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[REJECTED] [Mage] Arcane Mage template missing spell values

 
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Ayro

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(since 18-01-2023 22:31)
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Post Posted: 11-05-2021, 10:46:14 | Translate post to: ... (Click for more languages)

WoW Freakz spell link: https://www.wow-freakz.com/spells.php?spell=137021&&name=arcane-mage
Character name: --
Bug description: The first two spell modifiers have spell missing values as well as the mod damage modifier. They should each be having a value of -1%.
Proof: https://i.imgur.com/HiAIxQy.png

Edit: Freakz DB is not displaying -1%.

Reject this please.


We all pay eventually


Last edited by Ayro on 11-05-2021, 15:11:56; edited 1 time in total
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Anabolic

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(since 10-08-2024 10:33)
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Post Posted: 11-05-2021, 15:23:03 | Translate post to: ... (Click for more languages)

And did you test if it is even applied, i am pretty sure it is just a visual on website since 1% is in question but if you go in game and calculate it works as intended.

Take frost nova for example:

Naked Belf 1469 SP, Frost nova has 4.48% SP scaling = 65.811 and then u take away 1% which equals to 65.153 as you can see here why is this correct well because the game usually rounds up numbers above .5 and if it wasnt applied the spell would do 66 damage instead of 65. Conclusion it works as intended.

Also lets take Arcane Blast for example 55% SP scaling = 807.95 then take away 1% which equals to 799.8705 Game result and this should be rounded in game @ 800 but for some reason it isn't and it doesn't really matter but the point is You can clearly see that the aura is applied correctly.Rejected.

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Locked by Anabolic, 11 May 2021 13:23



 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    Freakz Forum Index -> WoW Freakz - Shadowlands -> Bug Report -> Rejected bugs  


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