , MEXIT_ALL);
menu_display(id, szMenus, 0);
}
}
if(g_iLimita[id] == get_pcvar_num(g_AllCvars[cvar_limita]))
{
ColorChat(id, GREEN, "%s^x03 %s^x01 ai atins limita maxima(%d).", TAG, szName(id), get_pcvar_num(g_AllCvars[cvar_limita]));
return 1;
}
return 1;
}
public CTMenu_Submenu(id, szMenus, item)
{
if( item == MENU_EXIT || get_user_team(id) == 1)
{
menu_destroy(szMenus);
return 1;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(szMenus, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
new HpVal = get_pcvar_num(g_AllCvars[cvar_hp_value]);
g_iLimita[id] ++;
set_user_health(id, get_user_health(id) + HpVal);
ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 +%d HP ^x01", TAG, szName(id), HpVal);
emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
case 2:
{
new ApVal = get_pcvar_num(g_AllCvars[cvar_ap_value]);
g_iLimita[id] ++;
set_user_armor(id, get_user_armor(id) + ApVal);
ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 +%d AP ^x01", TAG, szName(id), ApVal);
emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
case 3:
{
g_iLimita[id] ++;
//strip_user_weapons(id);
g_iWeapon[id][1] = 1;
g_iWeapon[id][2] = 1;
give_item(id, "weapon_knife");
give_item(id, "weapon_ak47");
give_item(id, "weapon_deagle");
cs_set_user_bpammo(id, CSW_AK47, 120);
cs_set_user_bpammo(id, CSW_DEAGLE, 70);
ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 golden ak47+deagle ^x01", TAG, szName(id));
emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
case 4:
{
g_iLimita[id] ++;
g_iPowerCT[id][1] = 1;
cs_set_user_nvg(id,true);
ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 nightvision thermal ^x01", TAG, szName(id));
emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
case 5:
{
g_iLimita[id] ++;
g_iPowerCT[id][2] = 1;
ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 anti-flash mask ^x01", TAG, szName(id));
emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
case 6:
{
new MoneyVal = get_pcvar_num(g_AllCvars[cvar_money_value]);
g_iLimita[id] ++;
cs_set_user_money(id , min((cs_get_user_money(id) + MoneyVal), 16000));
ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 +%d money ^x01", TAG, szName(id), MoneyVal);
emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
}
return 1;
}
public TSMenu_Submenu(id, szMenu, item)
{
if( item == MENU_EXIT || get_user_team(id) != 1)
{
menu_destroy(szMenu);
return 1;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(szMenu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
new HpVal = get_pcvar_num(g_AllCvars[cvar_hp_value]);
g_iLimita[id] ++;
set_user_health(id, get_user_health(id) + HpVal);
ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 +%d HP ^x01", TAG, szName(id), HpVal);
emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
case 2:
{
new ApVal = get_pcvar_num(g_AllCvars[cvar_ap_value]);
g_iLimita[id] ++;
set_user_armor(id, get_user_armor(id) + ApVal);
ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 +%d AP ^x01", TAG, szName(id), ApVal);
emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
case 3:
{
if(pev(id, pev_weapons) & (1<<CSW_HEGRENADE) || pev(id, pev_weapons) & (1<<CSW_FLASHBANG) || pev(id, pev_weapons) & (1<<CSW_SMOKEGRENADE))
{
ColorChat(id, GREEN, "%s^x03 %s^x01 scapa intai de toate ^x03 grenade^x01", TAG, szName(id));
return 1;
}
else
{
g_iLimita[id] ++;
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 nade pack ^x01", TAG, szName(id));
emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
}
case 4:
{
g_iLimita[id] ++;
//strip_user_weapons(id);
g_iWeapon[id][3] = 1;
give_item(id, "weapon_knife");
ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 katana ^x01", TAG, szName(id));
emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
case 5:
{
g_iLimita[id] ++;
g_iPowerT[id][1] = 1;
ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 life steal ^x01", TAG, szName(id));
emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
case 6:
{
g_iLimita[id] ++;
g_iPowerT[id][2] = 1;
ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales kamikaze apasa pe ^x03 e ^x01", TAG, szName(id));
emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
}
return 1;
}
public explode_me(id) {
new Float:explosion[3];
pev(id, pev_origin, explosion);
user_kill(id);
g_iPowerT[id][2] = 0;
// create explosion
message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
write_byte(TE_EXPLOSION);
write_coord(floatround(explosion[0]));
write_coord(floatround(explosion[1]));
write_coord(floatround(explosion[2]));
write_short(g_Kamikaze);
write_byte(30);
write_byte(30);
write_byte(0);
message_end();
emit_sound(0, CHAN_ITEM, "weapons/explode3.wav", 1.0, ATTN_NORM, 0, PITCH_NORM);
fm_radius_damage(id, explosion, 1000.0, 400.0, "grenade");
}
stock fm_radius_damage(id, Float:orig[3], Float:dmg , Float:rad, wpnName[]="") {
new szClassname[33], Float:Health;
static Ent;
Ent = -1;
while((Ent = engfunc(EngFunc_FindEntityInSphere, Ent, orig, rad))) {
pev(Ent,pev_classname,szClassname,32);
if(equali(szClassname, "player")
&& is_user_connected(Ent)
&& is_user_alive(Ent) )
{
pev(Ent, pev_health, Health);
Health -= dmg;
new szName[32], szName1[32];
get_user_name(Ent, szName, charsmax(szName));
get_user_name(id, szName1, charsmax(szName1));
if(Health <= 0.0)
createKill(Ent, id, wpnName);
else set_pev(Ent, pev_health, Health);
}
}
}
stock szFlags(id)
{
new sz_Flags = get_user_flags(id);
return sz_Flags;
}
stock szHost()
{
new sz_Host[64];
get_cvar_string("hostname", sz_Host ,charsmax(sz_Host));
return sz_Host;
}
stock szName(id)
{
new sz_Name[33];
get_user_name(id, sz_Name, charsmax(sz_Name));
return sz_Name;
}
stock createKill(id, attacker, weaponDescription[]) {
new szFrags, szFrags2;
if(id != attacker) {
szFrags = get_user_frags(attacker);
set_user_frags(attacker, szFrags + 1);
logKill(attacker, id, weaponDescription);
//Kill the victim and block the messages
set_msg_block(get_user_msgid("DeathMsg"),BLOCK_ONCE);
set_msg_block(get_user_msgid("ScoreInfo"),BLOCK_ONCE);
user_kill(id);
//user_kill removes a frag, this gives it back
szFrags2 = get_user_frags(id);
set_user_frags(id, szFrags2 + 1);
//Replaced HUD death message
message_begin(MSG_ALL, get_user_msgid("DeathMsg"),{0,0,0},0);
write_byte(attacker);
write_byte(id);
write_byte(0);
write_string(weaponDescription);
message_end();
//Update killers scorboard with new info
message_begin(MSG_ALL, get_user_msgid("ScoreInfo"));
write_byte(attacker);
write_short(szFrags);
write_short(get_user_deaths(attacker));
write_short(0);
write_short(get_user_team(attacker));
message_end();
//Update victims scoreboard with correct info
message_begin(MSG_ALL, get_user_msgid("ScoreInfo"));
write_byte(id);
write_short(szFrags2);
write_short(get_user_deaths(id));
write_short(0);
write_short(get_user_team(id));
message_end();
new szName[32], szName1[32];
get_user_name(id, szName, charsmax(szName));
get_user_name(attacker, szName1, charsmax(szName1));
}
}
// stock for log kill
stock logKill(id, victim, weaponDescription[] ) {
new namea[32],namev[32],authida[35],authidv[35],teama[16],teamv[16];
//Info On Attacker
get_user_name(id,namea,charsmax(namea));
get_user_team(id,teama,15);
get_user_authid(id,authida,34);
//Info On Victim
get_user_name(victim,namev,charsmax(namev));
get_user_team(victim,teamv,15);
get_user_authid(victim,authidv,34);
//Log This Kill
if(id != victim)
log_message("^"%s<%d><%s><%s>^" killed ^"%s<%d><%s><%s>^" with ^"%s^"",
namea,get_user_userid(id),authida,teama,namev,get_user_userid(victim),authidv,teamv, weaponDescription );
else
log_message("^"%s<%d><%s><%s>^" committed suicide with ^"%s^"",
namea,get_user_userid(id),authida,teama, weaponDescription );
}
0
0
Back to top
GoguSM
[.: ZMGO.FREAKZ.RO :.]
Status: Offline
(since 16-03-2022 00:38)
Joined: 24 Aug 2013
Posts: 1516
,
Topics: 71
Location:
Brasov
Reputation:
1144
Votes
: 95
Posted: 01-09-2015, 10:29:50
| Translate post to:
... (
Click for more languages
)
Ce avantaje? doresti html, sau hud?
1
0
Back to top
Gaby*
[Mentally Stable]
Status: Offline
(since 14-10-2018 13:46)
Joined: 13 Jul 2015
Posts: 95
,
Topics: 25
Location:
Romania
Reputation:
122.1
Votes
: 4
Posted: 01-09-2015, 11:10:10
| Translate post to:
... (
Click for more languages
)
html sa fie.
0
0
Back to top
GoguSM
[.: ZMGO.FREAKZ.RO :.]
Status: Offline
(since 16-03-2022 00:38)
Joined: 24 Aug 2013
Posts: 1516
,
Topics: 71
Location:
Brasov
Reputation:
1144
Votes
: 95
Posted: 01-09-2015, 12:52:52
| Translate post to:
... (
Click for more languages
)
Si ce avantaje sa fie in html?
1
0
Back to top
Gaby*
[Mentally Stable]
Status: Offline
(since 14-10-2018 13:46)
Joined: 13 Jul 2015
Posts: 95
,
Topics: 25
Location:
Romania
Reputation:
122.1
Votes
: 4
Posted: 01-09-2015, 19:10:16
| Translate post to:
... (
Click for more languages
)
Acestea :
Avantajele ca VIP:
1.Aveti aces la Cart Blue si alte arme vip.
2.Aveti acces la Silver knife si inca un knife special.
3.In fiecare luna veti primi 500 credite.
4.Aces la admin-chat.
5.Aveti acces la /furienvip.
6.Aveti accesl ak47 gold + deagle.
7.Primiti in fiecare runda set de grenazi.
Acestea avantaje sunt pe absolut orce harta.
Cum obti vip.
Plata se face in reteaua Telekom sau DIGI cu cartela reincarcabi
trimiteti codul prin Mail.
EX:
Nume Real:
Nick Joc:
CoD cartela:
Cost :
Asa trimiteti prin MAIL.
G1
-Cost 1 euro/durata 30 zile.
G3
-Cost 4 euro/durata permanent.
0
0
Back to top
GoguSM
[.: ZMGO.FREAKZ.RO :.]
Status: Offline
(since 16-03-2022 00:38)
Joined: 24 Aug 2013
Posts: 1516
,
Topics: 71
Location:
Brasov
Reputation:
1144
Votes
: 95
Posted: 01-09-2015, 19:37:14
| Translate post to:
... (
Click for more languages
)
Spoiler:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <hamsandwich>
#include <fakemeta>
#include <engine>
#include <colorchat>
#pragma semicolon 1
const MAX_PLAYERS = 32;
static Author[] = "eNd.";
static Plugin[] = "Furien VIP";
static TAG[] = "[ViP]";
enum _: g_iCvars
{
cvar_furien_messages,
cvar_furien_bind,
cvar_furien_flags,
cvar_ap_value,
cvar_hp_value,
cvar_lifesteal_value,
cvar_damage_value,
cvar_money_value,
cvar_limita
};
new \
g_AllCvars [ g_iCvars ] ,
g_iLimita [ MAX_PLAYERS + 1 ] ,
g_iWeapon [ MAX_PLAYERS + 1 ][4] ,
g_iPowerT [ MAX_PLAYERS + 1 ][3] ,
g_iPowerCT [ MAX_PLAYERS + 1 ][3] ;
new const Ak47Models[][] = { "models/p_golden_ak47.mdl", "models/v_golden_ak47.mdl" };
new const DeagleModels[][] = { "models/p_golden_deagle.mdl", "models/v_golden_deagle.mdl" };
new const KatanaModels[][] = { "models/p_katana.mdl", "models/v_katana.mdl" };
new const KSoundList[][] = { "katana/katana_deploy1.wav", "katana/katana1.wav", "katana/katana2.wav", "katana/katana2.wav",
"katana/katana_hwall.wav", "katana/katana_slash1.wav" , "katana/katana_slash1.wav", "katana/katana_stab.wav" };
new const szPickSound[] = { "items/9mmclip1.wav" };
public plugin_init() {
register_plugin(Plugin, "0.2.beta", Author);
register_clcmd("say", "hook_say");
register_clcmd("say_team", "hook_say");
register_clcmd("say /wantvip", "ModVip");
register_forward(FM_EmitSound, "sound_emit");
register_forward(FM_AddToFullPack, "Fwd_AddToFullPack", 1);
register_forward(FM_PlayerPreThink, "Fwd_PlayerPreThink");
register_event("CurWeapon", "CurWeapon", "be", "1=1");
register_event("NVGToggle", "NVGToggle", "be");
register_event("ScreenFade", "ScreenFade", "b", "7=255");
RegisterHam(Ham_TakeDamage, "player", "PlayerDamage");
RegisterHam(Ham_Spawn, "player", "Ham_PlayerSpawn", 1);
}
public hook_say(id) {
static iArg[192];
read_args(iArg, sizeof(iArg) - 1);
remove_quotes(iArg);
if(szFlags(id) & get_pcvar_flags(g_AllCvars[cvar_furien_flags]) )
if( (containi(iArg, "vipmenu") != -1) || (containi(iArg, "vm") != -1) || (containi(iArg, "furienvip") != -1))
{
replace( iArg , sizeof( iArg ) - 1, "/", "" );
set_task( 0.1 , "VipMenu" , id);
}
return 0;
}
new g_Kamikaze;
public plugin_precache()
{
g_AllCvars[ cvar_furien_messages ] = register_cvar("furien_messages", "1");
g_AllCvars[ cvar_furien_bind ] = register_cvar("furien_bind", "1");
g_AllCvars[ cvar_furien_flags ] = register_cvar("furien_flags", "a");
g_AllCvars[ cvar_hp_value ] = register_cvar("furien_health", "150");
g_AllCvars[ cvar_ap_value ] = register_cvar("furien_armor", "150");
g_AllCvars[ cvar_lifesteal_value ] = register_cvar("furien_stealhp", "10");
g_AllCvars[ cvar_damage_value ] = register_cvar("furien_damage", "15");
g_AllCvars[ cvar_money_value ] = register_cvar("furien_money", "16000");
g_AllCvars[ cvar_limita ] = register_cvar("furien_limita", "1");
static i;
for(i = 0; i <= charsmax(KSoundList); i++)
precache_sound(KSoundList[i]);
for(i = 0; i < sizeof(KatanaModels); i++)
precache_model(KatanaModels[i]);
for(i = 0; i < sizeof(Ak47Models); i++)
precache_model(Ak47Models[i]);
for(i = 0; i < sizeof(DeagleModels); i++)
precache_model(DeagleModels[i]);
precache_sound(szPickSound);
}
public client_putinserver(id)
{
if(get_pcvar_num(g_AllCvars[cvar_furien_messages]))
set_task(1.0, "client_putinserver_vip", id);
if(get_pcvar_num(g_AllCvars[cvar_furien_bind]))
set_task(1.5, "client_set_binds", id);
return 1;
}
public client_disconnect(id)
{
if(get_pcvar_num(g_AllCvars[cvar_furien_messages]))
set_task(1.0, "client_disconnect_vip", id);
return 1;
}
public client_set_bind(id)
{
if(szFlags(id) & get_pcvar_flags(g_AllCvars[cvar_furien_flags]) )
{
client_cmd(id, "bind p say /furienvip");
ColorChat(id, GREEN, "%s^x03 %s^x01 ai fost bindat apasa^x03 p ^x01", TAG, szName(id));
}
return 1;
}
public client_putinserver_vip(id)
{
if(szFlags(id) & get_pcvar_flags(g_AllCvars[cvar_furien_flags]) )
ColorChat(id, GREEN, "%s^x03 %s^x01 a intrat pe^x03 %s ^x01", TAG, szName(id), szHost());
return 1;
}
public client_disconnect_vip(id)
{
if(szFlags(id) & get_pcvar_flags(g_AllCvars[cvar_furien_flags]) )
ColorChat(id, GREEN, "%s^x03 %s^x01 a iesit de pe^x03 %s ^x01", TAG, szName(id), szHost());
return 1;
}
new const oldknife_sounds[][] =
{
"weapons/knife_deploy1.wav",
"weapons/knife_hit1.wav",
"weapons/knife_hit2.wav",
"weapons/knife_hit3.wav",
"weapons/knife_hit4.wav",
"weapons/knife_hitwall1.wav",
"weapons/knife_slash1.wav",
"weapons/knife_slash2.wav",
"weapons/knife_stab.wav"
};
public sound_emit(const id, const channel, const sample[])
{
if(is_user_connected(id) && is_user_alive(id))
if(g_iWeapon[id][3])
{
for(new i = 0; i < sizeof KSoundList; i++)
{
if(equal(sample, oldknife_sounds[i]))
{
emit_sound(id, channel, KSoundList[i], 1.0, ATTN_NORM, 0, PITCH_NORM);
return FMRES_SUPERCEDE;
}
}
}
return FMRES_IGNORED;
}
public Fwd_PlayerPreThink(id)
{
if(g_iPowerT[id][2])
{
new button = get_user_button(id);
if(button & IN_USE )
explode_me(id);
}
return FMRES_IGNORED;
}
public Ham_PlayerSpawn(const id)
{
if(is_user_alive(id) && is_user_connected(id))
{
g_iLimita[id] = 0;
g_iWeapon[id][1] = 0;
g_iWeapon[id][2] = 0;
g_iPowerT[id][1] = 0;
g_iWeapon[id][3] = 0;
g_iPowerT[id][2] = 0;
g_iPowerCT[id][1] = 0;
g_iPowerCT[id][2] = 0;
cs_set_user_nvg(id,false);
}
}
public Fwd_AddToFullPack(es_handle, e, ent, host, hostflags, player, pSet)
{
if(player && is_user_alive(host))
{
if(g_iPowerCT[1][host])
{
static CsTeams:team; team = cs_get_user_team(ent);
static CsTeams:teamhost; teamhost = cs_get_user_team(host);
static color[3];
switch (team)
{
case CS_TEAM_CT:
{
color[0] = 0;
color[1] = 0;
color[2] = 255;
}
case CS_TEAM_T:
{
color[0] = 255;
color[1] = 0;
color[2] = 0;
}
}
if(team != teamhost)
{
set_es(es_handle, ES_RenderFx, 19);
set_es(es_handle, ES_RenderColor, color);
set_es(es_handle, ES_RenderMode, 0);
set_es(es_handle, ES_RenderAmt, 25);
}
}
}
return FMRES_IGNORED;
}
public NVGToggle(id)
g_iPowerCT[1][id] = read_data(1);
public ScreenFade(id){
if(g_iPowerCT[id][2] == 1 && is_user_alive(id))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid( "ScreenFade" ), { 0, 0, 0 }, id );
write_short(0);
write_short(0);
write_short(0);
write_byte(0);
write_byte(0);
write_byte(0);
write_byte(0);
message_end();
}
return 0;
}
public CurWeapon(id)
{
new szWeapon = get_user_weapon( id );
if(is_user_alive(id))
{
if(szWeapon == CSW_KNIFE && g_iWeapon[id][3])
{
set_pev(id, pev_viewmodel2,KatanaModels[1]);
set_pev(id, pev_weaponmodel2,KatanaModels[0]);
}
if(szWeapon == CSW_AK47 && g_iWeapon[id][1])
{
set_pev(id, pev_viewmodel2,Ak47Models[1]);
set_pev(id, pev_weaponmodel2,Ak47Models[0]);
}
if(szWeapon == CSW_DEAGLE && g_iWeapon[id][2])
{
set_pev(id, pev_viewmodel2, DeagleModels[1]);
set_pev(id, pev_weaponmodel2,DeagleModels[0]);
}
}
}
public PlayerDamage(iVictim, iInflictor, iAttacker, Float:fDamage, iDamageBits )
{
new szWeapon = get_user_weapon(iAttacker);
if(!is_user_alive(iAttacker) || is_user_bot(iAttacker))
return HAM_IGNORED;
if(iInflictor == iAttacker)
{
new DVal = get_pcvar_num(g_AllCvars[cvar_damage_value]);
if(g_iPowerT[iAttacker][1])
{
new LsVal = get_pcvar_num(g_AllCvars[cvar_lifesteal_value]);
set_user_health(iAttacker, get_user_health(iAttacker) + LsVal);
set_user_health(iVictim, get_user_health(iVictim) - LsVal);
}
if(szWeapon == CSW_KNIFE && g_iWeapon[iAttacker][3])
SetHamParamFloat( 4, fDamage + DVal);
if(szWeapon == CSW_AK47 && g_iWeapon[iAttacker][1])
SetHamParamFloat( 4, fDamage + DVal);
else if(szWeapon == CSW_DEAGLE && g_iWeapon[iAttacker][2])
SetHamParamFloat( 4, fDamage + DVal);
}
return HAM_HANDLED;
}
public VipMenu(id)
{
if(!is_user_alive(id))
{
ColorChat(id, GREEN, "%s^x03 %s^x01 esti mort..", TAG, szName(id));
return 1;
}
if(g_iLimita[id] < get_pcvar_num(g_AllCvars[cvar_limita]))
switch(cs_get_user_team(id))
{
case CS_TEAM_T:
{
new szText[555 char];
formatex(szText, charsmax(szText), "\dFurien VIP^n \r%s", szName(id));
new szMenu = menu_create(szText, "TSMenu_Submenu");
formatex(szText, charsmax(szText), "\d+ \y[\w%d\y] \rHP",get_pcvar_num(g_AllCvars[cvar_hp_value]));
menu_additem(szMenu, szText, "1", 0);
formatex(szText, charsmax(szText), "\d+ \y[\w%d\y] \rAP",get_pcvar_num(g_AllCvars[cvar_ap_value]));
menu_additem(szMenu, szText, "2", 0);
formatex(szText, charsmax(szText), "\dNade \yPACK");
menu_additem(szMenu, szText, "3", 0);
formatex(szText, charsmax(szText), "\rKATANA!");
menu_additem(szMenu, szText, "4", 0);
formatex(szText, charsmax(szText), "\dLife \rSteal \y[\w%d/Hit\y]",get_pcvar_num(g_AllCvars[cvar_lifesteal_value]));
menu_additem(szMenu, szText, "5", 0);
formatex(szText, charsmax(szText), "\dKamikaze");
menu_additem(szMenu, szText, "6", 0);
menu_setprop(szMenu, MPROP_EXIT , MEXIT_ALL);
menu_display(id, szMenu, 0);
}
case CS_TEAM_CT:
{
new szTexts[555 char];
formatex(szTexts, charsmax(szTexts), "\dFurien VIP^n \r%s", szName(id));
new szMenus = menu_create(szTexts, "CTMenu_Submenu");
formatex(szTexts, charsmax(szTexts), "\d+ \y[\w%d\y] \rHP",get_pcvar_num(g_AllCvars[cvar_hp_value]));
menu_additem(szMenus, szTexts, "1", 0);
formatex(szTexts, charsmax(szTexts), "\d+ \y[\w%d\y] \rAP",get_pcvar_num(g_AllCvars[cvar_ap_value]));
menu_additem(szMenus, szTexts, "2", 0);
formatex(szTexts, charsmax(szTexts), "\dAk47+Deagle\r[\yGOLD\r]");
menu_additem(szMenus, szTexts, "3", 0);
formatex(szTexts, charsmax(szTexts), "\rThermal \dNightVision");
menu_additem(szMenus, szTexts, "4", 0);
formatex(szTexts, charsmax(szTexts), "\dNo Flash");
menu_additem(szMenus, szTexts, "5", 0);
formatex(szTexts, charsmax(szTexts), "\d+ \y[\w%d\y] \r$",get_pcvar_num(g_AllCvars[cvar_money_value]));
menu_additem(szMenus, szTexts, "6", 0);
menu_setprop(szMenus, MPROP_EXIT , MEXIT_ALL);
menu_display(id, szMenus, 0);
}
}
if(g_iLimita[id] == get_pcvar_num(g_AllCvars[cvar_limita]))
{
ColorChat(id, GREEN, "%s^x03 %s^x01 ai atins limita maxima(%d).", TAG, szName(id), get_pcvar_num(g_AllCvars[cvar_limita]));
return 1;
}
return 1;
}
public CTMenu_Submenu(id, szMenus, item)
{
if( item == MENU_EXIT || get_user_team(id) == 1)
{
menu_destroy(szMenus);
return 1;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(szMenus, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
new HpVal = get_pcvar_num(g_AllCvars[cvar_hp_value]);
g_iLimita[id] ++;
set_user_health(id, get_user_health(id) + HpVal);
ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 +%d HP ^x01", TAG, szName(id), HpVal);
emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
case 2:
{
new ApVal = get_pcvar_num(g_AllCvars[cvar_ap_value]);
g_iLimita[id] ++;
set_user_armor(id, get_user_armor(id) + ApVal);
ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 +%d AP ^x01", TAG, szName(id), ApVal);
emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
case 3:
{
g_iLimita[id] ++;
//strip_user_weapons(id);
g_iWeapon[id][1] = 1;
g_iWeapon[id][2] = 1;
give_item(id, "weapon_knife");
give_item(id, "weapon_ak47");
give_item(id, "weapon_deagle");
cs_set_user_bpammo(id, CSW_AK47, 120);
cs_set_user_bpammo(id, CSW_DEAGLE, 70);
ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 golden ak47+deagle ^x01", TAG, szName(id));
emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
case 4:
{
g_iLimita[id] ++;
g_iPowerCT[id][1] = 1;
cs_set_user_nvg(id,true);
ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 nightvision thermal ^x01", TAG, szName(id));
emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
case 5:
{
g_iLimita[id] ++;
g_iPowerCT[id][2] = 1;
ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 anti-flash mask ^x01", TAG, szName(id));
emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
case 6:
{
new MoneyVal = get_pcvar_num(g_AllCvars[cvar_money_value]);
g_iLimita[id] ++;
cs_set_user_money(id , min((cs_get_user_money(id) + MoneyVal), 16000));
ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 +%d money ^x01", TAG, szName(id), MoneyVal);
emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
}
return 1;
}
public TSMenu_Submenu(id, szMenu, item)
{
if( item == MENU_EXIT || get_user_team(id) != 1)
{
menu_destroy(szMenu);
return 1;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(szMenu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
new HpVal = get_pcvar_num(g_AllCvars[cvar_hp_value]);
g_iLimita[id] ++;
set_user_health(id, get_user_health(id) + HpVal);
ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 +%d HP ^x01", TAG, szName(id), HpVal);
emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
case 2:
{
new ApVal = get_pcvar_num(g_AllCvars[cvar_ap_value]);
g_iLimita[id] ++;
set_user_armor(id, get_user_armor(id) + ApVal);
ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 +%d AP ^x01", TAG, szName(id), ApVal);
emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
case 3:
{
if(pev(id, pev_weapons) & (1<<CSW_HEGRENADE) || pev(id, pev_weapons) & (1<<CSW_FLASHBANG) || pev(id, pev_weapons) & (1<<CSW_SMOKEGRENADE))
{
ColorChat(id, GREEN, "%s^x03 %s^x01 scapa intai de toate ^x03 grenade^x01", TAG, szName(id));
return 1;
}
else
{
g_iLimita[id] ++;
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 nade pack ^x01", TAG, szName(id));
emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
}
case 4:
{
g_iLimita[id] ++;
//strip_user_weapons(id);
g_iWeapon[id][3] = 1;
give_item(id, "weapon_knife");
ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 katana ^x01", TAG, szName(id));
emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
case 5:
{
g_iLimita[id] ++;
g_iPowerT[id][1] = 1;
ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 life steal ^x01", TAG, szName(id));
emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
case 6:
{
g_iLimita[id] ++;
g_iPowerT[id][2] = 1;
ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales kamikaze apasa pe ^x03 e ^x01", TAG, szName(id));
emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
}
return 1;
}
public explode_me(id) {
new Float:explosion[3];
pev(id, pev_origin, explosion);
user_kill(id);
g_iPowerT[id][2] = 0;
// create explosion
message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
write_byte(TE_EXPLOSION);
write_coord(floatround(explosion[0]));
write_coord(floatround(explosion[1]));
write_coord(floatround(explosion[2]));
write_short(g_Kamikaze);
write_byte(30);
write_byte(30);
write_byte(0);
message_end();
emit_sound(0, CHAN_ITEM, "weapons/explode3.wav", 1.0, ATTN_NORM, 0, PITCH_NORM);
fm_radius_damage(id, explosion, 1000.0, 400.0, "grenade");
}
stock fm_radius_damage(id, Float:orig[3], Float:dmg , Float:rad, wpnName[]="") {
new szClassname[33], Float:Health;
static Ent;
Ent = -1;
while((Ent = engfunc(EngFunc_FindEntityInSphere, Ent, orig, rad))) {
pev(Ent,pev_classname,szClassname,32);
if(equali(szClassname, "player")
&& is_user_connected(Ent)
&& is_user_alive(Ent) )
{
pev(Ent, pev_health, Health);
Health -= dmg;
new szName[32], szName1[32];
get_user_name(Ent, szName, charsmax(szName));
get_user_name(id, szName1, charsmax(szName1));
if(Health <= 0.0)
createKill(Ent, id, wpnName);
else set_pev(Ent, pev_health, Health);
}
}
}
stock szFlags(id)
{
new sz_Flags = get_user_flags(id);
return sz_Flags;
}
stock szHost()
{
new sz_Host[64];
get_cvar_string("hostname", sz_Host ,charsmax(sz_Host));
return sz_Host;
}
stock szName(id)
{
new sz_Name[33];
get_user_name(id, sz_Name, charsmax(sz_Name));
return sz_Name;
}
stock createKill(id, attacker, weaponDescription[]) {
new szFrags, szFrags2;
if(id != attacker) {
szFrags = get_user_frags(attacker);
set_user_frags(attacker, szFrags + 1);
logKill(attacker, id, weaponDescription);
//Kill the victim and block the messages
set_msg_block(get_user_msgid("DeathMsg"),BLOCK_ONCE);
set_msg_block(get_user_msgid("ScoreInfo"),BLOCK_ONCE);
user_kill(id);
//user_kill removes a frag, this gives it back
szFrags2 = get_user_frags(id);
set_user_frags(id, szFrags2 + 1);
//Replaced HUD death message
message_begin(MSG_ALL, get_user_msgid("DeathMsg"),{0,0,0},0);
write_byte(attacker);
write_byte(id);
write_byte(0);
write_string(weaponDescription);
message_end();
//Update killers scorboard with new info
message_begin(MSG_ALL, get_user_msgid("ScoreInfo"));
write_byte(attacker);
write_short(szFrags);
write_short(get_user_deaths(attacker));
write_short(0);
write_short(get_user_team(attacker));
message_end();
//Update victims scoreboard with correct info
message_begin(MSG_ALL, get_user_msgid("ScoreInfo"));
write_byte(id);
write_short(szFrags2);
write_short(get_user_deaths(id));
write_short(0);
write_short(get_user_team(id));
message_end();
new szName[32], szName1[32];
get_user_name(id, szName, charsmax(szName));
get_user_name(attacker, szName1, charsmax(szName1));
}
}
// stock for log kill
stock logKill(id, victim, weaponDescription[] ) {
new namea[32],namev[32],authida[35],authidv[35],teama[16],teamv[16];
//Info On Attacker
get_user_name(id,namea,charsmax(namea));
get_user_team(id,teama,15);
get_user_authid(id,authida,34);
//Info On Victim
get_user_name(victim,namev,charsmax(namev));
get_user_team(victim,teamv,15);
get_user_authid(victim,authidv,34);
//Log This Kill
if(id != victim)
log_message("^"%s<%d><%s><%s>^" killed ^"%s<%d><%s><%s>^" with ^"%s^"",
namea,get_user_userid(id),authida,teama,namev,get_user_userid(victim),authidv,teamv, weaponDescription );
else
log_message("^"%s<%d><%s><%s>^" committed suicide with ^"%s^"",
namea,get_user_userid(id),authida,teama, weaponDescription );
}
public ModVip(id) {
new iCfgDir[32], iFile[192];
get_configsdir(iCfgDir, charsmax(iCfgDir));
formatex(iFile, charsmax(iFile), "%s/vip.html", iCfgDir);
show_motd(id, iFile, gTitle);
}
Si fisieru asta html il pui in configs
http://www.girlshare.ro/35067137.6
0
0
Back to top
Gaby*
[Mentally Stable]
Status: Offline
(since 14-10-2018 13:46)
Joined: 13 Jul 2015
Posts: 95
,
Topics: 25
Location:
Romania
Reputation:
122.1
Votes
: 4
Posted: 01-09-2015, 20:08:58
| Translate post to:
... (
Click for more languages
)
Multumesc!
0
0
Back to top
Topic locked
Topic is closed, you cannot post any messages in it anymore
Locked by
-P!C@-
, 01 September 2015 18:20
Freakz Forum Index
->
Trash Bin
->
CS 2006-2019 (Archived)
->
Plugins - Help / Support
The time now is 14-04-2025, 10:45:53
Copyright info
Based on phpBB
ro
/
com
B
Login
I forgot my password
World of Warcraft
Login for more...
Download WoW 7.3.5
Misc
eSports
Achievements
Buy reputation with votes
Reputation trades
Forum rules
Ban list
Members list
User guide (FAQ)
World of Warcraft
View details
This message appears only once, so
like us now until it's too late ! :D
x
You don't have any alerts