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[FIXED] [Multiple] Player Combat State

 
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Groovy

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        Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 01-12-2012, 03:01:11 | Translate post to: ... (Click for more languages)

RO:
Wowhead/WoW Freakz Link: n/a
Descrierea bugului / Bug description: Intri in combat atunci cand spellul atinge targetul, nu cand el este terminat de castat. Este exact opusul "Combat state'ului" la pets. Acest combat state ar trebui sa fie aplicat la pets si combat stateul de la pets la spellurile playerilor.
Dovada / Proof: http://i45.tinypic.com/a9tut4.jpg http://i50.tinypic.com/21lnb02.jpg

Code:
 4:56

https://youtube.com/watch?v=5y31cal7u6s:



EN:
Wowhead/WoW Freakz Link: n/a
Descrierea bugului / Bug description: You enter combat when the spell touches the target, not when the cast is finished. Exactly the opposite of combat state for pets. This combat state should be applied on pets and the combat state from pets to player spells.
Dovada / Proof: http://i45.tinypic.com/a9tut4.jpg http://i50.tinypic.com/21lnb02.jpg

Code:
 4:56

https://youtube.com/watch?v=5y31cal7u6s:



Break the rules, don't break the law.But *** the law, that's what I always say

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Nexflame

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Post Posted: 15-10-2014, 11:54:59 | Translate post to: ... (Click for more languages)

If so: the target of the spell should be put as well in combat as caster? Or it should be put in combat only when the spell hits the target?
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ryangg

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    Battletag: postrow.ID_BATTLE_NET} 
Post Posted: 15-10-2014, 12:14:07 | Translate post to: ... (Click for more languages)

Sounds logic...Both targets should enter combat when u do damage (you to him or viceversa) ,not for example u send your pet to atack but he is still 10 yards from the target and you are in combat even thought your pet hasnt done yet any damage to the target

But if we take real life ,you are already in combat before you do the punch -



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Nexflame

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Post Posted: 15-10-2014, 13:35:57 | Translate post to: ... (Click for more languages)

Fixed
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Topic is closed, you cannot post any messages in it anymore

Locked by Nexflame, 15 October 2014 11:35



 
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