User
Pass
2FA
 
 

amx_parachute

 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    Freakz Forum Index -> Trash Bin -> CS 2006-2019 (Archived) -> Resources
Author Message2079
ShiTeNN

[Mentally Stable]



Status: Offline
(since 02-08-2019 19:54)
Joined: 30 Mar 2010
Posts: 171, Topics: 37
Location: Romania

Reputation: 260.6
Votes: 8

Post Posted: 22-05-2010, 23:00:32 | Translate post to: ... (Click for more languages)

nu gasesc deloc pluginul asta(de fapt il gasesc dar nu cum vreau eu)

vreau ca sa il poata folosi toata lumea, fara sa cumpere parasuta




[dm.freakz.ro] Se cauta admini capabili


0 0
  
Back to top
View user's profile Send private message
gabriel01

[Mentally Stable]



Status: Offline
(since 23-03-2011 16:34)
Joined: 18 Jan 2011
Posts: 7, Topics: 1
Location: Romania

Reputation: 57.8
Votes: 2

Post Posted: 20-02-2011, 21:54:44 | Translate post to: ... (Click for more languages)

Poftim pluginul , trebuie doar sal compilezi

Code:
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <cstrike>
#include <fun>

new bool:has_parachute[33]
new para_ent[33]
new gCStrike = 0
new pDetach, pFallSpeed, pEnabled, pCost, pPayback

#define PARACHUTE_LEVEL ADMIN_ALL

public plugin_init()
{
   register_plugin("Parachute", "1.3", "Ech0")
   pEnabled = register_cvar("sv_parachute", "1" )
   pFallSpeed = register_cvar("parachute_fallspeed", "100")
   pDetach = register_cvar("parachute_detach", "1")

   if (cstrike_running()) gCStrike = true

   if (gCStrike) {

      pCost = register_cvar("parachute_cost", "1000")
      pPayback = register_cvar("parachute_payback", "75")

      register_concmd("amx_parachute", "admin_give_parachute", PARACHUTE_LEVEL, "<nick, #userid or @team>" )
   }

   register_clcmd("say", "HandleSay")
   register_clcmd("say_team", "HandleSay")

   register_event("ResetHUD", "newSpawn", "be")
   register_event("DeathMsg", "death_event", "a")

   //Setup jtp10181 CVAR
   new cvarString[256], shortName[16]
   copy(shortName,15,"chute")

   register_cvar("jtp10181","",FCVAR_SERVER|FCVAR_SPONLY)
   get_cvar_string("jtp10181",cvarString,255)

   if (strlen(cvarString) == 0) {
      formatex(cvarString,255,shortName)
      set_cvar_string("jtp10181",cvarString)
   }
   else if (contain(cvarString,shortName) == -1) {
      format(cvarString,255,"%s,%s",cvarString, shortName)
      set_cvar_string("jtp10181",cvarString)
   }
}

public plugin_natives()
{
   set_module_filter("module_filter")
   set_native_filter("native_filter")
}

public module_filter(const module[])
{
   if (!cstrike_running() && equali(module, "cstrike")) {
      return PLUGIN_HANDLED
   }

   return PLUGIN_CONTINUE
}

public native_filter(const name[], index, trap)
{
   if (!trap) return PLUGIN_HANDLED

   return PLUGIN_CONTINUE
}

public plugin_precache()
{
   precache_model("models/parachute.mdl")
}

public client_connect(id)
{
   parachute_reset(id)
}

public client_disconnect(id)
{
   parachute_reset(id)
}

public death_event()
{
   new id = read_data(2)
   parachute_reset(id)
}

parachute_reset(id)
{
   if(para_ent[id] > 0) {
      if (is_valid_ent(para_ent[id])) {
         remove_entity(para_ent[id])
      }
   }

   if (is_user_alive(id)) set_user_gravity(id, 1.0)

   has_parachute[id] = false
   para_ent[id] = 0
}

public newSpawn(id)
{
   if(para_ent[id] > 0) {
      remove_entity(para_ent[id])
      set_user_gravity(id, 1.0)
      para_ent[id] = 0
   }

   if (!gCStrike || access(id,PARACHUTE_LEVEL) || get_pcvar_num(pCost) <= 0) {
      has_parachute[id] = true
      //set_view(id, CAMERA_3RDPERSON)
   }
}

public HandleSay(id)
{
   if(!is_user_connected(id)) return PLUGIN_CONTINUE

   new args[128]
   read_args(args, 127)
   remove_quotes(args)

   if (gCStrike) {
      if (equali(args, "buy_parachute")) {
         buy_parachute(id)
         return PLUGIN_HANDLED
      }
      else if (equali(args, "sell_parachute")) {
         sell_parachute(id)
         return PLUGIN_HANDLED
      }
      else if (containi(args, "give_parachute") == 0) {
         give_parachute(id,args[15])
         return PLUGIN_HANDLED
      }
   }

   if (containi(args, "parachute") != -1) {
      if (gCStrike) client_print(id, print_chat, "[AMXX] Parachute commands: buy_parachute, sell_parachute, give_parachute")
      client_print(id, print_chat, "[AMXX] To use your parachute press and hold your +use button while falling")
   }

   return PLUGIN_CONTINUE
}

public buy_parachute(id)
{
   if (!gCStrike) return PLUGIN_CONTINUE
   if (!is_user_connected(id)) return PLUGIN_CONTINUE

   if (!get_pcvar_num(pEnabled)) {
      client_print(id, print_chat, "[AMXX] Parachute plugin is disabled")
      return PLUGIN_HANDLED
   }

   if (has_parachute[id]) {
      client_print(id, print_chat, "[AMXX] You already have a parachute")
      return PLUGIN_HANDLED
   }

   new money = cs_get_user_money(id)
   new cost = get_pcvar_num(pCost)

   if (money < cost) {
      client_print(id, print_chat, "[AMXX] You don't have enough moneyfor a parachute - Costs $%i", cost)
      return PLUGIN_HANDLED
   }

   cs_set_user_money(id, money - cost)
   client_print(id, print_chat, "[AMXX] You have bought a parachute. To use it, press +use while falling.")
   has_parachute[id] = true

   return PLUGIN_HANDLED
}

public sell_parachute(id)
{
   if (!gCStrike) return PLUGIN_CONTINUE
   if (!is_user_connected(id)) return PLUGIN_CONTINUE

   if (!get_pcvar_num(pEnabled)) {
      client_print(id, print_chat, "[AMXX] Parachute plugin is disabled")
      return PLUGIN_HANDLED
   }

   if (!has_parachute[id]) {
      client_print(id, print_chat, "[AMXX] You don't have a parachute to sell")
      return PLUGIN_HANDLED
   }

   if (access(id,PARACHUTE_LEVEL)) {
      client_print(id, print_chat, "[AMXX] You cannot sell your free admin parachute")
      return PLUGIN_HANDLED
   }

   parachute_reset(id)

   new money = cs_get_user_money(id)
   new cost = get_pcvar_num(pCost)

   new sellamt = floatround(cost * (get_pcvar_num(pPayback) / 100.0))
   cs_set_user_money(id, money + sellamt)

   client_print(id, print_chat, "[AMX] You have sold your used parachute for $%d", sellamt)

   return PLUGIN_CONTINUE
}

public give_parachute(id,args[])
{
   if (!gCStrike) return PLUGIN_CONTINUE
   if (!is_user_connected(id)) return PLUGIN_CONTINUE

   if (!get_pcvar_num(pEnabled)) {
      client_print(id, print_chat, "[AMXX] Parachute plugin is disabled")
      return PLUGIN_HANDLED
   }

   if (!has_parachute[id]) {
      client_print(id, print_chat, "[AMXX] You don't have a parachute to give")
      return PLUGIN_HANDLED
   }

   new player = cmd_target(id, args, 4)
   if (!player) return PLUGIN_HANDLED

   new id_name[32], pl_name[32]
   get_user_name(id, id_name, 31)
   get_user_name(player, pl_name, 31)

   if(has_parachute[player]) {
      client_print(id, print_chat, "[AMXX] %s already has a parachute.", pl_name)
      return PLUGIN_HANDLED
   }

   parachute_reset(id)
   has_parachute[player] = true

   client_print(id, print_chat, "[AMXX] You have given your parachute to %s.", pl_name)
   client_print(player, print_chat, "[AMXX] %s has given thier parachute to you.", id_name)

   return PLUGIN_HANDLED
}

public admin_give_parachute(id, level, cid) {

   if (!gCStrike) return PLUGIN_CONTINUE

   if(!cmd_access(id,level,cid,2)) return PLUGIN_HANDLED

   if (!get_pcvar_num(pEnabled)) {
      client_print(id, print_chat, "[AMXX] Parachute plugin is disabled")
      return PLUGIN_HANDLED
   }

   new arg[32], name[32], name2[32], authid[35], authid2[35]
   read_argv(1,arg,31)
   get_user_name(id,name,31)
   get_user_authid(id,authid,34)

   if (arg[0]=='@'){
      new players[32], inum
      if (equali("T",arg[1]))      copy(arg[1],31,"TERRORIST")
      if (equali("ALL",arg[1]))   get_players(players,inum)
      else                  get_players(players,inum,"e",arg[1])

      if (inum == 0) {
         console_print(id,"No clients in such team")
         return PLUGIN_HANDLED
      }

      for(new a = 0; a < inum; a++) {
         has_parachute[players[a]] = true
      }

      switch(get_cvar_num("amx_show_activity"))   {
         case 2:   client_print(0,print_chat,"ADMIN %s: gave a parachute to ^"%s^" players",name,arg[1])
         case 1:   client_print(0,print_chat,"ADMIN: gave a parachute to ^"%s^" players",arg[1])
      }

      console_print(id,"[AMXX] You gave a parachute to ^"%s^" players",arg[1])
      log_amx("^"%s<%d><%s><>^" gave a parachute to ^"%s^"", name,get_user_userid(id),authid,arg[1])
   }
   else {

      new player = cmd_target(id,arg,6)
      if (!player) return PLUGIN_HANDLED

      has_parachute[player] = true

      get_user_name(player,name2,31)
      get_user_authid(player,authid2,34)

      switch(get_cvar_num("amx_show_activity")) {
         case 2:   client_print(0,print_chat,"ADMIN %s: gave a parachute to ^"%s^"",name,name2)
         case 1:   client_print(0,print_chat,"ADMIN: gave a parachute to ^"%s^"",name2)
      }

      console_print(id,"[AMXX] You gave a parachute to ^"%s^"", name2)
      log_amx("^"%s<%d><%s><>^" gave a parachute to ^"%s<%d><%s><>^"", name,get_user_userid(id),authid,name2,get_user_userid(player),authid2)
   }
   return PLUGIN_HANDLED
}

public client_PreThink(id)
{
   //parachute.mdl animation information
   //0 - deploy - 84 frames
   //1 - idle - 39 frames
   //2 - detach - 29 frames

   if (!get_pcvar_num(pEnabled)) return
   if (!is_user_alive(id) || !has_parachute[id]) return

   new Float:fallspeed = get_pcvar_float(pFallSpeed) * -1.0
   new Float:frame

   new button = get_user_button(id)
   new oldbutton = get_user_oldbutton(id)
   new flags = get_entity_flags(id)

   if (para_ent[id] > 0 && (flags & FL_ONGROUND)) {

      if (get_pcvar_num(pDetach)) {

         if (get_user_gravity(id) == 0.1) set_user_gravity(id, 1.0)

         if (entity_get_int(para_ent[id],EV_INT_sequence) != 2) {
            entity_set_int(para_ent[id], EV_INT_sequence, 2)
            entity_set_int(para_ent[id], EV_INT_gaitsequence, 1)
            entity_set_float(para_ent[id], EV_FL_frame, 0.0)
            entity_set_float(para_ent[id], EV_FL_fuser1, 0.0)
            entity_set_float(para_ent[id], EV_FL_animtime, 0.0)
            entity_set_float(para_ent[id], EV_FL_framerate, 0.0)
            return
         }

         frame = entity_get_float(para_ent[id],EV_FL_fuser1) + 2.0
         entity_set_float(para_ent[id],EV_FL_fuser1,frame)
         entity_set_float(para_ent[id],EV_FL_frame,frame)

         if (frame > 254.0) {
            remove_entity(para_ent[id])
            para_ent[id] = 0
         }
      }
      else {
         remove_entity(para_ent[id])
         set_user_gravity(id, 1.0)
         para_ent[id] = 0
      }

      return
   }

   if (button & IN_USE) {

      new Float:velocity[3]
      entity_get_vector(id, EV_VEC_velocity, velocity)

      if (velocity[2] < 0.0) {

         if(para_ent[id] <= 0) {
            para_ent[id] = create_entity("info_target")
            if(para_ent[id] > 0) {
               entity_set_string(para_ent[id],EV_SZ_classname,"parachute")
               entity_set_edict(para_ent[id], EV_ENT_aiment, id)
               entity_set_edict(para_ent[id], EV_ENT_owner, id)
               entity_set_int(para_ent[id], EV_INT_movetype, MOVETYPE_FOLLOW)
               entity_set_model(para_ent[id], "models/parachute.mdl")
               entity_set_int(para_ent[id], EV_INT_sequence, 0)
               entity_set_int(para_ent[id], EV_INT_gaitsequence, 1)
               entity_set_float(para_ent[id], EV_FL_frame, 0.0)
               entity_set_float(para_ent[id], EV_FL_fuser1, 0.0)
            }
         }

         if (para_ent[id] > 0) {

            entity_set_int(id, EV_INT_sequence, 3)
            entity_set_int(id, EV_INT_gaitsequence, 1)
            entity_set_float(id, EV_FL_frame, 1.0)
            entity_set_float(id, EV_FL_framerate, 1.0)
            set_user_gravity(id, 0.1)

            velocity[2] = (velocity[2] + 40.0 < fallspeed) ? velocity[2] + 40.0 : fallspeed
            entity_set_vector(id, EV_VEC_velocity, velocity)

            if (entity_get_int(para_ent[id],EV_INT_sequence) == 0) {

               frame = entity_get_float(para_ent[id],EV_FL_fuser1) + 1.0
               entity_set_float(para_ent[id],EV_FL_fuser1,frame)
               entity_set_float(para_ent[id],EV_FL_frame,frame)

               if (frame > 100.0) {
                  entity_set_float(para_ent[id], EV_FL_animtime, 0.0)
                  entity_set_float(para_ent[id], EV_FL_framerate, 0.4)
                  entity_set_int(para_ent[id], EV_INT_sequence, 1)
                  entity_set_int(para_ent[id], EV_INT_gaitsequence, 1)
                  entity_set_float(para_ent[id], EV_FL_frame, 0.0)
                  entity_set_float(para_ent[id], EV_FL_fuser1, 0.0)
               }
            }
         }
      }
      else if (para_ent[id] > 0) {
         remove_entity(para_ent[id])
         set_user_gravity(id, 1.0)
         para_ent[id] = 0
      }
   }
   else if ((oldbutton & IN_USE) && para_ent[id] > 0 ) {
      remove_entity(para_ent[id])
      set_user_gravity(id, 1.0)
      para_ent[id] = 0
   }
}

0 0
  
Back to top
View user's profile Send private message
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    Freakz Forum Index -> Trash Bin -> CS 2006-2019 (Archived) -> Resources  


The time now is 08-07-2024, 13:24:53
Copyright info

Based on phpBB ro/com
B

 
 
 







I forgot my password


This message appears only once, so
like us now until it's too late ! :D
x