unbindall
name "C9 Bachus"
bind "w" "+forward"
bind "a" "+moveleft"
bind "s" "+back"
bind "d" "+moveright; cl_rigthand 1"
bind "ctrl" "+DUCK ;+use"
bind "space" "+cjump"
bind "shift" "+speed"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind a "+moveleft;cl_righthand 0"
bind d "+moveright;cl_righthand 1"
bind mwheelup "+duck"
bind mwheeldown "+duck"
bind "q" "lastinv"
bind "1" "slot1;d1;echo Arma;d0"
bind "2" "slot2 ;d1;echo Pistol;d0"
bind "3" "slot3 ;d1;echo Cutzit;d0"
bind "e" "weapon_flashbang ;d1;echo Flash-Band;d0;+use"
bind "4" "slot4"
bind "5" "slot5 ;d1;echo Bombardeaua;d0"
bind "6" "slot6"
bind "7" "slot7"
bind "f" "+speed2"
bind "8" "slot8"
bind "9" "slot9"
bind "E" "+use"
bind "KP_UPARROW" "walk_t"
bind "KP_PGUP" "+plan_c4"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "h" "+commandmenu"
bind "m" "chooseteam"
bind "rightarrow" "volup"
bind "leftarrow" "voldn"
bind "ins" "wpnview"
bind "del" "sprview"
bind "PGUP" "videomode"
bind "PGDN" "cleansnap"
bind "backspace" "nume"
bind "x" "radio2"
bind "z" "radio1"
bind "c" "radio3"
bind "v" "buyequip"
bind "b" "buy"
bind 0 "slot10"
bind "o" "buyequip"
bind 1 "slot1"
bind 2 "slot2"
bind 3 "slot3"
bind 4 "slot4"
bind 5 "slot5"
bind 6 "slot6"
bind 7 "slot7"
bind 8 "slot8"
bind 9 "slot9"
bind "g" "drop"
bind "KP_MINUS" "chooseteam"
bind "r" "+reload"
bind "PAUSE" "pause"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "TAB" "+showscores"
bind "ESCAPE" "escape"
bind "t" "impulse 201"
//--file://Aliases -------
// + ------------------------------------ +
// | R*A*F*A*L=--=S*H*O*T*=--=nelimitat*5 |
// + ------------------------------------ +
alias battack5 "+attack;wait;wait;wait;-attack;wait;wait;wait;+attack;wait;wait;wait;-attack;wait;wait;wait;+attack;wait;wait;wait;-attackwait;wait;wait;wait;+attack;wait;wait;wait;-attack;wait;wait;wait;+attack;wait;wait;wait;-attack"
alias rafal rafala
alias rafala "bind mouse1 battack5;echo 5 Focuri; alias rafal rafala5;speak two"
alias rafala5 "bind mouse1 +attack;echo 1 Foc; alias rafal rafala;speak one"
//--file://Aliases -------
alias "sel" "slot10; wait; slot10; wait; slot10"
alias cls "wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10; wait; slot10"
alias ms0 "menuselect 0"
alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"
// -------
alias 1X "Pammo"
alias 2X "Pammo;Pammo"
alias 3X "Pammo;Pammo;Pammo"
alias 4X "Pammo;Pammo;Pammo;Pammo"
alias 5X "Pammo;Pammo;Pammo;Pammo;Pammo"
alias 6X "Pammo;Pammo;Pammo;Pammo;Pammo;Pammo"
alias 7X "Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo"
alias 8X "Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo"
alias Pammo "buyammo1"
alias Sammo "buyammo2"
// :: Weapons
// ----------
alias 11 "buy;ms1;ms1;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls" // USP (Universal Self-Loading Pistol)
alias 12 "buy;ms1;ms2;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls" // Glock 18C Select Fire
alias 13 "buy;ms1;ms3;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls" // Desert Eagle .50 AE
alias 14 "buy;ms1;ms4;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls" // Sig SauerP228
alias 15 "buy;ms1;ms5;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls" // Dual Berreta
alias 16 "buy;ms1;ms6;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls" // FN Five Seven
alias 21 "buy;ms2;ms1;4X;cls"
alias 22 "buy;ms2;ms2;4X;cls"
alias 31 "buy;ms3;ms1;4X;cls"
alias 32 "buy;ms3;ms2;4X;cls"
alias 33 "buy;ms3;ms3;2X;cls"
alias 34 "buy;ms3;ms4;8X;cls"
alias 35 "buy;ms3;ms5;8X;cls"
alias 41 "buy;ms4;ms1;3X;cls"
alias 42 "buy;ms4;ms2;3X;cls"
alias 43 "buy;ms4;ms3;3X;cls"
alias 44 "buy;ms4;ms4;3X;cls"
alias 45 "buy;ms4;ms5;3X;cls"
alias 46 "buy;ms4;ms6;1X;cls"
alias 47 "buy;ms4;ms7;3X;cls"
alias 48 "buy;ms4;ms8;3X;cls"
alias 51 "buy;ms5;ms1;7X;cls"
alias ga "buyammo1"
alias gp "buyammo2"
alias 8a "ga;ga;ga;ga;ga;ga;ga;ga;cls"
alias 8p "gp;gp;gp;gp;gp;gp;gp;gp;cls"
alias eq "buyequip"
alias kevlar "eq;ms1;cls"
alias helmet "eq;ms2;cls"
alias flash "eq;ms3;cls
alias gren "eq;ms4;cls"
alias fuse "eq;ms6;cls"
alias gff1 "helmet;fuse;gren;flash;flash;cls"
alias gff2 "kevlar;fuse;gren;flash;flash;cls"
//--file://awp stuff
alias +firespec "+attack;wait;wait;slot2"
alias -firespec "-attack"
alias modespec "m1"
alias m1 "bind mouse1 +firespec;alias modespec m2"
alias m2 "bind mouse1 +attack;alias modespec m1"
// se scrie in config.cfg : bind <tasta> modespec - cand apesi <tasta> selecteaza modul respectiv de tras
//--file://alias atac cu shusta colorata
alias +ataccolorat "+attack;adjust_crosshair"
alias -ataccolorat "-attack"
//--file://duck trick
alias +duck_cr "cl_dynamiccrosshair 1;+duck"
alias -duck_cr "cl_dynamiccrosshair 0;-duck"
alias +awp "+use;+speed;+moveright;+moveleft"
alias -awp "-use;-speed;-moveright;-moveleft"
// testawp
alias +testawp "+attack2;+attack2;+use;+attack"
alias -testawp "-use;-attack;-attack2"
alias "+str" "+showscores;timeleft;cl_showfps 1"
alias "-str" "-showscores;cl_showfps 0;timeleft"
alias "+full" "buy; menuselect 8; menuselect 2"
alias "-full" "sel; slot10; wait; slot10"
alias "+vesta" "buy; menuselect 8; menuselect 1"
alias "-vesta" "sel; slot10; wait; slot10"
alias "+flash" "buy; menuselect 8; menuselect 3"
alias "-flash" "sel; slot10; wait; slot10"
alias "+smoke" "buy; menuselect 8; menuselect 5"
alias "-smoke" "sel; slot10; wait; slot10"
alias "+he" "buy; menuselect 8; menuselect 4"
alias "-he" "sel; slot10; wait; slot10"
alias "+defusal" "buy; menuselect 8; menuselect 6"
alias "-defusal" "sel; slot10; wait; slot10"
alias "+ammo" "buy; menuselect 6; buy; menuselect 7"
alias "-ammo" "sel; slot10; wait; slot10"
alias "glo2" "buy;menuselect7"
alias "-mic" "sel; slot10;
alias "lh" "lh1"
alias "lh1" "alias lh lh2; cl_righthand 1"
alias "lh2" "alias lh lh1; cl_righthand 0"
alias "cross" "cross1"
alias "cross1" "alias cross cross2; cl_dynamiccrosshair 1"
alias "cross2" "alias cross cross1; cl_dynamiccrosshair 0"
alias "gr" "gr1"
alias "gr1" "alias gr gr0; net_graph 3"
alias "gr0" "alias gr gr1; net_graph 0"
alias "div" "mers"
alias "mers" "alias div fuga; +speed"
alias "fuga" "alias div mers; -speed"
alias "s10" "impulse 201; slot10"
alias "+cj" "+jump; +duck; slot10"
alias "-cj" "-jump; -duck"
alias +newbh "alias _special jump; jump"
alias -newbh "alias _special"
alias newbhtoggle "bhopon"
alias jump "special; wait; +jump; wait; -jump"
;alias bhopon "bind space +newbh; speak on; alias newbhtoggle bhopoff"
;alias bhopoff "unbind space; bind space +jump; speak off; alias newbhtoggle bhopon"
;bind space +newbh
//---file://scripturi--------
// Volume script
alias vol0 "volume 0.0; developer 1 ; echo -MUTE- (__________);developer 0; alias volup vol1; alias voldn vol0"
alias vol1 "volume 0.5; developer 1; echo Volume 10% (*_________);developer 0; alias volup vol2; alias voldn vol0"
alias vol2 "volume 0.6; developer 1; echo Volume 20% (_*________);developer 0; alias volup vol3; alias voldn vol1"
alias vol3 "volume 0.7; developer 1; echo Volume 30% (__*_______);developer 0; alias volup vol4; alias voldn vol2"
alias vol4 "volume 0.8; developer 1; echo Volume 40% (___*______);developer 0; alias volup vol5; alias voldn vol3"
alias vol5 "volume 0.9; developer 1; echo Volume 50% (____*_____);developer 0; alias volup vol6; alias voldn vol4"
alias vol6 "volume 1.0; developer 1; echo Volume 60% (_____*____);developer 0; alias volup vol7; alias voldn vol5"
alias vol7 "volume 1.3; developer 1; echo Volume 70% (______*___);developer 0; alias volup vol8; alias voldn vol6"
alias vol8 "volume 1.5; developer 1; echo Volume 80% (_______*__);developer 0; alias volup vol9; alias voldn vol7"
alias vol9 "volume 1.7; developer 1; echo Volume 90% (________*_);developer 0; alias volup vol10;alias voldn vol8"
alias vol10 "volume 2.0;developer 1; echo Volume MAX (_________*);developer 0; alias volup volmax;alias voldn vol9"
alias volmax "developer 1; echo NO HIGHER VOLUME; developer 0"
alias volup vol6
alias voldn vol2
bind f11 volup
bind f12 voldn
/ Demo alias
// ------------------------------------------------------------------
alias demo "demo1"
alias demo1 "alias demo demo2; record demo1; developer 1; echo --- Recording demo #1 ---; developer 0"
alias demo2 "alias demo demo3; stop; developer 1; echo --- Stopped demo #1 ---; developer 0"
alias demo3 "alias demo demo4; record demo2; developer 1; echo --- Recording demo #2 ---; developer 0"
alias demo4 "alias demo demo5; stop; developer 1; echo --- Stopped demo #2 ---; developer 0"
alias demo5 "alias demo demo6; record demo3; developer 1; echo --- Recording demo #3 ---; developer 0"
alias demo6 "alias demo demo7; stop; developer 1; echo --- Stopped demo #3 ---; developer 0"
alias demo7 "alias demo demo8; record demo4; developer 1; echo --- Recording demo #4 ---; developer 0"
alias demo8 "alias demo demo9; stop; developer 1; echo --- Stopped demo #4 ---; developer 0"
alias demo9 "alias demo demo10; record demo5; developer 1; echo --- Recording demo #5 ---; developer 0"
alias demo10 "alias demo demo11; stop; developer 1; echo --- Stopped demo #5 ---; developer 0"
alias demo11 "alias demo demo12; record demo6; developer 1; echo --- Recording demo #6 ---; developer 0"
alias demo12 "alias demo demo13; stop; developer 1; echo --- Stopped demo #6 ---; developer 0"
alias demo13 "alias demo demo14; record demo7; developer 1; echo --- Recording demo #7 ---; developer 0"
alias demo14 "alias demo demo15; stop; developer 1; echo --- Stopped demo #7 ---; developer 0"
alias demo15 "alias demo demo16; record demo8; developer 1; echo --- Recording demo #8 ---; developer 0"
alias demo16 "alias demo demo1; stop; developer 1; echo --- Stopped demo #8 ---; developer 0"
// Radio Cycler
alias radiocyc "rc1"
alias rc1 "radio1; alias radiocyc rc2"
alias rc2 "radio2; alias radiocyc rc3"
alias rc3 "radio3; alias radiocyc rc1"
bind "c" "radiocyc"
// First Person Weapon Switcher
alias wpnview "wpnoff"
alias wpnoff "r_drawviewmodel 0; alias wpnview wpnon"
alias wpnon "r_drawviewmodel 1; alias wpnview wpnoff"
bind "x" "wpnview"
alias supermegawait "wait;wait;wait;wait;wait;wait;wait;wait;wait"
//--file://Radar Toggler
alias radar_t radar_off
alias radar_off "alias radar_t radar_on; hideradar"
alias radar_on "alias radar_t radar_off; drawradar"
bind "F1" "buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; defuser; hegren; flash; flash; vesthelm; vest"
bind "F2" "glock; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; defuser; hegren; flash; flash; vesthelm; vest"
bind "F3" "usp; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; defuser; hegren; flash; flash; vesthelm; vest"
bind "F4" "deagle; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; defuser; hegren; flash; flash; vesthelm; vest"
bind "F5" "ak47; m4a1; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; defuser; hegren; flash; flash; vesthelm; vest"
bind "F6" "awp; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; defuser; hegren; flash; flash; vesthelm; vest"
bind "F7" "clarion; defender; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; defuser; hegren; flash; flash; vesthelm; vest"
bind "F8" "mp5; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; defuser; hegren; flash; flash; vesthelm; vest"
bind "F9" "say /rank"
bind "F10" "say /top15"
bind "F11" "say timeleft"
bind "F12" "say nextmap"
bind "f" "deagle; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; defuser; hegren; flash; flash; vesthelm; vest"
bind "p" "cl_righthand 1"
bind "Home" "ak47; m4a1; deagle; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; defuser; hegren; flash; flash; vesthelm; vest"
bind "End" "awp; deagle; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; defuser; hegren; flash; flash; vesthelm; vest"
bind "v" "buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; buyammo1; buyammo2; defuser; hegren; flash; flash; vesthelm; vest"
bind "backspace" "buy ;menuselect 8 ;menuselect 5;mclose"
alias "meci1" "admin_rcon mp_roundtime 1.75; admin_rcon mp_friendlyfire 1;wait;wait;wait;admin_rcon mp_startmoney 800;wait;wait;wait;admin_rcon mp_tkpunish 0;wait;wait;wait;admin_rcon mp_buytime 0.15;wait;wait;wait;"
alias "meci2" "admin_rcon mp_maxrounds 0;wait;wait;wait;admin_rcon mp_c4timer 35;wait;wait;wait;admin_rcon mp_fadetoblack 0;wait;wait;wait;admin_rcon mp_forcecamera 2;wait;wait;wait;"
alias "meci3" "admin_rcon mp_timelimit 0;wait;wait;wait;admin_rcon mp_autokick 0;wait;wait;wait;admin_rcon sv_airaccelerate 10;wait;wait;wait;admin_rcon mp_freezetime 10;wait;wait;wait;admin_rcon mp_autoteambalance 0;wait;wait;wait; admin_restart 1 LiVe LiVe : GL&HF.::.GL&HF.::. GL&HF.::. GL&HF.::. ;wait;wait;wait;"
alias "sal" say "Sal all"
//---file://Grafice --------
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_eax "0.000000"
volume "1.000000"
suitvolume "0"
bgmvolume "1.000000"
_snd_mixahead "0.1"
s_a3d "0"
cl_dynamiccrosshair "0"
loadas8bit "0"
crosshair "2.000000000"
fastsprites "0"
fps_max "100"
gamma "3"
hisound "1.000000"
hud_centerid "1"
hud_fastswitch "1"
loadas8bit "0.000000"
mp_decals "300"
net_graphpos "2"
net_graphwidth "725"
precache "1"
scr_conspeed "9999"
setinfo "ah" "0.000000"
setinfo "dm" "0"
setinfo "ghosts" "0.000000"
setinfo "_vgui_menus" "0"
suitvolume "0.250000"
viewsize "120.000000"
gl_texturemode gl_linear_mipmap_linear
gl_alphamin "0.25"
cl_crosshair_color "250 50 250"
cl_crosshair_size_small
cl_crosshair_size 1
gl_polyoffset "20000"
gl_cull "1"
gl_d3dflip "1"
gl_dither "1"
gl_flipmatrix "0"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "1"
gl_polyoffset "20000"
gl_overbright "0"
gl_picmip "1"
gl_polyoffset "20000"
gl_ztrick "1"
cl_showfps "0"
cl_solid_players "1"
rate 10000
cl_updaterate 2500
cl_bobcycle "1000"
cl_cmdrate 101
cl_cmdbackup "2"
cl_dlmax "128"
cl_vsmoothing "0.05"
hud_fastswitch 1
brightness "1"
gamma "3"
lightgamma "0"
joystick "0"
rate "10000"
m_filter "1"
m_pitch "0.022"
m_yaw "0.022"
sensitivity "1.5"
zoom_sensitivity_ratio "1"
+mlook
cl_sidespeed "999"
cl_backspeed "999"
cl_forwardspeed "999"
con_color "0+0+205"
scr_conspeed 999999
net_graph 3
setinfo vgui_menus 0
gl_spriteblend 0
violence_hblood "1"
violence_hgibs "1"
ex_interp "0.05"
ex_extrapmax "1.2"
cl_smoothtime "0.1"
cl_vsmoothing "0.05"
graphheight "10"
violence_hblood "1"
violence_hgibs "1"
ex_interp "0.05"
ex_extrapmax "1.2"
cl_smoothtime "0.1"
cl_vsmoothing "0.05"
alias meci-lame "admin_rcon sv_restart 1; svinit; wait1s; admin_say Prepare for KNIFE ROUND; wait1s; admin_say Teams get ready to start; admin_rcon sv_restart 1; wait1s; admin_say GL and HF both teams; admin_rcon sv_restart 5; wait5s; admin_say Knife ROUND is ON. Drop your weapon and/or bomb at home!"
alias meci-arme "admin_rcon sv_restart 1; svinit; wait1s; admin_say 1st RESTART; wait1s; admin_say Teams get ready to start; admin_rcon sv_restart 1; wait1s; admin_say 2nd RESTART; wait1s; admin_say GL and HF both teams; admin_rcon sv_restart 5; wait5s; admin_say PGL GAME IS ON !"
log off
clear
echo "Made by Bachus... Forum
http://www.EvoGame.Ro"
wait
wait
wait
wait
wait
wait
play sound/misc/godlike