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[Paladin] Consecration Timer Bug

 
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danyyroo

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Post Posted: 18-10-2017, 22:44:18 | Translate post to: ... (Click for more languages)

WoW Freakz link: https://www.wow-freakz.com/spells.php?spell=26573&&name=consecration
Bug description: on buffs under my frame it says 12 sec but on spell it has 10.9. a normal consecration has 7.5 seconds + 3 traits and 1 relic it should be another 4 seconds. 7.5+4=11.5
Proof: https://youtube.com/watch?v=jwdY_c3T0Do:



https://imgur.com/a/IW806

https://imgur.com/a/fODTC

https://imgur.com/a/ZIXeP



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Quicksand

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Post Posted: 19-10-2017, 00:07:14 | Translate post to: ... (Click for more languages)

Consecration has a FIXED tick count, and the damage interval is affected by haste. Meaning with 0% haste, you deal damage every 1 seconds (1000 milliseconds), so the max duration is not modified, you'll deal damage 10 times (without traits, etc)

But if you have let's say 30% haste, then the interval becomes 769 milliseconds (0.769s) => the max duration has to decrease so you'll still have the same 10 damage tick. Otherwise it would deal more damage than intended.

That indicator uses the original duration of the spell and not the final one. Will fix that sometime


http://www.askmrrobot.com/wow/theory/mechanic/spell/consecrationprot?spec=PaladinProtection&&version=7_1_5_23420

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danyyroo

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Post Posted: 19-10-2017, 12:44:49 | Translate post to: ... (Click for more languages)

Quicksand wrote:
Consecration has a FIXED tick count, and the damage interval is affected by haste. Meaning with 0% haste, you deal damage every 1 seconds (1000 milliseconds), so the max duration is not modified, you'll deal damage 10 times (without traits, etc)

But if you have let's say 30% haste, then the interval becomes 769 milliseconds (0.769s) => the max duration has to decrease so you'll still have the same 10 damage tick. Otherwise it would deal more damage than intended.

That indicator uses the original duration of the spell and not the final one. Will fix that sometime


http://www.askmrrobot.com/wow/theory/mechanic/spell/consecrationprot?spec=PaladinProtection&&version=7_1_5_23420

Hello Quicksand,
I understand what you are saying, but i was refearing on it's duration not on the tick's or damage. If the indicator is the timer under my frame and you say it's right, ok. But i'm only carring about the duration. That's the increase for protection, not the damage. If ı got it wrong, please notify me. Thank you!



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Garn

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Post Posted: 19-10-2017, 13:09:07 | Translate post to: ... (Click for more languages)

danyyroo wrote:
Quicksand wrote:
Consecration has a FIXED tick count, and the damage interval is affected by haste. Meaning with 0% haste, you deal damage every 1 seconds (1000 milliseconds), so the max duration is not modified, you'll deal damage 10 times (without traits, etc)

But if you have let's say 30% haste, then the interval becomes 769 milliseconds (0.769s) => the max duration has to decrease so you'll still have the same 10 damage tick. Otherwise it would deal more damage than intended.

That indicator uses the original duration of the spell and not the final one. Will fix that sometime


http://www.askmrrobot.com/wow/theory/mechanic/spell/consecrationprot?spec=PaladinProtection&&version=7_1_5_23420

Hello Quicksand,
I understand what you are saying, but i was refearing on it's duration not on the tick's or damage. If the indicator is the timer under my frame and you say it's right, ok. But i'm only carring about the duration. That's the increase for protection, not the damage. If ı got it wrong, please notify me. Thank you!


It seems that you did not understand in the end, please read carefully what quicksand explained.

You have standard 9 sec consecration duration(+4 from traits in your case)= 13 sec duration.

With 20% haste in your case:

13 / 1.2 = 10.8. Spell works right you see your consecration fades when you have around 2 seconds left.

The tooltip is not updated yet. I remember when I posted consecration some time ago I tested after the fix and the spell was working 100% as intended despite what the tooltip shows.

That 7.53 seconds you see its basically your standard duration which is 9 seconds devided by your haste 1.2 which is exactly 7.5.



Posting a new BUG REPORT has to follow the template you get when opening a new topic or it can be instantly rejected.

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danyyroo

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Post Posted: 19-10-2017, 15:46:42 | Translate post to: ... (Click for more languages)

Garn wrote:
danyyroo wrote:
Quicksand wrote:
Consecration has a FIXED tick count, and the damage interval is affected by haste. Meaning with 0% haste, you deal damage every 1 seconds (1000 milliseconds), so the max duration is not modified, you'll deal damage 10 times (without traits, etc)

But if you have let's say 30% haste, then the interval becomes 769 milliseconds (0.769s) => the max duration has to decrease so you'll still have the same 10 damage tick. Otherwise it would deal more damage than intended.

That indicator uses the original duration of the spell and not the final one. Will fix that sometime


http://www.askmrrobot.com/wow/theory/mechanic/spell/consecrationprot?spec=PaladinProtection&&version=7_1_5_23420

Hello Quicksand,
I understand what you are saying, but i was refearing on it's duration not on the tick's or damage. If the indicator is the timer under my frame and you say it's right, ok. But i'm only carring about the duration. That's the increase for protection, not the damage. If ı got it wrong, please notify me. Thank you!


It seems that you did not understand in the end, please read carefully what quicksand explained.

You have standard 9 sec consecration duration(+4 from traits in your case)= 13 sec duration.

With 20% haste in your case:

13 / 1.2 = 10.8. Spell works right you see your consecration fades when you have around 2 seconds left.

The tooltip is not updated yet. I remember when I posted consecration some time ago I tested after the fix and the spell was working 100% as intended despite what the tooltip shows.

That 7.53 seconds you see its basically your standard duration which is 9 seconds devided by your haste 1.2 which is exactly 7.5.


Hello Garn,
Thank you for the notice. I understand what you're saying. It's only a tooltip bug:)
Should i make another post about the tooltip or?



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Quicksand

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Post Posted: 19-10-2017, 18:23:42 | Translate post to: ... (Click for more languages)

Let this topic be -

So, just to sum up. The actual max duration is decreased by haste, so the spell works okay, the bug is only that the indicator shows the max duration without haste calculated in it. The spell actually works fine, only the indicator is bugged.

Leave this topic open, when I fix the indicator, I'll rename it and mark it as fixed

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