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[Death Knight] Ghoul Haste & energy regeneration

 
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Mr.Faith

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Post Posted: 22-08-2012, 03:24:07 | Translate post to: ... (Click for more languages)

Wowhead/WoW Freakz Link: https://www.wow-freakz.com/spells.php?spell=46584 (wowhead link)
Descrierea bugului / Bug description:
Bug 1: Pet's energy regen rate isn't affected by haste skills/spells/presence, not even by haste from items.
Bug 2: The ghoul shouldn't snapshot your haste when it's summoned, this is not supposed to happen to a permanent pet. He must use dk's live status. Ex: if i use Unholy frenzy on myself, the ghoul should have it's haste increased the moment i use the ability.
Bug 3: Ghoul's energy regen should work just like that of rogues/ferals. Here it's like 20 energy every 2 seconds.
I think that these bugs are available also for the other classes wich have pets.
Dovada / Proof:
http://www.mmo-champion.com/threads/740712-Ghoul-Frenzy
Quote:
In cata, haste increases a ghoul's energy regen as well as attack speed, so a 1% increase in haste = 1% increase in dps in most situations. Considering ghouls are approximately 15% of our dps (depending on the fight), a 50% increase in ghoul haste works out to be a %7.5 dps increase. I think a 7.5% dps increase is worth an unholy rune once per minute.

http://elitistjerks.com/f72/t105521-unholy_dps_cataclysm_semi_charmed_life/#Ghoul_Specific_Mechanics
Quote:

Haste is decent, although it's no longer as remotely amazing as it was towards the end of Wrath. Do remember, it does now affect rune regeneration rates by the same amount at which it affects attack speed (meaning NewRuneRegenTime = (BaseRuneRegenTime) / (1 +(Haste%/100)), as well as our ghoul's energy generation rate (by that same formula).

To explain how it shoul work based on that formula: full energy bar in 10 seconds, so, with 15% haste should be:
NewFullBarRegen = 10/ (1+ 15/100) = 8.6956 seconds or 11.5 energy per second...OR equivalent to: 10*(1+haste%/100) per second

In the video below you can see how energy regeneration works.

https://youtube.com/watch?v=8ETTQL0K-Rw:


Proof(bug 2):
http://i49.tinypic.com/255tmir.jpg -> normal pet attack speed: 1.66
http://i47.tinypic.com/2zo9dlv.jpg -> I unsummoned the pet and used unholy frenzy (20% extra haste)
http://i45.tinypic.com/1fxys3.jpg -> pet attack speed with unholy frenzy activated: 1.38
http://i49.tinypic.com/24v5w1i.jpg -> pet's attack speed after unholy frenzy faded away...you can see it keeps it's speed of 1.38.
http://i47.tinypic.com/34pxbh5.jpg -> mounted and dismounted and pet reverted back to normal speed 1.66
Bug 3: http://www.wowwiki.com/Energy (Regeneration went from 20 energy per tick to 1 energy per decisecond.) !

Energy regen from haste is easily tested...at 1.66 speed it took exactly 10 seconds for 100 energy, just like at 1.38 speed.

PS: In this post I'm referring strictly to unholy's perma ghoul.

LE: Vids showing ghoul's current energy regen:
Link 1 absolutely no haste, no presence, 2.0 speed for me and for my ghoul (0:14 ->0:24 full energy bar)
Link 2 ~5% haste from items and 15% from presence, ghoul has 1.66 speed (0:16 ->0:26 full energy bar)
Link 3 ~5% haste from items, 15% from presence and 20% from unholy frenzy. Ghoul has 1.38 speed, and keeps it's speed even after unholy frenzy. (0:10 -> 0:20 full energy bar; 0:29 -> 0:39 full energy bar again)


“No greater love hath a man than he lay down his life for his brother.”
Not for millions…not for glory…not for fame. For one person, in the dark, where no one will ever know or see.


Last edited by Mr.Faith on 01-09-2012, 03:15:07; edited 4 times in total
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sharkcore

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Post Posted: 22-08-2012, 09:50:30 | Translate post to: ... (Click for more languages)

Bump,very important bug!!!
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Mr.Faith

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Post Posted: 22-08-2012, 15:19:35 | Translate post to: ... (Click for more languages)

Updated, added vids showing current regen with/without haste, and some insight into how it should work based on the formula.

“No greater love hath a man than he lay down his life for his brother.”
Not for millions…not for glory…not for fame. For one person, in the dark, where no one will ever know or see.
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PpSi

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Post Posted: 28-08-2012, 20:33:36 | Translate post to: ... (Click for more languages)

Bump ! It's a ok you are fixing level 15 quests, while there are important class bugs that aren't even looked at.

Not trying to be an *** or anything. Just sayin'


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Needlegun
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Post Posted: 31-08-2012, 13:45:39 | Translate post to: ... (Click for more languages)

bump


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