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[Demon Hunter][Vengeance] Soul Fragments seems exceeding cap limit

 
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M3zarc1

[Mentally Stable]



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(since 08-06-2020 20:25)
Joined: 27 May 2020
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Post Posted: 27-05-2020, 12:00:38 | Translate post to: ... (Click for more languages)

WoW Freakz spell link: https://www.wow-freakz.com/spells.php?spell=203795&name=soul-fragment
Bug description: Sometimes soul fragments seems to exceed 5 cap limit.

Proof: https://imgur.com/a/GxplZba

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Lerona

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(since 06-07-2022 22:27)
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Post Posted: 27-05-2020, 18:17:52 | Translate post to: ... (Click for more languages)

Confirmed.
As of the hotfix for Shattered Souls that you can see here:

Quote:
When Soul Fragments are created that exceed the cap of 5 active fragments, the oldest fragment is now automatically consumed if it is within 60 yards of the Demon Hunter. If it is more than 60 yds from the Demon Hunter, it despawns.


This works correctly when you're fighting on single target or on AoE (dummies or mobs with more HP). But as soon as you're on AoE and mobs start dying, and they drop Soul Fragments, the Fragments start to add up and exceed the 5 Fragment cap.

Spoiler:


https://trello.com/c/4JRx7xpa/842-demon-huntervengeance-soul-fragments-cap


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Locked by Lerona, 27 May 2020 16:18



 
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