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[REJECTED] [World] Looted mob corpses disappear way to fast.

 
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Kebusiovelov

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Post Posted: 22-06-2017, 19:22:04 | Translate post to: ... (Click for more languages)

WoW Freakz link:
Bug description: As the title says. Non-looted corpses stay well, but there is a problem with looted ones. There are some exceptions like a yellow apes from Sholazar Basin next to Frenzyheart, which stayed after being looted.

Example:
Pulling group, let's say 5 mobs. You want to skin them. You aoe them as fast as possible to not waste your time, then AOE LOOT. You will manage to skin just one or two mobs out of whole group.
This is annoying as hell. It didn't really bother me with legacy buff, but skinning in Legion is a pain.

Proof: I don't have a video, but it's easy to confirm. Try with those mobs http://www.wowhead.com/npc=104224/suramar-snarler

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mcbulgaro

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Post Posted: 22-06-2017, 19:53:43 | Translate post to: ... (Click for more languages)

CONFIRMED - If a player dies in a dungeon and other player loots the body he wont be resed in time to get the loot. Body will disappear faster


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kic07

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Post Posted: 23-06-2017, 20:46:15 | Translate post to: ... (Click for more languages)

Confirming the bug, and adding a line. Knowing the first criteria (If one player loots the boss the moment he's dead, other's don't have time to loot as well), just standing next to loot for all who.. for example died to come back will simply make the loot/corpse of an NPC despawn thus making the looting for gear, quest items impossible.

Hope you get this sorted shortly.

With regards,

Disco.

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Shocker

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Post Posted: 26-06-2017, 16:55:00 | Translate post to: ... (Click for more languages)

Kebusiovelov wrote:
Pulling group, let's say 5 mobs. You want to skin them. You aoe them as fast as possible to not waste your time, then AOE LOOT. You will manage to skin just one or two mobs out of whole group.
If we increase the despawn time people will start complaining about creatures respawining too slow. I understand what you're saying but I'm not sure which can be an appropriate solution


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Kebusiovelov

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Post Posted: 26-06-2017, 17:24:21 | Translate post to: ... (Click for more languages)

AOE skinning would be cool, but too op tho. Increasing loot from skinning would also be too op.
Thanks for reply. Hope you will find a way to change this.

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LethalFactorLK

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Post Posted: 28-09-2017, 08:57:52 | Translate post to: ... (Click for more languages)

This is intended for now to not to keep many players waiting for spawns.

Also dynamic spawns have been implemented now



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