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Tomb of Sargeras
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merejna

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Post Posted: 20-02-2019, 19:24:09 | Translate post to: ... (Click for more languages)

k0s wrote:
locomondoftw wrote:
WoW Freakz link: https://www.wow-freakz.com/npc_finder.php?npc=11576701&&name=mistress-sassz-ine-heroic and https://www.wow-freakz.com/spells.php?spell=234621 (wowhead link)
Bug description: When devouring maw is active , 2 semicircles appear. The problem is that on retail, standing on the outer circle will not trigger devouring whole which is the one-shot lethal mechanic.
Also this one happens to players who get drugged in the outter-semiscirlce without having the ooze debuff.
Proof: https://youtube.com/watch?v=O8oGC6w_L_o:


Method's kill on retail shadow priest pov. He gets dragged on phase 2 into the outter circle of the devouring maw yet he doesn't die.

~Will update the post with in game screen next time we try it.


Please specify the minute @video



Here Kos is proof https://youtube.com/watch?v=4KbUov0UPR0&t=120:



at 3:07...hope this helps

Update @ 20-02-2019, 19:24:09

Boss: Mistress Sassz'ine
Spell: https://www.wow-freakz.com/spells.php?spell=230358 (wowhead link)
Proof: Range should be 8 yards on that cicle..now is like 12 yards..u get stun and dmg if u are near that animation...

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Ein

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Post Posted: 20-02-2019, 23:48:03 | Translate post to: ... (Click for more languages)

Bug tested on 20/2/19

WoW Freakz link:
hydra shot

Bug description:
Heroic Mistress Sassz'ine doesn't do Hydra Shot on 3° phase

Proof:
-"Mistress Sassz'ine has three abilities that she will use throughout all three phases: Burden of Pain, From the Abyss, Hydra Shot"


- min 4:07




Confirmed / Pending



Last edited by Ein on 25-02-2019, 23:40:09; edited 1 time in total
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vladn1234

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Post Posted: 21-02-2019, 23:56:07 | Translate post to: ... (Click for more languages)

WoW Freakz link: https://www.wow-freakz.com/npc_finder.php?npc=115767&&&&name=mistress-sassz-ine
1. Bug description: The inks spawned are less than the number on retail. On Freakz the number of puddles are 4-5 while on retail is 5-7 and also spawns after the boss casted them. They also spawn during Sarukel's pull which isn't occurring that often on Freakz.
Proof: https://imgur.com/a/X02Eumc (don't have proof from raids).
https://youtube.com/watch?v=MkLu0h3cZcw&t=343:

:


https://youtube.com/watch?v=tZHqoHb5FUc:

:

?t

2. Bug description: The inks that are spawned in the outside side circle of Sarukel do not get soaked but instead you get 1 shot from Sarukel while on retail they do get soaked and you can deliver it. Look at the video below. On Freakz you die instantly although the puddle is less than 2 yards away. "Devour Whole – Players who get within 15 yds of Sarukel while his maw is open are killed instantly."
Proof: https://youtube.com/watch?v=tZHqoHb5FUc&t=258:

:



3. Bug description: Phase 3 should have less serpents and more puddles.
Proof: Any video on YouTube.

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Akarg

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Post Posted: 22-02-2019, 17:09:16 | Translate post to: ... (Click for more languages)

Mistress Sassz'ine
Wowfreakz link: Devouring Maw
Bug Description: Maws don't despawn till the end of the second phase/start of third phase.
Proof: Imgur Got only a screenshot of 2 active maws at the same time, but I guess the fact that they're both spawned at the same time is enough.



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Imbafaceroll

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Post Posted: 22-02-2019, 20:51:46 | Translate post to: ... (Click for more languages)

Went to normal, Mistress Sasszine doesn't spawn Devouring Maws during 2nd phase,



Confirmed / Pending

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bodobosss94

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Post Posted: 24-02-2019, 11:23:27 | Translate post to: ... (Click for more languages)

WoW Freakz link: https://www.wow-freakz.com/spells.php?spell=152261&&name=holy-shield
Bug description: When you are away from Belac and he cast "Fell Squall '' , we get free torment . (holy shield reflect dmg ) We should not get torment .
Proof: https://youtube.com/watch?v=-oj5I0sZ84A:

.be
Here you can see how he do dmg with reflect from Holy shield (talent ) and dont get torment , only from avenger shield .(2.50min)- decrease ytb speed on 0.5 to be mouch clear .
https://youtube.com/watch?v=tA--aj_MH2U:




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bodobosss94

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Post Posted: 24-02-2019, 12:22:15 | Translate post to: ... (Click for more languages)

WoW Freakz link: https://www.wow-freakz.com/spells.php?spell=230201&&&&name=burden-of-pain
Bug description: ''Burden of pain'' is casted to fast , this spell has 25 sec sec until boss reaply on the tank . Here have 12 sec cd (in my video u can see how boss cast at 0.33 after cast again at 0.44 ) .That happens on every difficulty (lfr , N , Hc , Mythic)
Proof: https://youtube.com/watch?v=q1inAjjk2-g:

:
Here u can see how debuff disappear (after 20 sec ) and boss cast another ''Burden of pain'' after 5 sec (after debuff is gone) . Time 4.37 :
https://youtube.com/watch?v=AtIkV7wuIP0:

:



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Ein

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Post Posted: 25-02-2019, 23:38:09 | Translate post to: ... (Click for more languages)

Ein wrote:
Bug tested on 20/2/19

WoW Freakz link:
hydra shot

Bug description:
Heroic Mistress Sassz'ine doesn't do Hydra Shot on 3° phase

Proof:
-"Mistress Sassz'ine has three abilities that she will use throughout all three phases: Burden of Pain, From the Abyss, Hydra Shot"


- min 4:07


boss tested on 25/2/19
This bug persist after the fix, the boss doesn't do hydra shot on 3° phase

Proof: warcraft log of our fight

edit: also the timing of hydra shot is different from ratail, on reatail there are 8-9 hydra shot in a 5 min fight, here only 3

proof:
retail worcraft logs of patch 7.2.5




FIXED

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Ein

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Post Posted: 28-02-2019, 20:39:24 | Translate post to: ... (Click for more languages)

Bug tested on 27/2/19

WoW Freakz link:
Goroth hero ability:
Burning Armor
Burning eruption

Bug description:
Low damage of Burning Armor and Burning Eruption.
This bug should be tested in mytich also.

Proof:

On freakz:
1) Burning Armor average dmg: 484k
Burning Eruption average dmg: 1.32m
2) Burning Armor average dmg: 532k
Burning Eruption average dmg: 1.38m
Ours warcraft logs:


On retail
1) Burning Armor average dmg: 826k
Burning Eruption average dmg: 2.08m
2) Burning Armor average dmg: 856k
Burning Eruption average dmg: 2.21m
Warcraft logs from offy patch 7.2.5


For more proof you can find other retail warcraft log here



Confirmed / Pending

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checkmage55

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Post Posted: 01-03-2019, 03:03:18 | Translate post to: ... (Click for more languages)

Spell 1 : https://www.wow-freakz.com/spells.php?spell=230384&&name=consuming-hunger
Boss / NPC : https://www.wow-freakz.com/npc_finder.php?npc=11576702&&name=mistress-sassz-ine-mythic

Bug description: If this debuff applies to Tank with Burden of Pain debuff -> it means whole raid has the Consuming Hunger Debuff damage taken (since its physical)
and since this debuff applies to multiple players which results in (people with debuff to actually take double the damage, from their own debuff as well as tank debuff) which I doubt is/would be intended. Burden Of Pain requires Boss Swap so the tank with this debuff does not take ANY Physical damage & Abyss Stalkers do Spell damage / so getting Spell 1 will defeat this purpose.

* Saw a few videos of this boss kill from Tanks PoV - & observed that Tanks did not get Spell 1 debuff [However if anyone has seen any such occurrence on retail Kill Videos Feel free to delete this post]


Proof:

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Ein

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Post Posted: 01-03-2019, 21:23:41 | Translate post to: ... (Click for more languages)

Ein wrote:
Bug tested on 5/2/19

WoW Freakz link:
Tormented Soul

Bug description:
On Heroic mode the melee damage of Tormented Soul (the cage's add) is too low. With this bug the confession phase can be easily done without a tank.
On official the confession phase must be done in this way: first tank-healer and after dps in/out in rotation until the damage of the Soul Corruption debuff on the tank is to high.



FIXED


This bug, marked as fixed, persist.
Boss: Demonic Inquisition Heroic
The melee dmg of Tormented Soul is low, so the confession phase can be do without a tank and a healer.
Other ability dmg of Tormentig Soul damage are fine (maybe Tormentig Eruption a little to high).

Proof:
Recount doesn't show average melee dmg, and my wacraft logs of freakz don't show any melee dmg.
So i compare our fights (6/8 min duration) with retail fights (3 min duration), these are the results:

1) Freakz 7 min fight
Tank A total melee damage: 2m
Tank B total melee damage: 1,7m


2) Freakz 6,3 min fight
Tank A total melee damage: 2,2m
Tank B total melee damage: 0,8m


3) Freakz 8,2 min fight
Tank A total melee damage: 3,9m
Tank B total melee damage: 2,2m


1) Offy 3 min fight patch 7.2.5
Tank A total melee damage: 7m


2) Offy 3 min fight patch 7.2.5
Tank A total melee damage: 6,5m
Tank B total melee damage: 4,5m


Here some random example of melee dmg x hit on non tank player (offy 7.2.5):
1) 500k - 960k
2) 510k - 770k - 1,46m
3) 560k - 960k - 1m - 1,1 m - 1,1 m
4) 870 k - 910 k - 870 - 700k - 680k - 640k -950k - 930k -760k
5) 1m - 840 k

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alexandru512
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Post Posted: 02-03-2019, 12:09:46 | Translate post to: ... (Click for more languages)

Goroth Mythic
Spell Link: https://www.wow-freakz.com/spells.php?spell=231363&&name=burning-armor
Spell Link: https://www.wow-freakz.com/spells.php?spell=230345&&name=crashing-comet
The hit box is larger than the visual. Even if you are not in the circle, you still get the debuf. Same with both spells.



[PENDING]

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checkmage55

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Post Posted: 04-03-2019, 00:22:55 | Translate post to: ... (Click for more languages)

Boss : https://www.wow-freakz.com/npc_finder.php?npc=11576702&&name=mistress-sassz-ine-mythic
NPC : https://www.wow-freakz.com/npc_finder.php?npc=11590202&&name=razorjaw-waverunner-mythic
Spell : https://www.wow-freakz.com/spells.php?spell=242945&&name=murloc-mash

Bug description: Once the NPC Razorjaw Waverunner(s) spawn - they are instantly buffed with Spell Murloc Mash depending on the number of adds - However they should get this Buff (only if there is X Murlocs "within 15 yards" of them) - Currently they are getting the Buff even if they are spread more than 20+ yards apart from each other.

Proof:



FIXED

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Ligma
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Post Posted: 04-03-2019, 20:15:52 | Translate post to: ... (Click for more languages)

Mistress Sass'zine

1) Inks should drop back down on the ground when the dot expires from the player, not disappear from the encounter, unless the player ofcourse feeds it to the whale. This is the main reason why on freakz there are problems with missing inks when whale is summoned, should be 6 inks per ossunet call, followed by the whale call. Someone said in some previous page that number of inks on this server is incorrect but this is not true, we get 6 inks per call like retail but problem is if players try to move them to outer edge or someone picks them up by accident, they will not drop back down and just disappear.

2) Picking up the puffer fish should grant 10 stacks instantly.

Proof:
https://youtube.com/watch?v=LYJuu6gieGw:



2) check 0:21 and 5:23
1) check 2:30 and 5:50 when his debuff runs out there is a small purple projectile coming out of his character that lands on the ground and an ink puddle spawns next to him.



FIXED



Last edited by Ligma on 05-03-2019, 01:00:16; edited 2 times in total
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Ein

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Post Posted: 04-03-2019, 23:45:44 | Translate post to: ... (Click for more languages)

Bug tested 4/3/19

Boss:
Mistress Sassz'ine Heroic

Spell link:
Hydra Shot

Bug description:
Low dmg of Hydra Shot

Proof:
on freakz:
1) hydra shot average dmg: 518k
2) hydra shot average dmg: 438k
Warcraftlogs of ours fight:


on offy:
1) hydra shot average dmg: 1.54m
1) hydra shot average dmg: 1.64m
1) hydra shot average dmg: 1.97m
1) hydra shot average dmg: 1.19m
1) hydra shot average dmg: 1.39m
Warcraftlogs from offy 7.2.5 same item lvl:

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