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[FIXED] [PvE] Quaking interval

 
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Daggerinhead

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Post Posted: 15-03-2019, 11:40:33 | Translate post to: ... (Click for more languages)

WoW Freakz link: https://www.wow-freakz.com/spells.php?spell=240447&&name=quake
Bug description: Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
On random 20 second intervals throughout the dungeon (regardless of combat), all players will receive the Quake debuff and upon expiry, inflict damage and interrupting active spell casts to themselves and nearby allies.
"On random 20 second intervals throughout the dungeon" part isn't working.
Proof: https://youtube.com/watch?v=QXDWnoBFP58&t=339:

They got quaking at ~5:40, skip one at 6:00, skip second at 6:20 and skip third at 6:40, getting next ome at 7:00
https://youtube.com/watch?v=qpK426N3zOg&t=184:

Got one at 3:15, skip at 3:35, get one at 3:55
https://imgur.com/a/XrMH582 Here I got 40,5m damage taken fron quaking, 0,5m each in 27 minutes, so i got x81 quaking damage, meaning that quaking appered every 20s.
Cant find exaclty chance, however found this: https://www.mmo-champion.com/threads/2212207-Quaking-m-affix/page2
"Tried timing it earlier today. Most of the gaps between quaking was ~20seconds with the occasional ~40 or ~60 seconds gap.
It was like 25 cases of a 20second gap, five cases of a 40 second gap and one case of a 60 second gap."

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Demonvampire

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Post Posted: 15-03-2019, 13:41:38 | Translate post to: ... (Click for more languages)

Confirm!
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Urushnya

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Post Posted: 15-03-2019, 14:14:55 | Translate post to: ... (Click for more languages)

Confirmed.
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CocoDev

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Post Posted: 15-03-2019, 20:24:43 | Translate post to: ... (Click for more languages)

Fixed
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Locked by CocoDev, 15 March 2019 18:24



 
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