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7.2 Mage Tower Challenges - related bugs
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k0s

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Post Posted: 10-08-2019, 11:23:34 | Translate post to: ... (Click for more languages)

Dragosh12 wrote:
Xylem should be death grippable. But he isnt. (DK Frost mage tower challenge)


Provide proof.

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Dragosh12

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Post Posted: 10-08-2019, 15:23:23 | Translate post to: ... (Click for more languages)

I will once mage tower is built and active.
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k0s

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Post Posted: 10-08-2019, 15:27:05 | Translate post to: ... (Click for more languages)

I mean from blizz.
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Dannyboy001
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Post Posted: 11-08-2019, 12:51:56 | Translate post to: ... (Click for more languages)

k0s wrote:
I mean from blizz.


Proof:

Spoiler:


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Zormat

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Post Posted: 12-08-2019, 01:22:27 | Translate post to: ... (Click for more languages)

WoW Freakz link: https://www.wow-freakz.com/quest_helper.php?quest=46127&&&&name=thwarting-the-twins
Bug description: Karam gains stacks of Unrelenting too fast, Raest should be attackable for 40 secs in phase 2 (it's more like 30 secs or so) and Karam again sometimes keeps moving when stunned
Proof: https://youtube.com/watch?v=gQReBkC8Lfs:

:

check this video. As you can see at 0:32 Karam gains a stack of Unrelenting and the next one at 0:57, so every 25 seconds. on Freakz it's currently every 15 seconds. Check https://imgur.com/a/NJ8MD1s I used Mind Bomb's cooldown to track it. He gains the first stack after 15 secs I used MB, then the second one as soon as MB came off cd.

Raest should be attackable for 40 secs in phase 2 (https://www.wowhead.com/shadow-priest-artifact-challenge).

Quote:
During the Intermission, Raest Magespear is attackable for 40 seconds while Karam Magespear heals up


Check https://imgur.com/a/imhslYN with my Power Infusion cd. It's barely like 30 secs or so

Ultimately, sometimes Karam keeps moving when stunned, especially the first time you stun it after the encounter starts. I can't record videos about it but you can reproduce it by just using MB on him as soon as the encounter starts

You should be able to do the challenge at around 900 ilvl, I'm 912 and I can't complete it now, it's almost impossible, so please have a look into it.




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IronWill

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Post Posted: 15-08-2019, 21:39:42 | Translate post to: ... (Click for more languages)

Void adds that spawn in second phase @Xylem challenge have avoidance, they take very low damage from aoe spells.


Last edited by IronWill on 15-08-2019, 21:41:07; edited 1 time in total
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rhodin

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Post Posted: 24-08-2019, 12:02:23 | Translate post to: ... (Click for more languages)

IronWill wrote:
Void adds that spawn in second phase @Xylem challenge have avoidance, they take very low damage from aoe spells.

Confirmed, they take way too low dmg

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k0s

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Post Posted: 24-08-2019, 16:44:40 | Translate post to: ... (Click for more languages)

IronWill wrote:
Void adds that spawn in second phase @Xylem challenge have avoidance, they take very low damage from aoe spells.


Should be fixed and live now, please test again.



Last edited by k0s on 24-08-2019, 16:45:23; edited 1 time in total
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Suenwo

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Post Posted: 31-08-2019, 06:08:45 | Translate post to: ... (Click for more languages)

WoW Freakz Link:

End of the Risen Threat
Damaged Soldier
Damaged Mage
Damaged Archer

description:

At Stage 5, Damaged Soldier , Damaged Mage and Damaged Archer have incorrect HP for Druid, should be 2.5M and it is 3.8M right now, he is having the same HP from Monk scenario wich should be 3.8, it a similar problem, which got reported sometime ago, from Discipline priest scenario.

Proof:

Blizzard



Freakz:





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Dannyboy001
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Post Posted: 31-08-2019, 08:51:59 | Translate post to: ... (Click for more languages)

k0s wrote:
IronWill wrote:
Void adds that spawn in second phase @Xylem challenge have avoidance, they take very low damage from aoe spells.


Should be fixed and live now, please test again.


Nope, still barely taking any damage.

UPDATE: PROOF:
You can see in the video how my Sindragosa's fury only hits for around 700k with crit, but according to tooltip it should do 1.3million with a regular hit.


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Last edited by Dannyboy001 on 31-08-2019, 09:11:07; edited 1 time in total
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k0s

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Post Posted: 31-08-2019, 09:22:38 | Translate post to: ... (Click for more languages)

Dannyboy001 wrote:
k0s wrote:
IronWill wrote:
Void adds that spawn in second phase @Xylem challenge have avoidance, they take very low damage from aoe spells.


Should be fixed and live now, please test again.


Nope, still barely taking any damage.

UPDATE: PROOF:
You can see in the video how my Sindragosa's fury only hits for around 700k with crit, but according to tooltip it should do 1.3million with a regular hit.


Fixed, live.

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blackzeppelin1211

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Post Posted: 14-09-2019, 19:43:18 | Translate post to: ... (Click for more languages)

1.At havoc demon hunter challange ; if you interrup the frosbolt from xylem he doesnt chase you for melee hit. He just stands where he is.
2. In darkness phase you immediatly start taking ticking damage around 500k . This shouldnt happen as soon as you are in the darkness phase.
3. Darkness phase slows you which shouldnt happen either. That slow and instant ticking damage makes it almost impossible to reach Xylem if you are low geared.

Edit : https://www.youtube.com/watch?v=Ghi4dD8lj6c you can see in this retail video what am i talking about.



Last edited by blackzeppelin1211 on 14-09-2019, 19:45:49; edited 1 time in total
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Dannyboy001
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Post Posted: 29-09-2019, 14:20:07 | Translate post to: ... (Click for more languages)

WoW Freakz Link: https://www.wow-freakz.com/quest_helper.php?quest=46065&&name=an-impossible-foe
Bug Description: The lava has a quite crappy hitbox
Proof:


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Dannyboy001
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Post Posted: 29-09-2019, 18:02:26 | Translate post to: ... (Click for more languages)

WoW Freakz Link: https://www.wow-freakz.com/quest_helper.php?quest=46065&&name=an-impossible-foe
Bug Description: Too many imps spawn sometimes. A maximum of 3 of the should spawn at once, as you can see in the video it's way more than that.
Proof:

Proof it's supposed to only spawn max 3: https://imgur.com/a/zmfkFPS


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Midius

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Post Posted: 29-09-2019, 19:56:06 | Translate post to: ... (Click for more languages)

WoW Freakz link: https://www.wow-freakz.com/quest_helper.php?quest=46035&&name=end-of-the-risen-threat
Bug description: (This happened after first wipe on stage 4, the scenario worked fine the first time) After defeating the five waves Commander Jarod Shadowsong gets stuck in a wall while the other two members of the party go forward, and the scenario doesn't continue from that point (even if you relog, you have to hearth out or unstuck), I tried again after hearthing out and deleting cache, same thing. If you go forward, the two others are in the room where the flickering eyes should spawn, but nothing happens. Please fix this, it is important and has been reported before (page 7 of this thread).
Edit: (Temporary fix) After each wipe delete cache and use unstuck feature from website, this seems to reset the scenario
Proof: here.



Last edited by Midius on 30-09-2019, 17:45:43; edited 1 time in total
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