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[FIXED] Paladin Righteous Vengeance + 2p T9

 
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kylerhett

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Post Posted: 20-06-2011, 16:47:10 | Translate post to: ... (Click for more languages)

Toti zic ca paladinii retri folosesc 2 piese de t9 pentru ca respectivul bonus e "buguit".Multi nici nu stiu de ce.
"Paladin T9 Retribution 2P Bonus (Righteous Vengeance): Your Righteous Vengeance talent now has a chance for its damage to be critical strikes."

Am cautat un bug report la asa ceva dar nu am gasit.Asa ca am facut niste teste in acest sens.









Am taiat din imagini pentru a ocupa mai putin spatiu in post.
Din screens se vede clar ca criturile sunt exact 3x dmgul normal. (730x3=2190 ; 550x3=1650)
Conform http://elitistjerks.com/f76/t68951-retribution_updated_3_3_a/ (Special Talents) toate melee crits de paladin reprezinta 2x dmgul normal, iar pentru 2p t9 lucrurile stau in felul urmator :

Quote:
Righteous Vengeance
Once again stealing from the warriors! The RV dot does indeed "roll" like the warrior version, meaning critical judgements and DS's in succession will refresh the dot duration, not overwrite it. The RV dot is a magic effect and thus dispellable, can be partially resisted by bosses, but is not mitigated by armor. With 2pc T9 equipped, RV crits for 200% damage, just like any of our other melee abilities.


Doar de acolo am putut gasi informatii pentru 3.3.5.

Concluzia e ca de fiecare data cand Righteous Vengeance are crit, dmgul lui este de 3xdmgul normal si nu 2xdmgul normal. Coeficientul nu e cel care trebuie.
As putea aduce si alte dovezi daca e nevoie dar astept sa fie confirmat sau infirmat.Multumesc

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Zgary

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        zgary40 
Post Posted: 20-06-2011, 22:21:39 | Translate post to: ... (Click for more languages)

Quote:
A Judgement crit for 1000 damage puts an 8 second dubuff of 400 damage on the target ticking for 100 damage every 2 seconds, then a Divine Storm critical strike 4 seconds later also for 1000 damage will refresh the debuff duration to 8 seconds, and will add the 400 damage to the 200 still left in the pot, and will therefore tick for 150 damage until the buff expires or another critical strike refreshes the stack


nu contrazic ceea ce zici tu. dar look here: http://www.wowwiki.com/Righteous_Vengeance


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kylerhett

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Post Posted: 20-06-2011, 22:53:48 | Translate post to: ... (Click for more languages)

Zici bine dar nu pentru aia e bug report -
Mecanismul de care zici tu e acelasi ca si ptr Ignite la mage/ piercing shots la hunter iar acela a fost fixat acum ceva vreme si intr-adevar merge cum trebuie.

http://forum.wow-freakz.com/FIXED-Righteous-Vengeance-Ignite-Piercing-Shots-Deep-Wounds-t45037.html

Bug reportul e pentru Critical damage la Righteous Vengeance care provine din bonusu de 2 p t9

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ghef

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Post Posted: 21-06-2011, 08:26:27 | Translate post to: ... (Click for more languages)

eu cu 4 t10 heroic scot cu 1-2k dps mai putin decat cu 2 t9.5 .... dar din cate am inteles, nu doar la palac e buguit t9..

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doru15

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Post Posted: 23-06-2011, 22:10:37 | Translate post to: ... (Click for more languages)

Intr-un fix din 16/09/2010:
Shocker wrote:
- Item - Hunter T9 2P Bonus critical damage sa nu mai fie triplu

Aceiasi problema a aparut sau nu a fost rezolvata odata cu cea de la hunter si la Item - Paladin T9 Retribution 2P Bonus (Righteous Vengeance).



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doru15

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Post Posted: 30-06-2011, 13:43:04 | Translate post to: ... (Click for more languages)

Un eventual fix aici:https://github.com/TrinityCore/TrinityCore/issues/1807


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Shocker

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Post Posted: 01-07-2011, 12:35:36 | Translate post to: ... (Click for more languages)

doru15 wrote:
Un eventual fix aici:https://github.com/TrinityCore/TrinityCore/issues/1807

Am bagat asta, thanks, o sa fie live de maine, hopefully o sa fie ok


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