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[FIXED] druid-spellpower coefficient for rejuvenation.
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Radical

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Post Posted: 14-12-2011, 18:56:42 | Translate post to: ... (Click for more languages)

Wowhead/WoW Freakz Link: http://www.wowwiki.com/Spell_power_coefficient
Descrierea bugului / Bug description:
Dovada / Proof:
Am sa pun aici, cel ce se ocupa de fixuri sa nu treaca prin toate posturile.
Partea cu critul e okei, 2x heal la crit e doar din 4.2- dar tickurile normale dau mai putin ca pe blizz.
slbzh wrote:
acum ca bugul cu armura si heal a fost reparat , healu la rejuv momentan pe blizz mai ales partea cu crit e patetic

testu e facut cu 7048SP Freakz si 7004 Blizz
Blizz
3550 Heal
7099 Crit



Freakz
3138 Heal
4707 Crit
[/img]



Last edited by Radical on 22-03-2012, 12:47:07; edited 2 times in total
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poga

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Post Posted: 14-12-2011, 20:40:21 | Translate post to: ... (Click for more languages)

Ar trebui aruncata o privire acestui spel, da heal prea mic. Eu am 7,2k sp pe druidul meu si nu dau nici macar 3k reju per tick
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Setemotion

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Post Posted: 15-12-2011, 00:42:21 | Translate post to: ... (Click for more languages)

e facut sa dea healul corect cu talente si glyphs. nu cred ca nu joaca nimeni fara alea -.

Setemotion - Goin Hard***
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Radical

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Post Posted: 15-12-2011, 01:03:29 | Translate post to: ... (Click for more languages)

Setemotion wrote:
e facut sa dea healul corect cu talente si glyphs. nu cred ca nu joaca nimeni fara alea -.

Vrei sa aduc si cu talente print? cu talente dau 3,7k, dupa formula de mai sus ar trebui sa dau fara talente 3,9k:|
Maine o sa aduc print si cu talente(prea obosit acum), dar nu acolo e problema pentru ca repet cu talente am 3,7k/tick, iar pe blizz fara talente cu formula de mai sus reiese ca trebuie sa dai 3,9k.

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twlsted

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Post Posted: 15-12-2011, 09:55:18 | Translate post to: ... (Click for more languages)

talente: http://i.imgur.com/0eih4.jpg http://i.imgur.com/Teuck.jpg
glyph: http://i.imgur.com/DEWYu.jpg

base 1307 + 37% din spell power 6083 +10% glyph + 25% heal from http://www.wowpedia.org/Gift_of_Nature + 15% from http://www.wowpedia.org/Improved_Rejuvenation + 4% from http://www.wowpedia.org/Genesis RANK 2 + 4% FROM http://www.wowpedia.org/Blessing_of_the_Grove = X (sare de 5k heal pe tick lejer din calculele mele)

pe freakz eu dau 3731 dupa cum se poate vedea in poza http://i.imgur.com/Teuck.jpg

stiu ca toti vrem clasa preferata sa fie reparata prima
dar trebuie sa intelegeti ca druidul resto nu seamana cu pala/priest/shaman.
astfel burstul de heal este mai slab (compenseaza cu cc)
si cel mai important este healul dat de hots+haste

sa speram ca se repara !!!

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vexwow1
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Post Posted: 16-12-2011, 02:59:51 | Translate post to: ... (Click for more languages)

sau mai facut calcule dar tot degeaba..nu e normal sa fie asa dar asta e-


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suckyourself
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Post Posted: 16-12-2011, 07:56:50 | Translate post to: ... (Click for more languages)

Daca radical are dreptate , acest bug ar trebui reparat car mai repede cu putinta , e bun bug destul de important pt druzi , pt ca afecteaza si swiftmendu, cred - !
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Radical

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Post Posted: 16-12-2011, 11:42:54 | Translate post to: ... (Click for more languages)

suckyourself wrote:
Daca radical are dreptate , acest bug ar trebui reparat car mai repede cu putinta , e bun bug destul de important pt druzi , pt ca afecteaza si swiftmendu, cred - !

Partea interesanta e ca swiftmendu e calculat bizar, swiftmendu nu ar trebui sa primeasca spell power coefficient, deci daca am da un swiftmend ar trebui sa ia un normal hot de rejuve si sa il inmulteasca cu numarul de tickuri pentru a ne da healu final.
La 6671 spellpower rejuve fara talente pe blizz da 3,9k per tick(cu gift of nature da 4,875) , asta inseamna ca swiftmend ar trebui sa dea :aproximativ 16k(fara gift of nature)si aproximativ 20k(cu gift of nature).
La noi pe server la 6671 spell power rejuve fara talente(dar cu gift of nature) da 3,2k per tick, iar swiftmendu da 18k cu gift of nature, care nu stiu cum e calculat....4 tickuri de rejuve ar insemna 12,8k heal, cred ca swiftmendu primeste coeficient din spellpower si nu ar trebuii, dar tot odata rejuvenation da foarte putin heal si daca ar merge swiftmend in functie de rejuve am cam da 12k heal.
O sa vin cu poze si cu calcule detaliate pe seara(faculta now).

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vexwow1
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Post Posted: 16-12-2011, 14:18:10 | Translate post to: ... (Click for more languages)

Setemotion wrote:
e facut sa dea healul corect cu talente si glyphs. nu cred ca nu joaca nimeni fara alea -.

cred ca ar trebui sa dea healu corect fara talente si glyphs,si dupa sa se mai puna in + ce este din talente + glyph



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twlsted

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Post Posted: 16-12-2011, 22:28:34 | Translate post to: ... (Click for more languages)

Allybetrayer wrote:
suckyourself wrote:
Daca radical are dreptate , acest bug ar trebui reparat car mai repede cu putinta , e bun bug destul de important pt druzi , pt ca afecteaza si swiftmendu, cred - !

Partea interesanta e ca swiftmendu e calculat bizar, swiftmendu nu ar trebui sa primeasca spell power coefficient, deci daca am da un swiftmend ar trebui sa ia un normal hot de rejuve si sa il inmulteasca cu numarul de tickuri pentru a ne da healu final.
La 6671 spellpower rejuve fara talente pe blizz da 3,9k per tick(cu gift of nature da 4,875) , asta inseamna ca swiftmend ar trebui sa dea :aproximativ 16k(fara gift of nature)si aproximativ 20k(cu gift of nature).
La noi pe server la 6671 spell power rejuve fara talente(dar cu gift of nature) da 3,2k per tick, iar swiftmendu da 18k cu gift of nature, care nu stiu cum e calculat....4 tickuri de rejuve ar insemna 12,8k heal, cred ca swiftmendu primeste coeficient din spellpower si nu ar trebuii, dar tot odata rejuvenation da foarte putin heal si daca ar merge swiftmend in functie de rejuve am cam da 12k heal.
O sa vin cu poze si cu calcule detaliate pe seara(faculta now).


partea interesanta este ca acest post este despre rejuve, tu incepi sa vorbesti de swiftmend (clar nu are nici o treaba) si in afara de faptul ca vb.de altceva si esti depasit de subiectul in sine mai zici si prostii mai mari ca tine.
totusi ca sa te lamuresc si pe tine si pe 50% din cei random de pe server care isi dau cu parerea cu toate ca sunt pe dinafara total, uite aici:
https://www.wow-freakz.com/spells.php?spell=18562 (wowhead link) in cataclysm are base heal (5229) daia au pus aia in tooltipul spelului sa priceapa toata lumea (nu mai scaleaza cu healul dat de rejuve/regrow pe target)

"Swiftmend is the ability granted by specializing as a restoration druid, and is an instant emergency heal that requires either [Regrowth] or [Rejuvenation] to be active on the target. The spell consumes one heal over time (HoT) effect to instantly heal. With the appropriate glyph, Swiftmend can be made to no longer consume any HoT, though it will still require one to be active on the target to be healed. As of 4.0 the healing done by Swiftmend is no longer dependent on the HoT consumed."

sursa: http://www.wowpedia.org/Swiftmend

si ajungem la:
"Swiftmend no longer scales with the HoT consumed.
At level 85, it heals for 5228 + 0.536 * Spellpower before bonuses"

sursa: http://us.battle.net/wow/en/forum/topic/1756038285

REVIN LA REJUVE CU EDIT LATER.


 
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+1 warn pentru injurii prin PM.


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Radical

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Post Posted: 16-12-2011, 22:54:08 | Translate post to: ... (Click for more languages)

Nu am cautat detalii legate de swiftmend si am presupus ca e acelas ca pe wotllk, avand in vedere ca iti consuma hot dupa target.
offtopic: ai dreptate, sunt un random care face bug reports la nonmain classez, pentru ca cei ce joaca clasa asta nu se obosesc sa posteze bugurile pozitive sau negative.

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twlsted

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Post Posted: 17-12-2011, 00:18:23 | Translate post to: ... (Click for more languages)

retail
armory link: http://eu.battle.net/wow/en/character/defias-brotherhood/Puternic/simple
talente: http://i.imgur.com/x1dU4.jpg
heal: http://i.imgur.com/YuWHg.jpg


freakz
armory link: http://armory.freakz.ro/character-sheet.xml?r=Evolution&&cn=Boomheal
talente: http://i.imgur.com/oSTKg.jpg
heal: http://i.imgur.com/PcEFU.jpg

pe acelasi spec de resto la 32 spell power diferenta de 4 la heal ( + ca pe freakz nu criteaza asa des ca pe retail)
deci din start 12.5% diferenta la spell power coeficients

la un spell power de 8k pierdem 12.5% pe fiecare tick de rejuve.
din start coeficientii de rejuve sunt calculati gresit pe freakz



Last edited by twlsted on 20-12-2011, 12:04:39; edited 3 times in total
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vexwow1
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Post Posted: 17-12-2011, 17:38:06 | Translate post to: ... (Click for more languages)

gg pt post v as da rep da nu am de unde,si eu am dat niste calcule mai demult dar degeaba daca nu esti bagat in seama,sper sa se repare


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Post Posted: 18-12-2011, 16:47:16 | Translate post to: ... (Click for more languages)

twlsted wrote:
retail
armory link: http://eu.battle.net/wow/en/character/defias-brotherhood/Puternic/simple
talente: http://i.imgur.com/x1dU4.jpg
heal: http://i.imgur.com/YuWHg.jpg


freakz
armory link: http://armory.freakz.ro/character-sheet.xml?r=Evolution&&cn=Boomheal
talente: http://i.imgur.com/oSTKg.jpg
heal: http://i.imgur.com/PcEFU.jpg

pe acelasi spec de resto la 32 spell power diferenta de 4 la heal ( + ca pe freakz nu criteaza)
deci din start 12.5% diferenta la spell power coeficients


Now that's stupid. Posteaza screenshoturi cu mult spell power ca sa se vada diferenta daca e. Am facut cum s-au postat screenshoturi ultima data de catre setemotion parca.

Sa nu mai zic ca DA CRIT, dar iar postati ca ratatii in loc sa testati exact, mai mult ma induceti in eroare


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vexwow1
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Post Posted: 18-12-2011, 22:46:52 | Translate post to: ... (Click for more languages)

cu riscu de a lua ban,intreb?fixurile se fac dupa formule de calcul sau dupa screenshot s?


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