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Setemotion

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Post Posted: 03-04-2011, 23:05:51 | Translate post to: ... (Click for more languages)

Spell: Gargoyle Strike
Nu este influentat de hasteul pe care il ai in momentul in care castezi spellul.


Cu bloodlust si icy talons(50% haste in total):

Fara niciun buff care influenteaza Hasteul:


De asemenea gargoyle-ul nu poate fi controlat. In mod normal ar trebui sa il poti controla/schimba targetul cu acest macro:
Code:
/petfollow
/petattack
. Aici nu merge.

Ghoulul nu beneficiaza de hasteul tau.

Facts - Gargoyle

  • Gargoyle does benefit from Heroism, cast it after heroism is in effect.
  • Gargoyle takes a snap-shot of your stats when he gets summoned, so use it when trinkets/effects have procced to squeeze out the highest dps for it that you can.
  • Gargoyle appears to have AoE mitigation as of patch 3.0.8, 35% for each point in NotD. This is both physical (effects like cleave and whirlwind) and magical (dragon breath attacks)
  • Gargoyle lasts for 30 seconds, costing 60 runic power in total.

Facts - Ghoul

  • Ghouls work like most permanent pets, receiving a portion of your stats and can be buffed
  • At level 80, the ghoul has a base AP of 1167 and a base Str of 331
  • Ghoul Str = (DKStr * (.7 * RavDead)). If you have the [Glyph of the Ghoul] then add + (DKStr * .4) to the formula.
  • Ghoul Ap = Strength - Base_Str + Base_AP
  • Ghouls receive 100% of your haste; this is recent data from live.
  • Ghouls appear to have AoE mitigation as of patch 3.0.8, 35% for each point in NotD. This is both physical (effects like cleave and whirlwind) and magical (dragon breath attacks)
  • Ghouls benefit from pet snacks (such as kibblers bits)
  • Ghoul hit rating rounds down, always. So if you have 7.99% hit rating, the ghoul will have 7% hit rating
  • Ghoul Frenzy – This talent should only be taken if you have trouble keeping your Ghoul alive. If you do, it becomes invaluable, as a dead Ghoul is a large portion of your dps down the drain (due to 30 seconds of absolutely zero Ghoul damage, followed by your Ghoul doing reduced damage for the remainder of the fight from missing buffs). If you don’t have issues with your Ghoul going down, then skip this talent. In nearly every case it will be a dps loss. (Credit to Consider from the Unholy dps thread)
  • Ghouls gain expertise based on your hit rating. So if you had 131 hit (4%), the pet gains 13 expertise. 263 hit (8%), the pet gains 26 expertise. The Draenei hit aura does not give expertise to the pet. (Credit to Consider from the Unholy dps thread)


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Last edited by Setemotion on 26-05-2011, 14:54:43; edited 1 time in total
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Bestdkeu

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Post Posted: 04-04-2011, 11:59:23 | Translate post to: ... (Click for more languages)

Vreau sa subliniez ca dak joci Imp. Unholy presence e practic degeaba, acelasi lucru se intampla... ghoulul si gargoyle ar trb sa ia haste din presence. fix it plox


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myt42xxx

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Post Posted: 04-04-2011, 16:03:11 | Translate post to: ... (Click for more languages)

Setemotion, scuze cã mã bag peste topicul tãu.
Am o întrebare, care ulterior s-ar putea transforma într-un bug report.
În afarã de AP care apare în tooltip la Gargoyle, ce stats ar mai trebui sã ia Gargoyle de la DK? Mã intereseazã în mod special Spell Penetration ºi Haste. Da sa nu?


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Setemotion

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Post Posted: 04-04-2011, 16:51:10 | Translate post to: ... (Click for more languages)

Quote:
-player stats are taken as a snapshot when the gargoyle is launched
deci presupun ca si spell pen este luat in calcul Thinking


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Post Posted: 04-04-2011, 17:00:55 | Translate post to: ... (Click for more languages)

Atunci cand iti scade tie din stats ar trebui sa ii scada si la pet. Asa scoti ghoul si gargoyl cand procuie tot pe tine si gata ai uber pets.

+ la gargoyle e bug atunci cand ia interupt, ii dau cs pe cast si nu ia 8 sec silence, incepe sa casteze urmatoarea secunda.

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Setemotion

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Post Posted: 04-04-2011, 17:09:50 | Translate post to: ... (Click for more languages)

nu trebuie sa scada lol. daca in momentul cand ai dat gargoyle ai icy talons + bloodlust + procul cu haste de la dbw, gargoyleul va beneficia de hasteul acela pe toata durata cat este activ :/.
La ghoul este cum spui si tu. beneficiaza de ele cat timp le ai si tu.
Quote:
Gargoyle Strike is interrupt-able and will make it unable to cast for the 3-5 seconds
nici nu trebuie sa ia 8 secunde silence.


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Burton

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Post Posted: 04-04-2011, 17:14:56 | Translate post to: ... (Click for more languages)

http://forum.wow-freakz.com/Curse-of-Tongues-t62071.html

Exact acelasi lucru pana la urma.



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Post Posted: 04-04-2011, 18:25:01 | Translate post to: ... (Click for more languages)

soooo?

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Setemotion

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Post Posted: 04-04-2011, 18:29:41 | Translate post to: ... (Click for more languages)

gargoyle/ghoul nu beneficiaza de hasteul pe care il are dk-ul.
gargoyle nu poate fi controlat cu acel macro
gargoyle nu ia interupt/nu ii reduce castul cand pui curse of tongues pe el.


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Post Posted: 04-04-2011, 21:22:08 | Translate post to: ... (Click for more languages)

Si cum dovedesti tu toate astea. Ce vrei tu sa faci e sa ii dai la dk ( care are deja dmg prea mare ) mai mult dmg. :/
Si la faza cu interupt e aberant ce zici. Daca watter elemental ia kick el ia lockout pe waterbolt, gargoyle de ce e mai special?

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Setemotion

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Post Posted: 04-04-2011, 21:27:20 | Translate post to: ... (Click for more languages)

unde am zis eu ca nu ia interupt? am spus ca ia 3-5 secunde.
Wowhead (wowhead link) wrote:
Gargoyle Strike is interrupt-able and will make it unable to cast for the 3-5 seconds

cat despre dovezi:
Facts - Gargoyle

  • Gargoyle does benefit from Heroism, cast it after heroism is in effect.
  • Gargoyle takes a snap-shot of your stats when he gets summoned, so use it when trinkets/effects have procced to squeeze out the highest dps for it that you can.
  • Gargoyle appears to have AoE mitigation as of patch 3.0.8, 35% for each point in NotD. This is both physical (effects like cleave and whirlwind) and magical (dragon breath attacks)
  • Gargoyle lasts for 30 seconds, costing 60 runic power in total.

Facts - Ghoul

  • Ghouls work like most permanent pets, receiving a portion of your stats and can be buffed
  • At level 80, the ghoul has a base AP of 1167 and a base Str of 331
  • Ghoul Str = (DKStr * (.7 * RavDead)). If you have the [Glyph of the Ghoul] then add + (DKStr * .4) to the formula.
  • Ghoul Ap = Strength - Base_Str + Base_AP
  • Ghouls receive 100% of your haste; this is recent data from live.
  • Ghouls appear to have AoE mitigation as of patch 3.0.8, 35% for each point in NotD. This is both physical (effects like cleave and whirlwind) and magical (dragon breath attacks)
  • Ghouls benefit from pet snacks (such as kibblers bits)
  • Ghoul hit rating rounds down, always. So if you have 7.99% hit rating, the ghoul will have 7% hit rating
  • Ghoul Frenzy – This talent should only be taken if you have trouble keeping your Ghoul alive. If you do, it becomes invaluable, as a dead Ghoul is a large portion of your dps down the drain (due to 30 seconds of absolutely zero Ghoul damage, followed by your Ghoul doing reduced damage for the remainder of the fight from missing buffs). If you don’t have issues with your Ghoul going down, then skip this talent. In nearly every case it will be a dps loss. (Credit to Consider from the Unholy dps thread)
  • Ghouls gain expertise based on your hit rating. So if you had 131 hit (4%), the pet gains 13 expertise. 263 hit (8%), the pet gains 26 expertise. The Draenei hit aura does not give expertise to the pet. (Credit to Consider from the Unholy dps thread)


Source


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Last edited by Setemotion on 05-04-2011, 12:11:07; edited 4 times in total
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hysagi

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Post Posted: 04-04-2011, 21:29:44 | Translate post to: ... (Click for more languages)

Setemotion wrote:
unde am zis eu ca nu ia interupt? am spus ca ia 3-5 secunde.
cat despre dovedit... http://elitistjerks.com/f72/t42606-pet_discussion_garg_aotd_ghoul/



Quote:
gargoyle nu ia interupt/nu ii reduce castul cand pui curse of tongues pe el.


te contrazici singur

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Setemotion

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Post Posted: 04-04-2011, 21:33:28 | Translate post to: ... (Click for more languages)

In postul acela spuneam ca "nu primeste interupt/cast time reduced" adica este bug ca si cele specificate tot in acelasi post :/.

Anyway. Some screenshots de pe PTR:

Stats 1 - Cast Time 1

Stats 2 - Cast Time 2


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Gang

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Post Posted: 05-04-2011, 06:13:19 | Translate post to: ... (Click for more languages)

Macar sa mearga
Cod:
/petfollow
/petattack
ar fi frumos, sa puteam pune pe cine vrem noi.
gg Setemotion



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BllaZze

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Post Posted: 05-04-2011, 12:16:39 | Translate post to: ... (Click for more languages)

hmda...+1 un bug f aiurea....
OT : -) nush ce aveti cu dmg dk-ul - ca da prea mult ca e prea op - pana la urma e Hero Class si dupa cum se vede nici nu merg toate calumea la el nici scourge strike nu da cat trebe ( adik mai mult) nici gargo nui calumea de zici ca-i sinistrat ca nu ia nik de la dk... si faza cu :
Si cum dovedesti tu toate astea. Ce vrei tu sa faci e sa ii dai la dk ( care are deja dmg prea mare ) mai mult dmg. :/
Si la faza cu interupt e aberant ce zici. Daca watter elemental ia kick el ia lockout pe waterbolt, gargoyle de ce e mai special?

- fi serios ... astai dk creeat de blizz ( care la noi nu merge cu full dmg) asa ca nu va mai plangeti atat...

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