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[Siege of Orgrimmar] Kor'kron Dark Shaman
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Cryve

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Post Posted: 19-09-2016, 17:37:16 | Translate post to: ... (Click for more languages)

Nextflame , now on 25 HP is correct ... but on 10 man is *** up ... you put HP on boss and wolfs from PTR witch is wrong...

Correctly is:

Wolfs: Now 12,606,112 , should be 42 200 000

Boss: Now 436,137,000 , Should be 348.900 000

It`s easy to observe , should be ~3 times less than 25 ... 12 mil and 120 mil it`s not 3 times ...

Proof:

https://youtube.com/watch?v=0jgGRzbC5SI:



https://youtube.com/watch?v=EtFle3rwP9c:



And here is video from PTR with wrong https://youtube.com/watch?v=AuqetOs9AQU:




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Evydence

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Post Posted: 19-09-2016, 20:35:46 | Translate post to: ... (Click for more languages)

Code:
[FIXED] The path from Toxic Tornado should not be so random.
[FIXED] Toxic Tornado now moves much more slowly.



Not fixed





If you gonna hit the king you're better kill the king

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alexandru512
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Post Posted: 19-09-2016, 21:48:11 | Translate post to: ... (Click for more languages)

Yep, its not fixed , i can confirm. The twisters still move fast and still switch direction. They seem to have a bigger hit box too.


Last edited by alexandru512 on 19-09-2016, 22:23:01; edited 2 times in total
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Evydence

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Post Posted: 19-09-2016, 22:16:32 | Translate post to: ... (Click for more languages)

Here is a proof:


https://youtube.com/watch?v=HdUpG6p_ukk:

.be

2 sec to reach that Stairs (5 yads distance)


https://youtube.com/watch?v=0jgGRzbC5SI:



4:55 watch the tornado that go to the stairs, well you can see that that tornado is doing the same route as "my tornado from above" but it takes almost 5 seconds, double time.


Also If you can make them like, when they spawn to choose a randomly route (S,N,V,E,SE,NE,VE,ETC) and only 1 route, because at the moment they spin around, they go back and come again, you don't even know where to go to be safe.





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LethalFactorLK

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Post Posted: 19-09-2016, 22:23:34 | Translate post to: ... (Click for more languages)

Evydence wrote:
Code:
[FIXED] The path from Toxic Tornado should not be so random.
[FIXED] Toxic Tornado now moves much more slowly.

Not fixed


^ Can confirm + HP values are wrong as Cryve post explains @nexflame



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Jijing

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Post Posted: 20-09-2016, 00:07:40 | Translate post to: ... (Click for more languages)

Not only tornadoes are not fixed, but the big ones from witch small ones come out started moving, they should not move at all.
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Nexflame

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Post Posted: 20-09-2016, 08:04:33 | Translate post to: ... (Click for more languages)

Jijing wrote:
Not only tornadoes are not fixed, but the big ones from witch small ones come out started moving, they should not move at all.

They should. STOP POSTING INVALID BUGS WITHOUT ANY KIND OF PROOF. Thx.

Bosses & wolf HP are from here: http://www.icy-veins.com/wow/kor-kron-dark-shaman-strategy-guide-normal-heroic. (10N was fixed.)

Torandeos do move half of speed that was before, what do you want me to do, to make them stationary? I'll reduce the speed even more...

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alexandru512
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Post Posted: 20-09-2016, 08:58:09 | Translate post to: ... (Click for more languages)

We would like them to move in a straight line, like they do on blitz, not chaotic like they do here. Here you run away to not be in front of them, and when you think you are safe, bammmm, they change direction and you are up in the air. And changing the direction makes them stay in the area much longer then they should. They should go in a straight line and go to the end of the combat zone, here they go for a walk changing directions and thus stay much longer in the center, where the range dps stay.
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Evydence

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Post Posted: 20-09-2016, 09:13:00 | Translate post to: ... (Click for more languages)

Nexflame you need to understand, we don't want from you to make a "custom" fix for us with the speed, we want the boss principal mechanic to work atleast 90% blizzlike, because this boss was a joke back on blizzard, it was easy to make it from first try, even with low geared ppl, this boss is more of a "tank" boss, you don't play on the server to see how they rotate and come back after you, it's exasperating to die always from the same thing, as alexandru said, when you think you're safe because they moved behind you withouth hitting you they come back and kill you..We don't want a easy boss, we want something that is near blizzlike experience, this boss is hard only on HC (tombs), on normal it should be flawless.


Do not take it personally, That's why I haven't posted PvE bugs here from the beginning of Pandaria, when I start to do something I don't stop until it's done, All of us appreciate your work.





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Jijing

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Post Posted: 20-09-2016, 12:46:34 | Translate post to: ... (Click for more languages)

Nexflame wrote:
Jijing wrote:
Not only tornadoes are not fixed, but the big ones from witch small ones come out started moving, they should not move at all.

They should. STOP POSTING INVALID BUGS WITHOUT ANY KIND OF PROOF. Thx.

Bosses & wolf HP are from here: http://www.icy-veins.com/wow/kor-kron-dark-shaman-strategy-guide-normal-heroic. (10N was fixed.)

Torandeos do move half of speed that was before, what do you want me to do, to make them stationary? I'll reduce the speed even more...


You are right about that sorry for misinformation, I suppose that icyveins has wrong numbers there here are links of few videos and you can see numbers there:
https://youtube.com/watch?v=Pok0OF4DAEI:


https://youtube.com/watch?v=7Y-2ARA3MdE:


https://youtube.com/watch?v=o33fNbkaVXw:


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Netherx

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Post Posted: 20-09-2016, 16:04:13 | Translate post to: ... (Click for more languages)

Toxic Tornado should have almost the exact same speed as Toxic Storm

https://youtube.com/watch?v=0jgGRzbC5SI:



2:10 for reference,look at the speed of it.

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Nexflame

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Post Posted: 20-09-2016, 17:57:25 | Translate post to: ... (Click for more languages)

Blizzlike speed set to Torandos. (Meh, my mistake, few of PTRs video had the moving speed enormously high.)
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Starsene

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Post Posted: 20-09-2016, 18:32:05 | Translate post to: ... (Click for more languages)

Is there a reason why you're scripting the bosses according to prerelease siege PTR videos which are MONTHS behind 5.4.8?
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Nexflame

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Post Posted: 20-09-2016, 19:48:05 | Translate post to: ... (Click for more languages)

Starsene wrote:
Is there a reason why you're scripting the bosses according to prerelease siege PTR videos which are MONTHS behind 5.4.8?

Stop being a smart-***. If you could do a better job than me, please submit a job application here: [email protected]

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Netherx

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Post Posted: 21-09-2016, 00:37:53 | Translate post to: ... (Click for more languages)

Don't take it too personally,he's frustrated because some things(as example tornadoes from before) weren't being addressed for a while,and it makes things way harder than they have to be.
We all appreciate the work you do,your scripting is good,the only improvement you could do is faster response to crucial bugs(depending on boss).

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Topic is closed, you cannot post any messages in it anymore

Locked by Nexflame, 04 July 2017 05:20



 
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