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7.2 The Deaths of Chromie
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Dongwise

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Post Posted: 16-09-2019, 08:49:24 | Translate post to: ... (Click for more languages)

Bug: Mount travel Chromie (where she's a whelp) will become normal Chromie and start fighting mobs instantly when they aggro onto you. She should only do this when you engage. She should function like a Hunter pet with the Support function where she only attacks if you do.

Currently the biggest issue is in the Well of Eternity scenario. The felkeepers keep spawning and Chromie keeps aggroing onto them and fighting. Watch the Asmongold video at 20:15 for how it should work, notice he mounts up and runs the entire way with no problem and that when a felkeeper does aggro it's onto him and Chromie ignores it until he attacks. https://youtube.com/watch?v=U1PL9-NxF4k:



Being forced to fight these mobs because Chromie won't follow in travel form wastes a ton of time. No matter how much I mount up and run away, the second the felkeepers start spawning she aggros them and stops to fight.



Last edited by Dongwise on 16-09-2019, 08:50:53; edited 1 time in total
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Arschkalt

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Post Posted: 16-09-2019, 21:30:22 | Translate post to: ... (Click for more languages)

https://imgur.com/a/Pc4Ul8o

Stage 2,
and as you can see, all Portals are activated

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lamermaniac

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Post Posted: 16-09-2019, 23:47:26 | Translate post to: ... (Click for more languages)

I can confirm the behavior. I have also the quest to kill them all 8 but shows only 4 and after doing the shrines and trying to do the portals I get teleported to within some 20 secs of entering a portal.
I am returned to Chromie where I can only pick "let's try to save you again".
I usualy am arround some 7 minutes left on entering the first portal (after doing the shrines) and all is reset.
Tried that several times so I'm a little bit tired of doing shrines just to be reset.

In addition I've noticed that choosing stolen time does not help a lot.
Adding stolen time does not increase the time currently running but I presume adds later on when the primary counter runs out?

How much time I can expect in addition when I add stolen time. I've tried adding 1,2 and up to 5 stolen times but seen no difference in time after the primary time runs out and he states "You now run on stolen time" because all usually ends within some 1 minute without any counter visible.

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k0s

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Post Posted: 17-09-2019, 09:25:04 | Translate post to: ... (Click for more languages)

Unfortunately i cannot reproduce what you're saying, i'll keep looking.
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tweedy

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Post Posted: 17-09-2019, 12:00:47 | Translate post to: ... (Click for more languages)

If you have the quest for 8 Portals it should be like this:
After completing 4 Shrines, the timer doesn't run out nor you're being teleported anywhere.

Thus the timer continues to run that you can complete the 4 Portals.
Thats what the stolen time is for, giving you a chance to complete all 8 attacks within the "time limit".

However due to people exploit the bug, completing 4 shrines and farm / grind rep
Which was hotfixed it may got bugged for further attacks.




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floryflory

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Post Posted: 18-09-2019, 19:27:46 | Translate post to: ... (Click for more languages)

k0s wrote:
floryflory wrote:
No , it doesn't work . I've made this scenario like 15-20 times . It only gives me the 4 shrine scenario even if i have the 8 attacks quest . I've completed all the quests . Still doesn't work .

Update @ 15-09-2019, 15:26:24

floryflory wrote:
No , it doesn't work . I've made this scenario like 15-20 times . It only gives me the 4 shrine scenario even if i have the 8 attacks quest . I've completed all the quests . Still doesn't work .



And yes , I've deleted my cache , and disabled all my addons ( that's the response i got from my ticket i made about this problem ) xD


Arschkalt wrote:
k0s wrote:
I already said, if you're in stage 3, then the script will tp you out, no matter what. Make sure you complete any previous quest to see the 0/8 scenario , not the 0/4


I did all 8 attacks at least 2 times. Means I dont have any previous quests left.
Yet, I get teleported out after Clearing the shrines as you can see in the Video.

Also, everytime you try to do the Andorhal Portal, Chromie will give you the Sky Ablaze WIth Cannonfire quest. No matter how often you have completed this quest.
Maybe that causes the bug


Both of you, post here a screenshot showing your stage 2 progress please, be at the wyrmrest temple.





https://imgur.com/H6HpLKY - after I completed(again) the scenario with 4 shrines .

https://imgur.com/DKwzlmc - and after i got teleported out of the scenario , and if i enter again it gets me in the same scenario with the 4 shrines .


I guess after you do the 4 shrines scenario for the 1st time , and you are given the 8 attacks quest , you should get the 8 scenario next time you enter .


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NijeHtelo

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Post Posted: 18-09-2019, 20:07:07 | Translate post to: ... (Click for more languages)

floryflory wrote:
k0s wrote:
floryflory wrote:
No , it doesn't work . I've made this scenario like 15-20 times . It only gives me the 4 shrine scenario even if i have the 8 attacks quest . I've completed all the quests . Still doesn't work .

Update @ 15-09-2019, 15:26:24

floryflory wrote:
No , it doesn't work . I've made this scenario like 15-20 times . It only gives me the 4 shrine scenario even if i have the 8 attacks quest . I've completed all the quests . Still doesn't work .



And yes , I've deleted my cache , and disabled all my addons ( that's the response i got from my ticket i made about this problem ) xD


Arschkalt wrote:
k0s wrote:
I already said, if you're in stage 3, then the script will tp you out, no matter what. Make sure you complete any previous quest to see the 0/8 scenario , not the 0/4


I did all 8 attacks at least 2 times. Means I dont have any previous quests left.
Yet, I get teleported out after Clearing the shrines as you can see in the Video.

Also, everytime you try to do the Andorhal Portal, Chromie will give you the Sky Ablaze WIth Cannonfire quest. No matter how often you have completed this quest.
Maybe that causes the bug


Both of you, post here a screenshot showing your stage 2 progress please, be at the wyrmrest temple.





https://imgur.com/H6HpLKY - after I completed(again) the scenario with 4 shrines .

https://imgur.com/DKwzlmc - and after i got teleported out of the scenario , and if i enter again it gets me in the same scenario with the 4 shrines .


I guess after you do the 4 shrines scenario for the 1st time , and you are given the 8 attacks quest , you should get the 8 scenario next time you enter .

i got the same problem i completed all quests and i still get only 4 instead of 8 attacks so i pretty much cant complete it because of this bug

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k0s

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Post Posted: 19-09-2019, 10:44:42 | Translate post to: ... (Click for more languages)

[FIXED] Unlocking portals should change the scenario' stage to 0/X (4-8) depending on how many portals you unlocked.

You have to redo every portal (hyjal, stratholme, WoE, Andorhal).

Live

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floryflory

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Post Posted: 19-09-2019, 16:59:05 | Translate post to: ... (Click for more languages)

Ok.. How can I redo all the portals ? It still gets me to the 4 shrines scenario . It is possible to reset the quests or something? Cuz I just did the 4 shrines scenario again and then I got teleported out . And if I try again it goes the same over and over .
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k0s

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Post Posted: 19-09-2019, 18:15:32 | Translate post to: ... (Click for more languages)

As i said, do the PORTALS again, not the shrines.
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zeus157

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Post Posted: 20-09-2019, 20:22:57 | Translate post to: ... (Click for more languages)

zeus157 wrote:
The bug I noticed is that ''slowing sands'' from chromie is also affecting the player. This effect should only slow the casting/movement speed of enemy and not the player. Please fix this, this makes it harder to do as a melee.
Proof: https://youtube.com/watch?v=U1PL9-NxF4k:

( You can see that the debuff is only on the boss)
https://imgur.com/a/ZIezcoC ( You can see that I have the debuff as well).



This bug is very annoying. The slow from the debuff is decreasing damage output by a lot, making the scenario very hard for a warrior who depends on haste. Please fix this bug @kos.

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k0s

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Post Posted: 20-09-2019, 21:52:34 | Translate post to: ... (Click for more languages)

[FIXED] Slowing Sands is slowing players.
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TotNuSuntWingz

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Post Posted: 21-09-2019, 03:05:43 | Translate post to: ... (Click for more languages)

On hunter char, (at least for me) chromie has ~ 6m hp, in youtube vids i've seen her with 20m+ hp

Also, bronze drake can "clear" an already cleared shrine.... like i've killed the ruby dragonshrine boss, progressed 1/8, went for obssidian dragonshrine, looted sand, obtained bronze drake, *** cleared ruby dragonshrine again - and no progression, still 1/8.

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NijeHtelo

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Post Posted: 21-09-2019, 19:24:19 | Translate post to: ... (Click for more languages)

i have a bug where i cant change my talents or when i change them it changes the other ones too and when i start the scenario i have talents i did not select
the realm got reset still did not fix it
now i cant change my talents at all
https://imgur.com/a/HOTDsbg as you can see in screenshots i have a talent i did not select
every time i try to change a talent it says you cant do that right now as you can see in screenshots



Last edited by NijeHtelo on 22-09-2019, 13:10:14; edited 8 times in total
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SySt3mSl0w

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Post Posted: 22-09-2019, 00:42:29 | Translate post to: ... (Click for more languages)

i have a bug where my chromie has 3,5m and dies almost instantly
proof: https://imgur.com/a/2CN9Qq0

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