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Dragon Soul: Spine of Deathwing
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Aliziea

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Post Posted: 15-08-2014, 19:21:48 | Translate post to: ... (Click for more languages)

Ati putea pune la sfarsitul encounterului un portal care sa te teleporteze in templu.... ca playerii sa isi poata lua pietrele?


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soufami
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Post Posted: 16-08-2014, 12:01:52 | Translate post to: ... (Click for more languages)

The fight become easy as ***,why did you damn "nerfed" it -


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Radical

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Post Posted: 17-08-2014, 00:01:49 | Translate post to: ... (Click for more languages)

@Zohl, se poate pune un npc care sa te teleporteze la Madness dupa ce bati spine?
Se intampla sa batem spine si sa ramana debuful pe noi in loading(cel ce trebuie dispeluit), ne omoara si nu avem cum sa mai ajungem acolo sa dam mass ress(doar cu GM).

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Seyrox
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Post Posted: 20-08-2014, 14:52:43 | Translate post to: ... (Click for more languages)

Spine are Enrage dar nu iti da damage ceva, te omoara pur si simplu : http://imgur.com/EmDQcS5

Am si video dar nu prea am chef sa il uploadez acum.Inca ceva , atunci cand 1 corrupted blood moare ar trebui sa se healeze celalalte de langa el aici nu isi dau heal celalalte.

Na si video : https://youtube.com/watch?v=NPNMniGTXVM:

.be




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Shocker

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Post Posted: 20-08-2014, 22:47:50 | Translate post to: ... (Click for more languages)




Nu am postat inca deoarece voiam sa o postez cand bagam. O sa bag enrage, 15 min, pe all modes


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Last edited by Shocker on 20-08-2014, 22:49:41; edited 1 time in total
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Zohlomg

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Post Posted: 21-08-2014, 11:50:42 | Translate post to: ... (Click for more languages)

soufami wrote:
The fight become easy as ***,why did you damn "nerfed" it -


It's a hard boss and we want to keep it hard.

Therefore we are adding the 15 minutes enrage timer.

We might also reverse some of the hotfixes made by Blizzard after the official release on retail, as the boss is currently easier to defeat than we want.

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nam
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Post Posted: 21-08-2014, 13:07:02 | Translate post to: ... (Click for more languages)

si asa o sa ramana o singura guilda care farmeaza bosul pe 25h/10h Hamsterii blindati putere are!



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Juhziz

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Post Posted: 21-08-2014, 13:15:26 | Translate post to: ... (Click for more languages)

mai toate guildele care l-au facut pe 10h si 25h au scos timp sub 15 minute, cu mult chiar -

-

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Seyrox
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Post Posted: 21-08-2014, 13:27:04 | Translate post to: ... (Click for more languages)

Zohlomg wrote:
soufami wrote:
The fight become easy as ***,why did you damn "nerfed" it -


It's a hard boss and we want to keep it hard.

Therefore we are adding the 15 minutes enrage timer.

We might also reverse some of the hotfixes made by Blizzard after the official release on retail, as the boss is currently easier to defeat than we want.


Repara Roll-ul si o sa vezi ca devine mai greu.




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nam
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Post Posted: 21-08-2014, 16:00:44 | Translate post to: ... (Click for more languages)

Juhziz wrote:
mai toate guildele care l-au facut pe 10h si 25h au scos timp sub 15 minute, cu mult chiar -
ia uitate la medie la opus dei




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madau

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Post Posted: 21-08-2014, 16:56:50 | Translate post to: ... (Click for more languages)

Care hotfix sa ii dai reverse? Poate schimbati voi ceva, dar blizz nu a facut niciun hotfix ca sa usureze fightu, in afara de -15%hp la tendoane pe care noi oricum nu il avem.
Quote:
Patches and hotfixes

Cataclysm Patch 4.3.2 (2012-01-31): Burning Tendons health has been reduced by 15% in 10- and 25-player Heroic mode. This change eases the burst damage requirement to complete the encounter, which should allow players to make use of more varied raid compositions.
Hotfix (2011-12-20): "
A Safe Fall aura has been added to the start of the encounter, preventing players from taking falling damage, should their parachutes end early.
Corrupted Bloods now use Burst regardless of crowd control conditions, including silence."
Hotfix (2011-12-02): "Players should no longer get disconnected once they release their spirit after jumping or falling off Deathwing."
Cataclysm Patch 4.3.0 (2011-11-29): Added.

^astea au fost hotfix pe bossu asta, in afara de Power of the Aspects care a afectat intreaga instanta.
proof ca tendonul are la noi cat avea la lansare pe blizz inainte de orice hotfix: comentariile de aici http://www.wowhead.com/npc=56341/burning-tendons#comments

Exista unele buguri pozitive, cum ar fi enrage timer-ul si roll-ul care ii ajuta pe playeri. Dar cred ca il faceti blizzlike, nu custom boss a la freakz, asta e intentia.
Sunt atat de multe killuri pe acest boss nu pt ca e scriptat gresit si e prea usor ci pentru ca gearul cu care vin playerii la el este, in medie >405ilvl. Daca s-ar ajunge cu ilvl max 400 pe fiecare player atunci nu ar mai fi atat de multe kills.

Pastrati metodele de ingreunare a fightului pentru pve events and all that, nu sa fie puse live pt tot serverul. Parerea mea.




Vengeance is in my heart, death in my hand,
Blood and revenge are hammering in my head.

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Ficatuman

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Post Posted: 21-08-2014, 17:24:44 | Translate post to: ... (Click for more languages)

^ Unul care vorbeste cu sens.Daca vreti sa fie mai greu puneti playerii sa faca cu gear de firelands,cum ar fi normal sa intri ptr prima data in instanta asta,nu cu gear bis si veti obtine ce vreti.Nu pedepsiti 70% din server ca restul de 30% au donat sau joaca de mult mai mult timp si au avut vreme sa isi faca gear bis.
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odes
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Post Posted: 21-08-2014, 18:47:25 | Translate post to: ... (Click for more languages)

Incercati sa nu sariti peste bord cu acel reverse, tineti cont ca momentan spine este raw fara niciun hotfix/nerf, ceea ce deja forteaza raidurile pe hc la o anume compozitie tinand cont ca nu toate clasele au toate specurile functionale aici.

Pe langa asta mai trebuie sa tineti cont de faptul ca noi cei care am batut fightul pe 10h 25h ne-am dus la spine aproape bis dupa atata timp de farmat, plus ca mai sunt si donori etc, de-aia pare *usor*.

La blood corruption death chance va sfatuiesc sa nu umblati pentru ca se luau foarte multe wipe-uri pe baza RNG-ului...asta era un mare killjoy.

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kashuu

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          Battletag: postrow.ID_BATTLE_NET}  Kashulol 
Post Posted: 21-08-2014, 18:50:49 | Translate post to: ... (Click for more languages)

mda voi astia din hamsterii sunteti blindati rau ma..... gg - singura guilda de pe freakz care farmeaza bosu --


Zambește , maine poate fi mai rau !

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MeizNab

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Post Posted: 21-08-2014, 19:25:10 | Translate post to: ... (Click for more languages)

Seyrox wrote:
Zohlomg wrote:
soufami wrote:
The fight become easy as ***,why did you damn "nerfed" it -


It's a hard boss and we want to keep it hard.

Therefore we are adding the 15 minutes enrage timer.

We might also reverse some of the hotfixes made by Blizzard after the official release on retail, as the boss is currently easier to defeat than we want.


Repara Roll-ul si o sa vezi ca devine mai greu.

Numai rollu?
dbm text video below. https://youtube.com/watch?v=KK44h1uE_04:


Also amalgamationu nu primeste bonusu de la stackuri.
sursa wow head
http://www.wowhead.com/npc=53879#encounter
The Amalgamation absorbs nearby Corrupted Blood residue. The Amalgamation grows more unstable with each Residue absorbed, increasing its damage by 10% and attack speed by 20%.

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