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Reason

[Paladin]



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Post Posted: 11-04-2010, 18:02:48 | Translate post to: ... (Click for more languages)

merge perfect - a mers tot wg'ul perfect -

ps - ma enerveaza cand s'a terminat wg'ul si in acel moment esti mort inauntru , trebuie sa te invii la spirit -


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pateu

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Post Posted: 11-04-2010, 18:26:25 | Translate post to: ... (Click for more languages)

Asa...sa incep

Daca distrugi cele 3 turnuri nu scade timpul atacatorilor

Poti sari cu vehiculele

Vehiculele merg mai repede ca un player cu 115% move speed(adica eu) pe blizz merg mai incet

MAJOR:poti da heal la siege vehicles

Cam atat,o sa revin

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Hilzor

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Post Posted: 11-04-2010, 21:13:04 | Translate post to: ... (Click for more languages)

mijto treaba cu wg-ul asta din cauza asta nu mai pot intra in wow
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healu

[Bolnav cu nervii]



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Post Posted: 11-04-2010, 22:12:22 | Translate post to: ... (Click for more languages)

fixed siege vehicles movement speed
fixed bugul prin care siege vehicles puteau sa primeasca heal


"I am always outnumbered, but never outmanned."
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Kirov

[Russian FreaK]



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Post Posted: 11-04-2010, 23:54:33 | Translate post to: ... (Click for more languages)

uhuu...avem un WG in mare parte complet functional -

.
Most people shout "***!!!" just before they lose control of a car... but i say: "Hold my beer and watch this!"
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Shocker

[Freakz owner]



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Post Posted: 12-04-2010, 06:09:34 | Translate post to: ... (Click for more languages)

Reason wrote:
ps - ma enerveaza cand s'a terminat wg'ul si in acel moment esti mort inauntru , trebuie sa te invii la spirit -

Hm, n-are cum, e setat sa dea revive la toti cand se termina
pateu wrote:
Daca distrugi cele 3 turnuri nu scade timpul atacatorilor

Fixed, daca distrugi cele 3 turnuri scade cu 15 minute

Totodata:
- Am facut sa scoata Ressurection Sickness la Wintergrasp start
- Autobroadcasts inainte de inceperea WG-ului (20 / 15 / 10 / 5 minute ramase pana la inceperea WG-ului), cat si mesaje la Wintergrasp start si end (arata si castigatorul)
- Am reparat si graveyards, intr-adevar, aveau buguri, ar trebui sa fie ok acum
- Am bagat honorul normal, citit primul post pentru cifre exacte


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pateu

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Post Posted: 12-04-2010, 18:58:26 | Translate post to: ... (Click for more languages)

Nu merg distruse TUNURILE folosite de playeri ca sa apere fortareata(si implicit nici cele de la cele 3 turnuri ale atacatorilor)

LE:DMG'ul dat de Siege towers si Siege Vehicles ia FF adica imi pot omori oamenii singur...(bug),desi e kinda cool ca tre' sa tintesti unde tragi si'l face mai real =)

LE2:Siege Damage'ul ignora LoS,adica ma bag dupa Turn si tot iau dmg

PS:

https://www.youtube.com/watch#!v=_Ggv4eArIAQ&&feature=related

https://www.youtube.com/watch#!v=Wm03136FTI4&&feature=related

AL DOILEA E MUST SEE

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healu

[Bolnav cu nervii]



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Post Posted: 12-04-2010, 19:35:29 | Translate post to: ... (Click for more languages)

am reparat tunurile(my bad)
deasemenea am mai editat masinile sa se comporte mai mult ca niste siege, mai este de facut healul pe ele( ceea ce am facut eu, nu te lasa sa dai nici dmg pe ele) si movementul care este destul de nesimtit.


"I am always outnumbered, but never outmanned."
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pateu

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Post Posted: 12-04-2010, 20:18:03 | Translate post to: ... (Click for more languages)

Daca ati putea face sa vezi ''hp''-ul cladirilor?...ca la noi trag playerii in turn juma de ora,nu'si dau seama ca e distrus -

Exorder1337 wrote:
Cat despre frost mage, crede-ma, e printre cele mai grele clase din joc.

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oMSQo

[Freakazoid]



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Post Posted: 12-04-2010, 20:30:02 | Translate post to: ... (Click for more languages)

nu exista asa cv sa vezi HP-ul cladirilor
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Zohlomg

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Post Posted: 12-04-2010, 20:31:39 | Translate post to: ... (Click for more languages)

Quote:
nu exista asa cv sa vezi HP-ul cladirilor


Cand tii clicku pe poarta ar trebui sa iti arate in dreapta jos hp-u lor , nu stiu cum e aici , doar zic -ca poti vedea hp-u lor.

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Tz
[Banned user]


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Post Posted: 12-04-2010, 20:32:08 | Translate post to: ... (Click for more languages)

lolz... iar o dati in /failuri... se referea la tooltipul cu hpul.. in caz k ai mouseul pe cladire(cursorul) se vede cat HP are... k si cum ai tine mouseul pe un spell <,<



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Iinsane

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Post Posted: 12-04-2010, 21:01:58 | Translate post to: ... (Click for more languages)

Quote:
When a faction controls Wintergrasp, bosses in Northrend will drop a Stone Keeper's Shard for that faction only.
Asta merge ? daca nu sar putea fixa ?

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Morpheussaya

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Post Posted: 12-04-2010, 23:46:43 | Translate post to: ... (Click for more languages)

Bunnn.Intrebare:daca o factiune castiga WG si nu intra deloc pentru a face ratia ceruta sau minimul de 10 playeri inseamna ca va ramane factiunii care detine fortul in acel moment avand in vedere ca wg nu porneste sau se tot amana periodic cu cate 2 minute sau 1 minut ,depinde de caz.
Ceva bun pentru creier - . Chiar daca desconsiderati playerii ei totusi ofera ajutor direct sau indirect.

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Shocker

[Freakz owner]



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Post Posted: 12-04-2010, 23:56:06 | Translate post to: ... (Click for more languages)

Se tot amana pana sunt cel putin 10-10 si WG-ul ramane in controlul factiunii respective. Nu cred ca o sa se "abuzeze" de chestia asta, e absurd sa nu fie cel putin 10 playeri care vor sa joace WG doar ca vor sa tina cetatea, nu o sa se intample.

Momentan e o problema cu controlul, se reseteaza aiurea la restart/crash, o sa repar si chestia asta
Iinsane wrote:
Quote:
When a faction controls Wintergrasp, bosses in Northrend will drop a Stone Keeper's Shard for that faction only.
Asta merge ? daca nu sar putea fixa ?

Nu merge, o sa incerc sa repar


Apropo, am terminat cu perioada de teste, Wintergrasp ramane oficial change


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