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Plugin KNIFE
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2956
kotasiu
[Mentally Stable]
Status: Offline
(since 02-07-2010 15:43)
Joined: 02 Jul 2010
Posts: 1
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Topics: 1
Location:
Romania
Reputation:
46
Votes
: 2
Posted: 02-07-2010, 17:43:05
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Am incercat sa fac un plugin pentru Knife Mod in care sa nu fie efecte (speed, gravity, etc. ci numai modelele). Am luat pluginul cu efecte si am modificat niste chestii, dar nu funtioneaza. Va rog frumos sa ma ajutati
Code:
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <vault>
#include <fun>
#include <fakemeta>
#define PLUGIN "Knife Mod"
#define VERSION "1.0"
#define AUTHOR "kotasiu"
#define MAXPLAYERS 32
#define TASK_INTERVAL 4.0
#define m_pLastItem 375
#define m_pLastKnifeItem 370
new knife_model[33]
new g_Menu
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
g_Menu = register_menuid("Knife Mod")
register_menucmd(g_Menu, 1023, "knifemenu")
register_clcmd("say /cutite", "display_knife")
}
public plugin_precache() {
precache_model("models/knife-mod/v_assassin.mdl")
precache_model("models/knife-mod/p_assassin.mdl")
precache_model("models/knife-mod/v_machete.mdl")
precache_model("models/knife-mod/p_machete.mdl")
precache_model("models/knife-mod/v_bayonet.mdl")
precache_model("models/knife-mod/p_bayonet.mdl")
precache_model("models/knife-mod/v_combat.mdl")
precache_model("models/knife-mod/p_combat.mdl")
precache_model("models/knife-mod/v_KerisNogososro.mdl")
precache_model("models/knife-mod/p_KerisNogososro.mdl")
precache_model("models/v_knife.mdl")
precache_model("models/p_knife.mdl")
precache_model("models/knife-mod/v_claw.mdl")
precache_model("models/knife-mod/v_fantome.mdl")
precache_model("models/knife-mod/v_fork.mdl")
}
public display_knife(id) {
// Codes makes it so only the dead can pick a knife.
if (is_user_alive(id) == 1){
console_print(id, "You are not allowed to select knives while alive")
client_print(id, print_chat, "You are not allowed to select knives while alive")
return PLUGIN_CONTINUE
}
else
console_print(id, "You are not allowed to select knives while alive")
client_print(id, print_chat, "You are not allowed to select knives while alive")
new menuBody[512]
add(menuBody, 511, "\rKnife Mod\w^n^n")
add(menuBody, 511, "1. Assassin \y (FragSquare) \w^n")
add(menuBody, 511, "2. Machete \y (FragSquare) \w^n")
add(menuBody, 511, "3. Bayonet \y (FragSquare) \w^n")
add(menuBody, 511, "4. Combat Knife \y (FragSquare) \w^n")
add(menuBody, 511, "5. KerisNogososro \y (FragSquare) \w^n")
add(menuBody, 511, "6. Deafult Knife \y (FragSquare) \w^n^n")
add(menuBody, 511, "7. Ninja Knife \y (FragSquare) \w^n^n")
add(menuBody, 511, "8. Fantome Knife \y (FragSquare) \w^n^n")
add(menuBody, 511, "9. Fork \y (FragSquare) \w^n^n")
add(menuBody, 511, "0. Exit^n")
new keys = ( 1<<0 | 1<<1 | 1<<2 | 1<<3 | 1<<4 | 1<<5 | 1<<6 | 1<<7| 1<<8 | 1<<9 )
show_menu(id, keys, menuBody, -1, "Knife Mod")
return PLUGIN_HANDLED
}
public knifemenu(id, key) {
switch(key)
{
case 0: SetKnife(id , 6)
case 1: SetKnife(id , 1)
case 2: SetKnife(id , 2)
case 3: SetKnife(id , 3)
case 4: SetKnife(id , 4)
case 5: SetKnife(id , 5)
case 7: SetKnife(id , 7)
case 8: SetKnife(id , 8)
case 9: SetKnife(id , 9)
default: return PLUGIN_HANDLED
}
SaveData(id)
return PLUGIN_HANDLED
}
public SetKnife(id , Knife) {
knife_model[id] = Knife
new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo)
if ( Weapon != CSW_KNIFE )
return PLUGIN_HANDLED
new vModel[56],pModel[56]
switch(Knife)
{
case 0: {
format(vModel,55,"models/v_knife.mdl")
format(pModel,55,"models/p_knife.mdl")
}
case 1: {
format(vModel,55,"models/knife-mod/v_assassin.mdl")
format(pModel,55,"models/knife-mod/p_assassin.mdl")
}
case 2: {
format(vModel,55,"models/knife-mod/v_machete.mdl")
format(pModel,55,"models/knife-mod/p_machete.mdl")
}
case 3: {
format(vModel,55,"models/knife-mod/v_bayonet.mdl")
format(pModel,55,"models/knife-mod/p_bayonet.mdl")
}
case 4: {
format(vModel,55,"models/knife-mod/v_combat.mdl")
format(pModel,55,"models/knife-mod/p_combat.mdl")
}
case 5: {
format(vModel,55,"models/knife-mod/v_KerisNogososro.mdl")
format(pModel,55,"models/knife-mod/p_KerisNogososro.mdl")
}
case 6: {
format(vModel,55,"models/knife-mod/v_claw.mdl")
}
case 7: {
format(vModel,55,"models/knife-mod/v_fantome.mdl")
}
case 8: {
format(vModel,55,"models/knife-mod/v_fork.mdl")
}
}
entity_set_string(id, EV_SZ_viewmodel, vModel)
entity_set_string(id, EV_SZ_weaponmodel, pModel)
return PLUGIN_HANDLED;
}
public EventCurWeapon(id)
{
new Weapon = read_data(2)
// Set Knife Model
SetKnife(id, knife_model[id])
// Task Options
if(knife_model[id] == 0 && !task_exists(id) && Weapon == CSW_KNIFE)
set_task(TASK_INTERVAL , "task_healing",id,_,_,"b")
else if(task_exists(id))
remove_task(id)
return PLUGIN_CONTINUE
}
public client_disconnect(id) {
if(task_exists(id)) remove_task(id)
}
public kmodmsg() {
client_print(0,print_chat,"[Lachesis AMXX] Type /knife to change your knife model.")
}
public client_authorized(id)
{
LoadData(id)
}
SaveData(id)
{
new authid[32]
get_user_authid(id, authid, 31)
new vaultkey[64]
new vaultdata[64]
format(vaultkey, 63, "KMOD_%s", authid)
format(vaultdata, 63, "%d", knife_model[id])
set_vaultdata(vaultkey, vaultdata)
}
LoadData(id)
{
new authid[32]
get_user_authid(id,authid,31)
new vaultkey[64], vaultdata[64]
format(vaultkey, 63, "KMOD_%s", authid)
get_vaultdata(vaultkey, vaultdata, 63)
knife_model[id] = str_to_num(vaultdata)
}
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