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[FIXED] [Monk][Windwalker] Mastery in some spell sequences

 
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Gushteru

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Post Posted: 31-07-2020, 22:11:52 | Translate post to: ... (Click for more languages)

WoW Freakz spell link: https://www.wow-freakz.com/spells.php?spell=115636&&name=mastery-combo-strikes https://www.wow-freakz.com/spells.php?spell=100784&&name=blackout-kick
Bug description: Blackout kick is losing the mastery effect in certain spell sequences IF you DO NOT have Hit Combo talented
Proof:
Mastery value in all test (can be seen in all videos): 54.64%
Did not use Hit Combo to not influence %, hit combo stacks do not get reseted, only the damage values do
Test1:
Using Blackout Kick -> Rising Sun Kick -> Blackout Kick
https://streamable.com/4ggqu9
We can see that a regular mastery empowered blackout kick dealt 574476 damage then after using a Chi Wave inbetween it dealt 373037
Ratio between them 574476/373037=~1.54

Test2:
Using Blackout Kick -> Chi Wave -> Blackout Kick
https://streamable.com/ddndo3
We can see that a regular mastery empowered blackout kick dealt 574476 damage then after using a Chi Wave inbetween it dealt 373037
Ratio between them 574476/373037=~1.54

Test3:
Using Blackout Kick -> Strike of the Windlord -> Blackout Kick
https://streamable.com/p6nc98
We can see that a regular mastery empowered blackout kick dealt 574476 damage then after using a Chi Wave inbetween it dealt 373037
Ratio between them 574476/373037=~1.54

Test4:
Using Blackout Kick -> Flying Serpent Kick -> Blackout Kick
https://streamable.com/vgl9j2
We can see that a regular mastery empowered blackout kick dealt 574476 damage then after using a Chi Wave inbetween it dealt 760995(crit) so base=760995/2.04(tauren has bonus crit damage)=~373036
Ratio between them 574476/373036=~1.54

Test5:
Using Blackout Kick -> Whirling Dragon Punch -> Blackout Kick
https://streamable.com/0a1ew5
First hit ~576k, after ~374k=~1.54

Test6:
Using Blackout Kick -> Touch of Death -> Blackout Kick
https://streamable.com/az2sus
Same stuff

So in theese spell sequences blackout kick is losing the mastery bonus even though another ability has been used

Another bug found is that Rising Sun Kick and Spinning Crane Kick do not lose the mastery value if the last ability used was themselves

Proof:

Test1:
https://streamable.com/2sktwa
2 Rising Sun kick in a row with no ability inbetween dealing the same damage (~1.4M)

Test2:
https://streamable.com/tat8zv
Spinning Crane Kick -> Elixir(does not count as an ability used for mastery so should not affect stuff) -> Spinning Crane Kick
The 2 crane kicks deal the same amount of damage

The rising sun kick is not that problematic as noone would not cast anything for 10 seconds to wait for it to come back off CD
The spinning crane kick can be used in big pulls to get 2 crane kicks dealing massive damage with no GCD wasted inbetween.

Note: This may happen with other CD abilities as well (did not test) but it is too impractical to ever used 2 of those in a row with no other abilities inbetween (like FoF or SOTWL or WDP)



Last edited by Gushteru on 02-08-2020, 17:46:08; edited 5 times in total
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zeakey

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Post Posted: 04-08-2020, 19:25:54 | Translate post to: ... (Click for more languages)

Confirmed.

Method of recreating:

Hit combo talent>Proc Hit combo>Pick another tier talent>And all melee spells but Blackout kick has perma mastery damage increase no matter the sequence

In order to prevent damage loss for Blackout Kick with other Tier 6 talents but Hit Combo. Please relog after you switch to another talent.

Trello Card:

https://trello.com/c/WmemT7q3/1072-monkwindwalker-hit-combo-mastery-exploit



Last edited by zeakey on 04-08-2020, 19:29:34; edited 1 time in total
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FreakzStaff

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Post Posted: 18-09-2020, 11:30:01 | Translate post to: ... (Click for more languages)

Issue is now fixed and moved to Fixed Bugs.

Trello Card Link : https://trello.com/c/WmemT7q3/1072-monkwindwalker-hit-combo-mastery-exploit

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Locked by zeakey, 04 August 2020 17:29



 
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