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[REJECTED] [Rogue Outlaw] Run Through crit damage

 
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Jugg

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Post Posted: 31-08-2017, 02:08:46 | Translate post to: ... (Click for more languages)

WoW Freakz spell link: https://www.wow-freakz.com/spells.php?spell=2098&&name=run-through
Bug description: critical damage should be 2.0 as melee non spell, its not even near that, if the skill say 200k, should be around 400k crit its not, never is.
Proof: http://i.imgur.com/LGBRYdf.png
Proof: https://youtube.com/watch?v=pSpC9Brpaa8:




i tried 10 times 6 combo points never did over 831k crit

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Seyrox
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Post Posted: 31-08-2017, 02:22:22 | Translate post to: ... (Click for more languages)

You probably forgot that dummies have 30% dmg reduction, and btw your video is irrelevant as we cannot see the tooltip damage.



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Jugg

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Post Posted: 31-08-2017, 02:24:49 | Translate post to: ... (Click for more languages)

i will post u a screen of Tooltip, btw i did 3 mithycs just now, 856k was my best run tru

http://i.imgur.com/wmWlRVS.jpg

http://imgur.com/wmWlRVS

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Seyrox
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Post Posted: 31-08-2017, 02:26:40 | Translate post to: ... (Click for more languages)

530k *2 = 1060k minus 30% it goes to 742k I see you had Ghostly strike, so 10% increase 816k, minus the traits. Where's the bug ?



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Jugg

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Post Posted: 31-08-2017, 02:28:00 | Translate post to: ... (Click for more languages)

also has on mithics and raids does mobs has -30% dmg recu too ?
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Seyrox
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Post Posted: 31-08-2017, 02:28:18 | Translate post to: ... (Click for more languages)

Jugg wrote:
also has on mithics and raids does mobs has -30% dmg recu too ?


Yes.




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Jugg

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Post Posted: 31-08-2017, 02:29:06 | Translate post to: ... (Click for more languages)

there is a math there agility and versatility also increases dmg output, i have 6% versa.
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Post Posted: 31-08-2017, 02:30:47 | Translate post to: ... (Click for more languages)

I told you, 816k without increases like Versatility, Artifact Traits etc.



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Jugg

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Post Posted: 31-08-2017, 02:30:47 | Translate post to: ... (Click for more languages)

http://wowwiki.wikia.com/wiki/Critical_strike



All spells and abilities will crit for double damage, baseline. There are a few exceptions where crits can get larger, but the default is x 2.0 for everyone

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Post Posted: 31-08-2017, 02:34:20 | Translate post to: ... (Click for more languages)

The spell is working fine, please next time try to decrease 30% of the spell's damage if it is physical as bosses in raids/mythics/dummies have armor. Rejected.



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Topic is closed, you cannot post any messages in it anymore

Locked by Seyrox, 31 August 2017 00:34



 
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