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[FIXED] [paladin][retribution]Shield of vengeance

 
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Stayfjurt

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Post Posted: 10-02-2018, 23:29:31 | Translate post to: ... (Click for more languages)

WoW Freakz spell link: https://www.wow-freakz.com/spells.php?spell=184662&&name=shield-of-vengeance


Bug description: 1,55 mil shield of vengeance ? is it legit ? was there any change on paladins ? {it was in arena btw, through earth shield}

p.s. reporting for friend


Proof:

https://imgur.com/a/hlU5F

https://imgur.com/a/XFmzK



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Quicksand

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Post Posted: 10-02-2018, 23:34:46 | Translate post to: ... (Click for more languages)

https://www.askmrrobot.com/wow/theory/mechanic/spell/shieldofvengeance?spec=PaladinRetribution&&version=7_1_5_23420

Yes it is, it absorbs 20 * AP damage, but it can "crit", meaning it can absorb 40 * AP damage, and when it breaks it can crit again, effectively dealing 80 * AP damage (just saying, full moon deals 18 * SP, compare that to 80)

Dispel it, or don't hit him while he has that, because it deals damage based on damage absorbed.

Also keep in mind that the spell itself is marked as "Cannot critically hit", meaning you won't actually see when it crits (won't show in combat log), it just absorbs/deals more damage.

Now that I see the implementation, it's sort of erratic. If crits, it increases damage by 2x, instead of 1.5x (as all crits do in PvP). Will fix it for PvP

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Quicksand

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Post Posted: 11-02-2018, 00:55:53 | Translate post to: ... (Click for more languages)

Fixed. Now in PvP it can be 20 * 1.5 * 1.5 = 45 * AP max damage, if both the absorb amount and the explosion crit.
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