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[REJECTED] [Warrior][Protection] Damage in PvP

 
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1007

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Post Posted: 21-05-2017, 19:51:38 | Translate post to: ... (Click for more languages)

WoW Freakz spell link:
Bug description: 1. Prot Warr's should deal 10% reduced damage in PvP, on freakz its ~17%
2. Not 100% sure but it seems Prot Warr's take ~25% increased damage from players , should be 15%
Proof:
Quote:
• Protection Warriors now deal 10% reduced damage in PvP (was 15%).
• Protection Warriors now take 15% increased damage from players (was 25%).
http://www.wowhead.com/news=259071/official-patch-notes-for-world-of-warcraft-7-1-5



Last edited by 1007 on 22-05-2017, 02:55:16; edited 1 time in total
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Quicksand

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Post Posted: 21-05-2017, 20:06:24 | Translate post to: ... (Click for more languages)

And how did you test these, if I may ask? Because you have no access to our data (which by the way says 10% decreased damage done, 15% increased damage taken)...
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1007

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Post Posted: 21-05-2017, 20:25:40 | Translate post to: ... (Click for more languages)

Quicksand wrote:
And how did you test these, if I may ask? Because you have no access to our data (which by the way says 10% decreased damage done, 15% increased damage taken)...
Pvp Training dummy, Arena, char sheet stats + math ? -
If you want screens I'll bring some, a bit later.

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Quicksand

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Post Posted: 21-05-2017, 20:54:08 | Translate post to: ... (Click for more languages)

Yeah, sure, I want to see those, because I know for a fact that it's set to 10% and 15%

Update @ 21-05-2017, 21:54:08

I just tested, I do exactly as much as I'm supposed to do...

tooltip says 79578 on devastate, I do 55k
tooltip says 124149 on shield slam, I do 87k.

That is exactly 30% reduction on a dummy, because it has 30% armor... both devastate and shield slam are physical spells, thus affected by armor.

Furthermore: My weapon damage is 22773. devastate has a coefficient of 278% => total damage is 63308 => +15% from Strength of the Earth Aspect => 72805 => +17% from Scale of the Earthwarden => 85182 => 4.96% versa => 88589 => -10% from pvp reduction = 79630 (which happens to appear in the tooltip, do forgive me for the small deviation, I did not take into consideration decimals) => -30% physical reduction (because of armor) => 55811 (which is my final damage).

Please do provide proof.

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1007

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Post Posted: 22-05-2017, 02:51:50 | Translate post to: ... (Click for more languages)

Yes your calculations are correct, but I did not test spells in part, I was looking at my Weapon Damage...

With ~22.000 AP My weapon damage is ~31.800 (-10% from pvp reduction = ~28.620)
http://imgur.com/a/NF9pG

With PvP template active, I have 21.921 AP and My weapon damage is = 26.320... which is ~17% pvp reduction instead of 10%
http://imgur.com/a/r8SjO

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Quicksand

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Post Posted: 22-05-2017, 09:17:49 | Translate post to: ... (Click for more languages)

That's not how templates work, at all. All stats are removed from gear, and we give you TEMPLATED stats, thats why the name.

You cannot compare nonpvp and pvp stats, they have 0% in common. You can check absolutely any class, you cannot calculate pvp stats looking at pve ones. There is absolutely no relation. I don't know how could I explain it. There are base values for each stat, that are the EXACT same for absolutely ALL classes (regardless of spec and anything). Compared to THOSE you see the 105% primary, 10% damage, etc.

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Locked by Quicksand, 22 May 2017 07:19



 
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