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[FIXED] [PvE] Enemy force % on m+

 
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Grazzia

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Post Posted: 07-02-2020, 23:29:45 | Translate post to: ... (Click for more languages)

WoW Freakz link: https://www.wow-freakz.com/item_finder.php?item=138019&&name=mythic-keystone
Bug description: All dungeons give way too much enemy force. In most of the dungeons you can finish enemy force at least by the 2nd boss without any pointless pull.
Proof: https://imgur.com/a/IMClWfj (this is an example for Cathedral of Eternal Night m6 teeming)

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KremX

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Post Posted: 09-02-2020, 15:14:46 | Translate post to: ... (Click for more languages)

Download this addon (Method Dungeon Tools) and check it like that, last time I checked it was working correctly.

Keep in mind that we are working on Teeming and ignore it for now.

https://mega.nz/#!Z5oVmaYb!wdh6Rk6IK1M19x_VAYhcfyaBikjgai8OY8UFGiMCRAU



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Grazzia

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Post Posted: 19-02-2020, 16:44:22 | Translate post to: ... (Click for more languages)

If I set the pulls I made on that CoEN 6 teeming:
Spoiler:

I get 175 mob out of 335, now on the picture I have 89% with these pulls, to have 89% I should have pulled 3.35*89=298.15 which is insane number if more than half of the dungeon to go with 2(!) miniboss and I did not even killed Dul'zak because he did not aggro.
https://imgur.com/a/16Q1TRR
https://youtube.com/watch?v=ODSnuHXlL54:

on 1st boss(12:40) they have ~60%, considering the fact that they pulled much more mob than me(since I skiped Dul'zak and the pack waiting you on the first stair) but they have much less % something may not be ok here.



I dont know if it was because of teeming, but on a maw 10 for example which was with sang volc fortified the following happens:
This is the setting for the pulls:
Spoiler:

Addon says, with these pulls I should have 90 out of 150 on Harbaron yet in the reality I have 79.33% which is 1.5*79.33=118.995 again much higher than it supposed to be.
https://imgur.com/a/y8din3n
https://youtube.com/watch?v=iT5ZpcNePto:

(9:35 is harbaron) They did kinda similar pulls(+/- 10 %, surely not more) but their % is far less than on the picture.

So if I understood everything correctly then in these two dungeons mobs are giving way too much % for sure.



Last edited by Grazzia on 20-02-2020, 17:42:48; edited 4 times in total
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KremX

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Post Posted: 06-03-2020, 12:27:20 | Translate post to: ... (Click for more languages)

I made a report for it to be checked I'm not sure if its correct or not.

https://trello.com/c/NkKhsHwQ/176-enemy-force-on-m



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KremX

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Post Posted: 17-03-2020, 21:59:35 | Translate post to: ... (Click for more languages)

Fixed


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FreakzStaff

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Post Posted: 18-03-2020, 16:35:27 | Translate post to: ... (Click for more languages)

Issue is now fixed and moved to Fixed Bugs.

Trello Card Link : https://trello.com/c/NkKhsHwQ/176-enemy-force-on-m

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Locked by KremX, 17 March 2020 19:59



 
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