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7.2 Mage Tower Challenges - related bugs
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zeus157

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Post Posted: 04-05-2019, 15:36:45 | Translate post to: ... (Click for more languages)

WoW Freakz link: https://www.wow-freakz.com/quest_helper.php?quest=46127&&name=thwarting-the-twins
Bug description: In affliction lock scenario, Karam magespear SHOULD be tauntable by infernal. Currently it is not the case making the scenario impossible to do without sacro'lash ring.
Proof: https://youtube.com/watch?v=hDpUvXny7_I:


https://youtube.com/watch?v=TV3VnjGpet8:


As you can see they just let their infernal tank the bosses.



Last edited by zeus157 on 04-05-2019, 15:37:00; edited 1 time in total
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microk2

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Post Posted: 04-05-2019, 16:19:21 | Translate post to: ... (Click for more languages)

boky123 wrote:
Felltotem's fall , Disc priest

the bosses HP values appear to be wrong , the bosses have way too much of HP atm it has 166m, and 69m respectively , they should have 75m and 21m

proofs: https://youtube.com/watch?v=Zj8j46u5TQs:

and any other video i tried to watch


https://imgur.com/b7yXUe4 in freakz atm


[FIXED] Live after server restart


Micro, the Workaround master
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Brokenblade23

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Post Posted: 04-05-2019, 16:33:42 | Translate post to: ... (Click for more languages)

Havoc Demon Hunter Artifact appearance challenge - Closing the eye - Archmage Xylem

In the Arcane Anhilatation phase, you are supposed to move to the sparkling space where the boss is hidding himself, once you get there he reappears, exiting the "dark" phase, but when you get to him, 90% of the times he doesn't reappear.

Also, there's a ticking debuff that damages you overtime and slows you down, which shouldn't be there.

Proofs:

https://imgur.com/a/TdZuD0n

https://www.youtube.com/watch?v=rV4rqiHDgAo&t=126s
// Min 2:35

you can confirm both bugs in the SS and the video, they are easily tested as well.

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boky123

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Post Posted: 04-05-2019, 17:49:49 | Translate post to: ... (Click for more languages)

microk2 wrote:
boky123 wrote:
Felltotem's fall , Disc priest

the bosses HP values appear to be wrong , the bosses have way too much of HP atm it has 166m, and 69m respectively , they should have 75m and 21m

proofs: https://youtube.com/watch?v=Zj8j46u5TQs:

and any other video i tried to watch


https://imgur.com/b7yXUe4 in freakz atm


[FIXED] Live after server restart


aww tnx .. xD i just finished it 2m ago , appreciated it anyway

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goetel

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Post Posted: 04-05-2019, 18:54:08 | Translate post to: ... (Click for more languages)

Ligma wrote:
Arcane mage challenge (sigryn):

-Mob HP isnt shared between all 3

-Polymorphing sigryn to stop her blood of the father cast heals her and it shouldnt, also if you dont polymorph her before the cast is finished and if she gets the buff, keeping her polymorphed should prevent the ability from doing damage on you (proof here at 7:03, she finishes the cast and gets polymorphed after. She doesnt regen HP while sheeped and the buff on her stops doing pulse damage in the room)

-The wall of val'kyrs doesnt do damage

-Runeseer Faljar doesnt cast his shield and ancestral knowledge


Actually, from my experience, Val'kyrs do damage, but some time earlier then they should, like 3 seconds. I don't have the proof and I can't record it, but if you keep an eye to the combat log, you'll see 2M-ish damage from them even before they really pass over the arena. This bug makes the challenge way harder to complete because most of the times you don't have the time to move to the gap.



Last edited by goetel on 04-05-2019, 18:55:30; edited 1 time in total
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Mobb

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Post Posted: 04-05-2019, 19:04:05 | Translate post to: ... (Click for more languages)

WoW Freakz link: https://www.wow-freakz.com/npc_finder.php?npc=115244&&&&&&&&name=archmage-xylem
Bug description: 2nd boss. It literally runs back to you and he absorbs the things you have to kill in order for him to not heal himself. Also, Xylem after his finishes his sheet keeps you in combat so you can't change talents or gear or whatever your soul desires.
Proof:

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IronWill

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Post Posted: 04-05-2019, 20:53:37 | Translate post to: ... (Click for more languages)

Havoc: Seems that if you do any AoE damage near Xylem while he is invisible he will get bugged.

Retri: After few seconds Sigryn starts to move while in repentance, he should stay stationary while in cc.



Last edited by IronWill on 05-05-2019, 15:59:20; edited 2 times in total
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indil

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  Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 04-05-2019, 23:43:23 | Translate post to: ... (Click for more languages)

Felltotem's Fall
Bug description:
  • In this video the worm does not pass through the camping tend, but on Freakz seems the textures are invisible.
  • If i get Tugar on fear and he goes inside the wall textures or out of bounds, i get oneshotted and die plus Tugar tell me: "CHEATERS!" (proof: http://prntscr.com/nkp0lv). That issue makes often encounter impossible to finish.
Proof: https://youtube.com/watch?v=Zj8j46u5TQs:






Last edited by indil on 05-05-2019, 18:48:43; edited 8 times in total
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magda

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Post Posted: 05-05-2019, 09:31:21 | Translate post to: ... (Click for more languages)

An impossible foe- elemental shaman
-imps dont follow agatha when she translocate, they are left behind and continously cast
-imp servant heals her for too much, see min 6:56 6 imps heals her for 1%. on freakz 2 imps made her 10% while i was killing the ones left behind
-boulders should have an interval, they come 2-3 in 10-15 sec, not 1 every 3 sec as it is now. see min 2:57, no boulder came untill 3:10
-lava pool does damage near the edge of the platform

https://youtube.com/watch?v=wWmLWHJlcHM:


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mijojin

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Post Posted: 05-05-2019, 14:44:38 | Translate post to: ... (Click for more languages)

Inquisitor Variss should not move right but should be grippable
https://it.wowhead.com/blood-death-knight-artifact-challenge
also a lot of time you get killed by wiered damage a lot of the time i get hit for 1 damage from half HP but i die for some overkill
https://imgur.com/a/vOS3ADe



Last edited by mijojin on 05-05-2019, 14:52:46; edited 1 time in total
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vladn1234

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Post Posted: 05-05-2019, 15:34:36 | Translate post to: ... (Click for more languages)

Bug description: Sigryn doesn't take the full amount of Repentance. Look at the video and try the same in game. On Freaks it keeps her cc'ed only for 2 seconds while in the video hereafter it keeps her much more time.
Proof: https://youtube.com/watch?v=fciWI6TVX2E&t=74:



The runes don't work all the time. You stay in them and nothing happens.
There is some random damage: Runic detonation that triggers although all runes were taken.

For Paladin retry the scenario is almost impossible with the current issues mentioned above.



Last edited by vladn1234 on 05-05-2019, 15:39:30; edited 1 time in total
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zeus157

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Post Posted: 05-05-2019, 20:02:23 | Translate post to: ... (Click for more languages)

A few things about archmage Xylem:
1) He should NOT move towards you in the transition phase and should stay in one place.
2) He should appear back from the transition phase once you touch his sparkly form.I have tried 5 times and each time he didn't come out of hiding.
3) Darkness(the debuff which slows you) is present for both havoc and arms. I don't know about other classes. But the debuff should NOT apply instantly and should be applied after 1 sec.
4)If archmage xylem is not casting ''arcane annihilation'' then it means he won't reveal himself during the transition. The arrow in the picture shows that he didn't cast arcane annihilation and ran to me. About 90% of the time he does it. https://imgur.com/ztij2iY
5)Another thing when xylem is about to go into his intermission he should blink first then hide. Currently he just hides without blinking making it impossible to leap directly at him as a warrior. https://youtube.com/watch?v=_25dlH3Xs2Y:


As you can see those are the bugs I encountered in my runs.
6) A bug which was thought to be fixed ''xylem intermission combat'' is still not fixed and xylem keeps you in combat making it impossible to change talents. PROOF:https://imgur.com/WE9vnvK ( I have been able to push xylem in to this phase only 2 times and both of those times it was bugged).
I have been trying this scenario for days now did 50+ attempts and even though it is not that hard, the bugs make it hard.



Last edited by zeus157 on 06-05-2019, 22:47:48; edited 7 times in total
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rhodin

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Post Posted: 06-05-2019, 07:40:05 | Translate post to: ... (Click for more languages)

I can confirm every aspect ot the bugs of Xylem posted by zeus157

https://youtube.com/watch?v=rV4rqiHDgAo:


As you can see in the guide, (3:40-) there is a delay before the darkness debuff starts ticking, I dont know the exact time but in most of the videos you can not event see it start only if the player is very hesitant to move, so it must be around 1-3 sec



Last edited by rhodin on 06-05-2019, 07:41:39; edited 2 times in total
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elkamd

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Post Posted: 07-05-2019, 17:45:08 | Translate post to: ... (Click for more languages)

Bug: The decay aura of Variss must affect everyone inside, including the Nether Horrors, but this does not happen.
Aura of decay: https://www.wow-freakz.com/spells.php?spell=234421&&name=aura-of-decay

https://i.imgur.com/FIlVD8e.jpg

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microk2

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Post Posted: 07-05-2019, 18:06:53 | Translate post to: ... (Click for more languages)

elkamd wrote:
Bug: The decay aura of Variss must affect everyone inside, including the Nether Horrors, but this does not happen.
Aura of decay: https://www.wow-freakz.com/spells.php?spell=234421&&name=aura-of-decay

https://i.imgur.com/FIlVD8e.jpg

Invalid. It should apply only on players.


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