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[FIXED] [Hunter] [Marksmanship] Artifact Trait: Deadly Aim

 
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Dieffe98

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Post Posted: 28-01-2018, 17:27:14 | Translate post to: ... (Click for more languages)

Hi everybody
I noticed that this artifact trait is additive instead of being moltiplicative: here are the proofs

First of all these are my stats, my talents, my traits and aimed shot tooltip (using deja character stats for more details)
https://imgur.com/a/LynuA

Weapon dmg
https://imgur.com/a/cyA3c

NOTE!: I choose this spec in order not to have lots of damage multipliers on aimed shot.

Calculated damage:

Aimed shot base damage= (13174 + 32651 *2.8/3.5) *1.145 *2.75 *1.8896 *1.12 *1.08 = 282803 (almost as tooltip)

This is the damage the spell does to a dummy with armor

https://imgur.com/a/jql4M

We have cleared the damage on tooltip is right. So even the real damage must be right so let's try to calculate the theorical critical damage afflicted to the dummy using the normal hit damage on the screenshot

201499 * 2 *1.13 = 455387 (formula: TotalExtraCritDamageMultiplier * (1 + 2 * ArtifactRuleOfThree(DeadlyAim)))

This is different from the real crit damage it does to the dummy. (visible in the screen)

If we try to calculate now the damage using deadly aim as additive instead of multiplicative we obtain:

201499 * 2.13 = 429192

The same damage recount shows us.

Formulas: https://www.askmrrobot.com/wow/theory/mechanic/spell/aimedshot?spec=HunterMarksmanship&version=7_1_5_23420

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Quicksand

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Post Posted: 29-01-2018, 01:25:49 | Translate post to: ... (Click for more languages)

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