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Class/spec bug related question

 
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Daraoss

[Mentally Stable]



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Post Posted: 12-07-2016, 12:26:18 | Translate post to: ... (Click for more languages)

there is a game breaking bug for arcane mages .
https://forum.wow-freakz.com/Mage-Passive-Arcane-Arcane-Charge-cast-handling-related-t426595.html
https://forum.wow-freakz.com/Mage-Arcane-Passive-Arcane-Charge-t377812.html

it litterly forces us the arcane mages to go melee range to be able to dps properly (atleast in single target) wich in some encounters is bad & might cause alot of issues . aswell as when going melee range will cause our arcane barrage to not hit all the targets as it's supposed to.
at range it will not be removed fast enough & will consume more mana when next spell (unless we wait 1~2 sec untill the spell hits the boss) we cast the & therefor less dammage since the less mana we spend the more dammage we do (mastery)

my question is :
should i expect a fix soon or should i just reroll an other spec ?
since this was reported 2 months ago
&
this was reported almost a year ago

it's like the frost spec where the fingers of frost buff is removed on cast (ice lance) . it should be the same with the arcane spec but instead it will remove the debuff (arcane charge) on cast (arcane barrage)



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Rep107

[Creep]



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Post Posted: 13-07-2016, 19:46:57 | Translate post to: ... (Click for more languages)

Let's summon Nexflame , he was fixing this kind of bugs.
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alex21112

[The Peacemaker]



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Post Posted: 14-07-2016, 09:28:37 | Translate post to: ... (Click for more languages)

It will get fixed.
Have no worrys.
We had a dps breaking bug for balance druids that was older than a year with no fix. But since nexflame came here he started fixing a whole lot of bugs. So be patient a while (he is still a human)



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