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[FIXED] [LIST] Bugged Trinkets
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k0s

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Post Posted: 29-11-2012, 17:06:49 | Translate post to: ... (Click for more languages)

Post here all the bugs regarding the trinkets.

Model:

Wowhead/WoW Freakz Link: http://www.wowhead.com/item=77989
Descrierea bugului / Bug description: No internal CD, procs from melee attacks and harmful spells
Dovada / Proof: Screenshot with combat log.

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Victoor

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Post Posted: 19-04-2013, 23:42:54 | Translate post to: ... (Click for more languages)

Here's the full list of the bugged trinkets:


1)Indomitable Pride [FIXED]

Wowhead/WoW Freakz Link: http://www.wowhead.com/item=77211 / http://www.wowhead.com/item=78003
Descrierea bugului / Bug description: Nu procuie cand hp-ul este sub 50% indiferent dak e melee atack sau harmful spell
Dovada / Proof: http://i46.tinypic.com/20koumc.jpg


2)Matrix Restabilizer [FIXED]

Wowhead/WoW Freakz Link: http://www.wowhead.com/item=69150
Descrierea bugului / Bug description: Nu procuie deloc.
Dovada / Proof: http://i.imgur.com/9UHFn.jpg


3)Scales of Life [FIXED]

Wowhead/WoW Freakz Link: http://www.wowhead.com/item=68915
Descrierea bugului / Bug description: instantly release all health stored = da restore 1 hp


4)Cunning of the Cruel [FIXED]

Wowhead/WoW Freakz Link: http://www.wowhead.com/item=77208 / http://www.wowhead.com/item=78000
Descrierea bugului / Bug description: Nu merge procul daca targetul este in los si imi da eroarea "target not in line of sight" dovada1 / dovada2
Proof ca ar trebui sa mearga in los @ 1:05
Quote:
Shadwbolt Volley is not effected by Line of Sight, and it can proc on an enemy outside the standard 40 yard range.
It can proc off ticks, giving procs slightly more often to DoT classes.
The proc isn't actually "current target." It actually uses the target of the tick of a spell that procced the trinket, so a shadow priest multi-DoTing will see the proc be based around different targets quite often.
Shadowbolt Volley is shadow damage and is effected by modifiers, giving affliction warlocks and shadow priests much more powerful procs.
Source


5)Vial of Shadows [FIXED]

Wowhead/WoW Freakz Link: http://www.wowhead.com/item=77207 / http://www.wowhead.com/item=77999
Descrierea bugului / Bug description: Procuie din gouge(e foarte nasol in arena) (trinketul de pe normal merge bine, numa cel de pe heroic face proc din sap)
Dovada / Proof: Video

Descrierea bugului / Bug description: Damage-ul nu este influentat de RAP-ul hunterului (melee class cu AP poate nu au problema)
Dovada / Proof: Dovada 1 / Dovada 2


6)Eye of Blazing Power [FIXED]

Wowhead/WoW Freakz Link: http://www.wowhead.com/item=69149
Descrierea bugului / Bug description: Da heal pe toti din jur nu pe most injuried (adica doar 1 singur player), in caz ca nu e niciunu sub 100% HP ar trebui sa dea la random inclusiv pe pets. Tine cont de spell power.
Dovada / Proof: Dovada
Quote:
As a holy priest in full T12 gear (9130 SP), it heals for about 16k and crits for 32k. (edit: This is the same regardless of spellpower, but may be affected slightly by talents.)
It procs off of HoT ticks, including Echo of Light.
It has a 40-yard range measured from the target of the original heal (not the caster).
The original heal can be on any unit, but the proc always affects a member of your party/raid.
It can hit any raid member, not just party members as the tooltip says.
It can hit pets.
If there are no valid targets in range, the ICD is triggered but no heal occurs.
Source


7)Will of Unbinding [FIXED]

Wowhead/Wow Freakz Link : http://www.wowhead.com/item=77995
Descrierea bugului / Bug description: Trinketul nu procuie din channeling spells si nici cand castezi orice spell dot.nu procuie din damageu' over time(asa cum preciza Groovy) dar ar trebui sa iei un stack din trinket la fiecare cast al unui harmful spell(non-aoe si sa nu fie hellfire/immolation aura).
Dovada/Proof: Video

Descrierea bugului / Bug description: Se procuie din Hurricane, Mind Sear etc.
Dovada/Proof: http://www.wowhead.com/item=77198/will-of-unbinding#comments Al cincilea comment.


8)Apparatus of Khaz'Garoth [FIXED]

Wowhead/Wow Freakz Link : http://www.wowhead.com/item=68972
Descrierea bugului / Bug description: Degeaba îl folosești nu se aplicã,și nici nu consumã alea 5 titanic power,pe scurt doar îi dã cooldown.
Dovada/Proof: Video


9)Moonwell Chalice [FIXED]

Wowhead/WoW Freakz Link: http://www.wowhead.com/item=70142
Descrierea bugului / Bug description: Moonwell-ul spawnat de Moonwell Chalice trinket nu casteaza Blessing of the Moonwell pe player. Se spawneaza dureaza 20 de secunde singura problema e ca nu da acel 1700 mastery buff.
Dovada / Proof: without/with


10)Heart of Ignacious [FIXED]

Wowhead/WoW Freakz Link: http://www.wowhead.com/item=59514 / http://www.wowhead.com/item=65110
Descrierea bugului / Bug description: Cand activez trinketu nu primesc haste-ul care trebuie sa il dea(1600 e cam mult sa fie neobservat)
Dovada / Proof: Asta este primul print aici nu era activat trinketa..(uitativa la procentele HASTE-ului) Poza 1 iar al-doilea print Poza 2 unde este trinketa activa.. si la HASTE nu este nici o schimbare


11)Darkmoon Card: Hurricane [FIXED]

Wowhead/WoW Freakz Link: http://www.wowhead.com/item=62049
Descrierea bugului / Bug description: Ar trebui sa aiba 1 PPM si fara internal cooldown.
Dovada / Proof: 200 haste si doar autoattackuri 8 procuri in 8 minute Poza 1600 haste si rotatie normala 8 procuri in 7 min Poza


12)Heart of Unliving [FIXED]

Wowhead/WoW Freakz Link: http://www.wowhead.com/item=77996
Descrierea bugului / Bug description: Nu procuie din direct cast de la reju/lifebloom/wild growth. Ar trebui ca la initial cast sa puna spirit si tot asa pana la 10 stacks. Pariu ca nici la celelalte HOT's nu merge.
Dovada / Proof: http://www.mmo-champion.com/threads/1065199-Resto-Heart-of-Unliving-proc Video

13)Starcatcher Compass [FIXED]

Wowhead/WoW Freakz Link: http://www.wowhead.com/item=77993
Descrierea bugului / Bug description: Pe freakz are 123 secunde internal global cooldown minim si maxim 126 am vazut din teste.M-am documentat si nicaieri nu scrie ca ar avea asemenea icd decat intr-un comment pe wowhead de un random pus ca ar avea 115 secunde icd.Trinketa a fost modificata la 80s icd.
Dovada / Proof: http://i.imgur.com/8ADVtDH.jpg
http://i.imgur.com/HnbSlFj.jpg

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geanu

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Post Posted: 30-04-2013, 15:12:26 | Translate post to: ... (Click for more languages)

Wowhead/WoW Freakz Link: Cunning of the cruel
Descrierea bugului / Bug description: Nu loveste mereu toate targeturile din 10 Yards
Dovada / Proof: Cunning Proc
Acelasi bug l-am vazut si la trinketul de strenght ( bone-link fetish ).



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Shuki

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Post Posted: 01-05-2013, 23:09:01 | Translate post to: ... (Click for more languages)

Am facut un script pentru spell-ul de use de la trinketul Apparatus of Khaz'Garoth , merge ok, nu verifica daca playerul are pe el titanic power sau nu, din cate imi aduc aminte trinketul verifica deja asta.
Poate ajuta cu ceva o parte din script. (este facut de mine 100%, nu o sa il gasiti nicaieri, poate doar daca cineva il copiaza de aici. )

Nu e cine stie ce de capu lui, nu sunt un scripter bun dar stiu ceva c++ .

Code:
#include "ScriptPCH.h"


enum ApparatusNormalTrinket
{   
    SPELL_TITANICPOWER            = 96923,
    SPELL_BLESSING_KHAZGOROTH     = 96934,
    SPELL_BLESSING_HASTE          = 96927,
    SPELL_BLESSING_CRIT           = 96928,
    SPELL_BLESSING_MASTERY        = 96929,
};


class apparatus_normal_trinket : public SpellScriptLoader
{
    public:
      apparatus_normal_trinket() : SpellScriptLoader("apparatus_normal_trinket") { }
     
      class apparatus_normal_trinket_SpellScript : public SpellScript
      {
          PrepareSpellScript(apparatus_normal_trinket_SpellScript);
         

          void HandleDummy(SpellEffIndex /* index */)
          {
            Unit* player = GetCaster();
            if(!player || player->GetTypeId() !=TYPEID_PLAYER)
            return;

         int32 mastery = (int)(player->ToPlayer()->GetRatingBonusValue(CR_MASTERY));
         int32 crit = (int)(player->ToPlayer()->GetRatingBonusValue(CR_CRIT_MELEE));
         int32 haste = (int)(player->ToPlayer()->GetRatingBonusValue(CR_HASTE_MELEE));

         if ((mastery>crit) && (mastery>haste))
            player->CastSpell(player, SPELL_BLESSING_MASTERY, true);
         else if ((crit>mastery) && (crit>haste))
            player->CastSpell(player, SPELL_BLESSING_CRIT, true);
         else if ((haste>mastery) && (haste>crit))
            player->CastSpell(player, SPELL_BLESSING_HASTE, true);
                        else  {}

         player->RemoveAura(SPELL_TITANICPOWER);

        }

          void Register()
          {
            OnEffectHit += SpellEffectFn(apparatus_normal_trinket_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
          }
      };

      SpellScript* GetSpellScript() const
      {
      return new apparatus_normal_trinket_SpellScript();
      }
   
};

void AddSC_apparatusGG()
{
new apparatus_normal_trinket();
}




Play the game.
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Nexflame

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Post Posted: 04-05-2013, 10:36:12 | Translate post to: ... (Click for more languages)

nseries wrote:
Hai cu asta -

In dovada se spune clar ca nu ar trebui sa procuie decat daca spelul respectiv da un heal initial gen renew + https://www.wow-freakz.com/spells.php?spell=63542&&name=divine-touch . (cea ce in video se vede clar ca nu se intampla). Deci practic merge destul de bine, sau poate ma insel eu.

Casuta: Victoor

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nseries

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Post Posted: 04-05-2013, 14:49:58 | Translate post to: ... (Click for more languages)

Nexflame wrote:
nseries wrote:
Hai cu asta -

In dovada se spune clar ca nu ar trebui sa procuie decat daca spelul respectiv da un heal initial gen renew + https://www.wow-freakz.com/spells.php?spell=63542&&name=divine-touch . (cea ce in video se vede clar ca nu se intampla). Deci practic merge destul de bine, sau poate ma insel eu.

Casuta: Victoor


Nu e casuta Victor, el doar a unit posturile.

Are aceeasi mecanica la Darkmoon Card: Tsunami, insa nu aplica heal si la hots.Gen eu dau reju->se pune giant wave(darkmoon)si expansive mind(heart)-> dupa se mai aplica GIANT WAVE pentru ca darkmoon card are proc si din hots.

https://youtube.com/watch?v=bwFmxGj6vhI:

.be
Uite cum merge darkmoon.
Stiu ce vrei sa spui, ca el procuie doar la spells care dau si heal la initial cast, insa este aceeasi mecanica ca darkmoon.



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Nexflame

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Post Posted: 04-05-2013, 18:27:58 | Translate post to: ... (Click for more languages)

nseries wrote:
Nu e casuta Victor, el doar a unit posturile.

Ba da, pentru ca trebuie scos din lista aia ce e invalid. (asta a fost intentia mea de la inceput)
nseries wrote:
Are aceeasi mecanica la Darkmoon Card: Tsunami, insa nu aplica heal si la hots.Gen eu dau reju->se pune giant wave(darkmoon)si expansive mind(heart)-> dupa se mai aplica GIANT WAVE pentru ca darkmoon card are proc si din hots.

Uite cum merge darkmoon.
Stiu ce vrei sa spui, ca el procuie doar la spells care dau si heal la initial cast, insa este aceeasi mecanica ca darkmoon.


Nu e nici pe departe aceeasi mecanica. Unde ai vazut tu asta? In topicul prezentat aici se arata clar faptul ca NU procuie din ticks (ca e primul/cel din mijloc/ultimul). Procuie daca exista un spell care sa dea un "instant tick" (in ghilimele, ca ala nu e tick, e un alt spell ce se casteaza exact dupa ce aura sa aplicat) care sa dea heal, si anume: https://www.wow-freakz.com/spells.php?spell=63542&&name=divine-touch (pentru priest @renew), respectiv https://www.wow-freakz.com/spells.php?spell=51181 (pentru druid @rejuvenation).

Daca nu se aplica cu toate ca tu ai talentul atunci e o problema, dar NU cred ca asa se intampla. (asta e valabil doar pentru rejuv, celelalte nu ar trebuii sa il procuie din aceleasi motive)

@Darkmoon Card: Tsunami - aici ai o SANSA sa iti pice un stack din aura cand dai un heal (hot/spell castat), in schimb dincolo pica la fiecare spell castat.


Soooo.. working as intended.

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Excellent

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Post Posted: 04-05-2013, 19:07:50 | Translate post to: ... (Click for more languages)

Stie cineva daca merge http://www.wowhead.com/item=72899?
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nseries

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Post Posted: 04-05-2013, 22:09:40 | Translate post to: ... (Click for more languages)

Nexflame wrote:
Daca nu se aplica cu toate ca tu ai talentul atunci e o problema, dar NU cred ca asa se intampla. (asta e valabil doar pentru rejuv, celelalte nu ar trebuii sa il procuie din aceleasi motive)

Ba sa mor eu, nu stiam.Tocmai am aflat teoria nustiabilitatii.
Te-ai uitat la vid? Eu spamam reju (hai ca am dat un wild growth la misto) ca sa arat ca nu procuie, SI AM TALENTUL, Sherlock.
Am pus chiar 2 vids.



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arrowZ

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Post Posted: 05-05-2013, 08:40:25 | Translate post to: ... (Click for more languages)

Victoor wrote:
Here's the full list of the bugged trinkets:

5)Vial of Shadows

Descrierea bugului / Bug description: Damage-ul nu este influentat de RAP-ul hunterului (melee class cu AP poate nu au problema)
Dovada / Proof: Dovada 1 / Dovada 2


Deocamdata trinketul acesta este cam useless pentru hunteri,care dau hituri de la 3-8k,pe cand clasa de melee au hituri de minimi 12-13k,si crituri de 30k+.
Dovada ca trebuie sa beneficieze de RAP la hunteri : http://www.mmo-champion.com/content/2613-Patch-4.3-Hotfixes-January-9

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Post Posted: 05-05-2013, 10:39:11 | Translate post to: ... (Click for more languages)

Heart of unliving:

Procs from the following healing spells for holy priests (sorry, didn't test for disc spec, but most of the info below is still relevant to disc spec).

Renew
Prayer of Mending
Heals (binding, flash, greater)
PW: Shield
Divine Hymn (once for each tick!)
Circle of Healing / Prayer of Healing (even procs off pet heals). You get one stack for each player/pet healed, so this will get your stacks up to 10 quickly



La noi nu procuie din:
Renew
Prayer of Mending
PW: Shield
Glyph of Dispel Magic
Glyph of Power Word: Shield

Devine chiar imposibil sa ti stackurile pe tine, mai ales cum are durata atat de mica:

http://www.wowhead.com/item=77996#comments

Nu ii puteti pune mecanica de la Tsunami?

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nseries

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Post Posted: 05-05-2013, 11:43:26 | Translate post to: ... (Click for more languages)

@Nexflame
Nu am nimic cu tine, ti-am citit postu cu fix-urile, insa am si scris la bug report, NU procuie nici daca ai gift of earthmother pe tine, SI nu e bug de la talent.Si am si scris in bug reportu original, "pun pariu ca nici la celelalte hots nu merge".
Acum, nu voi da 360 de lei ca sa il iau de 3 ori pe pladin shamy si priest, dar sunt 100%sigur ca e cineva care il are(doar nu sunt singuru noob - )

@dreiv am inteles faptul ca tsunami || heart



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Shocker

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Post Posted: 13-05-2013, 00:19:58 | Translate post to: ... (Click for more languages)

Am bagat fixurile lui Nexflame, testati de maine Indomitable Pride, Matrix Restabilizer, Scales of Life, Eye of Blazing Power, Will of Unbinding, Apparatus of Khaz Garoth, Heart of Ignacious, Darkmoon Card: Hurricane

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Post Posted: 14-05-2013, 01:23:17 | Translate post to: ... (Click for more languages)

Nu testati inca, din cauza crashurilor am scos o parte din fixurile din ultimele zile (printre care si trinkets) sa ii dau de cap problemei

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Post Posted: 16-05-2013, 15:28:24 | Translate post to: ... (Click for more languages)

Nume: Windward Heart
Link: http://www.wowhead.com/item=78001
Problema 1: Procuie si din normal heals si din critical heals; ar trebui sa procuie numai din critical heals; combat log: screenshot.
Problema 2: Nu da heal numai pe party members ci random la cei de pe langa player; combat log: screenshot
Problema 3: heal-ul nu da crit; nu stiu ce crit chance ar trebui sa aiba dar aici nu da crit deloc.
http://eu.battle.net/wow/en/forum/topic/3429853104#8
Quote:
Windward Heart (normal) around 1200 hps (not counted overheal and dose proc on pets however effect can crit)

Windward Heart (LFR) around 980 hps (not counted overheal and dose proc on pets however effect can crit)


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