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[REJECTED] [Rogue][Sub-Honour Talent] Shadowy Duel + Flag

 
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thepotatohead

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Post Posted: 08-04-2018, 15:08:39 | Translate post to: ... (Click for more languages)

WoW Freakz spell link: https://www.wow-freakz.com/spells.php?spell=207736&&name=shadowy-duel

Bug description: When you are using Shadowy Duel on enemy flag carrier, YOUR TARGET, enemy flag carrier, instantly drops the flag... so in practice this allows any sub rogue to force another player drop their flag.

Proof: https://youtube.com/watch?v=X0t9YKjjFD0:



Expected Behaviour: The rogue and target enter Shadowy Duel, no one can heal rogue or target and no one can attack target and rogue besides each other for 6 secs. If carrying flags, on Warsong, Twin peaks etc, the flag should stick to targets.

Actual Behaviour: Whoever gets affected by Shadowy Duel, is FORCED to drop flag.

Bump for: https://forum.wow-freakz.com/REJECTED-Rogue-Honor-Talent-Shadowy-Duel-t502419.html
I found that, this link is a duplicate of my topic.
HOWEVER i think guy failed at explaining the issue properly... and his proof was kind of confusing.

P.S. Where do I put battle pet related bugs?
P.S.S Sorry for low quality, too greedy to buy a machine with dedicated graphics.

EDIT: Added colours so stuff looks nicer ^.^ +typo

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ReformedOne

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Post Posted: 09-04-2018, 15:42:52 | Translate post to: ... (Click for more languages)

As in the previous post, you didn't bring any proof as it shouldn't work. Flamestalker asked for this kind of proofs too in the previous post. Moreover i googled the spell and find out a Reddit discussion about priest capturing the flag without getting interrupted but something about capturing in Shadowy Duel without getting interrupted was brought in discussion too, so i guess that it should remove the flag from a player too since you both disappear from the eyes of onlookers (thinking that the flag should disappear too and could bring a gap where another player could get 1 more flag or the rogue could help that player to win the bg letting him to go with the flag since rogue's team can't see him which can lead to a trade-win between factions). However i guess that was how the spell was working on retail ; and that flag capping seem not to work in 7.2 - i couldn't find any videos when a rogue was using the spell on a player with the flag.
7.2 Video where the guy tried to cap but he couldn't (is already at that minute, if not, 7.59): https://youtu.be/d5UHbyntbKE?t=480
Reddit link : https://www.reddit.com/r/wow/comments/5o3jky/priest_greater_fade_uninterruptible_flag_cap_rbg/%5Bb%5D
also found this link: https://www.reddit.com/r/worldofpvp/comments/764mfh/how_does_shadowy_duel_work_pvp_sub_rogue_honor/
and this discussion where shadowy duel drops the flag: https://www.mmo-champion.com/threads/2083425-Does-Shadowy-Duel-drop-flag-of-EFC

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thepotatohead

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Post Posted: 10-04-2018, 10:20:47 | Translate post to: ... (Click for more languages)

thepotatohead wrote:

Expected Behaviour: The rogue and target enter Shadowy Duel, no one can heal rogue or target and no one can attack target and rogue besides each other for 6 secs. If carrying flags, on Warsong, Twin peaks etc, the flag should stick to targets.

Actual Behaviour: Whoever gets affected by Shadowy Duel, is FORCED to drop flag.


Re-read my post, its not about AB battlegrounds where you cap/use/cast flags, its about flag that you need to carry to enemy base, one that gives you buff.

I am not talking about EotS... since main objective is more or less bases... not the flag... I am talking about stuff like warsong... where win/lose FULLY depends on capping flag.

If you think it works as intended then imagine this... You are guardian druid, u have flag and ur enemy have ur flag... you are standing ready to cap u have ... lets say 4 healers with you... shows up a SINGLE rogue and forces you to drop the flag.

If it works as intended then please reject the report and i will be winning all bgs on my rogue that require flag capping x) since i will be able to force other players drop their flag.

EDIT: spelling

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1007

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Post Posted: 10-04-2018, 16:12:32 | Translate post to: ... (Click for more languages)

Confirm, it shouldn't work on flag carriers. https://us.battle.net/forums/en/wow/topic/20757396071


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thepotatohead

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Post Posted: 10-04-2018, 17:34:08 | Translate post to: ... (Click for more languages)

Hope that wont be the way Freakz will fix it x:
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ReformedOne

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Post Posted: 10-04-2018, 18:33:51 | Translate post to: ... (Click for more languages)

Yeah, that was another example. I linked a discussion about shadowy duels dropping the flag from EFC too. And someone said that some abilities are meant to drop the flag and the rogue will drop the flag too if he has it and he is using shadowy duel. https://www.mmo-champion.com/threads/2083425-Does-Shadowy-Duel-drop-flag-of-EFC
This post is made on 6/26/2017 ( https://us.battle.net/forums/en/wow/topic/20757396071 ) - and patch 7.2 release date was on 3/28/2017. As i said in my previous answer they seem to fix this thing in 7.2 or at the end of 7.1.5 since i found threads about rogue capping flags in shadowy duel and in the guy's video when he tries to cap in shadowy duel he can't and he is on 7.2 .
Moreover, in that post that 1007 linked the guy who answers says - It used to and would cause them to drop the flag. - So dropping the flag in 7.1.5 was normal and in 7.2 they (blizz) brought the fix where you cant even shadowy duel the flag carrier. So watch out for dates of the posts.

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1007

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Post Posted: 10-04-2018, 20:55:50 | Translate post to: ... (Click for more languages)

We know it was a bug, even if it worked in 7.1.5 for some time(no one knows when they actually hotfixed it) it is still an unintended bug... so, can you stop defending game breaking bugs?


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ReformedOne

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Post Posted: 10-04-2018, 22:57:18 | Translate post to: ... (Click for more languages)

It is not game breaking, because you don't drop the flag as soon as some shadowy dance you. I cant find any complains on google about this spell so the retail players were fine with it, i don't know why you complain about it as long as you have time to pick your flag back since there is a gap between the time u see everything going dark and the time when u drop the flag. The thing is that people don't look backwards for flag or don't spam an aoe spell to avoid this. You know what;s game breaking? A paladin that can shield himself in rogue's stealth and can cap without being seen ( retail strategy that doesn't work anymore - on retail ofc) or vanish + sap which still works on retail and pro pvp players still complain about it. -
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thepotatohead

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Post Posted: 11-04-2018, 09:07:53 | Translate post to: ... (Click for more languages)

Stuff you meantioned isnt game breaking... Sap+cap is a doable thing, since player can use bubble/iceblock/trinket other spells to remove sap and assault rogue, preventing base from being capped. I am not sure if paladin can cap while having bubble or hand of protection, but i guess its "ok" too... hand of protection protects only from physical damage... most of the classes can do magic damage (not much, but enough to interrupt the cap, which doesnt makes it "game breaking". Another thing about AOE stealth and base cap... you can easily AOE near flag, interrupting any "cap cast" and revealing any enemies near flag.

The Shadowy duel on other hand IS game breaking. The purpose of battlegrounds like WarsongGluch and TwinPeaks is to take flag and carry it to your base... and if u lose flag and get it returned back to base in mid field or even in your team's flag room... The game breaking part is that rogue have to use a single spell + click on flag... so no matter how good you are defending flag with your team (all 10-15 players) a single rogue with 10% HP will sneak close enough, use shadowy duel, return flag and vanish...

Thankfully I havent seen any rogues doing so... up till now that is...

EDIT: I am not "asking" for skill to be removed or disabled, I am here just to point that that on Warsong Gluch and Twin Peaks this spell forces enemy fc drop the flag. Thats all, dont really care much about EotS or whatever, flag isnt main priority there anyway.

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ReformedOne

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Post Posted: 11-04-2018, 15:10:07 | Translate post to: ... (Click for more languages)

I am not talking about sap and cap. Something happens when you make a macro with vanish sap. It's a gap where the enemy is taken out of combat, rogue as well. That means if the rogue is in combat with a druid and the rogue is using the macro, the druid is losing the combat for moment and allows rogue to sap him (was still working in 7.3)( https://eu.battle.net/forums/en/wow/topic/17615043779 - post from 7.1.5). Not sap and cap, that's bullshit. If you want to take it to the next level in this patch you can shadowy duel sap and cap - that sap+cap. And as long as retail players lived with this thing in 7.1.5 why should we fix this earlier? Why can't we have fun? And is possible to stop a rogue. You just simply create a macro for that game with /cast name cc spell (blind etc)(tested), moreover it has 2m cd, and in that 2 minutes the rogue is useless since he could take thief's bargain for 20% dmg increase and reducing vanish for 30 sec cd or Phantom Assassin. There are lot of counter plays for that since there is a gap before losing the flag; + the rogue is losing stealth as soon as he is using the talent. And when i am talking about paladin and rogue stealth, i mean the paladin could cap in stealth.
https://eu.battle.net/forums/en/wow/topic/17616042593 - check Sheeps' post where he is talking about sub rogue abuse of stealth that is gettin' fix in 7.2 as well (looking at the date). So stop crying about this fixes just because you can't find a counter play for that, beside there are some, and play 7.1.5, not 7.1.5 with some fixes from 7.2 - same as subterfuge fix when they almost did the fix from 7.2 instead of fixing what bug was on freakz . -

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thepotatohead

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Post Posted: 11-04-2018, 17:41:26 | Translate post to: ... (Click for more languages)

Im not sure how it all relates to Warsong and Twin peaks... To me it seems like you are just trying to raise some other issue or something in this topic. Could I ask you a question. If you have a flag on warsong gluch or twin peak and YOU lose flag because I have used shadowy duel (i dont have a flag, only you carry it). Do you think it works as intended?

Please stop talking about AB and other bgs... Lets talk only about ones where we have flag as main objective (warsong/twin peaks)

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ReformedOne

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Post Posted: 11-04-2018, 18:10:40 | Translate post to: ... (Click for more languages)

Dude, i know this thing. A rogue did this to me today when i was playing Twin Peaks and second time i had the flag i was spamming that macro so he failed and i picked my flag and ran. That thing is the best thing you can do, and as long as this bug didn't work in 7.2 but there are threads around 7.1.5 date talking about it, we can conclude that was a fix somewhere in 7.2 . As you could see in 1007's post, that guys said that IT USED TO work as it is working atm on freakz. So he could say that it doesn't work or it got fixed long time ago - because his post is 3 months after 7.2 release - so i conclude that they hot-fix this somewhere in 7.2. Moreover you don't have any proofs that could lead to a fix in 7.1.5 and i have proofs that it might be fixed in 7.2. (I swear, i think that i spent more time searching this thing more than you spent - and the other examples were for the other guy who said this is a game breaking bug - and that stealthy paladin is game-breaking and the other thing). So based on the proofs that i brought and the proofs that you brought, let a gm/script-er decide over it.
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Kokalo223

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Post Posted: 15-04-2018, 12:23:29 | Translate post to: ... (Click for more languages)

In 7.1.5 it did drop flags and orbs from player who are carrying them.
https://us.battle.net/forums/en/wow/topic/20752339548#post-8



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Locked by Kokalo223, 15 April 2018 10:23



 
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