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[REJECTED] [Monk] [Windwalker] Fists of fury,Whirling dragon punch, Spinning crane kick vs mastery

 
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Gushteru

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Post Posted: 22-06-2020, 18:33:36 | Translate post to: ... (Click for more languages)

WoW Freakz spell link: https://www.wow-freakz.com/spells.php?spell=113656&&name=fists-of-fury , https://www.wow-freakz.com/spells.php?spell=152175&&name=whirling-dragon-punch , https://www.wow-freakz.com/spells.php?spell=101546&&name=spinning-crane-kick
Bug description: Ever since the restart in the afternoon on 22.06.2020 fists of fury started to behave weirdly
Only the first tick of fists of fury is affected by mastery (this leading to other ticks dealing reduced damage)
Proof: https://streamable.com/42fqyl

You can see the first tick dealing 791k damage, and all ticks after that dealing 488k damage.
The ratio between them is 791/488=1.62
I have 62.17% mastery so that must be it

From a retail log:
https://prnt.sc/t4g9e0

You can see that 3 consecutive fists of fury ticks (1st one and next 2) deal the same damage (first one is crit but divided by 2 it's the same)

EDIT:
This also affects whirling dragon punch

https://streamable.com/mspzut

First tick 599k, rest of ticks 365k,
Ratio 599/365=1.64 which is again very close to my mastery value (took gross numbers so a few tiny differences are there)

EDIT2:

Also affects spinning crane kick

https://streamable.com/zs6o1b

First tick 236k then 146k

Raio 236/146=1.616 which is again very close to my mastery value (small rounding errors again)



Last edited by Gushteru on 22-06-2020, 20:48:47; edited 7 times in total
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s1ckstyle92

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Post Posted: 22-06-2020, 21:48:45 | Translate post to: ... (Click for more languages)

I don't know what happened today after the restart, but our DPS overall is a lot lower than it used to be. I spoke with 5-6 monks from the server, same thing.
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Aldrahin

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Post Posted: 22-06-2020, 21:58:07 | Translate post to: ... (Click for more languages)

Can confirm
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Teylor

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Post Posted: 22-06-2020, 23:14:57 | Translate post to: ... (Click for more languages)

Played a Key today and I experienced the same...my dps is much lower then before
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Rotworm

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Post Posted: 23-06-2020, 10:29:41 | Translate post to: ... (Click for more languages)

As the other players have mentioned already,I can confirm these bugs are severe and gamebreaking for WW monk.
Mastery not scaling with the aforementioned spells is one major issue.
Gushteru has also mentioned in another thread about the reset of hit combo stacks.
Yet there are more bugs pertaining to WW as well which include:
SEF clones not being treated as pets and are not immune to boss knockback/cc.In Eye of Azshara,the Wrath of Azshara throws around our clones in cyclones.Pets/clones are immune to such movement impairing effects and should be treated as such.
The BiS single target legendary Emperor's capacitor is also having issues with SEF clones and the CJL stacks.
There is another thread which has brought forth evidence of Spinning crane kick stacks which are resetting when mobs die.This should not be happening for a period of 15 seconds as the damage of SCK increases with the usage of spells on each unique target hit with Tiger palm,blackout kick or rising sun kick.

There are already threads reported about all these issues but they have been under pending for over a month now.While its understandable that not everything can be fixed immediately when the players want,I appeal to the devs to kindly look into the matter soon now.The most recent bugs that have been reported occured yesterday and is a major dps loss.

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k0s

[Freakz Admin | Dev]



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(since 24-09-2022 11:04)
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Post Posted: 23-06-2020, 13:18:51 | Translate post to: ... (Click for more languages)

We are aware of the issue, the mastery / hit combo system received a full rework and was released on live by mistake.

We will revert it asap.

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k0s

[Freakz Admin | Dev]



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Post Posted: 23-06-2020, 16:37:46 | Translate post to: ... (Click for more languages)

Reverting now. Will be fine after restart
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Locked by k0s, 23 June 2020 14:37



 
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