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[FIXED] [Warlock][AllSpec] Fel Energy
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Masti

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Post Posted: 23-09-2015, 18:21:30 | Translate post to: ... (Click for more languages)

WoW Freakz spell link: Fel Energy
Bug description: 1. Daca tin pe auto cast Tongue Lash si Clone Magic, nu mai pot casta Optical Blast. Mai exact daca iau combat, primesc, dau damage, nu mai pot casta timp de aproximativ un minut Otpical Blast sau daca chem pet-ul si il pun iar, imi spune spell is not ready yet desi arata.
2. Regen nu tine cont de haste si este too slow, ar trebui sa avem regen mult mai mare, sa stea undeva pe la 75-150, aproape niciodata pe 0.
3. Spell queue nu merge bine, cred ca nu se updateaza live bara de energy(adica daca eu am 30 energy, imi arata 40).
Proof: https://youtube.com/watch?v=yOFj6Wr7P-U:

.be

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Frenlock

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Post Posted: 28-09-2015, 11:54:38 | Translate post to: ... (Click for more languages)

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myraje

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Post Posted: 28-09-2015, 15:34:49 | Translate post to: ... (Click for more languages)

Macar tu poti casta optical blast , la mine da cand are el chef (chiar daca nu folosesc celelalte abilitati gen are full energy tot timpul ) .

Another bug ,since its the same minion we are talking, this is a important one , if you use spell lock and after you use Glimore of Sacrifice , and sacrifice your felhunter , the 2nd time you cast spell lock it doesnt silence/prevents any spells from the school to be casted for 6 seconds.



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Shocker

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Post Posted: 06-10-2015, 13:10:11 | Translate post to: ... (Click for more languages)

Masti wrote:
2. Regen nu tine cont de haste si este too slow, ar trebui sa avem regen mult mai mare, sa stea undeva pe la 75-150, aproape niciodata pe 0.
Si cum ar trebui sa fie exact?


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Seyrox
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Post Posted: 06-10-2015, 16:51:39 | Translate post to: ... (Click for more languages)

Shocker wrote:
Masti wrote:
2. Regen nu tine cont de haste si este too slow, ar trebui sa avem regen mult mai mare, sa stea undeva pe la 75-150, aproape niciodata pe 0.
Si cum ar trebui sa fie exact?


Semi-scientific tests....

Test 1: Naked (0 haste rating / 0% haste)
Fight: Target dummy - 3min (cell stop watch) - lock meleeing to stay in combat
Pet: Wrathgaurd

Results 1:
179 Melee swings
32 Cleave attacks


Test 2: As much haste gear as I could put on w/o reforging, no haste proc trinkets - (6,486 haste rating / 15.26% haste)
Fight: Target dummy - 3min (cell stop watch) - lock meleeing to stay in combat
Pet: Wrathgaurd

Results 2:
207 Melee swings
32 Cleave attacks

....

Hasty conclusion:

1) The WG does scale with Haste on white swings (179 -> 207 = 15.6% increase = spot on!)
2) The WG does NOT scale with Haste on specials (32 = 32) or they scale so insignificantly that it's essentially 0 seeing as we got 0 extra attacks in a 3 minute test.



AND


with haste at 4717% (11%): 56 Mortal cleave and 333 White Attack
with no haste (naked) : 52 Mortal Cleave and 300 White attack

Decided to hit wrathstorm on CD during those 5 minutes:
with haste (11%) :50 Mortal Cleave and 289 White Hit
without haste: :45 Mortal Cleave and 263 white hit

I did a quick pass with a Felguard (2 minute test):
with haste (11%) :24 legion strike
without haste :22 legion strike

i can't do the math cause i am too retarded @nytrox can you calculate please ?

http://www.mmo-champion.com/threads/1241287-Patch-5-2-Warlock-discussion/page109




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Legionkiller

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Post Posted: 06-10-2015, 20:34:09 | Translate post to: ... (Click for more languages)

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Seyrox
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Post Posted: 14-10-2015, 20:50:15 | Translate post to: ... (Click for more languages)

Apropo pet regenul ar trebui sa afecteze Doomguard/Infernal/Abyssal/Terrorguard + Grimoire pets @shocker



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Legionkiller

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Post Posted: 18-10-2015, 21:29:00 | Translate post to: ... (Click for more languages)

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Masti

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Post Posted: 21-10-2015, 10:11:40 | Translate post to: ... (Click for more languages)

Ai toate informatiile aici shocker. Ti-a explicat Seyrox cum trebuie sa fie.




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Shocker

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Post Posted: 21-10-2015, 17:26:02 | Translate post to: ... (Click for more languages)

Seyrox I don't understand what does ENERGY REGEN has to do with what you posted. What's the conclusion?

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Seyrox
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Post Posted: 21-10-2015, 19:45:35 | Translate post to: ... (Click for more languages)

I found out that melee damage scales with haste but its really hard to find the exact formula from those numbers im not that good at math... @shocker



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Shocker

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Post Posted: 21-10-2015, 19:48:25 | Translate post to: ... (Click for more languages)

Melee damage? You were talking about ENERGY REGEN not being affected by haste

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Seyrox
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Post Posted: 21-10-2015, 20:08:39 | Translate post to: ... (Click for more languages)

lets take this for example
Decided to hit wrathstorm on CD during those 5 minutes:
with haste (11%) :50 Mortal Cleave and 289 White Hit
without haste: :45 Mortal Cleave and 263 white hit

with 10 energy regen per second in 5 minutes the pet has gained 10*300-200(base energy)+x=50 mortal cleave at 11% and at 0% haste 10*300-200=45 mortal cleave so 5 mortal cleaves equals x and 5 mortal cleaves cost 60 energy so equals 300 so 11% haste is equal to 1 energy per second bonus in 3 minutes the haste rating at 11% is 4717 and if we devide 4717/300(5 mortal cleaves)= 15.72 so i believe 15.72 haste=+1 energy per second @shocker




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Seyrox
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Post Posted: 27-10-2015, 15:11:03 | Translate post to: ... (Click for more languages)

@shocker



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Shocker

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Post Posted: 27-10-2015, 15:41:10 | Translate post to: ... (Click for more languages)

Wait a minute, https://forum.wow-freakz.com/FIXED-Warlock-Pets-Energy-Regen-t366588.html energy regen was already fixed here using that formula. The fix still works, energy regen IS INCREASED by haste

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